Need For Speed 3: Hot Pursuit FAQ


 _____   __            _________       __________
 ___  | / /_____ _____ ______  /       ___  ____/______ ________
 __   |/ / _  _ _  _ _  __  /        __  /_    _  __ __  ___/
 _  /|  /  /  __//  __// /_/ /         _  __/    / /_/ /_  /
 /_/ |_/   ___/ ___/ __,_/          /_/       ____/ /_/
 
 ________                     _________       ________________________
 __  ___/________ _____ _____ ______  /       ____  _/____  _/____  _/_____
 _____  ___  __ _  _ _  _ _  __  /         __  /   __  /   __  /  ___(_)
 ____/ / __  /_/ //  __//  __// /_/ /         __/ /   __/ /   __/ /   ___
 /____/  _  .___/ ___/ ___/ __,_/          /___/   /___/   /___/   _(_)
         /_/
  
  _   _         _      ____                            _  _
 | | | |  ___  | |_   |  _   _   _  _ __  ___  _   _ (_)| |_
 | |_| | / _  | __|  | |_) || | | || '__|/ __|| | | || || __|
 |  _  || (_) || |_   |  __/ | |_| || |   __ | |_| || || |_
 |_| |_| ___/  __|  |_|     __,_||_|   |___/ __,_||_| __|
 
 
 -=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                      Need For Speed III: Hot Pursuit
                      System: Sony PlayStation
                      Author: Jim Chamberlin
 		     ([email protected])
 
                      Version: FINAL (12/30/04)
 
 
   ===========================================================================
 
   >
 
   This document is Copyright © 2001 Jim Chamberlin.  All Rights Reserved.
 
   ===========================================================================
 
 
 -=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 Version -  0.1   Everything is new, of course.
            0.2   Added a few things.
            0.3   Minor Changes.
            0.4   Minor Changes
            0.5   Minor Changes.
            0.6   Minor Changes.
            0.7   Minor Changes.
            0.8   Minor Changes.
            0.9   Added the URL of my Sid Meier's Alpha Centauri FAQ.
            1.0   A minor change.
            1.1   A minor change.
            1.2   A few minor changes.
            1.3   A few changes.
            1.4   A few changes.
            1.6   A minor change.
 
 -=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 
 This guide is complete.  I am also no longer accepting questions regarding this
 game; you're pretty much on your own if you can't find the information here or 
 in another help guide from sites like GameFAQs.  As for any other GameShark 
 codes, well I just don't feel like putting any more there.  If you would like 
 more, go to http://www.cmgsccc.com.  They have the best list of GameShark codes.
 
 With this game, you can't really make a walkthrough for it.  However I did 
 my best at trying to produce some kind of strategy guide for it.  It 
 covers the basics of the game.
 
 -=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                                 Table of Contents
 -=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 
    I. Game Modes
   II. The Tracks
  III. The Cars
   IV. Tips
    V. General Codes
   VI. GameShark Codes
  VII. Credits
 
 =====================================
 I. Game Modes
 =====================================
 
 Need For Speed III comes with a few different game modes, ranging from 
 Single Race to Hot Pursuit.
 
 ============
 = Practice =
 ============
 
 What's the point of explaining this mode.  Race the tracks without the
 practice.
 
 ===============
 = Single Race =
 ===============
 
 This mode doesn't exactly need any explaining either.  Basically it's a
 single race on any selectable track, with an opponent or two.  You get to
 select the number of opponents.
 
 ==============
 = Tournament =
 ==============
 
 This tournament involves eight races, which you compete for top spot.  You 
 are rewarded a certain number of points for whatever spot you finish.
 
 1st place- 8 points
 2nd place- 7 points
 3rd place- 6 points
 4th place- 5 points
 5th place- 4 points
 6th place- 3 points
 7th place- 2 points
 8th place- 1 point
 
 If you win the tournament as an expert, the Mercedes CLK-GTR will be 
 released/ available.
 
 If you win the tournament as a beginner, the Jaguar XJR-15 will be 
 released/ available.
 
 ============
 = Knockout =
 ============
 
 This is basically like a playoffs series: The loser is out of the game.  
 
 If you win Knockout as an expert, the El Nino will be released/ available.
 
 If you win Knockout as a beginner, the Empire City is available.
 
 ===============
 = Hot Pursuit =
 ===============
 
 This is what the game is all about.  You get to have police try to pull 
 you over.  Depending upon the track or the car you are using, the chase 
 can really get exciting.  The track that may give you the most trouble, 
 would be one with a narrow road and no area off to the side of the road to 
 get past the police.  They try just about everything to get you stopped.  
 They like to try to fish- tail you off to the side of the road.  The also
 use road blocks and lay tire spikes.  If you run over the spikes, you're 
 finished.
 
 ======================
 = Arcade/ Simulation =
 ======================
 
 It's self- explainable.
 
 ======================================
 II. The Tracks
 ======================================
 
 There are several tracks, but you may want to cheat to access them all.  
 This section is a little later.
 
 HOMETOWN
 3.6 miles
 This track is easy.  The only fun turn is the 90 degree turn in town.
 
 REDROCK RIDGE
 5.4 miles
 Learn the turns, and you're fine.
 
 ATLANTICA
 4.9 miles
 This track isn't too difficult.  There are only a few sharp turns.
 
 ROCKY PASS
 5.5 miles
 It'll take a little while to learn the turns and bad spots, but you'll do 
 fine.
 
 COUNTRY WOODS
 5.2 miles
 This track can be difficult.  There are several tough turns.  A good tip
 here is to work on your power- sliding.
 
 LOST CANYONS
 6.3 miles
 This track is definitely one of the most difficult on the game.  You'll 
 have to practice on this one.
 
 AQUATICA
 5.3 miles
 This is a coastline track with many, many curves.  Once again, power- 
 sliding is key.  By the way, watch for the Titanic.
 
 THE SUMMIT
 6.4 miles
 This track is very difficult with the snow.  You will need some practice 
 for this beast.
 
 EMPIRE CITY
 4.6 miles
 There are several columns in the road in this city- based track.
 
 CAVERNS
 Watch out for the obstacles.  You can't use this track in the Hot Pursuit 
 or Single Race modes.
 
 THE ROOM
 A track in a kid's room.  Same stipulation as above.
 
 AUTOCROSS
 A dirt track with some high jumps.  Same stipulation as above.
 
 SPACE RACE
 A track in a space station. Sam stipulation as above.
 
 SCORPIO- 7
 A huge aquarium.  Sam stipulation as above.
 
 ======================================
 III. The Cars
 ======================================
 
 Car Name             Acc.   Speed  Braking  Handling  Overall Rating 
 Chevy Corvette           7    7      11       8           8
 Lamborghini Countach     8    9       7       8           8
 Ferrari 355 F1           8    9       9       9           9
 Italdesign Nazca C2      9   11      11       8          10
 Ferrari 550 Maranello    9   12      10      10          10
 Lamborghini Diablo SV   11   15       9       8          11
 Jaguar XJR-15           13   10      15      15          13
 Mercedes CLK-GTR        15   12      13      12          13
 El Nino                 15   15      15      15          15
 
 =======================================
 IV. Tips
 =======================================
 
 There are really only two tips I could give: practice on a couple of the 
 tracks, and work on your power- sliding.
 
 =======================================
 V. General Codes
 =======================================
 
 Enter these as your User Name:
 
 SPOILT  - All Cars and standard tracks
 SEEALL  - Additional camera views
 PLAYTM  - The Room
 XCAV8   - Caverns
 XCNTRY  - Autocross
 MNBEAM  - Spacerace
 GLDFSH  - Scorpio-7
 MCITYZ  - Empire City
 1JAGX   - Jaguar XJR-15
 AMGMRC  - Mercedes Benz CLK-GTR
 ROCKET  - El Nino
 
 Never Crash - press U,D,U,L,R at the loading screen.
 
 Gum Ball Police - select the Redrock Ridge track and hold Down+ R1+ L2
 before the loading screen appears, and until it disappears.
 
 Crown Victorias - select the Rocky Pass track and hold Right+ R1+ L2 before
 the loading screen appears, and until it disappears.
 
 Crown Victorias - select the Summit track and hold Down+ R1+ L2 before the
 loading screen appears, and until it disappears.
 
 No police jeeps - select the Rocky Pass track and hold Right+ R1+ L2 before
 the loading screen appears, and until it disappears.
 
 No police jeeps - select the Summit track and hold Down+ R1+ L2 before the
 loading screen appears, and until it disappears.
 
 After selecting the game options, press Start to load a race.  Before the 
 loading screen appears, press and hold the buttons indicateduntil the 
 loading screen disappears:
 
 L+ []+ O -- Horsepower boost
 Start+ Select+ R1+ L2 -- Crash other cars
 Select+ []+ X -- Heavy Car
 U+ R1+ L2 -- Police with a new accent
 D+ R2+ L1 -- Spanish police
 U+ R2+ L1 -- German police
 L+ R2+ L1 -- Italian Police
 R+ R2+ L1 -- French Police
 U+ X+ / --  Slow motion mode
 
 Advanced Options - Beat Knockout and Tournament in the simulation mode.
 
 Titanic - select the Aquatica track and turn off night driving and weather.
 When you hear a horn, stop and you'll see the Titanic pass by.
 
 =======================================
 VI. GameShark Codes
 =======================================
 
 Unlock all cars and hidden tracks     80125F10 01FF
 Start on lap 4 in the tournament      D011DD30 0000
                                       8011DD30 0003
 Start on lap 2 in Knockout            D011DD30 0000
                                       8011DD30 0001
 Unlock Empire City and El Nino        800FA9E0 003D
 Unlock Nazda C2                       8004392E 0101
 Unlock Ferrari 550 and Diablo         80043930 0101
 Unlock Jaguar XJR-15 and Mercedes     80043932 0101
 
 =======================================
 VII. Credits
 =======================================
 
 - Jeff Veasey and GameFAQs (http://www.gamefaqs.com)
 - Al Amaloo at Game Winners (http://www.gamewinners.com)
 - Dave Allison and Cheat Code Central (http://www.cheatcc.com)
 
   ===========================================================================
 
   ASCII Art created using SigZag by James Dill:   (freeware!)
    http://www.geocities.com/southbeach/marina/4942/sigzag.htm
 
   This FAQ was writen entirely using the GWD Text Editor:  (shareware)
     http://www.gwdsoft.com/
 
     - There are many, many text editors out there (even completely free), but
       this is certainly one of the absolute best editors out there.  Also,
       be sure to support the software developer(s); they did a lot of hard
       work on this.
 
 
   ===========================================================================
 
   >
 
          This Document is Copyright 2001 Jim Chamberlin.  All Rights Reserved.
 
 	 This guide can be FREELY distributed as long as you agree to a few
          things:
 
           - You do not alter this guide, leaving it in the original .txt
             file format
           - You do not charge for viewing this guide.  This includes, but
             is not limited to websites, cds, dvds, magazines, etc.
           - You give me credit.
           - Visit GameFAQs (http://www.gamefaqs.com) on a regular basis and
             download any updates to the guide.  Authors hate responding to
             questions that were answered in newer versions of the guide.
 
 
                                                                 ///,        ////
                                                                   /,      /  >.
                                                                    /,   _/  /.
                                        - (C)Jim Chamberlin        _  /_/   /.
     _____               _____                                      __/_   >_._ 
  /  /_/ /  _/_/ /_/ //  /_/ /  _~  /  /_/ /  _/_/     /  />   ____/_____//  ____/__//__/_____/_____/__//__/_//__/_      // ````
 ======/============_/========[[email protected]]============((`=======
 
 
 
 Extra special thanks to Revolution reader Red Phoenix!
   
Upcoming Releases
Embark on an inspiring mission of human connection beyond the UCA. Sam — with companions by his side — sets out on a new journey to save humanity from extinction. Join them as they traverse a world beset by otherworldly enemies, obstacles and a haunting question: should we have connected?
Star Citizen is an upcoming space trading and combat simulator video game for Microsoft Windows. Star Citizen will consist of two main components: first person space combat and trading in a massively multiplayer persistent universe and customizable private servers (known as Star Citizen), and a branching single-player game (known as Squadron 42). The game will also feature VR support.
Atlas is an action-rpg with rogue-like elements where you use your ability to control the ground to fight the enemies and move through procedurally generated worlds.
Damnview: Built From Nothing is a simulation sandbox game about occidental culture and its different social classes. Immerse yourself into a decadent urban sprawl, all while working precarious jobs where you will either be absorbed into the system, or cast out of society’s machine. Damnview: Built From Nothing is a game about despair, the hostility of capitalism, and the need…
Reviews
X
Page was generated in 0.13251709938049