Kingdom Hearts II Sephiroth FAQ

Sephiroth FAQ
 Kingdom Hearts II
 by Jon Randall
 [email protected]
 ----------------------
 
 4/4/06 Update: Added statistics and included ability names for
 US version.
 1/31/06 Update: Added Proud Mode strategy for Sephiroth. Enter 
 Sephiroth: Proud Mode into your Find command.
 
 ===================
 /////SEPHIROTH/////
 ===================
 
 Where is Sephiroth?
 -------------------
 
 First and foremost, you will have to have sealed the
 Space Paranoids keyhole in order to find Sephiroth.
 He appears just beyond Crystal Fissure in the last
 section of Hollow Bastion, which is now called
 Radiant Garden, called the Dark Depths. Hit Triangle
 to converse with him to engage in combat.
 
 
 **Note**
 
 You will gain NO experience from this fight, and you
 can only fight Sephiroth once. After he is defeated
 you cannot fight him again because he will be off
 to bigger and better things afterward so make sure
 you keep a separate save file if you'd like to fight
 him again.
 
 You WILL gain an extra drive gauge bar and get the
 Fenrir keychain, plus the recognition of beating a
 REALLY tough boss, harder than most bosses I've fought
 in any video game so far.
 
 
 Preparing for battle
 --------------------
 
 Before even attempting to fight Sephiroth, you'll want
 to have the following abilities and items:
 
 Items:
 
 -Ultima Weapon (MUST have)
 -supply of Elixirs (preferably), or Hi Potions
 
 Abilities:
 
 -Quick Run
 -Aerial Dodge 
 -High Jump Level 2
 -Guard (to use Square to block an attack) 
 -Retaliating Slash
 -Combo Plus(es) and Air Combo Plus
 -Second Chance (to keep at 1 HP during the length of a combo
 so that you don't die)
 -Leaf Bracer
 
 *Level 70+ (preferably) with strength and defense 40+ each
 
 
 Note: Just a heads up of what you are going to be up against.
 Sephiroth is super strong and has 15 life bars. I beat him
 at level 63 after some hard working at a sound strategy.
 He has three different attack phases which will be discussed
 in granulated detail below in the strategy section.
 Also, Ultima Weapon is a must have (YES it is worth putting
 the time into getting it) because of the MP Hastega ability
 it possesses. You'll need speedy MP recovery to help heal
 yourself when needed. More about healing below.
 
 
 
 Strategy
 --------
 
 Stats
 -----
 
 HP: 3000
 Str: 42
 Def: 24
 Exp: 0
 Items: none
 Battle bonus: Drive Gauge +1
 
 
 1st Phase
 ---------
 
 Press and hold Triangle at the start of the fight to block
 all of the hits from Sephiroth's starting move, the Dash and
 Cut move. You will block the attack and then Sephiroth will
 be momentarily open to a combo attack. From here on is where
 the battle starts. YOUR BEST OFFENSE IN THIS FIGHT IS A
 GOOD DEFENSE, so wait until Sephiroth is vulnerable to attack.
 Let him attack, then dodge and attack him, never the other
 way around. Remember this because this is key to the entire
 battle. Another key to remember is to do only a single combo
 attack on him and then wait for him to attack again. Never
 try and string more than one combo together as he will 
 teleport out of the latter combo and you'll be open to
 attack. One last noteworthy thing, you MUST be on the ground
 to block the Dash and Cut attack. Even if you were in mid-air
 and have only landed a mere second before he launches the
 attack, you most likely will still get caught in the attack.
 
 Sephiroth will randomly do the Dash and Cut attack as well as
 Omnislash in this phase, along with the most annoying Teleport
 then Uppercut attack. If you have Reflect Guard equipped,
 you can block Omnislash and his Uppercut attack by pressing
 Square. If not, simply use Air Slide to avoid the attack.
 When he uses Omnislash, either block it or slide away and
 attack him once he is vulnerable.
 
 If Sephiroth teleports behind you, and you are quick enough
 you may be able to block his uppercut. If you don't have
 Reflect Guard equipped, dash away. But take note here as
 well that he may choose to teleport more than once to do
 a second or third uppercut. Either way, he will continue
 with Omnislash afterward so don't attack until he is done
 with this. In the most likely even that the Uppercut connects
 with Sora, you will be shot up into the air where he will
 perform a mid-air Omnislash combo. If this happens, wait 
 about a full second while in mid-air and then press Square
 to do the Revenge Slash: You'll break out of your ascent
 upward and, if timed right, you'll have landed a hit on 
 Sephiroth as soon as he teleports to the air landing him
 open for an aerial combo. Even if you miss him you'll 
 still be in a better position to avoid his combo. Simply
 keep hitting Square until you land a hit and then combo.
 
 Continue on with this strategy until you have depleted 
 5 of his life bars, which will begin his second attack phase.
 
 
 2nd Phase
 ---------
 
 All of the above attacks remain in this phase with a few
 additions or tweaks. Omnislash now has a much greater range
 of attack and will requiere 2 Air Slides to dodge it (if you
 can actually get away from it), or just block with Reflect
 Guard. Sephiroth will produce black orbs that form around
 Sora and pull toward his position. You can simply ignore 
 them and dodge through them when few, but when there are
 a lot of orbs, knock them away and even bat them back at
 Sephiroth to do some minor damage. Don't get too caught 
 up with the orbs, however, because Sephiroth makes his
 way over to you and will perform Omnislash at his
 earliest convenience so just worry about the orbs that are
 in your way to escape, then slide out of the way of danger.
 Note that you cannot attack after blocking Omnislash anymore
 because from here on Sephiroth will just teleport away when
 you try to attack, unlike the first phase.
 
 Sephiroth will also perform Descend Heartless Angel (DHA)
 in which he will mutter a few words while teleporting
 away from Sora in order to rise into the air for this
 nasty attack: It brings you down to 1 HP and 0 MP.
 Here, you have two options. First option is to try and
 hit him. This is where you'll need High Jump Level 2 
 because he is too high out of normal High Jump attacking
 range and you won't reach him. High Jump Level 2 enables
 you to get to his position, with my suggestion of having
 Air Dodge equipped, hit X and you'll gain some extra 
 needed height to attack him. Once you land a hit he will
 stop the sequense of DHA and he will forfeit his attack.
 Your other option is what to do if he attack before
 you can reach him. If you know you'll be out of range
 then DON'T EVEN GO FOR IT. Reason is because he will
 connect and drain your HP to 1, then with you at close
 proximity he will perform Pillar of Fire, which now
 draws Sora in toward him making it much harder to dodge,
 in which case you die. (Note: either run or slide away
 from Pillar of Fire, don't jump. If you jump you'll be
 sucked in quicker in air and will get hit with the
 fire)
 
 When you know you can't reach Sephiroth in time to stop
 DHA, hold your position and heal with an Elixir or Hi
 Potion when the attack is over (if you are good enough
 you can actually use Curaga at the precise moment before
 DHA connects and you will fully heal HP, but still lose
 MP). Be prepared that since you are at a distance now
 he is going to go directly into his Dash and Cut attack.
 You'll notice this right away because the screen will
 turn it's usual darker shade. Heal, block the Dash and
 then attack when he is open.
 
 Continue all of this but be advised he may use Pillar 
 of Fire at random. Once brought down to 5 health bars
 remaining he will begin his final attack phase.
 
 
 3rd Phase
 ---------
 
 Sephiroth will stop dead and produce a pink aura that
 glows around the upper portion of his outfit. This denotes
 his last phase. He becomes even faster and will sometimes
 even glide across the ground to attack Sora. His Omnislash
 will now go the length of the battle field and he will
 conjure dozens of black orbs to hit you.
 
 He will still use Pillar of Fire, Dash and Cut and 
 DHA still remain with the addition of Meteor. Still use
 the previous strategies for the other attack: Block 
 Dash and Cut, then attack; hit Sephiroth to stop DHA; and
 try to block Omnislash (Air Slide is useless
 as he will connect always due to it's massive range).
 
 Once he summons Meteor, slide out of the way to avoid the
 attack as best you can, making your way over to Sephiroth.
 He is actually out of attacking range but stay as close as
 possible to get in an attack once he lands. **What I did
 was avoid Meteor, work my way over to Sephiroth while
 target locked on him, jump as if to attack when close and
 get hit by Meteor. Sounds dumb, but once you are hit once
 and you are near Sephiroth, hit Square to Revenge Slash
 and Sora will remain above most of the Meteors only to
 hit Square again once hit (sustaining minor damage) until
 the attack is over. You will have to wait and see what
 he'll do when you land because he will not be vulnerable
 for attack after meteor. He will teleport away to the
 ground and prepare his next attack so keep your eyes
 open.
 
 To be quite honest and accurate, the only times when 
 Sephiroth is really vulnerable to attack in this phase
 is after Meteor and Dash and Cut. You'll simply have
 to be patient and have some luck as to find an opening.
 Quite difficult, but many failed attempts should yield
 you a good eye for his attack and a win! You gain no
 experience from the fight but you'll gain an extra 
 gauge on your drive gauge. (Should be number 7 at this
 point.)
 
 ***UPDATE***
 
 Sephiroth: Proud Mode
 ---------------------
 
 You'll need a bit of a tweek with your strategy if you
 plan to defeat Sephiroth on Proud Mode. As opposed to 
 my strategy above, my stats for Proud Mode were as follows:
 Level 49, Strength 37, Defense 38. That's 14 levels lower than
 standard mode so it can be done, but it really is NOT easy.
 
 I'd recommend that you be level 65-70 and have all of the abilities
 as stated above. The only one I did not give myself time to acquire
 this time around was glide, but that really isn't completely 
 necessary, although it might've helped out a little bit. One thing
 to note before the fight: Sephiroth is between 2 to 3 times as strong
 as before, so you'll be in for a battle that's twice as hard. I 
 don't even need to say that Combo Live is a MUST have here.
 
 All I can say is to follow the strategy above with a few exceptions. 
 If he teleports behind you during ANY phase, let him take the uppercut,
 don't bother to try and block it. Take ANY opportunity you can to get
 in some damage. I even reconfigured my abilities so that I could attack
 him, end it with the Explosion attack and wait for him to land, he'd 
 be open again for another attack so I'd slide forward and attack him
 ending with a second Explosion for some really good damage before he'd
 do his teleport away.
 
 So attack whenever he's vulnerable, and don't block the uppercut.
 Another thing you'll have to do is be a little more dynamic in your
 strategy this time around. For instance, he changes up his attacks
 in Proud Mode, or so I've experienced, and for example in his 3rd
 phase when he would normally do Omnislash (usually after Meteor), he
 would do a sort of mini-uppercut attack that knocks Sora into mid-air,
 taking a nice big chunck of my life while at it, and THEN start Omnislash.
 The outcome is simple: in a logical sense, they are two ENTIRELY different
 attacks, so Combo Live is useless. The explanation is the small uppercut
 does really good damage, and then the first slash from Omnislash does well
 over half a lifebar in damage, so you'll end up dead. Some ways to get
 around this are to watch for what attack he is prompting after Meteor, and
 if he starts to fly swiftly over to you, try and jump/air dodge out of the
 vacinity or just glide away.
 
 ***This is the most important part of the Proud Mode strategy so pay
 attention here. Two things: 1. Customize Reflect(Reflega) to a button
 so that you'll have quick access to it (doing this with Elixirs and
 Hi-Potions wouldn't be a bad idea either); and 2. Conserve your MP.
 
 The reason to customize Reflect is because in Proud Mode Sephiroth
 produces TONS of black orbs during his 2nd and 3rd phases. No more
 simply batting them away or dodging them. When he produces them, use
 Reflect once (no more than once is needed, trust me, they will remain
 for a moment and then burst) and the orbs will disappear. The orbs
 become VERY cumbersome when trying to avoid Sephiroth's attacks while
 the orbs magnate toward you. 
 
 The reason to conserve MP is that you'll need it for using Reflect.
 Yes, it's THAT important. That means that whenever you get hit with
 an attack, due to Sephiroth's incredible strength, you'll need to heal
 right away. No more using Curaga right away and waiting for your MP to
 come back. It won't come back quick enough, even with MP Hastega on
 your Ultima Weapon. So to heal, use a Hi-Potion that you've customized
 into your corresponding buttons, and keep your MP full for his next
 orb attack. You WILL have times when you'll be very close to death and
 you'll need to use Curaga, especially because you'll be momentarily 
 invulnerable with Leaf Veil equipped. Do so sparingly and pay very close
 attention to his attacks, because he really is THAT much harder than
 last time.
 
 Some words of hope for this fight are these: With my abilities 
 reconfigured this time around, I attacked with my normal attack
 string, followed by Explosion, then I'd get in another string 
 of the same combo because I configured it right so that he'd 
 teleport after the SECOND combo string. This helps out because
 with the two combos done at once, I'd take 3/4 of a lifebar off
 in one opportunity with only 37 strength! Also, this gives you
 valuable time to recover MP if you absolutely couldn't stay 
 away from using Curaga and need to wait for your MP to recover. 
 Watch for his newly changing attack patterns and follow this 
 strategy to a win (GOOD LUCK!!)
 
 After the Battle
 ----------------
 
 Once the battle is won, go back to the beginning of 
 Radiant Garden to speak with Cloud. He will then set off
 to find Sephiroth, so head back to the Dark Depths. Here
 you will watch the Showdown of Fate 2 FMV and Tifa will 
 reward you with the Fenrir keychain afterward.
 
 Fenrir has Attack +7, Magic Attack +1 and auto-ability
 of Combo Minus (decreasing your overall combo hits by
 one).
 
 Well done! Congratulate yourself for beating one of the
 hardest bosses I'd say I've ever faced.
 
 
 -------------------------------------------------
 Copyright 2006 Jon Randall ([email protected])
 This document is not to be reproduced in whole or
 in part without prior consent of the author.
Upcoming Releases
Embark on an inspiring mission of human connection beyond the UCA. Sam — with companions by his side — sets out on a new journey to save humanity from extinction. Join them as they traverse a world beset by otherworldly enemies, obstacles and a haunting question: should we have connected?
Star Citizen is an upcoming space trading and combat simulator video game for Microsoft Windows. Star Citizen will consist of two main components: first person space combat and trading in a massively multiplayer persistent universe and customizable private servers (known as Star Citizen), and a branching single-player game (known as Squadron 42). The game will also feature VR support.
Atlas is an action-rpg with rogue-like elements where you use your ability to control the ground to fight the enemies and move through procedurally generated worlds.
Damnview: Built From Nothing is a simulation sandbox game about occidental culture and its different social classes. Immerse yourself into a decadent urban sprawl, all while working precarious jobs where you will either be absorbed into the system, or cast out of society’s machine. Damnview: Built From Nothing is a game about despair, the hostility of capitalism, and the need…
Reviews
X
Page was generated in 1.0148811340332