Castlevania: Order of Ecclesia FAQ/Walkthrough


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         C A S T L E V A N I A :  O R D E R   O F   T H E   E C C L E S I A
 
                                FAQ / WALKTHROUGH
 
                          http://sephirosuy.blogspot.com/
 
                              [email protected]
 
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 This guide is written and compiled by sephirosuy / Seph
 
 You may not copy or reproduce any part of it under any circumstances except
 for personal, private use. It may not be placed on any web site or otherwise
 distributed publicly without advance written permission. Use of the guide on
 any other web site or as a part of any public display is strictly prohibited,
 and a violation of copyright.
 
 Please ask for permission by contacting me first before using this document
 for any reason, probably I have no problem of giving permission as long as
 you give me proper credit and not editing the guide, that's easy enough.
 
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  ============
    Contents
  ============
 
      1. INTRO ..................................... sep01
 
      2. BASIC CONTROL ............................. sep02
 
     3a. WALKTHROUGH 1 ............................. sep03a
            - Ecclesia
            - Monastery
            - Wygol Village
            - Ruvas Forest
            - Kalidus Channel
            - Minera Prison Island
            - Lighthouse
            - Kalidus Channel
            - Tymeo Mountains
            - Misty Forest Road
            - Skeleton Cave
            - Minera Prison Island
            - Wygol Village
            - Somnus Reef
            - Giant's Dwelling
 
     3b. WALKTHROUGH 2 ............................. sep03b
            - Tymeo Mountains
            - Monastery
            - Tristis Pass
            - Oblivion Ridge
            - Ecclesia
            - Argila Swamp
            - Mystery Manor
            - Ecclesia
            - Dracula's Castle - Nightmare Gate
            - Library - Bloody Tomes
            - Dracula's Castle - Nightmare Gate
            - Underground Labyrinth - Flirting with Shadows
            - Barracks - Distant Memory
            - Mechanical Tower - Styx Passage
            - Arms Depot - Cry in the Night
            - Mechanical Tower - Styx Passage
            - Final Approach - Dust to Dust
            - Remaining Secrets
            - Dracula's Castle (Final Boss)
 
      4. VILLAGER QUESTS ........................... sep04
 
      5. SECRETS & TIPS  ........................... sep05
 
      6. GLYPH LIST  ............................... sep06
 
      7. ENEMY LIST  ............................... sep07
 
      8. CONTACT / CREDITS 
 
 
 
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   1. INTRO                                      Castlevania: Order of Ecclesia
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  sep01
 
 Thanks for reading. This guide based on Castlevania: Order of Ecclesia (NDS).
 Busy in the past week, plus, English isn't my first language, so I tried to
 write as simple as I can, straight to the objective instead of explaining the
 whole playthrough, hopefully bring out all the points for easier understanding.
 I'll make a revision when I have free time later.
 
 
 Updated contents:
   - Glyph List added.
 
 Last version
   - Full Walkthrough done.
     secrets spots, hidden treasures are covered in the Walkthrough.
     Strategy to defeat the final boss in a few seconds :p
   - Villager Quests done.
   - Secrets & Unlockable section added.
   - Enemy List section added
 
 
 Check out for more updates and details
 of the game with screenshot at this site:
 
 http://sephirosuy.blogspot.com/2008/10/castlevania-ecclesia-game-guide.html
 
 
 
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   2. BASIC CONTROL                              Castlevania: Order of Ecclesia
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  sep02
 
          Shanoa (main game)
    -------------------------------------
             A = Glyph Sleeve / works as confirm button
             B = Jump / works cancel buttons
             Y = Main Glyph
             X = Sub Glyph
             L = Dash backward
             R = Back Glyph
            UP = Examine / open chest
          DOWN = Crouch
          LEFT = Move left
         RIGHT = Move right
         START = Open menu
        SELECT = Switch top screen to map/status info
      UP + Y/X = Perform Glyph Union
      DOWN + B = Lizard Tail / descent
        
  
 
     Albus (unlock after beating the game)
   ----------------------------------------
             A = Quadruple Ignis
             B = Jump
             Y = Regular Shot
             X = Optical Shot
             L = Dash backward
             R = Torpor Crystal
            UP = Examine / open chest
          DOWN = Crouch
          LEFT = Move left
         RIGHT = Move right
         START = Pause game
        UP + Y = Max Shot
        UP + L = High Jump
      DOWN + B = Lizard Tail / descent
  Touch Screen = Warp (except wall)
 
 
 
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   3a. WALKTHROUGH 1                             Castlevania: Order of Ecclesia
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 ===============================================================================
 
  sep03a
 
 My walkthrough route or this part:
 
  - Ecclesia
  - Monastery
  - Wygol Village
  - Ruvas Forest
  - Kalidus Channel
  - Minera Prison Island
  - Lighthouse
  - Kalidus Channel
  - Tymeo Mountains
  - Misty Forest Road
  - Skeleton Cave
  - Minera Prison Island
  - Wygol Village
  - Somnus Reef
  - Giant's Dwelling
 
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 #= Ecclesia
 
 ~Once you gain control of the character, jump to the top and open the door
 to the right.
 
 ~After some scenes, you'll get some tutorials of the game. Press UP to obtain
 the Glyph. After that, press START and select the "Glyph", set the Confodere
 to both Y and X slot. Hit Barlowe as training.
 
 ~Afterwards, move right to get more training with some Skeletons.
 
 ~Exit to the hall. Top right room can find Barlowe for some hints. 
 
 ~HIDDEN TREASURE: The opposite side of the Berlowe room (press DOWN to get it),
 which contains Record 1.
 
 ~Now if you back to the right side where you start, you can find the Record 5.
 
 ~The second room in the middle level is a save room. Bottom left is to exit
 the place. Leave here to the next location.
 
 
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 #= Monastery
 
 ~Follow the path, to right is a warp point. Climb up before the warp point and
 check the left room can find a Magnes glyph and a save point.
 
 ~Middle area, check to room at left. Find the chest behind the cat to get
 Max HP increment (Press DOWN and B to slide).
 
 ~Middle path to the right, destroy the statue for a hidden Culter glyph.
 
 ~By defeating Bone Scimitar, you may have a chance to get the Secare glyph,
 which is quite useless at the moment, so spend a little time here to farm it.
 
 ~Next room, take the Book of Spirits relic from the chest. Jump up and break
 the wall to the left, you can find a chest to raise max HP as well.
 
 ~At the right corner of the third level (image link below), break the edge to
 discover a Red Drops.
 
 Location:
 http://i157.photobucket.com/albums/t43/sephirosuy/Castlevania/cv_secret_01.jpg
 
 ~Make you way to the top area, save your game in the left room. Use the
 magnetic fields to reach the top for a boss fight.
 
 ~BOSS: Arthroverta (HP: 700)
 Just not hit too much in once. The magnetic fields on the top are used to
 avoid the attacks from the boss especially the rolling hit. For his arm attack,
 you can simply stay in a distance to dodge it, and his web attack is just like
 how's the Skeleton throw the bones, quite easy to be dodged as well.
 
 ~After the fight, enter the inner room on the right to see a scene.
 
 ~Leave this place and head for the new location in the map.
 
 
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 #= Wygol Village
 
 ~Obtain the Torpor glyph from Nikolai to save him. That's all for this place.
 
 
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 #= Ruvas Forest
 
 ~Enter Ruvas Forest. Destroy the statue which is hiding a hammer glyph, Macir.
 
 ~Defeat the Nominon (flying enemy) as soon as it appears because it could
 bring you alot of trouble if other enemies appear together with the Nominon.
 Also beware of the Une that will trap you on the ground. Get pass the road
 to the new location.
 
 
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 #= Kalidus Channel
 
 ~Move forward until you see the villager, Jacob. Absorb the glyph to save him.
 
 ~Right after the save room and the torches, break the block above for Twinbee.
 
 Location:
 http://i157.photobucket.com/albums/t43/sephirosuy/Castlevania/cv_secret_02.jpg
 
 ~Continue to the right until you get to the exit.
 
 
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 #= Minera Prison Island
 
 ~Enter the area, a boss battle awaits.
 
 ~BOSS: Giant Skeleton (HP: 800)
 Smartly use the Magnes to evade his attack. For safety play, equip the Macir
 glyph, stick to the central magnetic field. You will able to hit the boss when
 he's close. After one or two hits, immediately move yourself higher, so the
 boss will get further from you. Now release the arrow button while holding R
 at the magnetic field to lure the boss come closer again so you can hit him
 again. Repeat this until the end if you want it easy.
 
 ~Move forward while avoid to be spotted by the security light, find a save
 point behind the Magical Ticket treasure.
 
 ~The bottom of the save room can find some items as well as MP Max Up.
 
 ~Proceed through the path on top of the save room to the other side. On the
 same floor as the save room, you may spot a small hidden room and the entrance
 is blocked by a wall that you can break just behind the torch to enter this
 room. Take the Priestess Ring in the treasure chest.
 
 ~Move to bottom, remember to get the HP Max Up from the chest at the corner.
 
 ~Follow the bottom path to the middle, a scene trigger as you meet Albus.
 Absorb the Dominus Hatred glyph.
 
 ~Go right to the following area. You will face the pendulum and spiked crates.
 Get through them by the combination of jump and slide depends on your style,
 be sure you don't walk through the spiked crates of else you will be locked
 and taste the damage of the pendulum.
 
 ~Check the last room on the right and save the villager, Abram.
 
 ~Head up, move left. Defeat the Invisible Man and The Creature next.
 
 ~Run up the stairs and another save room is on the right.
 
 ~Outside the save room, stick to the magnetic field and break the floor on
 the right to discover a hidden item, Konami Man
 
 Location:
 http://i157.photobucket.com/albums/t43/sephirosuy/Castlevania/cv_secret_03.jpg
 
 ~At the other side, you can find a statue hiding a Falcis sickle glyph.
 
 ~In the area shown below the second save room here contains a Vol Fulgur glyph.
 Make sure you saved your game before you try to get pass the electricity.
 
 ~HIDDEN TREASURE: Move right, which is the last area of the map, if you alert
 the security and able to defeat all the enemies, a secret treasure will appear
 which contains a Strength Ring.
 
 ~Check the golden chest for the Glyph Sleeve before you leave.
 
 
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 #= Lighthouse
 
 ~BOSS: Brachyura (HP: 1800)
 This fight is different, the boss attack from the bottom, so prepare the
 glyphs that can hit lower area such as Macir, Torpor, and more. Always stay
 at the lower left corner and attack because he will not attack this spot
 at the start, be sure you hit the bubbles that are coming to you as well.
 Pay attention to his arm because once you deal enough damage to him, he
 might slam the different side instead of only hitting the top right part.
 When the boss change to red colour, be ready to rush up to the higher area,
 while he's breaking the ceiling, you can make more attack at the lower left
 area. Repeat this tactic until you get to the elevator, kill the boss by
 pusing down the elevator.
 
 ~After the fight, take the elevator to the top again, you can find the
 Luminatio glyph.
 
 ~Get to the bottom of the map, save the villager, Eugen.
 
 ~Follow the path to left and will get to the chest with Serpent Scale,
 and the other exit of the map.
 
 
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 #= Kalidus Channel
 
 ~You will enter the place from the lower part.
 
 ~In the second third area, search the treasure at lower left corner which
 covered by 2 Needles to get Heart Max Up.
 
 ~As you get to higher area you can see a small room straight up from the warp
 point (blue). You can reach to this room from the left path. Before this room,
 you need to use the explosive barrel to break the rocks that are covered the
 entrance. The way to move the barrel is move yourself through the space in-
 between the barrel and the balloon. The items you could obtain in this secret
 room are MP Max Up, Super Potion, and Heart Max Up.
 
 ~After the save room. Go to the opposite side can find the Fortis Fio glyph in
 the statue. And the next area to the left can lead back to the top part of the
 map. What you need to do is pull the explosive barrel to the rocks on the top
 and then destroy it to break the rocks.
 
 ~While going down to the left area, you can find a shield glyph, Scutum in
 the statue as well.
 
 ~Make your way to the lower right room because there's another villager,
 Monica has to be saved.
 
 ~HIDDEN TREASURE: To the bottom left, get pass the treasure, and there's
 a place can find a Specter. It looks like an empty place but if you crouch
 in the middle you will discover the treasure contains a Magician Ring.
 
 ~Leave here to the left exit.
 
 
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 #= Tymeo Mountains
 
 ~HIDDEN TREASURE: Once you enter the place, crouch in the middle of the
 candles to discover the treasure, Blue Drops.
 
 ~Next area, jump up to the right part to save your game.
 
 ~Head to left. Pay attention to the map while going up to higher area,
 there's a hidden room on the left. Destroy the wall to enter this room for
 an Empress Ring.
 
 ~Get pass the spikes area by using your Magnes. In the following area, stick
 to the rigth while going up to find a villager, Laura inside the small room.
 Move up abit can find the warp point on the left.
 
 ~Next area, explore abit in the left can find the Fides Fio glyph and
 MP Max Up. Afterwards, take the top  path to exit.
 
 
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 #= Misty Forest Road
 
 ~It's pretty straightforward, so just proceed with the only path. Save your
 heart to defeat the Grave Digger easier with Glyph Unions.
 
 ~Come to the third area, break the statue for Vol Macir glyph. Use the
 magnetic field to the higher area on the right to get a Sage, which is also
 a quest item for the villager named Abram.
 
 ~Later will face the Enkidu and White Dragon. The faster you defeat the
 White Dragon, the easier this battle will be. Try Luminatio when you have
 chance to get near to the White Dragon, needless to say, other than Luminatio,
 you should make more damage with your melee weapons in the same time. As for
 Enkidu, he moves very slow, so can be dodged easily.
 
 ~Take the exit to the left to leave here.
 
 
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 #= Skeleton Cave
 
 ~Vol Macir is quite useful for this place.
 
 ~Proceed to the bottom. In the area where you see a group of Bone Pillars,
 you can find another secret spot which is the edge of the floor separates
 the Bone Pillars at the bottom. Hit the edge to obtain a Black Drops.
 
 Location:
 http://i157.photobucket.com/albums/t43/sephirosuy/Castlevania/cv_secret_04.jpg
 
 ~The treasure behind those Bone Pillars contains an MP Max Up.
 
 ~Head left of the place, save your game at the save point before the boss room.
 
 ~BOSS: Maneater (HP: 2500)
 A flying enemy, prepare some glyphs that can hit larger area. Do not let the
 boss force you into the spaceless side, make sure slide to the other side when
 you get the space below him. The bouncy red skulls are very annoying, recommend
 destroy them when this thing has been released. Somemore, pay attention to the
 tentacles especially when the boss stops moving, stay away from the direction
 where the tentacles pointing to avoid the circles. Another possible move of
 this boss is fly high and slam on the floor, it's very easy to be dodge, be
 sure you get this opportunity to deal more damage.
 
 ~Proceed to the next room after the boss. After the scene, open the golden
 chest to get Ordinary Rock relic. Finally you are able to perform the jump
 in the midair. Save the villager, Goerge, before leaving.
 
 ~Since you already received the Ordinary Rock, head to the middle level of
 the map and go left. Inside he last room which protecting by a White Dragon
 can find a HP Max Up.
 
 ~In the area near the entrance of the place can find a Heart Max Up from
 the chest in midair.
 
 ~Afterwards, you may leave this place for next.
 
 
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 #= Minera Prison Island
 
 ~Lets back to this place because a villager cannot be saved during our first
 visit. Move to the central of the map from the upper left entrance, and an
 Axe Knight should be there with some plats lead to the top. Since now you
 already gained double jump ability, it should be no problem to reach to the
 top of the tower.
 
 ~Rescue the villager named Aeon on the top. There also contains the Tower Ring
 in the same room.
 
 ~There's all for here.
 
 
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 #= Wygol Village
 
 ~Back to Wygol Village for a scene. Afterwards, leave the village and
 prepare for the new location.
 
 
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 #= Somnus Reef
 
 ~Beware of the enemies here because most of enemies can inflict Poison.
 The right room on the first level is the first warp point of the map.
 
 ~Proceed to the third area in the water can find Vol Arcus glyph from the
 statue and an MP Max Up from the chest.
 
 ~Next area, take the upper exit to the left area, then break to wall at top
 left of the following room to save a villager, Anna.
 
 ~Afterwards, make your way to the bottom. The left part is the second warp
 point of the map. The Saint Elmo is unlimited spawning, so it's useless to
 stay too long, use Luminatio to get rid of them when blocked. Grab the Heart
 Max Up in the chest at the bottom and leave to the right.
 
 ~Save your game before the boss battlefield.
 
 ~BOSS: Rusalka (HP: 2800)
 Make sure have at least one ranged glyph in the slot for this fight, needless
 to say, you should choose the strongest you have. During the battle, try not
 to destroy the fallen boulders because you can only dodge the damage from her
 tsunami attack by standing under the boulder, somemore the fallen boulders do
 help you to jump over the boss, so try keep it as many as possible. Always stay
 in a distance with the boss and hit with your ranged attack. When you like to
 get close to the boss for any attack, her flaw is only appear right after she
 does any moves, but the recommended way is still... fight in a distance.
 
 ~After the boss fight, move to the right and be sure you take the HP Max Up
 in the last room of this level.
 
 ~Make your way to the top, break to top left wall to save another villager,
 Serge. In the same room, you can break the edge or the top right to obtain
 the Vic Viper.
 
 Location:
 http://i157.photobucket.com/albums/t43/sephirosuy/Castlevania/cv_secret_05.jpg
 
 ~Next, head to the right, search under water area before the exit can find
 a statue contains a Vol Ascia glyph.
 
 
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 #= Giant's Dwelling
 
 ~You will encounter the enemy named Ectoplasm in this place, once you get hit
 by this enemy you will be inflicted with Curse, which causes your MP empty.
 Personally, I found Luminatio is an easy way to get rid of this enemy.
 
 ~Move forward until you encounter the first Ladycat. Get rid of the Ladycat
 first, then destroy the edge at the top left corner to get a Temperance Ring.
 
 Location:
 http://i157.photobucket.com/albums/t43/sephirosuy/Castlevania/cv_secret_06.jpg
 
 ~Next area you can find the save room at top left part.
 
 ~Save the villager opposite of the save room, Daniela.
 
 ~HIDDEN TREASURE: In the middle of the map, you will get pass the path with
 some gaps and some skeleton enemies. Before you enter the next building,
 means the end of this path, you can see a platform on the top right part.
 Crouch at this platform to obtain the Black Drops treasure.
 
 ~Look for the room at bottom right can find a Vol Secare in the statue.
 The Miss Murder enemy can drop the Vol Falcis glyph.
 
 ~Proceed to the top, save you game before the next boss fight.
 
 ~BOSS: Goliath (HP: 4200)
 Movement speed very slow but damage very high. All his moves are easy to be
 evade as long as you make it right, so basically is another easy fight too,
 lets see the moves of the boss. 1st move: Jump; slide to the other side while
 he's in the midair, when he lands on the grow you must remember he's another
 nova around him. 2nd move: Punch the ground; when you see he steps backward,
 get further from him until he disappears from the screen. 3rd move: Punch the
 ceiling; you have to evade the falling blocks from the ceiling. 4th move:
 Stomp; what you can do is keep yourself about 1-2 body space from his feet
 and crouch to evade this move. 5th move: Crouch, he will give you a straight
 punch if you attack him during this status. What I recommend for this fight
 is Vol Ascis glyph because you can attack him in a distance and destroy the
 blocks the ceiling, plus, the damage of this glpyh is not that bad. 
 
 ~After that, head right to the next room to watch a scene. Absorb the
 Dominus Anger glyph from Albus. That's all for here.
 
 
 
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   3b. WALKTHROUGH 2                             Castlevania: Order of Ecclesia
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  sep03b
 
 My walkthroough route of this part:
 
  - Tymeo Mountains
  - Monastery
  - Tristis Pass
  - Oblivion Ridge
  - Ecclesia
  - Argila Swamp
  - Mystery Manor
  - Ecclesia
  - Dracula's Castle - Nightmare Gate
  - Library - Bloody Tomes
  - Dracula's Castle - Nightmare Gate
  - Underground Labyrinth - Flirting with Shadows
  - Barracks - Distant Memory
  - Mechanical Tower - Styx Passage
  - Arms Depot - Cry in the Night
  - Mechanical Tower - Styx Passage
  - Final Approach - Dust to Dust
  - Remaining Secrets
  - Dracula's Castle (Final Boss)
 
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 -------------------------------------------------------------------------------
 
 #= Tymeo Mountain
 
 ~Before the next destination, lets back to this place for some treasure.
 
 ~Enter from the top left entrance. Now double jump will bring you to the right
 side where the broken ladder is.
 
 ~Proceed to the right part of the map which you couldn't reach in the first
 visit, go down to the bottom area to find the second warp point of the map.
 
 ~From the second warp point, go up and left. Then go to the top for the glyph
 by using the magnetic fields. Once you reach there, you have to stick with
 the magnetic field because the wind can blow your down. To absorb this glyph,
 swing yourself to the right end of the floor without dropping and immediately
 press UP to absorb the glyph, you should able to get this Pneuma glyph before
 the wind blow you down at the left gap.
 
 ~After this, follow the path to left. While going up, you can find a secret
 spot just below before the exit. Break the wall on the right to get a Ruby.
 
 Location:
 http://i157.photobucket.com/albums/t43/sephirosuy/Castlevania/cv_secret_07.jpg
 
 ~Now use the save point in the next room.
 
 ~HIDDEN TREASURE: Above the save room, the other exit of the map is located at
 right side. Before that, head to left and run down the mountain. Then go right
 through the path below the mountain. Follow this path until the end, now crouch
 in the end of the path to find the treasure, Emperor Ring.
 
 ~Now move one more section to the left. You will find the Fire Demon at the
 middle of the mountain. As you can see a glyph appears while the Fire Demon
 start casting the fire spell. Once you see the glyph appears, absorb it before
 it gone, which is the Ignis glyph.
 
 ~After that, head to the exit on the right, save the villager, Marcel, before
 leaving the place.
 
 
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 #= Monastery
 
 ~Not going for the next destination yet, there's somemore to explore here.
 Make your way to the second floor where the first save room is.
 
 ~Right outside the save room, you can use those magnetic fields to reach to
 the top, then go into the left section.
 
 ~Now you're able to take that chest in midair with double jump ability,
 which is a Fool Ring.
 
 ~Continue to the next room at left where the lonely Bone Scimitar is.
 Needless to say, defeat that Bone Scimitar first before anything.
 
 ~Now tight to the left wall of the room, perhaps you have noticed those small
 stones hidding a glyph early of the game. What you can do is destroy a large
 amount of the stones in once and then absorb the glyph before the stones cover
 the glyph again. And this is why I want you to get Ignis glyph before.
 (If you missed the Ignis glyph, check the Tymeo Mountain section above here)
 
 ~Set Ignis into both of your glyph slots, perform a glyph union to the stones
 wall and then absorb the Cubus glyph immediately.
 
 Credit: tri-Ace Fanboy from GameFAQs mentions the Ignis + Ignis union.
 
 Location:
 http://i157.photobucket.com/albums/t43/sephirosuy/Castlevania/cv_cubus.jpg
 
 ~After this, if you have alot of time to spend, stay here abit longer to get
 the Justice Ring from the hidden treasure as well.
 
 ~HIDDEN TREASURE: What you can do for the Justice Ring is, keep destroying the
 stones behind the wall again and again. Eventually the stones will stop falling
 from the first line and so on. Remember your ranged glyph can always hit the
 furthest stones. Keep on doing this until all the stones stopped falling and
 the treasure will appear, which is the Justice Ring (Enemies killed increase
 attack power).
 
 Location:
 i157.photobucket.com/albums/t43/sephirosuy/Castlevania/cv_justice_ring.jpg
 
 ~That's all for this place, you may go for your next objective now.
 
 
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 #= Tristis Pass
 
 ~Follow the path to left. Before go down the cliff, jump to the left to get
 the first warp point.
 
 ~Search the right side in the middle of the cliff to find the save point.
 
 ~On the icicle passage on the bottom, you will encounter a Mimic, so prepared
 to fight it before you open the treasure chest.
 
 ~Waterfall area, head up to the top level and you can find a Vol Grando glyph
 over there. Use the magnetic field to swing yourself to the glyph and absorb
 it immediately, you should able to obtain it before you're pushed away.
 
 ~Now the waterfall will be dissolved. Jump down and stick to the left part,
 perform a midair jump to get the Heart Max Up treasure.
 
 ~At one level below the Heart Max Up chest, break the wall on the left to
 enter the secret room. Save the villager Irina inside that room.
 
 ~HIDDEN TREASURE: Crouch in the middle of the waterfall. Obtain Lovers Ring.
 
 ~Back down to the bottom passage and head to the left. Make sure you check
 the last room at left side after overcome the Armored Beast enemy, there's a
 HP Max Up chest inside that room.
 
 ~Afterwards, follow the path leads to the icicle cliff. About the second level
 of the cliff, the wall on the right is breakable, so break it and grab the
 Onyx from the wall.
 
 Location:
 http://i157.photobucket.com/albums/t43/sephirosuy/Castlevania/cv_secret_08.jpg
 
 ~At the next cliff can find another save point in the room at left.
 
 ~Proceed to the top, find the warp point on the right.
 
 ~Move left to the mountains area, check the path under the mountains for more
 items if you like.
 
 ~The second mountain can find the Vol Hasta glyph. The fourth mountain can
 find a Inire Pecunia and MP Max Up through the path below the mountain.
 
 ~Since you can find alot of Lizardmans here, try farm a Vol Scutum glyph
 form this enemy.
 
 
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 #= Oblivion Ridge
 
 ~Prepare your powerful combination to get pass the first area as fast as
 you can to prevert from being surrended by Flea Man. Just jump over the
 enemies like Werewolf and Lizardman.
 
 ~Next area can find the save room on the bottom right. There's a status
 on the top left part of this area, to reach that part, stomp on an Altair
 and perform a midair jump so you could get higher. To perform a stomp in
 the midair, double jump and press DOWN + B buttons. 
 
 ~Break the statue and absorb the Sapiens Fio. Now equip the Sapiens and
 two Vol Grando glyphs for the next fight.
 
 ~BOSS: Gravedorcus (HP: 3600)
 A block will be pushed from your standing place, prepare to jump away from its
 fin attack from the back. After that, the boss will show at the opposite site
 from where it does the fin attack, either the poison breath or toss out alot
 of mines, dodge its mines and destroy all of them, by using Vol Grando glyph
 is easier. The boss will repeat fin and poison/mines attack few times, but
 basically use the block as your sheild should be enough to dodge these moves.
 Later it will appear at one of the blocks and slash it away. Once both blocks
 are destroyed, run to the side where the direction of the last block was
 slashed and wait the boss at the end of the side, it will dash to you and
 stupidly jump onto the, so slide under the boss once it jumps. Make more
 Vol Grando attack before it's recover. After this move, the boss will start
 over the fin and poison/mines attack again.
 
 ~Next area, there's a Chamomile on the top right part, you can stomp the
 Stone Rose to reach there like how you did in the previous area before the
 boss fight, but this is harder to be done.
 
 ~Before the next area, search the corner behind the Stone Rose and break it
 for a Diamond.
 
 Location:
 http://i157.photobucket.com/albums/t43/sephirosuy/Castlevania/cv_secret_09.jpg
 
 ~Afterwards, proceed to the left until the end of the map for a scene.
 
 ~Before you leave the last room, destroy the wall on the left for Hermit Ring.
 
 Location:
 http://i157.photobucket.com/albums/t43/sephirosuy/Castlevania/cv_secret_10.jpg
 
 
 -------------------------------------------------------------------------------
 -------------------------------------------------------------------------------
 
 #= Ecclesia
 
 ~Back to this place, head up to the room at top right. Speak with Barlowe.
 
 
 -------------------------------------------------------------------------------
 -------------------------------------------------------------------------------
 
 #= Argila Swamp
 
 ~Just only a straight path here, cross it to reach next location.
 
 
 -------------------------------------------------------------------------------
 -------------------------------------------------------------------------------
 
 #= Mystery Manor
 
 ~Get pass the passage to the hall, enter the top right room to find 2000 Gold.
 
 ~Cross the middle passage to the left hall. Top left room contains 2000 Gold
 as well, another thing is you can break the top left part of this room to
 get a Schinitzel.
 
 Location:
 http://i157.photobucket.com/albums/t43/sephirosuy/Castlevania/cv_secret_11.jpg
 
 ~Next, go down to the bottom. The left side is a dark room contains a glyph
 which is Vol Umbra. You can have a try if you need it now. Or else, wait until
 you get the Arma Machina late of the game then only you return to this place.
 Additionally, by using Arma Machina to destroy all those spikes in the dark
 room will unlock the Fortune Ring.
 
 Check the Dark Room map here if you want to challenge it for now:
 http://sephirosuy.blogspot.com/2008/10/castlevania-ecclesia-dark-room.html
 
 ~Now move to the right to find the save room. Be ready for the next fight.
 
 ~BOSS: Albus (HP: 4000)
 You might notice the Acerbatus glyph appearing from this boss in one of his
 skills, and this is the only way to obtain the Acerbatus glyph. Needless to
 say, if you want this glyph, you should absorb it before it gone and don't
 kill the boss before you got the glyph. The better way is keep sliding to his
 back so you can always keep a short distance with him, even for the rest of
 the fight after you got the glyph as well, just wait until he does any move,
 you will have good chance to hit him.
 
 ~Get the Dominus Agony glyph after the fight.
 
 ~Head back to Ecclesia.
 
 
 -------------------------------------------------------------------------------
 -------------------------------------------------------------------------------
 
 #= Ecclesia
 
 ~First of all, make sure you have fully charged your hearts. Do remember in
 the room at the very beginning of the game can find a heart panel.
 
 ~Save your game before enter the top right room for the next battle.
 
 ~BOSS: Barlowe (HP: 4000)
 Pay attention to his spell book which is a sign of what he's gonna do in the
 next move. The Globus (purple sphere) can be dodged with a short jump, that's
 mean do not jump too high. Eletricity hit can be dodged with a double jump.
 Once he lands on the ground, jump as his book touch the ground otherwise you
 will be freezing until his next move. Another move is fireballs attack, you
 must run, jump, and slide to dodge all of them. As the boss getting lower HP,
 he will warp and attack from both side, double jump is the best way to dodge
 this move. Recommend use ranged glyph for this fight. And you may get the
 Globus glyph from the boss as well, likewise, absorb it when he show it.
 
 
 -------------------------------------------------------------------------------
 -------------------------------------------------------------------------------
 
 #= Dracula's Castle - Nightmare Gate
 
 ~Enter the castle. Find the save room on the right. Find the Heart Max Up on
 the opposite side of the save room, it's on the top left part.
 
 ~While going up the building, above the second Blood Skeleton can find a
 Tasty Meat hiding in the edge.
 
 Location:
 http://i157.photobucket.com/albums/t43/sephirosuy/Castlevania/cv_secret_12.jpg
 
 ~Top right leads to a treasure, but currently you couldn't get pass the wall,
 so take the left path.
 
 ~HIDDEN TREASURE: The next room will face the Black Panthers and a Peeping Eye
 enemies. Once you get rid of them, jump to the platform at top right corner
 and crouch for the White Drops hidden chest.
 
 ~Follow the path until the next section.
 
 
 -------------------------------------------------------------------------------
 -------------------------------------------------------------------------------
 
 #= Library - Bloody Tomes
 
 ~Move up until the room you see the Draculina enemy, find the HP Max Up at
 top left corner of the room.
 
 ~In the hall before the boss arena can find the save room on the right and
 warp point of the section on the left. Top left of the hall contains a chest
 with MP Max Up.
 
 ~BOSS: Wallman (HP: 9999)
 The way to defeat this boss is absorb his Paries glyph. The boss will throw
 out some bombs and the explosion will damage all the straight lines extending 
 from the bombs. The chance to get his glyph is the moment before the bombs
 explode, and do not expect you can absorb it on the ground, the location to
 absorb his glyph is on the blue block that's near the boss. You must wait
 for the turn when the bombs could not damage this point, and quickly jump
 to the blue block and hold UP to absorb it as soon as it's available.
 
 ~Now you obtain the Paries glyph. Equip it and get through the wall with
 shiny energy. Destroy the statue for Melio Confodere.
 
 ~Go down and take the left path from the branch.
 
 ~After the small room, you will encounter a Draculina at the top left and
 3 Mad Butchers on the lower part of the area. The wall behind that Draculina
 can be destroyed and inside there can find Refectio glyph and Hanged Man Ring.
 
 ~Continue to the lower area until you get passed the long dining hall with
 2 annoying Tin Man enemies, you can find another secret spot. Find the convexy
 crate above the Mad Butcher, break it for Cream Puff.
 
 Location:
 http://i157.photobucket.com/albums/t43/sephirosuy/Castlevania/cv_secret_13.jpg
 
 ~Afterwards, go down to obtain the Dextro Custos glyph in the end of this
 section. Then make you way back to the Nightmare Gate section.
 
 
 -------------------------------------------------------------------------------
 -------------------------------------------------------------------------------
 
 #= Dracula's Castle - Nightmare Gate
 
 ~Proceed to the passage above the first save room of the section, head to left
 and use the Paries glyph to get pass the energy wall. Take the HP Max Up chest.
 
 ~Go right from the branch to find a Valkyrie Greaves chest in the next hall.
 After this, you should turn back to the branch and take the other path because
 it's blocked you from getting further.
 
 ~Go downstairs will reach to the next section.
 
 
 -------------------------------------------------------------------------------
 -------------------------------------------------------------------------------
 
 #= Underground Labyrinth - Flirting with Shadows
 
 ~Go down the long stairs, next area follow the path to left.
 
 ~In the next stairs, enter the room on the left and inside this room covered
 by full of flames. In the end of the room contains the Vol Ignis.
 
 ~By the way, you should get the Nitesco glyph from the Nova Skeleton.
 Additionally, try farm the Fidelis Polkir from the Polkir as well.
 
 ~Once you reach to the double passage leading to the right, search the lower
 left for the MP Max Up, search the top right part of the end of the passage to
 get a Mercury Boots.
 
 ~Next section, you can find a warp point at the mid of the stairs and a
 save room on the bottom.
 
 ~BOSS: Blackmore (HP: 5000)
 The left corner is the only place you can stay unless the boss has gone
 backward. Dodge his melee hit and breath attack by jumping. Double jump
 whenever his shadow raises its arm should be right. As for his shadow's
 comets, you must judge by how the shadow blow out the comets, if its body
 seems like moving back means the comets will drop in different spot which
 about 1 Shanoe's body space between each comet, if its body didn't move
 that move while blowing the comets indicates the comets will all fall on
 the corner (the leftern spot). The recommended glyph for this fight is
 Nitesco (from Nova Skeleton), if you have not obtained this glyph yet,
 use other powerfully ranged glyph that you got.
 
 ~Proceed to the right side after the boss fight. In the next area, take the
 right path from the branch instead of going up. In the following area, go up
 to the end and inside the only room up there can find a Heart Max Up behind
 the Red Smasher.
 
 ~Leave the room, go down to the bottom of the area and you will encounter a
 Flea Man down there. Get rid of the Flea Man first, now perform Lizard Tail
 (DOWN + B) slide several times to destroy the ground.
 
 Location (the ground is already destroyed):
 http://i157.photobucket.com/albums/t43/sephirosuy/Castlevania/cv_secret_ug.jpg
 
 Or Video (start from Blackmore boss room):
 
 
 ~Jump down to the underground, move left to get a Super Potion. Move right and
 use the Paries glyph to get pass the wall and obtain Felicem Fio. Jump and hit
 the wall on the right to unblock another energy wall, use Paries again to get
 pass the second wall to obtain Rapidus Fio, which is a very useful glyph! Other
 than these, you can find another entrance of Dracule's Castle as well.
 
 ~After all, head back to the branch just now you passed. This time go abit up
 and head to the left room.
 
 ~HIDDEN TREASURE: The room you could see the rock keep falling from the top.
 The wall at the first corner is an energy wall, which means you can go inside
 with Paries glyph on. Before that, the small space below the energy wall is
 the hidden treasure spot. Crouch at that space to get the treasure, Star Ring.
 
 ~In the same room, use the Paries to get into the wall so you can avoid
 the falling rocks. Reach to the top of the room and obtain the Lapiste glyph.
 
 ~Afterwards, go back to the branch you came just now, now head to top right.
 
 ~Next area, break the wall on the bottom left corner to get a White Drops.
 
 Location:
 http://i157.photobucket.com/albums/t43/sephirosuy/Castlevania/cv_secret_14.jpg
 
 ~In the water room, you should push down the second block into the water then
 only push the first block. If you have pushed the first block accidently, just
 exit and re-enter this room and do it again.
 
 ~Continue to the top part of the next place will reach to the other section.
 
 
 -------------------------------------------------------------------------------
 -------------------------------------------------------------------------------
 
 #= Barracks - Distant Memory
 
 ~Take the Melio Hasta glyph at the beginning. Save point is inside the room
 on the right of this hall.
 
 ~HIDDEN TREASURE: Move on level above the save room and go to the right door
 will get you to the outer area. There's the first encounter with Blade Master.
 Now see the platform just above the door? Crouch on that platform to obtain
 the hidden treasure, a Green Drops. Besides, you can find another treasure
 and 2000G in the end of this area.
 
 ~Back to previous area and go up, explore the top left room for Heart Max Up.
 
 ~Get pass the passage leading to the right, there's a secret room behind at
 top right which is behind the Lizardman Blade, break the wall to enter this
 room to obtain a HP Max Up.
 
 ~Same area where you encounter the first Lizardman Blade, another secret spot
 is right at the edge of the stairs to the right. Break it for a Green Drops.
 
 Location:
 http://i157.photobucket.com/albums/t43/sephirosuy/Castlevania/cv_secret_15.jpg
 
 ~Move down to reach the lower part, you can find an MP Max Up at bottom left.
 
 ~HIDDEN TREASURE: Next area, will be an outer area. The first part of the
 passage will encounter some Blade Masters and the second area will face a
 Lizardman Blade. The treasure is in the second area where the Lizardman Blade
 is. Crouch on the platform of the left side to find it, which is a Red Drops.
 
 ~Next building, take the right path first and you should able to find the warp
 point of the section. Beside this, check the bottom room for Valkyrie Mail.
 
 ~Move up to next floor, break the top left wall to open up the secret room
 contains a treasure chest with Moon Ring.
 
 
 -------------------------------------------------------------------------------
 -------------------------------------------------------------------------------
 
 #= Mechanical Tower - Styx Passage
 
 ~First of all, destroy the statue around the right side and absorb the Vis Fio
 glyph. A save room is located in the top left room. For now, take the middle
 left path to advance.
 
 ~When you reach to a bigger room, take the lower right door instead of lower
 left. Use the magnetic fields on the two wheels with Magnes or Rapidus Fio
 glyph to get pass the spikes.
 
 ~Next area encounter an Automaton ZX27. Try farm an Arma Machina from it.
 After that, take the exit at the bottom. Beat the next passage with 2 more
 Automaton ZX27 to reach to the last room.
 
 ~Now what you need to do in the last room is hit both switches with an
 electricity attack together. Personally, I use Glyph Unions of Melio Hasta
 and Vol Fulgur, double jump and hit the top switch and then following with
 the bottom switch as soon as I land on the ground.
 
 Video:
 
 
 ~Obtain Morbus glyph.
 
 ~After this, return to outer area and then go to the lower area from the
 left part of this section.
 
 
 -------------------------------------------------------------------------------
 -------------------------------------------------------------------------------
 
 #= Arms Depot - Cry in the Night
 
 ~Once you reach this section, go all the way to left until the end. The wall
 at the end can be destroy. What's hiding inside this room is a HP Max Up.
 
 ~Do down and enter the room on the right. Beware of the Spectar Sword, do not
 let it stay too close to you. In the end of this path can find the Melio Scutum
 glyph from the statue.
 
 ~Follow the path to left, obtain Melio Culter and then Melio Falcis glyphs from
 the statue as well.
 
 ~The warp point of this section can be found in the first stairs area, and it
 in the left room.
 
 ~Go until the next stairs area, check the left room to find the save room.
 
 ~The small platform just in front of the boss room gate is breakable spot.
 Break it the obtain a Mint Sundae.
 
 Location:
 http://i157.photobucket.com/albums/t43/sephirosuy/Castlevania/cv_secret_16.jpg
 
 ~BOSS: Eligor (HP: 3000)
 First of all, destroy the crystals on his front legs. Dodge his sword attack
 and do not stay too close to his legs to avoid getting hit. Once you've done,
 the boss will raise his front legs and you should take this chance to move
 under him and stay in between his front and back legs. Now use double Ascia
 glyph to break his bowguns on his body, needless to say, you should use the
 strongest Ascia that you have for now (Melio Ascia can be obtained from the
 Great Knight in Dracula's Castle). Now wait for the boss jump and take this
 chance to slide to the left, which is behind him. Destroy the crystals on
 this back legs while dodging his bladed tail. Once you did it, he will fall
 down for a while, take this chance to climb his body and blast him with the
 powerful attacks to the crystal on his head. Melee glyphs are more effective
 for this boss.
 
 ~Enter the room after the boss arena and get the Arma Custos glyph.
 
 ~Back to the left, take the warp point to Barracks section. From there,
 go up and then right to the Mechanical Tower.
 
 
 -------------------------------------------------------------------------------
 -------------------------------------------------------------------------------
 
 #= Mechanical Tower - Styx Passage
 
 ~This time, take the upper path.
 
 ~Overcome the passage with an Automaton ZX27, encounter 2 Lizardmans and
 unlimited Medusa Head and Gorgon Head. Beware of the gold Medusa Head and
 Gorgon Head (gray) which can inflict Stone when touched.
 
 ~In the next room, you should use the Magnes glyph to get pass the spikes.
 Make sure you search for the upper part of this area to find the Valkyrie Mask.
 
 ~Next area leads to top.
 
 ~Following room, break the wall at the right end can find a HP Max Up.
 
 Location:
 http://i157.photobucket.com/albums/t43/sephirosuy/Castlevania/cv_secret_17.jpg
 
 ~Still in the same room, find the chest at mid left of the area which contains
 a Heart Cuirass. Afterwards, take the top right door.
 
 ~Next section, you will face tons of Medusa, Gorgon Heads especially the
 top area. Get pass them to the next room, overcome the Bugbears and reach
 to the last room. You will get the Death Ring from the treasure chest.
 
 ~Return to the room where Heart Cuirass was, and take the top left door.
 
 ~Move to the upper area, then go to the right can find the warp point as well
 as the save room on the right before the boss room.
 
 ~BOSS: Death (HP: 4444)
 First of all, make sure your Heart is full. Equip everything that boost your
 attack and strength, We are going to end this as soon as possible, so equip
 the Death Ring as well. For glyph, you can try Melio Falcis, Nitesco, and
 Vis Fio. Enter the battle, activate the Vis Fio and then blast him with
 Glyph Unions of Melio Falcis and Nitesco. This fight could be end before
 you run out of Heart.
 
 ~Enter the room behind the boss arena and get the Sinestro Custos glyph.
 
 ~Now back to lower area, take the left path from the branch at the cliff.
 
 ~Follow the passage to the left and you will find the cerberus lock.
 Step on the button with all Custos glyphs equiped to open the lock.
 
 ~Reach to the cerberus statue, use the Custos glyphs to light up the statue.
 
 ~Go straight up to the top, enter the left room to find the save point.
 The edge of the platform just before the save room can be destroyed, so
 destroy it to get an Eisbein.
 
 Location:
 http://i157.photobucket.com/albums/t43/sephirosuy/Castlevania/cv_secret_18.jpg
 
 ~Head to the right area.
 
 
 -------------------------------------------------------------------------------
 -------------------------------------------------------------------------------
 
 #= Final Approach - Dust to Dust
 
 ~Follow the only path to upper area. From the room you encounter some
 Cave Trolls, proceed to the door that leads to left (for some extra stuffs).
 
 ~Overcome the Lilith and Final Knights, you will come to a large empty hall
 with unlimited Winged Skeletons. In this area, you can find a MP Max Up,
 a random treasure chest, and the Volaticus which is the glyph allows you
 to fly.
 
 ~Now use the Volaticus glyph to fly to the top of current place, the Sun Ring,
 Blue Drops, MP Max Up, Heart Max Up are in the chests up there.
 
 ~After all, back to the place you came. Take the top right path to advance.
 
 ~Proceed to the room with a Blade Master and Bugbear near the entrance,
 break the wall right on top of the entrance to find the Judgement Ring.
 Top right find the warp point and bottom left find the Heart Max Up chest.
 
 Location:
 http://i157.photobucket.com/albums/t43/sephirosuy/Castlevania/cv_secret_19.jpg
 
 ~In the same area, use Volaticus glyph to fly up to the ceiling and break it.
 You can obtain Onyx, World Ring, Diamond, Gold Ore on the rooftop.
 
 Location:
 http://i157.photobucket.com/albums/t43/sephirosuy/Castlevania/cv_secret_rt.jpg
 
 ~Now head to top left, after the small empty room, you will need the Paries
 glyph again to obtain the MP Max Up and Super Potion on the bottom area.
 
 ~Next room will be the save room before the final boss. Since there's a
 warp point around here, lets back to certain locations to discover the
 remaining secrets that have not been mentioned in the walkthrough yet.
 Of cause you can enter the final battle anytime if you are not interested.
 
 
 -------------------------------------------------------------------------------
 -------------------------------------------------------------------------------
 
 #= Remaining Secrets
 
 #= Tymeo Mountains
 
 ~Back to Tymeo Mountains. Make your way to the cliff in the center of the map,
 where you can find the Rock Knights and Yeti on the suspension bridge. Check
 the left room at the middle of the cliff, and there's a shiny wall leads to
 a Devil Ring, activate Paries glyph to pass the wall.
 
 Location:
 http://i157.photobucket.com/albums/t43/sephirosuy/Castlevania/cv_paries_1.jpg
 
 
 #= Misty Forest Road
 
 ~Back to Misty Forest Road from the left entrance. In the second area, you can
 find an shiny wall. Activate Paries glyph to get pass the wall.
 
 Location:
 http://i157.photobucket.com/albums/t43/sephirosuy/Castlevania/cv_paries_2.jpg
 
 ~Obtain Melio Arcus from the statue, then Hierophant Ring in the chest.
 Before you leave, destroy the wall in the end for a White Drops.
 
 Location:
 http://i157.photobucket.com/albums/t43/sephirosuy/Castlevania/cv_secret_20.jpg
 
 
 #= Mystery Manor
 
 ~Back to Mystery Manor and proceed to the left room. As mentioned before the
 Vol Umbra is inside this dark room. If you haven't gotten it yet, you can now
 activate the Arma Machina glyph to help.
 
 ~HIDDEN TREASURE: Use the Arma Machina to break down all the moving spikes to
 unlock the treasure, which is a Fortune Ring.
 
 
 
 #= Wygol Village
 
 If you have followed the walkthrough, you will definitely have saved all
 villagers in the game. Find them in Wygol Village and they will give you some
 side quests which I never mentioned in the walkthrough. Please check the
 section below for more details of each quest from the villagers.
 
 
 -------------------------------------------------------------------------------
 -------------------------------------------------------------------------------
 
 #= Dracula's Castle
 
 ~Enter from the left entrance, use the warp point to where we left off,
 the Final Approach - Dust to Dust section.
 
 ~Make your way to left where the final save room is. Save your game before
 the final boss.
 
 ~Final preparations
 I would like to use the suicide trick like how we fought Death, because we
 should end it immediately before things are getting nasty. Make sure you have
 enough items to heal your full HP for safety. Besides, make sure you heart bar
 is full (or at least 120 hearts).
 
 Equip Death Ring and Judgement Ring, as well as other equipments that boost
 your attack power. For glyph, use Melio Falcis, Nitesco, and Dominus Agony.
 When Dominus Agony is on, you could deal over 1000 damage with Glyph Union.
 
 ~BOSS: Dracula (HP: 9999)
 Enter the room, once the battle begins, move closer to the boss and activate
 the Dominus Agony and slash the boss with Glyph Unions of Melio Falcis and
 Nitesco. His first move probably will be shooting the little fireballs, and
 which be destroy by your Glyph Union, so ignore it and keep slashing with as
 much as possible. Depending on your level, if each of your Glyph Union hit
 deals over 1500 damage, this battle will end before the boss finish the first
 move, yes just in a few seconds.
 
 Incase if you could not finish him yet, his next move probably will be walking
 to you and kick, assuming your HP is very low now since Dominus Agony reducing
 your HP, so heal your HP with items now. Move abit further when the boss
 getting closer with you, hit him with a few more Glyph Union attacks to end
 him. After a short event, you must use the Glyph Union of Dominus Anger and
 Dominus Hatred to end the fight.
 
 
 That's all for the story. Congratulation!! Enjoy the ending!!
 
 
 
 ===============================================================================
 -------------------------------------------------------------------------------
   4. VILLAGER QUESTS                            Castlevania: Order of Ecclesia
 -------------------------------------------------------------------------------
 ===============================================================================
 
  sep04
 
 All vilagers are already saved in the walkthrough section, in case if you
 missed rescue someone in the game, check this link to find where's villager
 
 http://
 sephirosuy.blogspot.com/2008/10/castlevania-ecclesia-villager-locations.html
 
 
 -------
 Nikolai
 -------
 
 no quest from this villager
 
 
 -------
  Jacob
 -------
 
 no quest from this villager
 
 
 -------
  Abram
 -------
 
 Quest 1 - Running Out of Sage
  - Requested item: Sage x1
     - Sage, found in Misty Forest Road; or random treasure chest in 
       Minera Prison Island, Misty Forest Road, Skeleton Cave.
  - Reward: add Potion, Tonic into the shop.
 
 
 Quest 2 - Medicinal Ingredients Needed
  - Requested item: Chamomile x1, Rue x1
      - Chamomile, found in Kalidus Channel, Oblivion Ridge;
        or random treasure in Minera Proson Island, Tymeo Mountains.
      - Rue, found in Misty Forest Road; or random treasure chest in
        Tymeo Mountains, Tristis Pass, Argila Swamp.
  - Reward: add Anti-Venom, Uncurse Potion into the shop.
 
 
 Quest 3 - Mandrake is the Best Medicine
  - Requested item: Sage x1, Mandrake Root x1
     - Sage, found in Misty Forest Road; or random treasure chest in 
       Minera Prison Island, Misty Forest Road, Skeleton Cave.
     - Mandrake Root, drops from 064 Mandragora in Argila Swamp.
  - Reward: add Heart Repair, High Potion, High Tonic into the shop.
 
 
 Quest 4 - Unusual Medicine Components
  - Requested item: Sage x1, Merman Meat x1
     - Sage, found in Misty Forest Road; or random treasure chest in 
       Minera Prison Island, Misty Forest Road, Skeleton Cave.
     - Merman Meat, drops from 045 Lorelai in Somnus Reef.
  - Reward: add Super Potion into the shop.
 
 
 -------
  Laura
 -------
 
 Quest 1 - A Lucky Star
  - Requested item: Lapis Lazuli x1
     - Lapis Lazuli, random treasure chest in Kalidus Channel, Misty Forest,
       Skeleton Cave; or rare treasure chest in Monastery, Ruvas Forest,
       Minera Prison.
  - Reward: add Lucky Clover into the shop.
 
 
 Quest 2 - A Pleasand Accessory
  - Requested item: Ruby x1, Sapphire x1, Emerald x1
     - Ruby, found in Tymeo Mountains; or random chest in Dracula's Castle;
       or rare treasure chest in Argila Swamp, Tymeo Mountains, Tristis Pass.
     - Sapphire, found in Kalidus Channel; or random chest in Dracula's Castle;
       or rare treasure chest in Somnus Reef.
     - Emerald, found in Kalidus Channel; or random chest in Dracula's Castle;
       or rare treasure chest in Argila Swamp, Tristis Pass.
  - Reward: add Ruby Pins, Ruby Ring, Sapphire Pins, Sapphire Ring,
            Emerald Pins, Emerald Ring into the shop.
 
 
 Quest 3 - A Heartwarming Accessory
  - Requested item: Diamond x1, Onyx x1
     - Diamond, found in Oblivion Ridge, Dracula's Castle; or random treasure
       chest in Training Hall, Large Cavern; or rare treasure chest in
       Argila Swamp, Tristis Pass.
     - Onyx, found in Tristis Pass, Dracula's Castle; or random treasure
       chest in Training Hall, Large Cavern; or rare treasure chest in
       Dracula's Castle.
  - Reward: add Diamond Pins, Diamond Ring, Onyx Pins, Onyx Ring into the shop.
 
 
 Quest 4 - The Job of a Lifetime
  - Requested item: Alexandrite x1
     - Alexandrite, rare treasure chest in Training Hall, Large Cavern.
  - Reward: Royal Crown
 
 
 -------
  Eugen
 -------
 
 Quest 1 - Poor Preparation is Costly
  - Requested item: Iron Ore x3
     - Iron Ore, found in Kalidus Channel; or random chest in Kalidus Channel,
       Tymeo Mountains; or rare treasure chest in Minera Prison Island;
       drops from 030 Rock Knight in Tymeo Mountains,
       drops from 053 Automaton ZX26 in Giant's Dwelling.
  - Reward: 2400G; add Iron Plate, Iron Leggings into the shop.
 
 
 Quest 2 - What the Blacksmith Does Best
  - Requested item: Silver Ore x3
     - Silver Ore, random treasure chest in Somnus Reef, Tristis Pass,
       Argila Swamp, Dracula's Castle; or rare treasure chest in Skeleton Cave;
       drops from 066 Owl Knight in Argila Swamp,
       drops from 080 Tin Man in Minera Prison Island and Dracula's Castle,
       drops from 091 Hammer Shaker in Dracula's Castle,
       drops from 096 Automaton ZX27 in Dracula's Castle.
  - Reward: 3600G; add Silver Plate, Silver Leggings into the shop.
 
 
 Quest 3 - Work of the Finest Quality
  - Requested item: Gold Ore x3
     - Gold Ore; found in Mystery Manor, Dracula's Castle; 
       or random treasure chest in Training Hall, Large Cavern; 
       or rare treasure chest in Dracula's Castle;
       drops from 080 Tin Man in Minera Prison Island and Dracula's Castle,
       drops from 106 Double Hammer in Large Cavern and Training Hall
       drops from 107 Weapon Master in Large Cavern
  - Reward: 7200G; add Gold Plate, Platinum Plate, Gold Leggings, Plat Leggings
            into the shop.
 
 
 -------
  Aeon
 -------
 
 Quest 1 - Needs More Salt
  - Requested item: Salt x1
     - Salt, drops from many enemies in Kalidus Channel (underwater).
  - Reward: Corn Soup; add Corn Soup, Minestrone into the shop.
 
 
 Quest 2 - I've Never Eaten That
  - Requested item: Raw Killer Fish
     - Raw Killer Fish, drops from 021 Killer Fish in Kalidus Channel.
  - Reward: Killer Fish BBQ, add Killer Fish BBQ, Ramen Noodles into the shop.
 
 
 Quest 3 - Can't Cook Without Ingredients
  - Requested item: Tasty Meat x1
     - Tasty Meat, found in Dracula's Castle; or rare treasure chest in
       Somnus Reef.
  - Reward: Thick Steak; add Thick Steak, Ramen Noodles into the shop.
 
 
 -------
 Marcel
 -------
 
 Quest 1 - Case of the Vicious Blight
  - Requested item: Cave Troll photo
     - Obtain the Camera from Marcel by starting his quests.
       Capture the Cave Troll's photo in Tymeo Mountains or in Dracula's Castle
       by using the Camera.
  - Reward: 6000G; add Frontier Issue 1 into the shop.
 
 
 Quest 2 - Case of the Demon Horse
  - Requested item: Jersey Devil photo
     - Capture the Jersey Devil's photo in Argila Swamp by using the Camera.
  - Reward: 8000G; add Frontier Issue 2 into the shop.
 
 
 Quest 3 - Case of Hideous Snowman
  - Requested item: Yeti photo
     - Capture the Yeti's photo in Tymeo Mountains by using the Camera.
  - Reward: 12000G; add Frontier Final into the shop.
 
 
 -------
 George
 -------
 
 Quest 1 - The Silent Violin
  - Requested item: Horse Hair
     - Horse Hair, drops from Nightmare in Tymeo Mountains.
  - Reward: add Record 2, Record 3 into the shop.
 
 
 Quest 2 - The Killing Scream
  - Requested item: Banshee's Screaming
     - Obtain the Phonograph from George by starting this quest. Find a Banshee
       enemy in Monastery and use the Phonograph when Banshee use the skill.
  - Reward: add Record 4, Record 6 into the shop.
 
 
 Quest 3 - Artists Can Be Selfish
  - Requested item: Black Ink, Eagle Feather
     - Black Ink, drops from 020 Dark Octopus in Kalidus Channel.
     - Eagle Feather, drops from 063 Altair in Tristis Pass or Oblivion Ridge.
  - Reward: add Record 7, Record 8 into the shop.
 
 
 -------
  Serge
 -------
 
 Quest 1 - Hide and Seek!
  - Objective: Find Serge
     - He is hiding in one of the barrels in the village (random).
       Destory the barrels and talk to him before he counts to 15.
  - Reward: Red Drops
 
 
 Quest 2 - Show Me the Owl!
  - Requested item: Fidelis Noctua (glyph)
     - Fidelis Noctua, drops from 061 Owl in Tristis Pass.
       Back to Serge and use the Fidelis Noctua glyph.
  - Reward: Blue Drops
 
 
 Quest 3 - Can't Catch Me!
  - Objective: Find Serge
     - You appear in the darkness, Serge will lead you by telling the direction
       to go. When you reach to his location, the arrow button should appear,
       press UP to end it. He's located on the rooftop, straight up from Abram.
  - Reward: Green Drops
 
 
 -------
  Anna
 -------
 
 Quest 1 - Finding Tom
  - Objective: Find Tom (Cat)
     - Located in Tristis Pass, go pass 2 area from the left entrance
       (the one after the fog), Tom is on top of the second tree.
  - Reward: Black Drops
 
 
 Quest 2 - Mice Make for Good Eats
  - Objective: Find Mouse
     - Located in Kalidus Channel, found in the sinked ship in the bottom left
       area, around the Merman enemy.
  - Reward: Heart Earrings
 
 
 Quest 3 - Tom and Jewelry
  - Requested item: Chrysoberyl x1
     - Chrysoberyl, rare treasure chest in Tymeo Mountains, Somnus Reef.
  - Reward: Ribbon (from Laura)
 
 
 -------
 Monica
 -------
 
 Quest 1 - Making a Dress
  - Requested item: Cotton Thread x5
     - Cotton Thread, random treasure chest in Monastery, Ruvas Forest,
       Minera Prison Island, Kalidus Channel.
  - Reward: Cotton Dress; add Cotton Dress, Sequined Dress into the shop.
 
 
 Quest 2 - Silkworm Tragedy
  - Requested item: Silk Thread x5
     - Silk Thread, random treasure chest in Misty Forest Road, Skeleton Cave,
       Somnus Reef; rare treasure chest in Kalidus Channel;
       drops from 056 Arachne in Tristis Pass.
  - Reward: Silk Dress; add Silk Dress, Empire Dress, Corest Dress into the shop
 
 
 Quest 3 - Is That Cashmere?
  - Requested item: Cashmere Thread x5
     - Cashmere Thread, rare treasure chest in Misty Forest Road, Skeleton Cave;
       drops from 070 White Fomor.
  - Reward: Party Dress; add Party Dress, Wedding Dress into the shop.
 
 
 -------
  Irina
 -------
 
 Quest 1 - Vicious Crows
  - Objective: Defeat 024 Black Crows x30 in Tymeo Mountains.
  - Reward: Mocha Eclair
 
 
 Quest 2 - Do You Hear Howling
  - Objective: Defeat 062 Werewolf x10 in Oblivion Ridge.
  - Reward: Tart Tatin
 
 
 Quest 3 - An Unwelcome Guest
  - Objective: Defeat 104 Jiang Shi in Large Cavern.
  - Reward: Winged Boots
 
 
 -------
 Daniela
 -------
 
 Quest 1 - A Beacon of Hope
  - Requested item: Lighthouse Art
     - Obtain Sketch Book from Daniela by starting her quests.
     - Lighthouse Art, go to the top of Lighthouse and use the Sketch Book.
  - Reward: Garbo Hat
 
 
 Quest 2 - Important Resting Place
  - Requested item: Waterfall Art
     - Waterfall Art, go to the waterfall area in Tristis Pass and use
       the Sketch Book.
  - Reward: Treasure Hat
 
 
 Quest 3 - Tragic Memories
  - Requested item: Church Art
     - Church Art, go into the church in Oblivion Ridge (left end) and
       use the Sketch Book.
  - Reward: Dowsing Hat
 
 
 
 ===============================================================================
 -------------------------------------------------------------------------------
   5. SECRETS & TIPS                             Castlevania: Order of Ecclesia
 -------------------------------------------------------------------------------
 ===============================================================================
 
  sep05
 
 --------
  Ending
 --------
 
 Bad Ending  - Do no save all villagers before defeat Albus.
 Good Ending - Save all villagers before defeat Albus. In the last event
                of final boss battle, use the Dominus glyph union. 
 
 
 ------------------
  Clear Game Bonus
 ------------------
 
 Albus Mode       - Beat the game with good ending. 
 Boss Rush Mode   - Beat the game with good ending. 
 Hard Mode        - Beat the game with good ending. 
 Hard Mode Lv 255 - Beat the Hard Mode Lv. 1 or connect to Castlevania Judgment.
 Sound Mode       - Beat the game with good ending. 
 New Game +       - Beat the game with good ending. Inside the data selection
                    screen, select the "Clear" beside the game data.
                    (You'll also able to play the Hard mode) 
 
 
 -------------
  Other Bonus
 -------------
 
 Boss Metal    - Defeat the boss without getting hit to obtain the medal.
                 (for Dracula Metal, load back the saved data after the fight)
 Large Cavern  - Leave Dracula's Castle from the second exit in underground.
 Training Hall - Leave Dracula's Castle from the second exit in underground.
 
 
 
 -----------
  Gold Tips
 -----------
 
 Find two Gold Rings in Kalidus Channel. The Gold Ring can be found from the
 rare treasure chest (green) in the sinked ship at bottom left area.
 
 Obtain Ordinary Rock relic (double jump) in Skeleton Cave.
 
 Obtain the Inire Pecunia in Tristis Pass (in the statue).
 
 Now go Tymeo Mountains, head to the left warp point of the map. There's a
 torch just outside of the warp point room. Equip all the Gold Rings and
 Inire Pecunia glyph. Now jump up and stomp on that torch, and you will be
 bounced to the upper screen, once the screen change, press DOWN + B to
 stomp again, and you will be bounced up again. Repeat the same move.
 
  >> NOTE <<
 
 When your heart bar is not full, destroying that torch will probably drop
 you a heart. So make sure you have full heart charged before this.
 
 Not understand the trick?
 Check ZeremusX video here:
 
 http://www.youtube.com/watch?v=adRI6OBe3uI
 
 
 
 ===============================================================================
 -------------------------------------------------------------------------------
   6. GLYPH LIST                                 Castlevania: Order of Ecclesia
 -------------------------------------------------------------------------------
 ===============================================================================
 
  sep06
 
 
 ----------
 QUICK LIST
 ----------
 
 *Glyphs sort according the listing in the game. To find the details of a glyph,
  check the second list below, which is sort by level and name
 
 ==================================
  Weapopn/Magic glyphs 
 ==================================
 Confodere          Vol Confodere
 Melio Confodere    Secare
 Vol Secare         Melio Secare
 Hasta              Vol Hasta
 Melio Hasta        Macir
 Vol Macir          Melio Macir
 Arcus              Vol Arcus
 Melio Arcus        Ascia
 Vol Ascia          Melio Ascia
 Falcis             Vol Falcis
 Melio Falcis       Culter
 Vol Culter         Melio Culter
 Scutum             Vol Scutum
 Melio Scutum       Redire
 Cubus              Torpor
 Lapiste            Pneuma
 Ignis              Vol Ignis
 Grando             Vol Grando
 Fulgur             Vol Fulgur
 Luminatio          Vol Luminatio
 Umbra              Vol Umbra
 Morbus             Nitesco
 Acerbatus          Globus
 Dextro Custos      Sinestro Custos
 Dominus Hatred     Dominus Anger
 ----------------------------------
 
 
 
 ==================================
  Back Glyphs 
 ==================================
 Magnes             Paries
 Volaticus          Rapidus Fio
 Vis Fio            Fortis Fio
 Sapiens Fio        Fides Fio
 Felicem Fio        Inire Pecunia
 Arma Felix         Arma Chiroptera
 Arma Machina       Refectio
 Arma Custos        Fidelis Caries
 Fidelis Alate      Fidelis Polkir
 Fidelis Noctua     Fidelis Medusa
 Fidelis Aranea     Fidelis Mortus
 Dominus Agony 
 -----------------------------------
 
 
 
 -------------
 WEAPON GLYPHS
 -------------
 
 ===============================================================================
 Glyph        | ATK | MP | Description          | Obtain from: 
 ===============================================================================
 Arcus        | 6   | 15 | A bow glyph          | 013 Bone Archer in
              |     |    |                      | Minera Prision Isle. 
 -------------|-----|----|----------------------|-------------------------------
 Ascia        | 8   | 15 | An axe glyph         | 009 Axe Knight in
              |     |    |                      | Ruvas Forest
 -------------|-----|----|----------------------|-------------------------------
 Confodere    | 6   | 5  | A rapier glyph       | Beginning of the game. 
 -------------|-----|----|----------------------|-------------------------------
 Culter       | 3   | 8  | A knife glyph        | Statue in Monastery. 
 -------------|-----|----|----------------------|-------------------------------
 Falcis       | 11  | 5  | A sickle glyph       | Statue in Minera Prison Isle. 
 -------------|-----|----|----------------------|-------------------------------
 Hasta        | 9   | 5  | A lance glyph        | 014 Spear Guard in
              |     |    |                      | Minera Prison Isle. 
 -------------|-----|----|----------------------|-------------------------------
 Macir        | 10  | 5  | A hammer glyph       | Statue in Monastery. 
 -------------|-----|----|----------------------|-------------------------------
 Scutum       | -   | 5  | A shield glyph       | Statue in Kalidus Channel. 
 -------------|-----|----|----------------------|-------------------------------
 Secare       | 8   | 8  | A sword glyph        | 006 Bone Scimitar in Monastery
 -------------|-----|----|----------------------|------------------------------- 
 Vol Arcus    | 9   | 15 | This bow glyph       | Statue in Somnus Reef. 
              |     |    | fires diagonally     |
 -------------|-----|----|----------------------|-------------------------------
 Vol Ascia    | 12  | 30 | A powerful axe glyph | Statue in Somnus Reef. 
 -------------|-----|----|----------------------|-------------------------------
 Vol          | 11  | 10 | A powerful rapier    | 041 Dullahan in Skeleton Cave.
 Confodere    |     |    | glyph                | 
 -------------|-----|----|----------------------|-------------------------------
 Vol Culter   | 3x2 | 16 | A double knife glyph | 086 Red Smasher in
              |     |    |                      | Dracula's Castle. 
 -------------|-----|----|----------------------|-------------------------------
 Vol Falcis   | 19  | 10 | A powerful sickle    | 052 Miss Murder in  
              |     |    | glyph                | Giant's Dwelling.
 -------------|-----|----|----------------------|-------------------------------
 Vol Hasta    | 16  | 10 | Powerful lance glyph | Statue in Tristis Pass. 
 -------------|-----|----|----------------------|-------------------------------
 Vol Macir    | 18  | 10 | Powerful hammer glyph| Statue in Misty Forest. 
 -------------|-----|----|----------------------|-------------------------------
 Vol Scutum   | -   | 5  | A powerful shield    | 057 Lizardman in Tristis Pass. 
              |     |    | glyph                |
 -------------|-----|----|----------------------|-------------------------------
 Vol Secare   | 14  | 10 | Powerful sword glyph | Status in Giant's Dwelling. 
 -------------|-----|----|----------------------|-------------------------------
 Melio Arcus  | 9   | 25 | A bow glyph targets  | Statue in
              |     |    | enemies automatically| Misty Forest Road secret area.
 -------------|-----|----|----------------------|------------------------------- 
 Melio Ascia  | 16  | 45 | Superior axe glyph   | 100 Great Knight in
              |     |    |                      | Dracula's Castle. 
 -------------|-----|----|----------------------|-------------------------------
 Melio        | 15  | 15 | Superior rapier      | Statue in 
 Confodere    |     |    | glyph                | Dracula's Castle - Library.
 -------------|-----|----|----------------------|-------------------------------
 Melio Culter | 3x3 | 24 | A triple knife glyph | Statue in
              |     |    |                      | Dracula's Castle - Arms Depot.
 -------------|-----|----|----------------------|------------------------------- 
 Melio Falcis | 28  | 15 | Superior sickle      | Statue in 
              |     |    | glyph                | Dracula's Castle - Arms Depot.
 -------------|-----|----|----------------------|-------------------------------
 Melio Hasta  | 23  | 15 | Superior lance glyph | Statue in 
              |     |    |                      | Dracula's Castle - Barracks.
 -------------|-----|----|----------------------|-------------------------------
 Melio Macir  | 25  | 15 | Superior hammer      | 091 Hammer Shaker in
              |     |    | glyph                | Dracula's Castle. 
 -------------|-----|----|----------------------|-------------------------------
 Melio Scutum | -   | 5  | Superior shield      | Statue in
              |     |    | glyph                | Dracula's Castle - Arms Depot.
 -------------|-----|----|----------------------|------------------------------- 
 Melio Secare | 20  | 15 | Superior sword glyph | 095 Spectral Sword in
              |     |    |                      | Dracula's Castle. 
 -------------|-----|----|----------------------|-------------------------------
 Redire       | 4   | 10 | A glyph to magnetize | Training Hall
              |     |    | blades for additional|
              |     |    | effect               |
 -------------------------------------------------------------------------------
 
 
 ------------
 MAGIC GLYPHS
 ------------
 
 ===============================================================================
 Glyph     | ATK | MP | Description             | Obtain From: 
 ===============================================================================
 Acerbatus | 22  | 44 | Call forth the power    | 115 Albus in Mystery Ruins 
           |     |    | of spite                | (absorb only).
 ----------|-----|----|-------------------------|-------------------------------
 Cubus     | 5x8 | 20 | A glyph that creates    | Cube blocks room in
           |     |    | stones                  | Monastery. 
 ----------|-----|----|-------------------------|-------------------------------
 Fulgur    | 5x5 | 25 | Summon a ball of        | 060 Thunder Demon in
           |     |    | lightning               | Trisits Pass (absorb only). 
 ----------|-----|----|-------------------------|-------------------------------
 Dextro    | 18  | 16 | Attack with the right   | Dracula's Castle - Library
 Custos    |     |    | head of Cerberus        |
 ----------|-----|----|-------------------------|-------------------------------
 Dominus   | 66  | 66 | One piece of Dominus:   | Minera Prison Isle.
 Hatred    |     |    | unleashes a cluster     |
           |     |    | of energy               |
 ----------|-----|----|-------------------------|-------------------------------
 Dominus   | 66  | 66 | One piece of Dominus:   | Giant's Dwelling.
 Anger     |     |    | summon a pillar of light| 
 ----------|-----|----|-------------------------|-------------------------------
 Globus    | 8   | 50 | Unleash an energy       | 116 Barlowe in Ecclesia or
           |     |    | sphere                  | 105 Demon Lord in Large Cavern
           |     |    |                         | (absorb only).
 ----------|-----|----|-------------------------|-------------------------------
 Grando    | 8   | 25 | Call forth freezing ice | 027 Sea Demon in
           |     |    |                         | Kalidus Channel (absorb only).
 ----------|-----|----|-------------------------|------------------------------- 
 Ignis     | 9x3 | 25 | Call forth burning      | 031 Fire Demon in
           |     |    | flames                  | Tymeo Mountains (absorb only).
 ----------|-----|----|-------------------------|------------------------------- 
 Lapiste   | 17  | 20 | Pulverize enemies with  | Dracula's Castle -
           |     |    | giant fists of stone    | Underground Labyrinth. 
 ----------|-----|----|-------------------------|-------------------------------
 Luminatio | 8x6 | 25 | Call forth ball of light| Lighthouse top floor. 
 ----------|-----|----|-------------------------|-------------------------------
 Morbus    | 12  | 25 | Command forbidden curse | Dracula's Castle -
           |     |    |                         | Mechanical Tower 
 ----------|-----|----|-------------------------|-------------------------------
 Nitesco   | 9x3 | 20 | Concentrate magical     | 082 Nova Skeleton in 
           |     |    | energy into a           | Dracula's Castle or 
           |     |    | destructive beam        | Training Hall (absorb only). 
 ----------|-----|----|-------------------------|-------------------------------
 Pneuma    | 14  | 25 | Create squalls to sweep | Tymeo Mountains. 
           |     |    | enemies away            |
 ----------|-----|----|-------------------------|-------------------------------
 Sinestro  | 18  | 16 | Attack with the         | Dracula's Castle -
 Custos    |     |    | left head of Cerberus   | Mechanical Tower.
 ----------|-----|----|-------------------------|-------------------------------
 Torpor    | 10  | 20 | A glyph that            | Wygol Village. 
           |     |    | incapacitates opponents |
 ----------|-----|----|-------------------------|-------------------------------
 Umbra     | 13x2| 25 | Command the powers      | 036 Black Fomor in
           |     |    | of darkness             | Misty Forest (absorb only). 
 ----------|-----|----|-------------------------|-------------------------------
 Vol       | 3x2 | 40 | Call forth shocking     | Electricity room in
 Fulgur    |     |    | electricitiy            | Minera Prison Isle. 
 ----------|-----|----|-------------------------|-------------------------------
 Vol       | 27  | 40 | Create pillars of ice   | Tristis Pass,
 Grando    |     |    |                         | the top of the waterfall.
 ----------|-----|----|-------------------------|-------------------------------
 Vol Ignis | 7x6 | 40 | Create pillars of fire  | Dracula's Castle -
           |     |    |                         | Underground Labyrinth. 
 ----------|-----|----|-------------------------|-------------------------------
 Vol       | 20  | 40 | Call a ball of light    | 070 White Fomor in  
 Luminatio |     |    | that tracks enemies.    | Mystery Manor (absorb only).
 ----------|-----|----|-------------------------|-------------------------------
 Vol Umbra | 23x3| 40 | Command the malice      | Dark room in Mystery Manor. 
           |     |    | of the dead             |
 -------------------------------------------------------------------------------
 
 
 -----------
 BACK GLYPHS
 -----------
 
 ===============================================================================
 Glyph       |ATK| MP | Description              | Obtain From:
 ===============================================================================
 Arma        | - | 80 | Grants bat-like          | 035 Werebat in  
 Chiroptera  |   |    | abilities                | Misty Forest Road.
 ------------|---|----|--------------------------|------------------------------
 Arma Custos | - | 80 | Grants the mighty        | Dracula's Castle -
             |   |    | power of Cerberus        | Arms Depot.
 ------------|---|----|--------------------------|------------------------------
 Arma Felix  | - | 80 | Grants cat-like          | 077 Black Phanter in
             |   |    | abilities                | Dracula's Castle. 
 ------------|---|----|--------------------------|------------------------------
 Arm Machina | - | 80 | Grants every ability     | 096 Automaton ZX27 in
             |   |    | of an automaton          | Dracula's Castle or
             |   |    |                          | Training Hall. 
 ------------|---|----|--------------------------|------------------------------
 Dominus     | - | 66 | One piece of Dominus:    | Mystery Manor. 
 Agony       |   |    | shrouds you in           |
             |   |    | Dracula's magic          |
 ------------|---|----|--------------------------|------------------------------
 Felicom Fio | - | 80 | Grants te user           | Statue in Dracula's Castle -
             |   |    | temporary boost of LUCK  | Underground Labyrinth 
 ------------|---|----|--------------------------|------------------------------
 Fidelis     | 3 | 80 | Summons guardians to     | 102 Winged Skeleton in
 Alate       |   |    | glide down from above    | Dracula's Castle -
             |   |    |                          | Final Approach. 
 ------------|---|----|--------------------------|------------------------------
 Fidelis     | 2 | 80 | Summons skull spiders to | 025 Skull Spider in  
 Aranea      |   |    | skitter about when needed| Kalidus Channel or
 ------------|---|----|--------------------------|------------------------------
 Fidelis     | 2 | 80 | Summons zombies that     | 012 Necromancer in  
 Caries      |   |    | fight to the death       | Ruvas Forest (absorb only).
 ------------|---|----|--------------------------|------------------------------
 Fidelis     | 1 | 80 | Summons Medusa Heads in  | 098 Gorgon Head in
 Medusa      |   |    | a strangely              | Dracula's Castle. 
             |   |    | familiar pattern         |
 ------------|---|----|--------------------------|------------------------------
 Fidelis     | 5 | 80 | Summons a lively         | 104 Jiang Shi in Large Cavern
 Mortus      |   |    | assortment of the dead   | (absorb only)
 ------------|---|----|--------------------------|------------------------------
 Fidelis     | 3 | 80 | Summons owls             | 061 Owl in Tristis Pass. 
 Noctua      |   |    |                          |
 ------------|---|----|--------------------------|------------------------------
 Fidelis     | 4 | 80 | Summon Polkir            | 081 Polkir in  
 Polkir      |   |    |                          | Dracula's Castle.
 ------------|---|----|--------------------------|------------------------------
 Fides Fio   | - | -  | Temporarily increase     | Status in Tymeo Mountains. 
             |   |    | MIND & magic resistance  |
 ------------|---|----|--------------------------|------------------------------
 Fortis Fio  | - | -  | Temporarily increase     | Statue in Kalidus Channel. 
             |   |    | CON & physical resistance|
 ------------|---|----|--------------------------|------------------------------
 Inire       | - | -  | Temporarily increase     | Statue in Tristis Pass. 
 Pecunia     |   |    | amount of money received |
 ------------|---|----|--------------------------|------------------------------
 Magnes      | 10| 5  | Create and attractive    | Monastery 
             |   |    | magnetic field           |
 ------------|---|----|--------------------------|------------------------------
 Paries      | - | 5  | Pass through solid walls | 117 Wallman in Dracula's 
             |   |    | in specific locations    | Castle (absorb only). 
 ------------|---|----|--------------------------|------------------------------
 Rapidus Fio | 3 | 80 | A glyph that enables     | Dracula's Castle -
             |   |    | faster movement          | Underground Labyrinth. 
 ------------|---|----|--------------------------|------------------------------
 Reflectio   | - | 80 | Increase the rate of     | Statue in
             |   |    | physical regeneration    | Dracula's Castle - Library.
 ------------|---|----|--------------------------|------------------------------
 Sapiens Fio | - | 80 | Temporarily increase     | Statue in Oblivion Ridge. 
             |   |    | INT and the effects of   |
             |   |    | magical glyphs           |
 ------------|---|----|--------------------------|------------------------------
 Vis Fio     | - | 80 | Temporarily increase     | Statue in Dracula's Castle -
             |   |    | STR and the effects of   | Mechanical Tower.
             |   |    | physical glyphs          |
 ------------|---|----|--------------------------|------------------------------
 Volaticus   | - | 20 | Allowing the power       | Dracula's Castle -
             |   |    | of flight                | Final Approach. 
 -------------------------------------------------------------------------------
 
 
 
 
 ===============================================================================
 -------------------------------------------------------------------------------
   7. ENEMY LIST                                 Castlevania: Order of Ecclesia
 -------------------------------------------------------------------------------
 ===============================================================================
 
  sep07
 
 NOTE:
 1. Lot of enemies do appear in more than one location, I only list down the
    easier places to encounter these enemies, and it's based on Normal Mode.
 2. Some of the enemies who are holding the glyph won't drop it after
    defeated. Example 031 Fire Demon. For this kind of enemies, you can only
    get the glyph by absorbing its glyph when the enemy is casting it.
 
 ===============================================================================
 No. Name           | HP   | EXP  | Drops (*rarity)/Glyph  | Found
 ===============================================================================
 001 Bat            | 1    | 1    | -                      | Monastery
 -------------------|------|------|------------------------|--------------------
 002 Zombie         | 9    | 1    | Rotten Meat (*4)       | Monastery 
 -------------------|------|------|------------------------|--------------------
 003 Skeleton       | 12   | 3    | -                      | Monastery 
 -------------------|------|------|------------------------|--------------------
 004 Ghost          | 5    | 3    | -                      | Monastery 
 -------------------|------|------|------------------------|--------------------
 005 Banshee        | 3    | 4    | -                      | Monastery 
 -------------------|------|------|------------------------|--------------------
 006 Bone Scimitar  | 17   | 5    | Secare (glyph)         | Monastery 
 -------------------|------|------|------------------------|--------------------
 007 Sea Stinger    | 6    | 1    | -                      | Kalidus Channel 
 -------------------|------|------|------------------------|--------------------
 008 Nominon        | 16   | 7    | -                      | Ruvas Forest 
 -------------------|------|------|------------------------|--------------------
 009 Axe Knight     | 23   | 9    | Copper Ore (*4)        | Ruvas Forest
                    |      |      | Ascia (glyph)          |
 -------------------|------|------|------------------------|--------------------
 010 Une            | 1    | 1    | -                      | Ruvas Forest 
 -------------------|------|------|------------------------|--------------------
 011 Merman         | 17   | 8    | Meat (*4)              | Kalidus Channel 
                                  | Zircon (*4)            |
 -------------------|------|------|------------------------|--------------------
 012 Necromancer    | 22   | 7    | Fidelis Caries (glyph) | Ruvas Forest 
 -------------------|------|------|------------------------|--------------------
 013 Bone Archer    | 18   | 5    | Arcus (glyph)          | Monastery
 -------------------|------|------|------------------------|--------------------
 014 Spear Guard    | 24   | 9    | Copper Ore (*4)        | Minera Prison Isle
                    |      |      | Hasta (glyph)          |
 -------------------|------|------|------------------------|--------------------
 015 Invisible Man  | 70   | 15   | -                      | Minera Prison Isle
 -------------------|------|------|------------------------|--------------------
 016 Gelso          | 14   | 4    | -                      | Kalidus Channel 
 -------------------|------|------|------------------------|--------------------
 017 Needles        | 10   | 2    | -                      | Kalidus Channel 
 -------------------|------|------|------------------------|--------------------
 018 Demon          | 44   | 22   | -                      | Minera Prison Isle 
 -------------------|------|------|------------------------|--------------------
 019 Fishhead       | 50   | 7    | Salt (*4)              | Kalidus Channel 
 -------------------|------|------|------------------------|--------------------
 020 Dark Octopus   | 40   | 18   | Black Ink (*5)         | Kalidus Channel 
 -------------------|------|------|------------------------|--------------------
 021 Killer Fish    | 38   | 17   | Raw Killer Fish (*5)   | Kalidus Channel 
 -------------------|------|------|------------------------|--------------------
 022 Forneus        | 43   | 19   | Salt (*4)              | Kalidus Channel 
 -------------------|------|------|------------------------|--------------------
 023 The Creature   | 260  | 90   | -                      | Minera Prison Isle 
 -------------------|------|------|------------------------|--------------------
 024 Black Crow     | 13   | 13   | -                      | Tymeo Mountains 
 -------------------|------|------|------------------------|--------------------
 025 Skull Spider   | 32   | 20   | Anti-Venom (*3)        | Tymeo Mountains
                    |      |      | Fidelis Aranea (glyph) |
 -------------------|------|------|------------------------|--------------------
 026 Scarecrow      | 56   | 26   | -                      | Tymeo Mountains
 -------------------|------|------|------------------------|--------------------
 027 Sea Demon      | 88   | 33   | Grando (glyph)         | Kalidus Channel,
                    |      |      |                        | Somnus Reef
 -------------------|------|------|------------------------|--------------------
 028 Winged Guard   | 10   | 1    | -                      | Tymeo Mountains 
 -------------------|------|------|------------------------|--------------------
 029 Nightmare      | 44   | 27   | Horse Hair (*3)        | Tymeo Mountains 
 -------------------|------|------|------------------------|--------------------
 030 Rock Knight    | 100  | 45   | Iron Ore (*3)          | Tymeo Mountains 
 -------------------|------|------|------------------------|--------------------
 031 Fire Demon     | 111  | 66   | Crimson Greaves (*4)   | Tymeo Mountains
                    |      |      | Crimson Mail (*4)      |
                    |      |      | Ignis (glyph)          |
 -------------------|------|------|------------------------|--------------------
 032 Bitterfly      | 33   | 29   | -                      | Misty Forest Road
 -------------------|------|------|------------------------|--------------------
 033 Specter        | 34   | 31   | -                      | Kalidus Channel,
                    |      |      |                        | Misty Forest Road
 -------------------|------|------|------------------------|--------------------
 034 Grave Digger   | 150  | 65   | Earl Grey (*4)         | Misty Forest Road 
 -------------------|------|------|------------------------|--------------------
 035 Werebat        | 99   | 50   | Arma Chioptera         | Misty Forest Road 
 -------------------|------|------|------------------------|--------------------
 036 Black Fomor    | 66   | 49   | Milk (*3)              | Misty Forest Road
                    |      |      | Umbra (glyph)          | 
 -------------------|------|------|------------------------|--------------------
 037 Enkidu         | 450  | 250  | -                      | Misty Forest Road 
 -------------------|------|------|------------------------|--------------------
 038 Bone Pillar    | 200  | 22   | -                      | Skeleton Cave 
 -------------------|------|------|------------------------|--------------------
 039 Skeleton Frisky| 62   | 28   | -                      | Skeleton Cave 
 -------------------|------|------|------------------------|--------------------
 040 Skeleton Hero  | 80   | 50   | -                      | Skeleton Cave 
 -------------------|------|------|------------------------|--------------------
 041 Dullahan       | 88   | 54   | Vol Confodere (glyph)  | Skeleton Cave 
 -------------------|------|------|------------------------|--------------------
 042 Skeleton Rex   | 184  | 105  | -                      | Skeleton Cave
 -------------------|------|------|------------------------|--------------------
 043 White Dragon   | 200  | 150  | -                      | Misty Forest Road,
                    |      |      |                        | Skeleton Cave 
 -------------------|------|------|------------------------|--------------------
 044 Saint Elmo     | 13   | 6    | -                      | Somnus Reef
 -------------------|------|------|------------------------|--------------------
 045 Lorelai        | 88   | 59   | Merman Meat (*5)       | Somnus Reef
 -------------------|------|------|------------------------|--------------------
 046 Edimu          | 110  | 57   | -                      | Somnus Reef 
 -------------------|------|------|------------------------|--------------------
 047 Decarabia      | 96   | 63   | -                      | Somnus Reef 
 -------------------|------|------|------------------------|--------------------
 048 Merman         | 80   | 56   | Zircon (*4)            | Somnus Reef 
 -------------------|------|------|------------------------|--------------------
 049 Ladycat        | 98   | 63   | Croque Monsieur (*4)   | Giant's Dwelling
                    |      |      | Heart Repair (*5)      |
 -------------------|------|------|------------------------|--------------------
 050 Ectoplasm      | 33   | 55   | Uncurse Potion (*4)    | Giant's Dwelling 
 -------------------|------|------|------------------------|--------------------
 051 Curse Diva     | 44   | 56   | Choco Souffle (*4)     | Giant's Dwelling 
 -------------------|------|------|------------------------|--------------------
 052 Miss Murder    | 66   | 66   | Vol Falcis (glyph)     | Giant's Dwelling 
 -------------------|------|------|------------------------|--------------------
 053 Automaton ZX26 | 64   | 64   | Iron Ore (*1)          | Giant's Dwelling 
 -------------------|------|------|------------------------|--------------------
 054 Skeleton Beast | 400  | 190  | Barbarian Helm (*5)    | Giant's Dwelling 
 -------------------|------|------|------------------------|--------------------
 055 Balloon        | 45   | 40   | -                      | Tristis Pass 
 -------------------|------|------|------------------------|--------------------
 056 Arachne        | 104  | 77   | Silk Thread (*1)       | Tristis Pass 
 -------------------|------|------|------------------------|--------------------
 057 Lizardman      | 180  | 119  | Coper Plate (*4)       | Tristis Pass
                    |      |      | Vol Scutum (glyph)     |
 -------------------|------|------|------------------------|--------------------
 058 Armored Beast  | 255  | 133  | Meat (*4)              | Tristis Pass 
 -------------------|------|------|------------------------|--------------------
 059 Yeti           | 166  | 150  | -                      | Tymeo Mountains 
 -------------------|------|------|------------------------|--------------------
 060 Thunder Demon  | 144  | 133  | Fulgur (glyph)         | Tristis Pass 
 -------------------|------|------|------------------------|--------------------
 061 Owl            | 69   | 52   | Fidelis Noctua (glyph) | Tristis Pass 
 -------------------|------|------|------------------------|--------------------
 062 Werewolf       | 184  | 120  | -                      | Oblivion Ridge 
 -------------------|------|------|------------------------|--------------------
 063 Altair         | 24   | 14   | Eagle Feather (*4)     | Tristis Pass,
                    |      |      |                        | Oblivion Ridge 
 -------------------|------|------|------------------------|--------------------
 064 Mandragora     | 100  | 58   | Mandrake Root (*4)     | Argila Swamp 
 -------------------|------|------|------------------------|--------------------
 065 Jersey Devil   | 143  | 100  | -                      | Argila Swamp 
 -------------------|------|------|------------------------|--------------------
 066 Owl Knight     | 220  | 125  | Silver Ore (*3)        | Argila Swamp 
 -------------------|------|------|------------------------|--------------------
 067 Chosen Une     | 190  | 130  | -                      | Argila Swamp 
 -------------------|------|------|------------------------|--------------------
 068 Stone Rose     | 260  | 150  | -                      | Oblivion Ridge 
 -------------------|------|------|------------------------|--------------------
 069 Mad Butcher    | 210  | 113  | -                      | Mystery Manor 
 -------------------|------|------|------------------------|--------------------
 070 White Formor   | 144  | 99   | Cashmere Thread (*4)   | Mystery Manor
                    |      |      | Vol Luminatio (glyph)  |
 -------------------|------|------|------------------------|--------------------
 071 Evil Force     | 244  | 114  | -                      | Mystery Manor 
 -------------------|------|------|------------------------|--------------------
 072 Flea Man       | 30   | 18   | Rice Ball (*4)         | Oblivion Ridge 
 -------------------|------|------|------------------------|--------------------
 073 Ghoul          | 66   | 6    | Spoiled Milk (*4)      | Dracula's Castle 
 -------------------|------|------|------------------------|--------------------
 074 Peeping Eye    | 92   | 66   | Eye for Decay (*5)     | Dracula's Castle 
 -------------------|------|------|------------------------|--------------------
 075 Gargoyle       | 130  | 111  | -                      | Dracula's Castle 
 -------------------|------|------|------------------------|--------------------
 076 Blood Skeleton | 99   | 0    | -                      | Dracula's Castle 
 -------------------|------|------|------------------------|--------------------
 077 Black Panther  | 168  | 152  | Arma Felix (glyph)     | Dracula's Castle 
 -------------------|------|------|------------------------|--------------------
 078 Mimic          | 293  | 165  | -                      | Tristis Pass 
 -------------------|------|------|------------------------|--------------------
 079 Draculina      | 266  | 170  | Crepes Suzette (*4)    | Dracula's Castle
                    |      |      | Stephanie (*5)         |  
 -------------------|------|------|------------------------|--------------------
 080 Tin Man        | 256  | 180  | Silver Ore (*4)        | Dracula's Castle,
                    |      |      | Gold Ore (*5)          | Large Cavern 
 -------------------|------|------|------------------------|--------------------
 081 Pokir          | 155  | 124  | Fidelis Pokir (glyph)  | Dracula's Castle 
 -------------------|------|------|------------------------|--------------------
 082 Nova Skeleton  | 248  | 138  | Nitesco (glyph)        | Dracula's Castle,
                    |      |      |                        | Training Hall 
 -------------------|------|------|------------------------|--------------------
 083 Gashida        | 355  | 210  | -                      | Dracula's Castle 
 -------------------|------|------|------------------------|--------------------
 084 Devil          | 444  | 333  | -                      | Dracula's Castle 
 -------------------|------|------|------------------------|--------------------
 085 Gurkha Master  | 240  | 200  | Iron Leggings (*4)     | Dracula's Castle 
 -------------------|------|------|------------------------|--------------------
 086 Red Masher     | 250  | 200  | Iron Smasher (*4)      | Dracula's Castle
                    |      |      | Vol Culter (glyph)     |
 -------------------|------|------|------------------------|--------------------
 087 Cave Troll     | 310  | 199  | -                      | Tymeo Mountains,
                    |      |      |                        | Dracula's Castle
                    |      |      |                        | Large Cavern
 -------------------|------|------|------------------------|--------------------
 088 Blade Master   | 200  | 190  | -                      | Dracula's Castle 
 -------------------|------|------|------------------------|--------------------
 089 Lilith         | 366  | 188  | Pudding (*4)           | Dracula's Castle 
 -------------------|------|------|------------------------|--------------------
 090 Lizardman Blade| 375  | 238  | -                      | Dracula's Castle 
 -------------------|------|------|------------------------|--------------------
 091 Hammer Shaker  | 450  | 260  | Silver Ore (*2)        | Dracula's Castle
                    |      |      | Melio Macir (glyph)    |
 -------------------|------|------|------------------------|--------------------
 092 Rebuild        | 666  | 400  | -                      | Dracula's Castle 
 -------------------|------|------|------------------------|--------------------
 093 Imp            | 66   | 44   | -                      | Dracula's Castle 
 -------------------|------|------|------------------------|--------------------
 094 Bugbear        | 156  | 134  | -                      | Dracula's Castle 
 -------------------|------|------|------------------------|--------------------
 095 Spectral Sword | 280  | 240  | Melio Secare (glyph)   | Dracula's Castle 
 -------------------|------|------|------------------------|--------------------
 096 Automaton ZX27 | 256  | 128  | Silver Ore (*1)        | Dracula's Castle,
                    |      |      | Arma Machina           | Training Hall 
 -------------------|------|------|------------------------|--------------------
 097 Medusa Head    | 1    | 1    | -                      | Dracula's Castle
 -------------------|------|------|------------------------|--------------------
 098 Gorgon Head    | 1    | 1    | Mirror Cuirass (*5)    | Dracula's Castle
                    |      |      | Fidelis Medusa (glyph) |
 -------------------|------|------|------------------------|--------------------
 099 Mad Snatcher   | 444  | 200  | -                      | Dracula's Castle 
 -------------------|------|------|------------------------|--------------------
 100 Great Knight   | 600  | 450  | Knight Helm (*4)       | Dracula's Castle
                    |      |      | Melio Ascia (glyph)    |
 -------------------|------|------|------------------------|--------------------
 101 King Skeleton  | 700  | 460  | Barbarian Shoes (*4)   | Dracula's Castle
                    |      |      | Barbarian Belt (*5)    |
 -------------------|------|------|------------------------|--------------------
 102 Winged Skeleton| 30   | 1    | Fidellis Alate (glyph) | Dracula's Castle 
 -------------------|------|------|------------------------|--------------------
 103 Final Knight   | 666  | 573  | Knight Leggings (*4)   | Dracula's Castle 
                    |      |      | Knight Cuirass (*4)    |
 -------------------|------|------|------------------------|--------------------
 104 Jiang Shi      | 6500 | 2525 | Fidelis Mortus         | Large Cavern 
 -------------------|------|------|------------------------|--------------------
 105 Demon Lord     | 1333 | 999  | Globus                 | Large Cavern 
 -------------------|------|------|------------------------|--------------------
 106 Double Hammer  | 2000 | 1600 | Gold Ore (*3)          | Large Cavern,
                    |      |      |                        | Training Hall 
 -------------------|------|------|------------------------|--------------------
 107 Weapon Master  | 3000 | 2000 | Gold Ore (*3)          | Large Cavern 
 -------------------|------|------|------------------------|--------------------
 108 Giant Skeleton | 800  | 350  | -                      | Minera Prison Isle 
 -------------------|------|------|------------------------|--------------------
 109 Arthroverta    | 700  | 300  | -                      | Monastery 
 -------------------|------|------|------------------------|--------------------
 110 Brachyura      | 1800 | 1000 | -                      | Lighthouse 
 -------------------|------|------|------------------------|--------------------
 111 Maneater       | 2500 | 1500 | -                      | Skeleton Cave 
 -------------------|------|------|------------------------|--------------------
 112 Rusalka        | 2800 | 2000 | -                      | Somnus Reef 
 -------------------|------|------|------------------------|--------------------
 113 Goliath        | 4200 | 2500 | -                      | Giant's Dwelling 
 -------------------|------|------|------------------------|--------------------
 114 Gravedorcus    | 3600 | 3000 | -                      | Oblivion Ridge 
 -------------------|------|------|------------------------|--------------------
 115 Albus          | 4000 | 0    | Acerbatus (glyph)      | Mystery Manor 
 -------------------|------|------|------------------------|--------------------
 116 Barlowe        | 4000 | 0    | Globus (glyph)         | Ecclesia 
 -------------------|------|------|------------------------|--------------------
 117 Wallman        | 9999 | 3500 | Paries (glyph)         | Dracula's Castle 
 -------------------|------|------|------------------------|--------------------
 118 Blackmore      | 5000 | 4300 | -                      | Dracula's Castle 
 -------------------|------|------|------------------------|--------------------
 119 Eligor         | 3000 | 4300 | -                      | Dracula's Castle 
 -------------------|------|------|------------------------|--------------------
 120 Death          | 4444 | 4444 | -                      | Dracula's Castle 
 -------------------|------|------|------------------------|--------------------
 121 Dracula        | 9999 | 0    | -                      | Dracula's Castle 
 -------------------------------------------------------------------------------
 
 
 
 ===============================================================================
 -------------------------------------------------------------------------------
   8. CONTACT / CREDITS                          Castlevania: Order of Ecclesia
 -------------------------------------------------------------------------------
 ===============================================================================
 
 [email protected]
 
 Emails that're blank, flaming, virus, spam, question about the information
 covered in the FAQ will be ignored as well.
 
 
 
 CREDITS:
 
 - Dark Nemesis (GameFAQs)
 Map details and other useful contributions of the game.
 
 - tri-Ace Fanboy (GameFAQs)
 The trick of getting the Cubus glyph in Monastery
 
 - ZeremusX (Youtube)
 Video of "easy gold" trick on Youtube.
 
 
 
 More updates and details of the game can be found at here:
 
 http://sephirosuy.blogspot.com/2008/10/castlevania-ecclesia-game-guide.html
 
 
 ===============================================================================
 
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