Animal Crossing FAQ


 @-}--~~~~~~~~~~~~~~~~~~~~~~~~~~ANIMAL CROSSING~~~~~~~~~~~~~~~~~~~~~~~~~~--{-@
 
         This is Version X.1, created by Pikachu 4 President on May 6,
 2003.  You may contact me at [email protected].  Please remember to
 include your online/Animal Crossing Message Board name in your e-mail so I can
 credit you for any information you give me! All e-mails asking for info already
 covered in this FAQ, or that don't include an online name (for info you give me)
 will be deleted.  Thank you so much for your co-operation and understanding.
 
         Also, please e-mail me if you have Microsoft Word and would like me to
  e-mail you a copy of this FAQ with page numbers.
 
 ******************************************************************************
 CONTENTS:
 ******************************************************************************
 
 1)  Introduction
 2)  Prices For, Times And Where To Catch Fish And Insects (also includes Shell
         prices)
 3)  Characters
 4)  Town Landmarks
 5)  Calendar
 6)  Tools
 7)  Furniture Series And Themes
 8)  Furniture Sets
 9)  Other Furniture/Items
 10)  Items From Gulliver, Joan, Katrina, Saharah, and Wendell
 11)  Diaries and Stationary
 12)  Umbrellas and Other Handheld Items
 13)  Wallpaper And Matching Carpets
 14)  Clothing
 15)  Fossils
 16)  Paintings
 17)  Gyroids
 18)  Town Themes
 19)  K.K. Slider's Songs
 20)  Things To Make Your Townsanimals Say
 21)  Free Passwords
 22)  Tips/Tricks
 23)  Flower Arranging For A Pretty Town
 24)  Japanese and Nintendo References
 25)  F.A.Q./Additional Information (For Beginners And Novices)
         About the Game
         E-Reader (includes e-card list)
         General/Miscellaneous
         Golden Tools
         How Do I...
         Making Bells
         NES Games
         Patterns/Textures
         Tom Nook
         Trading
         What/Who Is...
 26)  F.A.Q. (For The Pros)
         Animal Island
         Character Information
         General/Miscellaneous
         Letter-Writing
         Patterns/Textures
         Turnips
 27)  Special Event/Holiday F.A.Q.
         Wisp F.A.Q.
         Snowman F.A.Q.
         Igloo F.A.Q.
         Tortimer's Lighthouse Request
         Halloween/Jack F.A.Q.
         Harvest Festival/Franklin F.A.Q.
         Jingle F.A.Q.
 28)  Helpful Websites
 29)  Thanks
 30)  Disclaimers (And Other Stuff I Have To Put)
 31)  Coming Soon... and Updates, Too!
 
 ******************************************************************************
 1)  INTRODUCTION:
 ******************************************************************************
 
       Welcome to my FAQ page on my favorite game, Animal Crossing!!
 I'm happy you're here.  This is my first time making a FAQ, and I'm
 very proud of it.  I never liked a game enough to make a FAQ about it,
 but let me tell you, this game inspired me, as did the people on the
 Animal Crossing Message Board (see link under "Helpful Websites" section). They
 have been an invaluable resource and are probably the best people to ask when
 you have a question.  Be sure to go to that board if you have any unanswered
 questions after reading this FAQ (hopefully everything should be covered in the
 "FAQ" sections near the bottom of this FAQ).  Please keep in mind, though, that
 most of this FAQ assumes that you at least know the controls of the game.
 
 ******************************************************************************
 2)  PRICES FOR, TIMES AND WHERE TO CATCH FISH AND INSECTS:
 ******************************************************************************
 
 Fish:
 Angelfish -- 3,000 -- May-October, 4pm-9am  (river, pond)
 Arapaima -- 10,000 -- July, first half of September, 4pm-9am  (river, pond)
 Arowana -- 10,000 -- June-September, 4am-9am, 4pm-9am  (river, pond)
 Barbel Steed -- 200 -- All year, all day  (river, pond)
 Barred Knifejaw -- 5,000 -- March-November, 4am-9am, 4pm-9pm  (ocean)
 Bass -- 300 --All year, all day  (river, pond)
 Bitterling -- 1,300 -- December-February, all day  (river, pond)
 Bluegill -- 120 -- All year, 9am-4pm  (river, pond)
 Brook Trout -- 150 -- All year, all day  (pond)
 Carp -- 300 -- All year, all day  (river, pond)
 Catfish -- 200 -- May-October, 4pm-9am  (river, pond)
 Cherry Salmon -- 1,300 -- Mar.-Jun., Sept.-Nov., 4am-9am, 4pm-9pm  (river, pond)
 Coelacanth -- 15,000 -- All year, 4pm-9am *only in the rain*  (ocean)
 Crawfish -- 250 -- April-first half of September, all day  (holding pond)
 Crucian Carp -- 120 -- All year, all day  (river, pond)
 Dace -- 200 -- All year, 4pm-9am  (river, pond)
 Eel -- 2,000 -- June-September, 4pm-9am  (river, pond)
 Freshwater Goby -- 300 -- All year, all day  (river, pond)
 Frog -- 250 -- May-August, All day  (holding pond)
 Giant Catfish -- 3,000 -- June-August, 4pm-9am  (pond)
 Giant Snakehead -- 6,500 -- June-August, 9am-4pm  (pond)
 Goldfish -- 1,300 -- All year, all day  (river, pond)
 Guppy -- 1,300 -- April-November, 9am-4pm  (river, pond)
 Jellyfish -- 100 -- Second half of August, all day  (ocean)
 Killifish -- 300 -- April-August, all day  (river, pond)
 Koi -- 2,000 -- All year, all day  (river, pond)
 Large Bass -- 3,000 -- All year, all day  (river, pond)
 Large Char -- 10,000 -- March-June, Sept.-Nov., 4am-9am, 4pm-9pm  (waterfall)
 Loach -- 300 -- March-May, all day  (river, pond)
 Pale Chub -- 200 -- All year, 9am-4pm  (river, pond)
 Piranah -- 6,500 -- June-September, 9am-4pm, 9pm-4am  (river, pond)
 Pond Smelt -- 300 -- December-February, all day  (river, pond)
 Popeyed Goldfish -- 1,300 -- All year, 9am-4pm  (river, pond)
 Rainbow Trout -- 650 -- March-June, Sept.-Nov., 4am-9am, 4pm-9pm  (river, pond)
 Red Snapper -- 3,000 -- All year, 4pm-9am  (ocean)
 Salmon -- 650 -- September, all day  (river mouth, river, ocean, pond)
 Sea Bass -- 120 - All year, all day  (ocean)
 Small Bass -- 200 -- All year, all day  (river, pond)
 Stringfish -- 15,000 -- December-February, 4pm-9am  (river, pond)
 Sweetfish -- 1,300 -- July-September, all day  (river, pond)
 
 Insects:
 Ant -- 80 -- All year, all day  (attracted to candy or decayed turnips)
 Bagworm -- 250 -- October-March, all day  (in trees)
 Banded Dragonfly -- 4,500 -- July-August, 8am-5pm  (anywhere)
 Bee -- 4,500 -- All year, all day  (in trees)
 Bell Cricket -- 430 -- September-October, 5pm-8am  (in grass)
 Brown Cicada -- 200 -- July-August, 8am-5pm  (on trees)
 Cockroach -- 5 -- Mar.-Nov., all day  (on trees, flowers, attracted to turnips)
 Common Butterfly -- 80 -- March-October, 8am-5pm  (anywhere)
 Common Dragonfly -- 130 -- May-July, 8am-5pm  (anywhere)
 Cricket -- 130 -- September-November, 5pm-8am  (in grass)
 Darner Dragonfly -- 200 -- June-August, 8am-5pm  (anywhere)
 Drone Beetle -- 80 -- July-August, all day  (on trees)
 Dynastid Beetle -- 1,350 -- July-August, 7pm-8am  (on trees)
 Evening Cicada -- 850 -- July-August, 4am-8am, 4pm-7pm  (on trees)
 Firefly -- 250 -- June, 7pm-4am  (near water)
 Flat Stag Beetle -- 2,000 -- June-August, 7pm-8am  (on trees)
 Giant Beetle -- 10,000 -- July-August, 11pm-8am  (found on trees)
 Grasshopper -- 130 -- August-September, 8am-5pm  (in grass)
 Jewel Beetle -- 3,000 -- July-August, 8am-4pm  (on trees)
 Ladybug -- 130 -- March-July, October, 8am-5pm  (on flowers)
 Long Locust -- 200 -- August-November, 8am-5pm  (in grass)
 Longhorn Beetle -- 200 -- June-August, 8am-5pm  (anywhere)
 Mantis -- 430 -- August-September, 8am-5pm  (on flowers)
 Migratory Locust -- 1,350 -- September-November, 8am-7pm  (in grass)
 Mole Cricket -- 200 -- November-May, all day  (underground; listen for them)
 Mosquito -- 130 -- May-September, 8am-11pm  (anywhere)
 Mountain Beetle -- 2,000 -- July-August, 7pm-8am  (on trees)
 Pill Bug -- 250 -- All year, all day  (under rocks)
 Pine Cricket -- 100 -- September-October, 5pm-8am (in grass)
 Pondskater -- 130 -- June-September, 8am-7pm  (in main pond and holding ponds)
 Purple Butterfly -- 2,000 -- June-August, 8am-5pm  (anywhere)
 Red Dragonfly -- September-October, 8am-7pm  (anywhere)
 Robust Cicada -- 300 -- July-August, 8am-5pm  (on trees)
 Saw Stag Beetle -- 2,000 -- July-August, 7pm-8am  (on trees)
 Snail -- 250 -- April-September, all day  (on flowers)
 Spider -- 300 -- April-September, all day  (in trees)
 Spotted Ladybug -- 200 -- March-July, October, 8am-5pm  (on flowers)
 Tiger Butterfly -- 200 -- April-September, 8am-5pm  (anywhere)
 Walker Cicada -- 400 -- July-September, 8am-5pm  (on trees)
 Yellow Butterfly -- 80 -- March-October, 8am-5pm  (anywhere)
 
 Shell Prices:
 Conch -- 350
 Coral -- 250
 Lion's Paw -- 40
 Porceletta -- 30
 Sand Dollar -- 60
 Venus Comb -- 150
 Wentletrap -- 20
 White Scallop -- 450
 
 - This list was compiled by myself with the help of The Official Guide
 to Animal Crossing by Nintendo Power
 
 ******************************************************************************
 3)  CHARACTERS:
 ******************************************************************************
 
        This is a list of both the "in-every-town" characters and all
 the other characters you may encounter in your town and on Animal
 Island (the island you get to with your Game Boy Advance).  For the
 Townsanimals and Animal Islanders, I have put whether they are a boy
 or a girl, what type of personality they have, what type of music they have in
 their house, and how their house is decorated.
 
        Personality Descriptions:
        "Very sweet" males/females go to bed around 8 or 9pm.  They will often
 tell you how seeing you makes their day and stuff like that.  They will be
 your best friend and might never talk about moving away.  They are usually the
 cutest characters in the game.  The guys are friendly and outgoing.  The girls
 are somewhat shy, timid, and forgetful.  They seldom get angry at you for
 refusing to do them a favor, and they will talk to you about goings-on in
 town.
 
        "Nice" males/females sometimes talk like teenagers.  If they don't have
 a favor for you to do, they'll be the ones that say, "Yep! I do have
 something!... no. I don't.  I'm sorry.  Ah!  I'm sorry about lying, too!"  A
 "nice" girl is sweet and will always be willing to be your friend, but she
 won't take as much of an interest in you as the "very sweet" females will.
 They will be the ones who ask you to build such-and-such for them and will
 comment on things going on in town.  Never talk to them when you have an item
 in your possession that is valuable or that you want to keep, because they
 will take it from you once you ask them a "what's up" kind of question.  They
 go to bed around 10 or 11pm and they get up early.
 
        "Snobby" females act like snobs.  She will be the one who complains
 about your town tune, says you have no taste in clothing, no decorating sense,
 etc. These can be a pain to talk to. They look down on your by character
 commenting on their clothes, mannerisms and actions. They compliment you a tad
 insultingly on errands you do for them even if it was hard. You know a girl is
 one of these girls just by her appearance. If she has makeup on, she's one of
 them (MOST of the time).
 
        "Moody" males can be either nice or snotty at any given moment.
 They're not mean enough to be classified as "mean," but they can't always be
 classified as "nice," either.  Kind of like the "snobby" female.
 
        "Mean" males/females are mean and wake up at 10am. A "mean" male will be
 the one who gets angry when you come up and talk to him and is usually all
 huffy, saying things like, "You know what's funny?  A pie in the face."  He'll
 also talk about about getting free stuff from Tortimer.  They will also tell you
 to "get off their lawn" and such.  These are the townsanimals that will say
 something to the effect of, "Here...Let me look through your stuff to see if
 there's anything I'd like."
 
        "Athletic" males are always talking about exercising and stuff.  They
 stay up for a long time and are really nice.  They like to talk about fishing
 and catching bugs.  Just as the name implies.  These guys talk Animalese in
 deep voices and have very surly attitudes.  They really get offended if you
 reject an errand and give you tolerated compliments.  They are "party animals"
 since they stay up all night.  The only drawback is that you won't see them up
 until after 11am.
 
        Also included for the Townsanimals is their original catch phrases.
 
 In Every Town Characters:
 Blanca -- You meet her on the train.  She is the cat without a face.
 You can't miss her.
 
 Blathers -- The Museum Supervisor.  He's an owl.  Super-sweet and very
 knowledgeable.  He's taught me a lot of history!
 
 Booker -- The Bulldog who is always in the Police Station and keeps
 track of the lost-and-found items.
 
 Chip -- The Fishing Tournament judge.  I think he's a beaver, which
 would explain the name.
 
 Copper -- The town's policeman.  He's a dog (can't tell which breed)
 that is very into fitness and is also very helpful.  He's the first
 animal you should see when you go to a new town, because he will give
 you a map.  Talk to him every day to see if any of the special
 characters will soon be coming to your town.
 
 Crazy Redd -- Sly fox that runs a black- 'scuse me, a regular market
 every so often in town.  Be careful of him; he'll charge you up to four
 times what Nook charges you for items you can get at Nook's shop, but
 his tent is still worth a visit because he sometimes sells rare items
 you can't get anywhere else.
 
 Franklin -- A turkey who comes on the fourth Thursday in November.  He
 needs you to save his life by stealing silverware from the town's
 banquet table.  In return he will give you a piece of the Harvest
 furniture collection.
 
 Gracie -- Haughty giraffe who pretty much makes you wash her car.  As a
 reward, though, she may give you some nifty expensive clothing ("Gracie
 Originals").
 
 Gulliver -- A seagull who washes up on-shore from time to time.  Very
 nice and, if you're kind enough to rescue him, he will give you very
 rare and expensive items.
 
 Jack -- A mysterious spirit who wanders around town on Halloween.
 While all the characters dress up as him (i.e., they all have huge
 Jack-o'-Lanterns on their heads), only one, of course, actually is him.
 If you find the real Jack, you get a piece of the Spooky furniture
 collection.
 
 Jingle -- A reindeer who comes on Christmas Eve.  Talk to him five
 times in a row (moving an acre away from him between each conversation)
 and he might give you a piece of the Jingle furniture collection.
 
 Joan -- A boar who comes every Sunday morning to sell turnips.  Buy
 some and you may be able to sell them to Nook for a profit.
 
 Kapp'n -- A Kappa turtle (which is a turtle-like creature from Japanese
 mythology, and kudos to Arthur the Writer for figuring that one out) who owns
 the rowboat you use to go to Animal Island.
 
 Katrina -- A feline fortune-teller.
 
 Mabel -- A hedgehog seamstress.
 
 Mr. Don Resetti -- A more mellow counterpart to Mr. Resetti, he is a mole
 who will also get upset with you for resetting.  Brother to Mr. Resetti.
 
 Mr. Resetti -- A much more unforgiving mole who will be the first to
 get on your case for resetting your game.  Brother to Mr. Don Resetti.
 
 Pelly -- The adorable, kindly pelican who works at the Post Office
 during the day.  It is rumored that she and Pete are a couple.
 
 Pete -- The mail-pelican who delivers the mail.
 
 Phyllis -- The not-so-nice pelican who works at the Post Office during
 the evenings and night-time.
 
 Porter -- The sweet-natured monkey who greets you when you go to the
 Train Station.
 
 Rover -- The chatty kitty who is kind enough to sit with you on the
 train and find you a place to live.  He will usually sit with you
 whenever you're on the train.
 
 Sable -- The quiet hedgehog, sister of Mabel, who is always absorbed in
 her work at the sewing machine.
 
 Saharah -- A camel who comes through town every so often to sell her
 carpets.
 
 Snowman -- Roll small snowballs together to form a well-proportioned
 snowman.  If you make a nice enough snowman, it will give you furniture; if
 it's lop-sided, it will give you a lecture.
 
 Timmy Nookling -- One of Nook's twin raccoon boys.
 
 Tom Nook -- A raccoon who runs the only store in town.  You will see
 him a lot, because he's the one who buys everything you sell.
 
 Tommy Nookling -- Nook's other twin raccoon boy.
 
 Tortimer -- The town Mayor.  Look for him during special events.
 
 Totakeke (a.k.a. K.K. Slider) -- A dog who sits at the train station
 every Saturday from 8p.m. to midnight.  He is a musician who will play
 a song for you (which leads to an awesome animation sequence) if you go
 and talk to him.  He's quite hip and he will even give you an "aircheck"
 (cassette tape) of the song he plays for you.
 
 Wendell -- A "starving artist" walrus who will give you wallpaper if
 you give him his favorite food (hint: think about what walruses like to
 eat).
 
 Wisp -- A ghost who may come around late at night, especially if you
 haven't been keeping your town clean.  He will ask you to capture five
 spirits with your bug net, and as a reward he will grant you a wish.
 
 Townsanimals:
 
 Alligators:
 Alfonso -- Boy -- Nice -- Imperial K.K. -- Exotic Series -- "it's-a-me"
 Alli -- Girl -- Snobby -- K.K. Calypso -- mostly clothes -- "gwaargh"
 Boots -- Boy -- Athletic -- lots of plants -- "munchie"
 Liz -- Girl -- Nice -- "groonch"
 
 Anteaters:
 Cyrano -- Boy -- Moody -- No radio -- miscellaneous -- "ah-CHOO"
 Nosegay -- Girl -- Nice -- lots of paintings -- "hoonk"
 Pango -- Girl -- Nice -- "snoooof"
 Snooty -- Girl -- Snobby -- "sniffff"
 Zoe -- Girl -- Nice -- K.K. Fusion -- "whiiif"
 
 Bears:
 Chow -- Boy -- Moody -- No radio -- Classic Series -- "aiya"
 Dozer -- Boy -- Kind and quiet -- "zzzzzz"
 Grizzly -- Boy -- Moody -- "grr"
 Groucho -- Boy -- Moody -- "grumble"
 Nate -- Boy -- Kind and quiet -- "yaaaawn"
 Pinky -- Girl -- Nice -- "cubbie"
 Teddy -- Boy -- Nice -- Mr. K.K. -- miscellaneous -- "grooof"
 Tutu -- Girl -- Kind and quiet -- K.K. Steppe -- miscellaneous -- "twinkles"
 Ursala -- Girl -- Snobby -- Cafe K.K. -- miscellaneous -- "grooomph"
 
 Birds:
 Ace -- Boy -- Athletic and nice -- K.K. Parade -- fish and bugs -- "ace"
 Admiral -- Boy -- Mean -- plate armor and a samurai suit -- "aye aye"
 Anchovy -- Boy -- Kind and quiet -- "chuuurp"
 Jay -- Boy -- Athletic -- K.K. Waltz -- String Instrument Set -- "heeeey"
 Midge -- Girl -- Kind and quiet -- K.K. Lullaby -- Lovely Series -- "tweedledee"
 Otis -- Boy -- Nice -- No radio -- Garden pond, rocks, etc. -- "I s'pose"
 Piper -- Girl -- Nice -- K.K. Reggae -- "chickadee"
 Robin -- Girl -- Very snobby -- K.K. Bossa -- Pine Wood Set -- "la-di-da"
 Twiggy -- Girl -- Kind and quiet -- "cheepers"
 Twirp -- Boy -- Moody -- No music on radio -- Office Set and misc. -- "chirp"
 
 Cats:
 Bob -- Boy -- Kind and quiet -- K.K. Ragtime -- Kiddie Series -- "pthhpth"
 Kabuki -- Boy -- Moody -- K.K. Folk -- miscellaneous -- "meoooh-OH"
 Kiki -- Girl -- Very sweet -- K.K. Country -- Pine Set and misc. -- "kittycat"
 Kitty -- Girl -- Snobby -- K.K. Etude -- Regal Series -- "mrowwr"
 Mitzi -- Girl -- Very sweet -- K.K. Swing -- miscellaneous -- "mew"
 Monique -- Girl -- Snobby -- "pffffft"
 Olivia -- Girl -- Snobby -- K.K. Etude -- Regal Series -- "purrr"
 Punchy -- Boy -- Nice -- K.K. Love Song -- some Blue Series items -- "mrmpht"
 Purrl -- Girl -- Snobby -- K.K. Swing -- "kitten"
 Rosie -- Girl -- Kind and quiet -- "silly"
 Stinky -- Boy -- Nice -- "GAHHHHH"
 Tabby -- Girl -- Very sweet/Quiet -- miscellaneous -- "mee-WOW"
 Tangy -- Girl -- Nice -- No radio -- Citrus & Apple Sets -- "reeeOWR"
 Tom -- Boy -- Moody -- "me-YOWZA"
 
 Chickens:
 Ava -- Girl -- Nice -- K.K. Country -- Cabin Series -- "beaker"
 Betty -- Girl -- Nice -- No radio -- Pine Set and miscellaneous -- "cluckling"
 Egbert -- Boy -- Kind and quiet -- K.K. Technopop -- Robot Set -- "doodle-duh"
 Goose -- Boy -- Nice -- "buh-kaw"
 Hank -- Boy -- Nice -- "buhk buhk"
 Hector -- Boy -- Nice -- K.K. March -- "coo-HAH"
 Leigh -- Girl -- Nice -- No radio -- Cabin Series -- "cutie"
 Rhoda -- Girl -- Snobby -- K.K. Funk -- Econo-chairs and Bonsais -- "clucky"
 
 Cows:
 Belle -- Girl -- Very sweet -- No radio -- 3 cow shirts & Bovoids -- "cuddles"
 Bessie -- Girl -- Kind and quiet -- K.K. Salsa -- Pine Wood Set -- "buttercup"
 Chuck -- Boy -- Moody -- Green Series -- "jerky"
 Oxford -- Boy -- Mean -- K.K. Western -- Western Theme -- "bully, eh?"
 Patty -- Girl -- Kind and quiet -- K.K. Calypso -- Cabana Series -- "how now"
 Petunia -- Girl -- Snobby -- "moo-la-la"
 Stu -- Boy -- Kind and quiet -- K.K. Lullaby -- Blue Series -- "moo-dude"
 T-Bone -- Boy -- Kind and quiet -- K.K. Reggae -- plants & a fish -- "moocher"
 
 Dogs:
 Bea -- Girl -- Very sweet -- K.K. Parade -- Green and Ranch furniture -- "bingo"
 Biskit -- Boy -- Kind and quiet -- "dawg"
 Bones -- Boy -- Nice -- No radio -- Study Set -- "yip yip"
 Butch -- Boy -- Moody -- K.K. Fusion -- Modern Series -- "ROOOOOWF"
 Cookie -- Girl -- Kind and quiet -- K.K. Country -- Ranch Series -- "arfer"
 Daisy -- Girl -- Nice -- No radio -- Mammoth & other fossils -- "bow WOW"
 Goldie -- Girl -- Very sweet -- K.K. Bossa -- Cabin Series  -- "woof"
 Lucky -- Boy -- Kind and quiet -- "rr-OWCH"
 Maddie -- Girl -- Very sweet -- K.K. Fusion -- Classic Series -- "yippee"
 Portia -- Girl -- Snobby -- K.K. Cafe -- some Regal Series -- "ruffian"
 
 Ducks:
 Bill -- Boy -- Nice -- K.K. Reggae -- "quacko"
 Deena -- Girl -- Very sweet -- some Classroom items -- "sugarbill"
 Derwin -- Boy -- Kind and quiet -- "derrrr"
 Freckles -- Girl -- Kind and quiet -- K.K. Calypso -- miscellaneous -- "ducky"
 Joey -- Boy -- Nice -- "yaaawn"
 Mallary -- Girl -- Snobby -- "quackpth"
 Pate -- Girl -- Very sweet -- K.K. Dirge -- Classic Series -- "quackle"
 Pompom -- Girl -- Kind and quiet -- "rah-rah"
 Scoot -- Boy -- Nice -- lots of misc. furniture -- "zip zoom"
 Weber -- Boy -- Kind and quiet -- K.K. March -- miscellaneous -- "quaa"
 
 Elephants:
 Axel -- Boy -- Nice -- "WHONK"
 Dizzy -- Boy -- Kind and quiet -- No radio -- miscellaneous -- "whoo-oo"
 Ellie -- Girl -- Nice -- "wee one"
 Eloise -- Girl -- Nice -- "TOOOOOOT"
 Opal -- Girl -- Snobby -- K.K. Safari -- Exotic Series -- "snoot"
 Paolo -- Boy -- Kind and quiet -- K.K. March -- some Kiddie furniture -- "pal"
 
 Frogs:
 Camofrog -- Boy -- Moody -- "ten-hut"
 Cousteau -- Boy -- Athletic -- "oui oui"
 Emerald -- Girl -- Kind and quiet/Very sweet -- ? -- umbrellas -- "sproing"
 Huck -- Boy -- Kind and quiet -- K.K. Jazz -- Pine Wood Set -- "hopper"
 Jambette -- Girl -- Kind and quiet -- "croak-kay"
 Jeremiah -- Boy -- Kind and quiet -- K.K. Mambo -- miscellaneous -- "nee-deep"
 Lily -- Girl -- Kind and quiet -- K.K. Salsa -- Frog Set and misc. -- "toadally"
 Prince -- Boy -- "ribbit"
 Puddles -- Girl -- Snobby -- "splish"
 Ribbot -- Boy -- Nice -- Space Theme -- "zrrrribit"
 Tad -- Boy -- Nice -- No radio -- miscellaneous -- "sluuuuurp"
 Wart Jr. -- Boy -- Moody -- "grr-ribbit"
 
 Goats:
 Billy -- Boy -- Nice -- "dagnabbit"
 Chevre -- Girl -- Kind and quiet -- ? -- Teddy Bear Set -- "la baa"
 Gruff -- Boy -- Moody -- Only Me -- instruments -- "bleh eh eh"
 Iggy -- Boy -- Nice -- "paaally"
 Sven -- Boy -- Kind and quiet -- Western Theme -- "buh-uh-ud"
 Velma -- Girl -- Snobby -- "blih"
 
 Gorillas:
 Cesar -- Boy -- Mean -- K.K. Casbah -- Regal Series and misc. -- "highness"
 Jane -- Girl -- Snobby -- K.K. Soul -- kitschy wall & floor & misc. -- "chimp"
 Louie -- Boy -- Athletic -- No radio -- Bowtoid Gyroids and Drum Set -- "toots"
 Peewee -- Boy -- Moody -- K.K. Casbah -- sparse furnishings -- "lil' dude"
 
 Hawks:
 Amelia --- Girl -- Snobby -- K.K. Condor -- "eaglet"
 Apollo -- Boy -- Moody -- K.K. Soul -- "pah"
 Buzz -- Boy -- Moody -- "captain"
 Pierce -- Boy -- Athletic -- K.K. Etude -- Regal Series -- "winger"
 Quetzal -- Boy -- Nice -- "SKREE"
 
 Hippos:
 Bertha -- Girl -- Nice -- K.K. Cruisin' -- Modern Series -- "bloop"
 Biff -- Boy -- Very sweet -- K.K. Blues -- mostly Ranch Series -- "squirt"
 Bitty -- Girl -- Snobby -- DJ K.K. -- sparse furnishings -- "my dear"
 Bubbles -- Girl -- Nice -- fruit furniture -- "hipster"
 Lulu -- Girl -- Nice -- No radio -- Kiddie Series -- "yaaaaawl"
 Rocco -- Boy -- Moody -- Lucky K.K. -- Exotic Series -- "hippie"
 Rollo -- Boy -- Kind and quiet -- No radio -- some Gyroids -- "beaulch"
 
 Horses:
 Buck -- Boy -- Nice -- K.K. Casbah -- miscellaneous -- "pardner"
 Cleo -- Girl -- Snobby -- K.K. Bossa -- miscellaneous -- "sugar"
 Ed -- Boy -- Athletic -- K.K. Ballad -- Modern Series -- "greenhorn"
 Elmer -- Boy -- Nice -- "tenderfoot"
 Peaches -- Girl -- Nice -- "neighbor"
 Savannah -- Girl -- Nice -- K.K. Salsa -- some Cabana items -- "y'all"
 Winnie -- Girl -- Very sweet -- "Hay-OK"
 
 Kangaroos:
 Astrid -- Girl -- Nice -- "my pet"
 Carrie -- Girl -- Kind and quiet -- No radio -- Classic items -- "little one"
 Kitt -- Girl -- Kind and quiet -- "child"
 Marcy -- Girl -- Kind and quiet -- Aloha K.K. -- Apple Set -- "young 'un"
 Mathilda -- Girl -- Snobby -- K.K. Ragtime -- casino-type items -- "wee baby"
 Valise -- Girl -- Nice -- K.K. Etude -- Regal and Classic items -- "tadder"
 
 Koalas:
 Gonzo -- Boy -- Moody -- No radio -- Boxing Theme -- "mate"
 Huggy -- Girl -- Nice -- K.K. March -- Lovely Series and 3 Plinkoids -- "bear"
 Ozzie -- Boy -- Very sweet -- "ol' bear"
 Sydney -- Girl -- Nice -- "sunshine"
 Yuka -- Girl -- Snobby -- "tsk tsk"
 
 Lions:
 Aziz -- Boy -- Nice -- "RAWR"
 Leopold -- Boy -- Nice -- "lion cub"
 Rex -- Boy -- Kind and quiet -- "cool cat"
 
 Little Bears:
 Bluebear -- Girl -- Very sweet; likes to fish -- K.K. Ska -- misc. -- "peach"
 Cheri  -- Girl -- Nice -- K.K. Samba -- Drum Set and miscellaneous -- "tralala"
 Cupcake -- Girl -- Snobby -- K.K. Waltz -- "sugar pie"
 Kody -- Boy -- Athletic/Kind and quiet -- ? -- fish and misc. -- "okey-dokey"
 Maple -- Girl -- Very sweet -- K.K. Lullaby -- Bear Set -- "honey"
 Murphy -- Boy -- Moody -- K.K. D & B -- Gyroids, toilets, etc. -- "laddie"
 Olive -- Girl -- Quiet/Very sweet -- some Lovely Series and misc. -- "sweetpea"
 Poncho -- Boy -- Nice -- No radio -- Modern Series -- "lil' bear"
 Pudge -- Boy -- Kind and quiet -- Rockin' K.K. -- "pudgy"
 Vladimir -- Boy -- Moody -- Construction Theme -- "nyet"
 
 Mice:
 Anicotti -- Girl -- Nice -- K.K. Aria -- some Regal Series & misc. -- "cannoli"
 Candi -- Girl -- Very sweet -- miscellaneous -- "sweetie"
 Carmen -- Girl -- Nice -- some Citrus Series and misc. -- "bumpkin"
 Chico -- Boy -- Kind and quiet -- K.K. Faire -- Exotic Series -- "cheeeese"
 Dora -- Girl -- Nice -- "squeaky"
 Limberg -- Boy -- Moody -- K.K. Folk -- Japanese items -- "squinky"
 Penny -- Girl -- Nice -- K.K. Parade -- "ska-WEAK"
 Rizzo -- Boy -- Mean -- "squee"
 Samson -- Boy -- Athletic -- K.K. Ballad -- miscellaneous -- "pipsqueak"
 
 Octopus:
 Octavian -- Boy -- Mean -- K.K. D & B -- Rock Garden -- "sucker"
 
 Ostriches:
 Queenie -- Girl -- Snobby -- Chess Theme -- "chicken"
 Rio -- Girl -- Kind and quiet -- "lil' chick"
 Sandy -- Girl -- Kind and quiet -- No radio -- miscellaneous -- "speedy"
 Sprocket -- Boy -- Athletic -- "zort"
 
 Penguins:
 Aurora -- Girl -- Nice -- K.K. Swing -- miscellaneous -- "b-b-baby"
 Cube -- Boy -- Kind and quiet -- K.K. Technopop -- miscellaneous -- "d-d-dude"
 Friga -- Girl -- Snobby -- "brrmph"
 Gwen -- Girl -- Snobby -- Cafe K.K. -- Classic Series -- "h-h-h-hon"
 Hopper -- Boy -- Moody -- Cabin Series and Totem Pole Set -- "slushie"
 Puck -- Boy -- Kind and quiet -- Blue Series -- "brrrr"
 Roald -- Boy -- Athletic and nice -- K.K. Parade -- miscellaneous -- "b-b-buddy"
 
 Pigs:
 Boris -- Boy -- Moody -- "schnort"
 Cobb -- Boy -- Nice -- No radio -- fossils and a fish -- "hot dog"
 Curly -- Boy -- Nice -- "nyoink"
 Hambo -- Boy -- Nice -- "yo"
 Hugh -- Boy -- Kind and quiet -- K.K. March -- some Kiddie Series -- "snortle"
 Lucy -- Girl -- Very sweet -- Aloha K.K. -- Backyard Theme -- "snoooink"
 Rasher -- Boy -- Moody -- K.K. Faire -- Western Theme -- "swine"
 Spork -- Boy -- Classroom Theme -- "snork"
 Sue E -- Girl -- Snobby -- K.K. Waltz -- some Regal items and misc. -- "snort"
 Truffles -- Girl -- Nice -- No radio -- some Lovely items and misc. -- "snooty"
 
 Rabbits:
 Bunnie -- Girl -- Nice -- "tee-hee"
 Claude -- Boy -- Nice -- K.K. Lullaby -- Western Theme -- "hopalong"
 Coco -- Girl -- Very sweet -- "doyoing"
 Doc -- Boy -- Kind and quiet -- K.K. March -- Classroom Theme -- "ol' bunny"
 Dotty -- Girl -- Kind and quiet -- Aloha K.K. -- Island items -- "wee one"
 Gabi -- Girl -- Kind and quiet -- "honeybun"
 Gaston -- Boy -- Moody -- K.K. Dirge -- miscellaneous -- "mon chou"
 Genji -- Boy -- Nice -- "otaku" ("a person obsessed with a hobby" in Japanese)
 Pippy -- Girl -- Nice -- K.K. Mambo -- Backyard Theme -- "lil' hare"
 Snake -- Boy -- Nice -- "bunyip"
 
 Rhinos:
 Hornsby -- Boy -- Nice -- Aloha K.K. -- "schnozzle"
 Spike -- Boy -- Moody -- Surfin' K.K. -- Construction Theme -- "punk"
 Tank -- Boy -- Athletic -- No radio -- Exotic Series and Rock Garden -- "kerPOW"
 Tiara -- Girl -- Snobby -- "lovey"
 
 Sheep:
 Baabara -- Girl -- Snobby -- K.K. Swing -- Classic Series -- "daahling"
 Cashmere -- Girl -- Snobby -- "baaaaby"
 Eunice -- Girl -- Very sweet -- "lambchop"
 Stella -- Girl -- Kind and quiet -- "baa-da-bing"
 Vesta -- Girl -- Nice -- "baaaffo"
 Woolio -- Boy -- Nice -- "biz-aaa"
 
 Squirrels:
 Blaire -- Girl -- Nice -- "nutlet"
 Filbert -- Boy -- Nice -- No Radio -- miscellaneous -- "bucko"
 Hazel -- Girl -- Nice -- K.K. Fusion -- some Cabana Series items -- "nutmeg"
 Mint -- Girl -- Snobby -- K.K. Country -- Pine Wood Set and Teddy Bear Set
 Nibbles -- Girl -- Kind and quiet -- No radio -- misc. toys -- "niblet"
 Peanut -- Girl -- Kind and quiet -- "slacker"
 Pecan -- Girl -- Snobby -- Cafe K.K. -- "chipmunk"
 Ricky -- Boy -- Moody -- "nutcase"
 Sally -- Girl -- Very sweet -- No radio -- Citrus and Pear Sets, etc. -- "WHEE"
 Static -- Boy -- Moody -- Surfin' K.K. -- three radios and misc. -- "krzzt"
 
 Tigers:
 Bangle -- Girl -- Nice -- K.K. Cruisin' -- "growf"
 Rolf -- Boy -- Moody -- Rockin' K.K. -- Modern Series -- "grrrolf"
 Tybalt -- Boy -- Nice -- No radio -- Construction Theme -- "grrRAH"
 
 Wolves:
 Chief -- Boy -- Moody -- DJ K.K. -- all clocks, miscellaneous -- "harrumph"
 Fang -- Boy -- Moody -- "cha-chomp"
 Freya -- Girl -- Snobby -- K.K. Tango -- lots of paintings -- "uff da"
 Lobo -- Boy -- Mean -- K.K. Safari -- Cabin Series -- "ah-ROOOOOOOO"
 Wolfgang -- Boy -- Moody -- K.K. Rock -- some Modern furniture -- "snarrrrl"
 
 Island Animals (listed with their favorite/least favorite fruits):
 Ankha (cat) -- Girl -- Snobby -- Coconut/Apples -- asks for Regal Series -- "me
                             meow"
 Annalise (horse) -- Girl -- Nice -- Peaches/Oranges -- asks for Regal Series --
                             "nipper"
 Bliss (squirrel) -- Girl -- Very sweet -- asks for Cabana Series and jukebox --
                            "hulaaaa"
 Boomer (penguin) -- Boy -- Peaches/Cherries -- asks for Space Theme -- "human"
 
 Bud (lion) -- Boy -- Pears/Peaches -- asks for instruments & paintings -- "dood"
 
 Dobie (wolf) -- Boy -- Kind and quiet -- Peaches/Cherries -- asks for Rock
                             Garden & Mossy Garden Themes and Vase Set -- "ohmmm"
 Drift (frog) -- Boy -- Very sweet -- Pears/? -- asks for Construction Theme --
                             "brah"
 Elina (elephant) -- Girl -- Pears/Apples -- asks for Exotic Series and misc. --
                             "shrimp"
 Faith (koala) -- Girl -- Kind and quiet -- ?/Pears -- asks for Teddy Bear Set --
                             "aloha"
 Flash (bird) -- Boy -- Nice -- Apples/Peaches -- asks for Blue Series -- "babe"
 
 Flossie (mouse) -- Girl -- Snobby -- Anything but oranges -- "meep"
 
 June (bear) -- Girl -- Very sweet -- Peaches/? -- asks for Exotic Series --
                             "rainbow"
 
 Maelle (duck) -- Girl -- Snobby -- Apples/Oranges -- asks for glass-top table,
                             plants, vibraphone, and Classic items -- "duckling"
 O'Hare (rabbit) -- Boy -- "amigo"
 
 Pigleg (pig) -- Boy -- Very sweet -- ?/Peaches -- "arrn"
 
 Plucky (chicken) -- Girl -- Very sweet -- Oranges/Cherries -- asks for Cabin &
                                           Ranch items -- "chicky poo"
 Rowan (tiger) -- Boy -- Nice -- ?/Pears -- "mango"
 
 Yodel (gorilla) -- Boy -- Kind and quiet -- Pears & Coconuts/Cherries --
                                           -- asks for Exotic Series -- "odelay"
 
 - This list was compiled by myself and the members of the GameFaqs AC Message
 Board (see "Thanks" section below) through experience and with the help
 of Prima Games' Official Strategy Guide to Animal Crossing
 
 ******************************************************************************
 4)  Town Landmarks:
 ******************************************************************************
 
       These landmarks will appear in every village.  This section tells you what
 they are and what to do there.
 
 Able Sisters' Design House -- Make your own designs for shirts, umbrellas,
 your door, and sign boards!  It's pretty self-explanatory from there.
 
 Dump -- Place where you can find stuff to keep, give or sell.  Also where you
 can dump off your own junk.  It gets emptied about every couple days or so.
 
 Lighthouse -- Um, it's a Lighthouse...  But some time in the first couple
 months of the year, Tortimer will ask you to turn on the lighthouse every day
 for seven days.  If you do, and then you bump into Tortimer within the few
 days that follow, he will give you a gift.
 
 Message Board -- Look here for important messages relating to your town from
 your townsanimals.
 
 Museum -- This is the place to donate your fossils, fish, paintings, and
 insects.
 
 Police Station -- This is one place you'll want to check every day.  Talk to
 Copper to see if anyone has scheduled a visit to your town.  Talk to Booker to
 see if there's any lost items you can claim as your own.  And be sure to go to
 Copper first when visiting someone else's town, because he will give you a map.
 
 Post Office -- The place where you mail your letters.  You'll probably be
 visiting here often, especially after a hard day of collecting fossils and
 writing letters.
 
 Tom Nook's Store -- Your home away from home.  This is where you buy, this is
 where you sell.  This is where you'll spend your bells (sorry, couldn't resist).
 
 Town Theme Board -- This is the place you go to when you're sick of the same
 music being played when you talk to your townsanimals or when the clock chimes
 when the hour changes.  Change it often so your townsanimals won't have a
 chance to bug you to do so.
 
 Wishing Well -- Usually, this is the place you'll find Tortimer on special
 occasions.  Always check for him here first.  Also, your townsanimals may tend
 to congregate here.  If you're looking for someone, it's a good idea to look
 here.
 
 ******************************************************************************
 5)  CALENDAR:
 ******************************************************************************
 
       This section tells you what events you can expect on certain days of the
 year.  Most (but not all!) are held at the Well, and you must speak to
 Tortimer (the Mayor) to get your prize.  I won't spoil the surprise by telling
 you what the prizes are, though!
 
 January:
 1st -- New Year's Day -- Go to the Well between 6am and 11pm and talk to
 Tortimer
 
 February:
 2nd -- Groundhog Day -- Be at the Well by 7am and talk to Tortimer after the
 event
 
 March:
 20th or 21st -- Spring Sports Fair -- Go to the Well to see these events:
 9am:  Gymnastics
 11am:  Footrace
 1pm:  Ball Game
 3pm:  Tug-of-War
 
 April:
 1st -- April Fools' Day -- Be sure to talk to all your townsanimals to hear
 some funny tails (I mean tales!).  And be sure to talk to Tortimer for a big
 surprise.
 5th-7th -- Cherry Blossom Festival -- Many of the trees in your town will
 start to turn pink.  Be sure to talk to your townsanimals and they will talk
 to you about it.  Don't forget to visit Tortimer at the Well.
 22nd -- Nature Day -- Animal Crossing is not just about kindness to animals,
 getting along with friends, and helping others.  It's about getting along with
 Mother Nature.  Again, be sure to visit Tortimer at the Well.
 
 May:
 1st -- Spring Cleaning -- Once again, find Tortimer (I sense a pattern here)
 to get your gift.  Isn't he generous?
 1st-5th -- "Koinobori" (fish-shaped windsocks) will appear in your town.  These
 windsocks are in reference to a Japanese celebration in which the windsocks are
 painted to look like brightly-colored fish to amuse the children.
 2nd Sunday -- Mother's Day -- Since your mother in Animal Crossing sends you
 letters all the time, you'd better think of her on this day!  (Oh, and don't
 forget to think of your real mother, too!)  Be sure to find Tortimer so he can
 offer you a gift.
 
 June:
 2nd Friday -- Graduation Day -- Congratulations on making it this far in
 Animal Crossing (not that it's hard...)!  Visit Tortimer for your gift.
 3rd Sunday -- After thinking of your real father, turn on AC and visit your
 town's "father" Tortimer.
 Every Sunday -- Summer Fishing Tourney -- Sunday, Sunday, Sunday!  Don't miss
 your chance to catch the biggest fish!  Oh yeah, and don't forget to find
 Tortimer on one of those days.
 
 July:
 4th -- Fireworks Show -- Go to the lake from 7pm to 9pm to see the fireworks.
 Redd will be there to sell things, too.  Be sure to find Tortimer.
 July 25th-August 31st -- Exercises w/Copper -- From 6am to 7am, Copper will
 lead the villagers in exercises.  Be sure to get an event card from the Mayor.
 Get the card stamped by Tortimer 14 times during the event and you'll earn a
 special prize.  When at aerobics, use the C stick on the controller to do the
 moves.  It takes a little practice, but you can pretty easily figure out how
 to move the stick for each exercise.
 Random -- "Your Hometown" Day -- To celebrate your unique town in the AC
 world, on a random day you town will celebrate its very own holiday.  Check
 your journal calendar for the date, and don't forget to visit Tortimer!
 
 August:
 12th -- Meteor Shower -- From 6pm to 9pm, join your villagers at the Lake to
 see the summer meteors.  Again, find Tortimer to get your commemorative gift!
 21st -- Founder's Day -- Head for the Well and listen to Tortimer offer his
 thoughts on the founders of the world of AC.
 Every Day -- Morning Exercises -- Led by Copper, these exercises continue all
 month.  Be sure to get your prize from Tortimer once you've collected 14
 stamps on your event card!
 
 September:
 1st Monday -- Labor Day -- Listen to Tortimer's thoughts on the town's
 progress and you will receive a gift.
 19th -- Not a holiday in AC, but it IS the day AC came out in America
 (9.19.02).  Be sure you celebrate accordingly by creating your own religion
 around Animal Crossing, complete with a shrine... or you could just play AC
 longer than usual that day.
 23rd or 24th -- Fall Sports Fair -- Same time table as the Fall Sports Fair,
 but a different prize from Tortimer.
 Varies -- Harvest Moon -- The date changes each year, so be sure to check your
 personal calendar.  Go to the Lake to see the gorgeous moon (pretty good
 graphics on this one; props to Nintendo) and get your prize from Tortimer.
 
 October:
 2nd Monday -- Explorer's Day -- A day reserved for one of the major points of
 Animal Crossing: exploring!  Head over to the Well and talk to Tortimer to
 claim your prize.
 16th to 25th -- Mushrooming Season -- For each mushroom you find between 8am
 and 9am, Nook will pay 5,000 bells, so get up early!  Five mushrooms will
 appear about every 15 minutes in your village.  Find them before your
 villagers do!
 31st -- Halloween -- This is a big holiday in the world of Animal Crossing.
 Two weeks before the event, Nook will stock candy in his store.  Try to buy
 every piece, and keep them in your house in the basement or in cabinets, etc.
 On Halloween, fill your inventory with candy.  Your villagers will all be
 disguised as Jack, with Jack-o-Lanterns on their heads.  They will run after
 you and if they catch you, they'll ask for a piece of candy.  If you claim you
 don't have any, they will turn your clothes to rags or change something in
 your inventory.  *TIP*  Wear a self-designed pattern.  If your clothes get
 turned to rags, you can simply go back to your pattern and change clothes
 again.  Go to the Well and find Tortimer (he'll be in costume, but he won't
 chase you, so you'll know it's him).  Get your prize and you can hide it in
 old letters or put it in your basement.  Then set out to find the real Jack
 (also won't chase you, so you'll know it's him).  Give him a piece of candy,
 and he'll give you a piece of the rare Spooky furniture collection.  Then
 leave the acre, and you'll have to find him again.  Keep doing this as long
 you want.  You can collect the whole series if you don't run out of candy
 first!  Jack will be in your town from 6pm to 1am.
 Varies -- Harvest Moon -- See September.
 
 November:
 1st Tuesday -- Mayor's Day -- At the Wishing Well, Tortimer honors the most
 important citizen in town: himself!  Be sure to collect the gift he gives you.
 11th -- Officer's Day -- To celebrate the two hardest-working individuals in
 town, Tortimer will give you a momento to remind you to respect Copper and
 Booker's authority all year 'round.
 Every Sunday -- Fall Fishing Tourney -- Wake up early and try to beat the
 biggest caught Bass of the day.  You will collect a prize for each day you
 catch the biggest fish.  You can also find the Mayor and receive a gift from
 him.
 4th Thursday -- Harvest Festival -- From 3pm to 9pm, a melodrama will play out
 in your town, except it's for real!  Poor Franklin the turkey has been invited
 to dinner...  or is it AS dinner?  Help him out by finding him first (he may
 be hiding behind a house) and talking to him.  To help him, head for the Well
 where a special feast is being prepared.  Steal the knife and fork, and then
 go hunting for Franklin again.  As thanks, he will give you a piece from the
 rare Harvest furniture collection.  Keep stealing the silverware as many times
 as you want to collect the whole series... and no one but you and Franklin
 will be any the wiser.
 4th Friday -- Sale Day -- The day after Harvest Day is Sale Day.  Head to
 Nook's for some grab bags with great items at low prices.  Redd will also be
 in town peddling his usual wares.  Be sure to check out his tent and also talk
 to the Mayor!
 
 December:
 1st -- Snow Day -- Though you may not see snow beginning on this day, the
 Mayor will still want to tell you about it.  Talk to him to get a cool prize.
 23rd -- Toy Day -- I know, I know, there's no Christmas in Animal Crossing.
 Why?  Who knows; it's obviously Nintendo's call, and us true-blue Animal
 Crossers are still reeling from the shock.  But hey, at least you still get a
 present from Tortimer, which will vary depending on whether your character is
 a boy or a girl.
 24th -- Jingle Comes To Town -- From 8pm to 1am, Jingle the lovable reindeer
 will be in your town to spread joy and gifts.  Find and talk to him five times
 and he will give you a piece of the rare Jingle furniture collection.  You can
 collect more pieces by walking far away from him after receiving your gift,
 changing into a very different outfit, and talking to him again.  If you're
 lucky, he'll think you're a different person.  If your outfit's not different
 enough, he'll know you're trying to trick him and he'll keep his presents to
 himself.
 31st -- New Year's Eve -- Celebrate another year as an Animal Crosser by
 joining your animal friends at the Lake, where a huge clock has been built to
 count down the final moments leading up to the New Year.  Starting at 11pm and
 continuing until 1am, there will be a fireworks display.  Be sure to check it
 out and talk to Tortimer to receive a gift.  Don't forget to return later on
 January 1st for the New Year's Day celebration!
 
 - This list was compiled by myself through experience and the help of
 The Official Guide to Animal Crossing by Nintendo Power
 
 ******************************************************************************
 6)  TOOLS:
 ******************************************************************************
 
       These will be the most important items you will use in Animal Crossing.
 They can usually be purchased from Nook's store, but when first starting the
 game, you may have to wait a few days for one of them to become available.
 This list includes the buying and buy-back prices, and what the tool is used
 for.
 
 Axe -- 400 -- 100 -- used for cutting down trees
 Golden Axe -- After keeping your town "perfect" (please see "How do I..."
 
 section for information on how to do this) for two straight weeks according to
 the Well, you will get a golden axe.
 Fishing Rod -- 500 -- 125 -- used to catch fish
 Golden Fishing Rod -- After catching one of every type of fish, save and quit
 your game.  When you load it up again, Tortimer will be waiting outside with
 your fishing rod.
 Net -- 500 -- 125 -- used to catch bugs
 Golden Net -- After catching one of every type of bug, save and quit
 your game.  When you load it up again, Tortimer will be waiting outside with
 your golden net.
 Paint -- 980 -- used to paint your roof another color (Nook paints it for
 you); comes in red, orange, yellow, pale green, green, sky blue, blue, purple,
 pink, black, white, and brown.
 Shovel -- 500 -- 125 -- used to dig things out of the ground, such as fossils,
 gyroids, money, etc.
 Golden Shovel -- If you have an extra shovel, bury it in a glowing spot.  A
 golden sapling will appear.
 Sign Board -- used to put your patterns on display around your town.
 
 ******************************************************************************
 7)  FURNITURE SERIES AND THEMES:
 ******************************************************************************
 
        This list includes the pieces for each series and theme, how
 much they cost, what color scheme they fit in for Feng Shui (if any),
 and how much they will sell for at Nook's.  To make the Happy Room
 Academy (HRA) happy, put your "Series" or "Theme" furniture on the
 first floor.  Put your "Sets" (such as the Vase Set, Totem Pole Set,
 Guitar Set, Teddy Bear Set, Citrus Set, etc.) on the second floor.  You
 can put anything in the basement.
 
 Blue Series includes:
 Bed -- 2,100 -- 525
 Bench -- 1,900 -- 475
 Blue Flooring -- 1,580 -- 395
 Blue Wall -- 1,260 -- 315
 Bookcase -- 1,900 -- 475
 Bureau -- 2,160 -- 540
 Cabinet -- 2,400 -- 600
 Chair -- 1,200 -- 300
 Clock -- 1,600 -- 400
 Dresser -- 2,100 -- red -- 525
 Table -- 1,800 -- yellow -- 450
 Wardrobe -- 1,920 -- 480
 
 Cabana Series includes:
 Armchair -- 1,800 -- 450
 Bed -- 2,200 -- 550
 Bookcase -- 2,400 -- 600
 Cabana Flooring -- 1,680 -- 420
 Cabana Wall -- 1,480 -- 370
 Chair -- 1,600 -- 400
 Dresser -- 2,400 -- 600
 Lamp -- 1,700 -- 425
 Screen -- 2,000 -- 500
 Table -- 1,800 -- 450
 Vanity -- 1,800 -- 450
 Wardrobe -- 2,240 -- 560
 
 Cabin Series includes:
 Armchair -- 2,280 -- 570
 Bed -- 2,400 -- red -- 600
 Bookcase -- 2,300 -- 575
 Cabin Rug -- 1,540 -- 385
 Cabin Wall -- 1,200 -- 300
 Chair -- 1,700 -- 425
 Clock -- 2,000 -- 500
 Couch -- 2,480 -- 620
 Dresser -- 2,160 -- 540
 Low Table -- 2,100 -- 525
 Table -- 2,100 -- red -- 525
 Wardrobe -- 2,480 -- 620
 
 Classic Series includes:
 Bed -- 2,520 -- 630
 Cabinet -- 2,560 -- 640
 Chair -- 1,800 -- 450
 Classic Carpet -- 2,300 -- 575
 Classic Wall -- 2,100 -- 525
 Clock -- 2,180 -- 545
 Desk -- 2,200 -- 550
 Hutch -- 3,360 -- 840
 Sofa -- 2,240 -- yellow -- 560
 Table -- 1,600 -- 400
 Vanity -- 2,560 -- 640
 Wardrobe -- 2,560 -- 640
 
 Exotic Series includes:
 Bed -- 2,540 -- 635
 Bench -- 1,900 -- 475
 Bureau  -- 2,400 -- 600
 Chair -- 1,400 -- 350
 Chest -- 1,800 -- 450
 End Table -- 1,600 -- 400
 Exotic Rug -- 1,820 -- 455
 Exotic Wall -- 1,420 -- 355
 Lamp -- 1,800 -- yellow -- 450
 Screen -- 2,250 -- 562
 Table -- 2,300 -- 575
 Wardrobe -- 2,180 -- 545
 
 Green Series includes:
 Bed -- 2,160 -- green -- 540
 Bench -- 1,800 -- green -- 450
 Chair -- 1,200 -- green -- 300
 Counter -- 2,400 -- green -- 600
 Desk -- 2,000 -- green -- 500
 Dresser -- 2,320 -- green -- 580
 Green Rug -- 1,540 -- 385
 Green Wall -- 1,050 -- 262
 Lamp -- 1,800 -- green -- 450
 Pantry -- 2,290 -- green -- 573
 Table -- 1,700 -- green -- 425
 Wardrobe -- 2,300 -- green -- 575
 
 Harvest Series (only available from Franklin) includes:
 Bed -- 13,332 -- 3,333
 Bureau -- 13,332 -- 3,333
 Chair -- 13,332 -- 3,333
 Clock -- 13,332 -- 3,333
 Dresser -- 13,332 -- 3,333
 Harvest Carpet -- 4,800 -- 1,200
 Harvest Wall -- 4,800 -- 1,200
 Lamp -- 13,332 -- 3,333
 Mirror -- 13,332 -- 3,333
 Sofa -- 13,332 -- 3,333
 Table -- 13,332 -- 3,333
 TV -- 13,332 -- 3,333
 
 Jingle Series (only available from Jingle) includes:
 Bed -- 48,960 -- red -- 12,240 (Get it? 12/24 is Xmas Eve!)
 Chair -- 48,960 -- red -- 12,240
 Clock -- 48,960 -- red -- 12,240
 Dresser 48,960 -- red -- 12,240
 Jingle Carpet -- 48,960 -- 12,240
 Jingle Wall -- 48,960 -- 12,240
 Lamp -- 48,960 -- red -- 12,240
 Piano -- 48,960 -- red -- 12,240
 Shelves -- 48,960 -- red -- 12,240
 Sofa -- 48,960 -- red -- 12,240
 Table -- 48,960 -- red -- 12,240
 Wardrobe -- 48,960 -- red -- 12,240
 
 Kiddie Series includes:
 Bed -- 2,100 -- 525
 Bookcase -- 1,800 -- 450
 Bureau -- 2,200 -- 550
 Chair -- 1,400 -- 350
 Clock -- 2,140 -- 370
 Couch -- 2,200 -- 500
 Dresser -- 2,150 -- 537
 Kiddie Carpet -- 1,630 -- 407
 Kiddie Wall -- 1,500 -- 375
 Stereo -- 1,900 -- 475
 Table -- 2,200 -- 500
 Wardrobe -- 2,180 -- 545
 
 Lovely Series includes:
 Armchair -- 2,000 -- 500
 Armoire -- 2,240 -- 560
 Bed -- 2,000 -- 500
 Chair -- 1,800 -- 400
 Dresser -- 2,160 -- red -- 540
 End Table -- 1,800 -- 450
 Kitchen -- 2,280 -- 570
 Lamp -- 1,600 -- red -- 400
 Lovely Carpet -- 1,980 -- 495
 Lovely Wall -- 1,880 -- 470
 Table -- 1,800 -- 450
 Vanity -- 2,200 -- 550
 * Unnecessary to the series but still collectable items:
 Lovely Phone (can only be obtained on Mother's Day) -- 10,400 -- 2,600
 Lovely Stereo -- 1,980 -- 495
 
 Modern Series includes:
 Bed -- 2,320 -- 580
 Cabinet -- 2,580 -- 645
 Chair -- 1,500 -- 375
 Desk -- 2,480 -- 620
 Dresser -- 2,250 -- 562
 End Table -- 1,900 -- 475
 Lamp -- 1,400 -- 350
 Modern Tile -- 1,540 -- 385
 Modern Wall -- 1,450 -- 362
 Sofa -- 2,620 -- 655
 Table -- 1,800 -- 450
 Wardrobe -- 2,560 -- 640
 
 Ranch Series includes:
 Armchair -- 2,000 -- green -- 500
 Bed -- 2,300 -- red -- 575
 Bookcase -- 2,000 -- 500
 Chair -- 1,400 -- 350
 Couch -- 2,400 -- green -- 600
 Dresser -- 2,720 -- 680
 Hutch -- 2,560 -- 640
 Ranch Flooring -- 1,750 -- 437
 Ranch Wall -- 1,450 -- 362
 Table -- 1,700 -- 425
 Tea Table -- 1,800 -- 450
 Wardrobe -- 3,050 -- 762
 
 Regal Series includes:
 Armoire -- 3,820 -- 955
 Bed -- 3,120 -- 780
 Bookcase -- 3,120 -- 780
 Chair -- 2,100 -- 525
 Cupboard -- 3,360 -- 840
 Dresser -- 3,520 -- 880
 Regal Carpet -- 2,850 -- 712
 Regal Wall -- 2,240 -- 560
 Sofa -- 3,100 -- 775
 Lamp -- 2,400 -- 600
 Table -- 2,540 -- 635
 Vanity -- 3,200 -- 800
 
 Snowman Series (only available from Snowman) includes:
 Bed  -- 35,552 -- 8,888 (Get it? 8 looks like a snowman!)
 Chair  -- 35,552 -- 8,888
 Clock  -- 35,552 -- 8,888
 Dresser  -- 35,552 -- 8,888
 Fridge  -- 35,552 -- 8,888
 Lamp -- 35,552 -- 8,888
 Snowman Carpet -- 35,552 -- 8,888
 Snowman Wall -- 35,552 -- 8,888
 Sofa  -- 35,552 -- 8,888
 Table  -- 35,552 -- 8,888
 TV  -- 35,552 -- 8,888
 Wardrobe  -- 35,552 -- 8,888
 
 Spooky Series (only available from Jack) includes:
 Bed -- 41,240 -- orange -- 10,310 (Get it? 10/31 is Halloween!)
 Bookcase -- 41,240 -- orange -- 10,310
 Chair -- 41,240 -- orange -- 10,310
 Clock -- 41,240 -- orange -- 10,310
 Dresser -- 41,240 -- orange -- 10,310
 Lamp -- 41,240 -- orange -- 10,310
 Sofa -- 41,240 -- orange -- 10,310
 Spooky Carpet -- 41,240 -- 10,310
 Spooky Wall -- 41,240 -- 10,310
 Table -- 41,240 -- orange -- 10,310
 Vanity -- 41,240 -- orange -- 10,310
 Wardrobe -- 41,240 -- orange -- 10,310
 * Unnecessary to the series but still collectable items:
 Jack-In-The-Box -- 4,124 -- 1,031
 Jack-o'-Lantern -- 0 -- 0
 
 Backyard Theme includes:
 Backyard Fence (Wall) -- 800 -- 200
 Backyard Lawn (Flooring) -- 880 -- 220
 Backyard Pool -- 990 -- 247
 Barbecue -- 1,760 -- red -- 440
 Bird Bath -- 1,450 -- green -- 362
 Bird Feeder -- 1,260 -- 315
 Birdhouse -- 1,620 -- 405
 Bug Zapper -- 1,200 -- 300
 Garden Gnome -- 3,380 -- 845
 Hammock -- 1,320 -- 330
 Lawn Chair -- 1,180 -- 295
 Lawn Mower -- 2,760 -- red -- 690
 Mr. Flamingo -- 1,530 -- 382
 Mrs. Flamingo -- 1,530 -- 382
 Picnic Table -- 1,390 -- 347
 Sprinkler -- 1,640 -- yellow -- 410
 Tiki Torch -- 870 -- 217
 
 Boxing Theme includes:
 Blue Corner -- 6,800 -- 1,700
 Boxing Barricade -- 1,050 -- 263
 Boxing Mat -- 1,180 -- 295
 Boxing Ring Mat (Flooring) -- 10,000 -- 2,500
 Judge's Bell -- 1,790 -- 448
 Neutral Corner -- 5,500 -- 1,375
 Red Corner -- 6,800 -- red -- 1,700
 Ringside Seating (Wall) -- 9,000 -- 2,250
 Ringside Table -- 1,320 -- 330
 Sandbag -- 3,190 -- 798
 Speed Bag -- 2,990 -- 748
 Weight Bench -- 3,590 -- 898
 
 Chess Theme includes:
 Backgammon Wall -- 7,200 -- 1,800
 Black Bishop -- 2,800 -- 700
 Black King -- 23,200 -- 5,800
 Black Knight -- 2,800 -- 700
 Black Pawn -- 1,000 -- 250
 Black Queen -- 23,200 -- 5,800
 Black Rook -- 2,800 -- 700
 Chessboard Rug -- 8,300 -- 2,075
 White Bishop -- 2,800 -- 700
 White King -- 23,200 -- 5,800
 White Knight -- 2,800 -- 700
 White Pawn -- 1,000 -- 250
 White Queen -- 23,200 -- 5,800
 White Rook -- 2,800 -- 700
 
 Classroom Theme includes:
 Chalk Board -- 1,400 -- green -- 350
 Classroom Floor -- 6,000 -- 1,500
 Classroom Wall -- 6,000 -- 1,500
 Cubby Hole -- 2,200 -- 550
 Flip-Top Desk -- 1,320 -- 330
 Folding Chair -- 600 -- 150
 Hamster Cage -- 2,290 -- red -- 572
 Lefty Desk -- 1,240 -- 310
 Letter Cubby -- 2,300 -- 575
 Mop -- 900 -- 225
 Righty Desk -- 1,240 -- 310
 School Desk -- 1,320 -- 330
 Science Table -- 1,900 -- 475
 Teacher's Chair -- 1,440 -- 360
 Teacher's Desk -- 1,580 -- 395
 Vaulting Horse -- 1,200 -- 300
 
 Construction Theme includes:
 Blue Tarp (Wall) -- 5,600 -- 1,400
 Cement Mixer -- 1,800 -- orange -- 400
 Closed Road (Flooring) -- 6,500 -- 1,625
 Detour Arrow -- 600 -- red -- 150
 Detour Sign -- 830 -- orange -- 212
 Flagman Sign -- 850 -- orange
 Green Drum -- 800 -- green -- 200
 Handcart -- 800 -- 200
 Haz-Mat Barrel -- 830 -- red -- 207
 Iron Frame -- 1,200 -- red -- 300
 Jackhammer -- 1,880 -- 470
 Jersey Barrier -- 1,050 -- 262
 Manhole Cover -- 1,000 -- 250
 Men At Work Sign -- 850 -- orange -- 212
 Merge Sign -- 850 -- orange -- 212
 Oil Drum -- 840 -- orange -- 210
 Orange Cone -- 600 -- red -- 150
 Saw Horse -- 900  -- 225
 Speed Sign -- 870 -- 217
 Steam Roller -- 4,500 -- yellow -- 1,125
 Traffic Cone -- 800 -- red -- 200
 Wet Roadway Sign -- 850 -- orange -- 212
 
 Mossy Garden Theme includes:
 Deer Scare -- 1,800 -- green -- 450
 Garden Pond -- 2,580 -- 645
 Low Lantern -- 2,100 -- 525
 Mortar Wall -- 7,000 -- 1,750
 Mossy Carpet -- 8,000 -- 2,000
 Pond Lantern -- 1,980 -- 495
 Shrine Lantern -- 1,980 -- 495
 Tall Lantern -- 1,980 -- 495
 
 Rock Garden Theme includes:
 Dark Stone -- 2,200 -- 550
 Garden Stone -- 1,900 -- 475
 Garden Wall -- 6,400 -- 1,600
 Leaning Stone -- 2,100 -- 525
 Mossy Stone -- 2,160 -- 540
 Sand Garden (Flooring) -- 7,000 -- 1,750
 Standing Stone -- 2,500 -- 625
 Stone Couple -- 2,380 -- 595
 
 Space Theme includes:
 Asteroid -- 1,800 -- 450
 Flying Saucer -- 2,400 -- 600
 Lunar Horizon (Wall) -- 7,600 -- 1,900
 Lunar Lander -- 3,200 -- 800
 Lunar Rover -- 2,560 -- 640
 Lunar Surface (Flooring) 8,000 -- 2,000
 Rocket -- 2,400 -- 600
 Satellite -- 2,600 -- 650
 Space Shuttle -- 2,780 -- 695
 Space Station -- 2,800 -- 700
 Spaceman Sam -- 2,800 -- 700
 * Unnecessary to the series but still collectable items:
 Moon -- 0 -- 8,000
 
 Western Theme includes:
 Covered Wagon -- 3,800-- 950
 Cow Skull -- 1,020 -- 255
 Desert Cactus -- 890 -- green -- 223
 Saddle Fence -- 2,180 -- 545
 Storefront -- 3,680 -- 920
 Tumbleweed -- 520 -- 130
 Wagon Wheel -- 1,230 -- 308
 Watering Trough -- 1,100 -- 275
 Well -- 2,700 -- 675
 Western Desert (Flooring) -- 6,800 -- 1,700
 Western Fence -- 880 -- 220
 Western Vista (Wall) -- 6,000 -- 1,500
 
 - This list was compiled by myself through experience and the help of
 The Official Guide to Animal Crossing by Nintendo Power
 
 - Buy-back prices courtesy of Prima Games' Official Strategy Guide to
 Animal Crossing
 
 ******************************************************************************
 8)  FURNITURE SETS:
 ******************************************************************************
 
        This section includes items that are parts of Sets, which should be
 displayed on the second floor of your house.  Included is the buying price,
 which color they are for Feng Shui purposes (if any), how much you can sell
 them back for, and where they can be acquired.
 
 Apple Set:
 Apple Clock -- 1,200 -- 300 -- Tom Nook's shop
 Apple TV -- 1,600 -- 400 -- Tom Nook's shop
 
 Bonsai Set:
 Mugho Bonsai -- 1,800 -- green -- 450 -- Tom Nook's shop
 Pine Bonsai -- 1,800 -- green -- 450 -- Tom Nook's shop
 Ponderosa Bonsai -- 1,800 -- green -- 450 -- Tom Nook's shop
 
 Cactus Set:
 Cactus -- 1,700 -- green -- 425 -- Tom Nook's shop
 Round Cactus -- 1,700 -- green -- 425 -- Tom Nook's shop
 Tall Cactus -- 1,700 -- green -- 425 -- Tom Nook's shop
 
 Citrus Set:
 Grapefruit Table -- 1,500 -- red -- 375 -- Tom Nook's shop
 Lemon Table -- 1,500 -- yellow -- 375 -- Tom Nook's shop
 Lime Chair -- 1,300 -- green -- 325 -- Tom Nook's shop
 Orange Chair -- 1,300 -- orange -- 325 -- Tom Nook's shop
 
 Drum Set:
 Conga Drum -- 1,600 -- 400 -- Tom Nook's shop
 Djimbe Drum -- 1,900 --  475 -- Tom Nook's shop
 Tinpano Drum -- 2,100 -- 525 -- Redd's tent
 
 Figurine Set:
 Aiko Figurine -- 800 -- 200 -- Redd's tent
 Emi Figurine -- 800 -- 200 -- Tom Nook's shop
 Keiko Figurine -- 800 -- 200 -- Tom Nook's shop
 Maki Figurine -- 800 -- 200 -- Tom Nook's shop
 Naomi Figurine -- 800 -- 200 -- Tom Nook's shop
 Yoko Figurine -- 800 -- 200 -- Tom Nook's shop
 Yuki Figurine -- 800 -- 200 -- Tom Nook's shop
 
 Frog Set:
 Froggy Chair -- 1,200 -- green -- 300 -- Tom Nook's shop
 Lily-Pad Table -- 1,600 -- green -- 400 -- Tom Nook's shop
 
 Guitar Set:
 Country Guitar -- 1,700 -- 425 -- Tom Nook's shop
 Folk Guitar -- 1,600 -- 400 -- Tom Nook's shop
 Rock Guitar -- 1,800 -- 450 -- Tom Nook's shop
 
 Iris Flower Set:
 Iris Chair -- 1,400 -- 350 -- Tom Nook's shop
 Iris Table -- 1,900 -- 475 -- Tom Nook's shop
 
 Lucky Nintendo Set:
 Luigi Trophy -- 7,000 -- special -- 1,750 -- Redd's tent
 Mario Trophy -- 7,000 -- special -- 1,750 -- Tom Nook's Lottery
 
 Melon Set:
 Melon Chair -- 1,300 -- yellow -- 325 -- Tom Nook's shop
 Watermelon Chair -- 1,300 -- red -- 325 -- Tom Nook's shop
 Watermelon Table -- 1,800 -- red -- 450 -- Tom Nook's shop
 
 Nintendo Set:
 Arwing -- 25,600 -- 6,400 -- Tom Nook's lottery
 G Logo -- 2,500 -- special -- 625 -- Tom Nook's shop
 Master Sword -- 2,800 -- 700 -- Tom Nook's shop
 N Logo -- 2,400 -- 600 -- Tom Nook's shop
 
 Office Set:
 Office Chair -- 1,100 -- 275 -- Tom Nook's shop
 Office Desk -- 1,600 -- 400 -- Tom Nook's shop
 Office Locker -- 1,200 -- 300 -- Tom Nook's shop
 
 Pear Set:
 Pear Dresser -- 1,600 -- 400 -- Tom Nook's shop
 Pear Wardrobe -- 1,400 -- 350 -- Tom Nook's shop
 
 Pine Wood Set:
 Pine Chair -- 1,800 -- 450 -- Tom Nook's shop
 Pine Table -- 2,280 -- 570 -- Tom Nook's shop
 
 Red Flower Set:
 Tulip Chair -- 1,400 -- 350 -- Tom Nook's shop
 Tulip Table -- 1,900 -- 475 -- Tom Nook's shop
 
 Robot Set:
 Robo-Clock -- 1,400 -- 350 -- Redd's tent
 Robo-Stereo -- 2,200 -- 550 -- Tom Nook's lottery
 
 String Instrument Set:
 Bass -- 2,400 -- 600 -- Redd's tent
 Cello -- 1,800 -- 450 -- Tom Nook's shop
 Violin -- 2,200 -- 550 -- Tom Nook's shop
 
 Study Set:
 Globe -- 1,200 -- 300 -- Tom Nook's shop
 Writing Chair -- 1,000 -- 250 -- Tom Nook's shop
 Writing Desk -- 1,900 -- 475 -- Tom Nook's shop
 
 Teddy Bear set:
 Baby Bear -- 800 -- 200 -- Tom Nook's shop
 Mama Bear -- 1,600 -- 400 -- Tom Nook's shop
 Papa Bear -- 2,200 -- 550 -- Tom Nook's shop
 
 Totem Pole Set:
 Bear Pole -- 1,400 -- 350 -- Tom Nook's shop
 Eagle Pole -- 1,400 -- 350 -- Tom Nook's shop
 Frog Woman Pole -- 1,400 -- 350 -- Tom Nook's shop
 Raven Pole -- 1,400 -- 350 -- Tom Nook's shop
 
 Vase Set:
 Blue Vase -- 2,500 -- 625 -- Tom Nook's shop
 Red Vase -- 2,450 -- 613 -- Tom Nook's shop
 Tea Vase -- 2,400 -- 600 -- Tom Nook's shop
 
 Vending Machine Set:
 Candy Machine -- 2,200 -- 550 -- Tom Nook's shop
 Coffee Machine -- 2,100 -- 525 -- Tom Nook's shop
 Pop Machine -- 3,250 -- 813 -- Tom Nook's lottery
 Soda Machine -- 1,700 -- 425 -- Tom Nook's shop
 
 Yellow Flower Set:
 Daffodil Chair -- 1,400 -- 350 -- Tom Nook's shop
 Daffodil Table -- 1,900 -- 475 -- Tom Nook's shop
 
 - This list was compiled by myself through experience and the help of
 The Official Guide to Animal Crossing by Nintendo Power
 
 ******************************************************************************
 9)  OTHER FURNITURE/ITEMS:
 ******************************************************************************
 
        This section includes items that you can acquire throughout the game
 (some of which may have already been mentioned in the Furniture section).  It
 includes buying price (if any), what color it is in terms of feng shui (if
 any), sell-back price (if any), and where you can acquire it.
 
 Arranged Flowers:
 Daffodil -- 680 -- 170 -- Tom Nook's shop
 Gerbera -- 780 -- orange -- 195 -- Tom Nook's shop
 Sunflower -- 980 -- yellow -- 245 -- Tom Nook's shop
 
 Bonsai Trees:
 Azalea Bonsai -- 1,500 -- green -- 375 -- Tom Nook's shop
 Hawthorn Bonsai -- 1,800 -- green -- 450 -- Tom Nook's shop
 Holly Bonsai -- 1,600 -- green -- 400 -- Tom Nook's shop
 Jasmine Bonsai -- 1,700 -- green -- 425 -- Tom Nook's shop
 Maple Bonsai -- 1,700 -- orange -- 425 -- Tom Nook's shop
 Plum Bonsai -- 1,900 -- red -- 475 -- Tom Nook's lottery
 Quince Bonsai -- 1,600 -- Red -- 400 -- Tom Nook's shop
 
 Chairs and Sofas:
 Cream Sofa -- 2,000 -- 500 -- Tom Nook's shop
 Gold Econo-Chair -- 800 -- yellow -- 200 -- Tom Nook's shop
 Jade Econo-Chair -- 800 -- green -- 200 -- Tom Nook's shop
 Red Armchair -- 1,800 -- red -- 450 -- Tom Nook's shop
 Red Sofa -- 2,050 -- red -- 513 -- Tom Nook's shop
 Rocking Chair -- 1,400 -- 350 -- Tom Nook's shop
 Ruby Econo-Chair -- 800 -- orange -- 200 -- Tom Nook's shop
 
 Clocks:
 Alarm Clock -- 1,000 -- 250 -- Tom Nook's shop
 Antique Clock -- 2,350 -- 588 -- Tom Nook's shop
 Cube Clock -- 1,100 -- 275 -- Tom Nook's shop
 Glow Clock -- 1,500 -- 375 -- Tom Nook's shop
 Kitschy Clock -- 1,800 -- 450 -- Tom Nook's shop
 Odd Clock -- 1,800 -- 450 -- Tom Nook's shop
 Owl Clock -- 1,300 -- 325 -- Tom Nook's shop
 Red Clock -- 1,300 -- 325 -- Tom Nook's shop
 
 Golf Bags:
 Blue Golf Bag -- 1,600 -- 400 -- Tom Nook's shop
 Green Golf Bag -- 1,600 -- 400 -- Tom Nook's shop
 White Golf Bag -- 1,600 -- 400 -- Tom Nook's shop
 
 Holiday Items:
 Big Festive Tree -- 2,480 -- special -- Tom Nook's shop (12/26-12/31)
 Birthday Cake -- Mother sends it on your birthday
 Bottle Rocket -- Fireworks show
 Cornucopia -- 1,880 -- Harvest Festival
 Festive Candle (Menorah) -- 1,600 -- 400 -- Tom Nook's shop (12/26-12/31)
 Festive Flag -- 680 -- 170 -- Tom Nook's shop (12/26-12/31)
 Festive Tree -- 1,300 -- special -- Tom Nook's shop (12/26-12/31)
 Jack-in-the-Box -- 4,124 -- Halloween trick
 Jack-o'-Lantern -- orange -- Halloween trick
 
 House Plants:
 Aloe -- 1,200 -- green -- 300 -- Tom Nook's shop
 Bromeliaceae -- 1,300 -- green -- 325 -- Tom Nook's shop
 Caladium -- 1,300 -- green -- 325 -- Tom Nook's shop
 Coconut Palm  -- 1,200 -- green -- 300 -- Tom Nook's shop
 Corn Plant -- 1,300 -- green -- 325 -- Tom Nook's shop
 Croton -- 1,300 -- green -- 325 -- Tom Nook's shop
 Dracaena -- 2,000 -- special -- 500 -- Tom Nook's lottery
 Fan Palm -- 1,300 -- green -- 325 -- Tom Nook's shop
 Lady Palm -- 1,200 -- green -- 300 -- Tom Nook's shop
 Pachira -- 1,200 -- green -- 300 -- Tom Nook's shop
 Pothos -- 1,300 -- green -- 300 -- Tom Nook's shop
 Rubber Tree -- 1,300 -- green -- 325 -- Tom Nook's shop
 Snake Plant -- 1,200 -- green -- 300 -- Tom Nook's shop
 Weeping Fig -- 1,200 -- green -- 300 -- Tom Nook's shop
 
 Household Items:
 Barber's Pole -- 1,600 -- 400 -- Tom Nook's shop
 Barrel -- 800 -- 200 -- Tom Nook's shop
 Billiard Table --  1,800 -- 450 -- Tom Nook's shop
 Birdcage -- 1,700 -- red -- Tom Nook's shop
 Bus Stop -- 820 -- 205 -- Tom Nook's shop
 Chess Table -- 2,200 -- 550 -- Tom Nook's shop
 Computer -- 1,820 -- 455 -- Redd's tent
 Elephant Slide -- 1,200 -- 300 -- Tom Nook's shop
 Executive Toy -- 1,100 -- 275 -- Tom Nook's shop
 Extinguisher -- 1,300 -- 325 -- Tom Nook's shop
 Fan -- 1,200 -- 300 -- Tom Nook's shop
 Garbage Can -- 500 -- 125 -- Tom Nook's shop
 Glass-Top Table -- 2,200 -- 550 -- Tom Nook's shop
 Hinaningyo -- 2,560 -- special -- 640 -- Redd's tent
 Keg -- 800 -- 200 -- Tom Nook's shop
 Mochi Pestle -- 1,400 -- 350 -- Tom Nook's shop
 Nook's Portrait -- 480 -- 120 -- Tom Nook's lottery
 Orange Box -- 80 -- 20 -- Tom Nook's shop
 Pineapple Bed -- 1,990 -- 498 -- Tom Nook's shop
 Potbelly Stove -- 2,000 -- 500 -- Tom Nook's shop
 Radiator -- 2,380 -- 595 -- Tom Nook's shop
 Refrigerator -- 1,200 -- 300 -- Tom Nook's shop
 Retro TV -- 1,600 -- 400 -- Tom Nook's shop
 Samurai Suit -- 4,500 -- special -- 1,125 -- Tom Nook's lottery
 Scale -- 1,200 -- 300 -- Tom Nook's shop
 Sewing Machine -- 1,350 -- 338 -- Tom Nook's shop
 Slot Machine -- 777 -- 194 -- Tom Nook's shop
 Space Heater -- 1,700 -- 425 -- Tom Nook's shop
 Stove -- 1,980 -- 495 -- Tom Nook's shop
 Super Toilet -- 1,980 -- 495 -- Redd's tent
 Table Tennis -- 1,800 -- 450 -- Tom Nook's shop
 Tanabata Palm -- 1,925 -- special -- 480 -- Redd's tent
 Tea Set -- 300 -- 75 -- Tom Nook's shop
 Toilet -- 1,800 -- 450 -- Tom Nook's shop
 Train Set -- 1,600 -- green -- 400 -- Tom Nook's shop
 Trash Bin -- 500 -- 125 -- Tom Nook's shop
 Water Bird -- 1,400 -- 350 -- Tom Nook's shop
 Wide-Screen TV -- 2,200 -- 550 -- Redd's tent
 Wobbelina -- 700 -- 175 -- Tom Nook's shop
 
 Island Items:
 Beach Chair -- 1,850 -- 463 -- Animal Island
 Beach Table -- 1,600 -- 400 -- Animal Island
 Diver Dan -- 3,200 -- 800 -- Animal Island
 Life Ring -- Animal Island
 Snowcone Machine -- 980 -- 245 -- Animal Island
 Surfboard -- 1,400 -- 350 -- Animal Island
 Treasure Chest -- 10,000 -- special -- 2,500 -- Animal Island
 Ukulele -- 1,600 -- 400 -- Animal Island
 Wave Breaker -- 1,760 -- 440 -- Animal Island
 
 Models:
 Cosmos Model 1 -- 910 -- Groundhog Day (2/2)
 Cosmos Model 2 -- 910 -- yellow -- Groundhog Day (2/2)
 Cosmos Model 3 -- 910 -- Groundhog Day (2/2)
 Dirt Model -- 1,200 -- Tom Nook's shop
 Dump Model -- Spring Cleaning (5/1)
 Grass Model -- 1,200 -- green -- Tom Nook's shop
 House Model -- special -- Have 70,000 points from the HRA
 Igloo Model -- Igloo resident (wintertime)
 Katrina's Tent Model -- Halloween (10/31)
 Lighthouse Model -- Gift from Tortimer (first two months of the year)
 Locomotive Model -- Father's Day (6/third Sunday)
 Manor Model -- special -- Have 100,000 points from the HRA
 Market Model -- green -- Sale Day (11/fourth Friday)
 Museum Model -- Complete all Museum exhibits
 Pansy Model P. -- 930 -- Groundhog Day (2/2)
 Pansy Model W. -- 930 -- Groundhog Day (2/2)
 Pansy Model Y. -- 930 -- yellow -- Groundhog Day (2/2)
 Pink Tree Model -- Cherry Blossom Festival (4/5-7)
 Police Model -- Officer's Day (11/11)
 Post Office Model -- special -- Have 999,999,999 bells in Post Office savings
 Shop Model -- Labor Day (9/first Monday)
 Snowy Tree Model -- Igloo resident (wintertime)
 Station Model 1 -- "Your Hometown" Day (July)
 Station Model 10 -- "Your Hometown" Day (July)
 Station Model 11 -- "Your Hometown" Day (July)
 Station Model 12 -- "Your Hometown" Day (July)
 Station Model 13 -- "Your Hometown" Day (July)
 Station Model 14 -- "Your Hometown" Day (July)
 Station Model 15 -- "Your Hometown" Day (July)
 Station Model 2 -- "Your Hometown" Day (July)
 Station Model 3 -- "Your Hometown" Day (July)
 Station Model 4 -- "Your Hometown" Day (July)
 Station Model 5 -- "Your Hometown" Day (July)
 Station Model 6 -- "Your Hometown" Day (July)
 Station Model 7 -- "Your Hometown" Day (July)
 Station Model 8 -- "Your Hometown" Day (July)
 Station Model 9 -- "Your Hometown" Day (July)
 Tailor Model -- red -- Graduation Day (6/second Friday)
 Tent Model -- yellow -- Summer campers (summertime)
 Track Model -- 1,400 -- Tom Nook's shop
 Train Car Model -- 2,500 -- Tom Nook's shop
 Tree Model -- green -- Nature Day (4/22)
 Tulip Model R. -- 940 -- red -- Groundhog Day (2/2)
 Tulip Model W. -- 940 -- Groundhog Day (2/2)
 Tulip Model Y. -- 940 -- yellow -- Groundhog Day (2/2)
 Weed Model -- 820 -- green -- Founder's Day (8/21)
 Well Model -- Mayor's Day (11/first Tuesday)
 
 Momentos:
 Aerobics Radio -- Morning Aerobics (7/25-8/31)
 Angler Trophy -- special -- Summer Fishing Tourney (6/Sundays)
 Autumn Medal -- special -- Fall Sports Fair (9/23 or 24)
 Backpack -- Summer campers (summertime)
 Bonfire -- Summer campers (summertime)
 Bottled Ship -- Explorer's Day (10/second Monday)
 Campfire -- Summer campers (summertime)
 Chocolates -- Gift from Tortimer (first two months of the year)
 Chowder -- Igloo resident (wintertime)
 Cooler -- Summer campers (summertime)
 Crab Stew -- Igloo resident (wintertime)
 Dolly -- Toy Day (12/23)
 Fireplace -- Igloo resident (wintertime)
 Fishing Trophy -- special -- Fall Fishing Tourney (11/Sundays)
 Kayak -- yellow -- Summer campers (summertime)
 Lantern -- red -- Summer campers (summertime)
 Lovely Phone -- Mother's Day (5/second Sunday)
 Mailbox -- special -- Have 100,000,000 bells in Post Office savings
 Miniature Car -- red -- Toy Day (12/23)
 Moon -- Harvest Moon -- (September)
 Mountain Bike -- Summer campers (summertime)
 Noisemaker -- red -- New Year's Eve (12/31)
 Piggy Bank -- special -- Have 10,000,000 bells in Post Office savings
 Propane Stove -- Summer campers (summertime)
 Sleeping Bag -- green -- Summer campers (summertime)
 Sleigh -- Igloo resident (wintertime)
 Snow Bunny -- Igloo resident (wintertime)
 Snowboard -- Igloo resident (wintertime)
 Snowman -- Snow Day -- (12/1)
 Spring Medal -- special -- Spring Sports Fair (3/20 or 21)
 Super Tortimer -- April Fools' Day (4/1)
 Telescope -- Meteor Shower (8/12)
 Tissue -- special -- Have 1,000,000 bells in Post Office savings
 
 Musical Instruments:
 Biwa Lute -- 1,800 -- 450 -- Tom Nook's shop
 Ebony Piano -- 3,800 -- 950 -- Redd's tent
 Harp -- 1,700 -- 425 -- Tom Nook's shop
 Ivory Piano -- 3,500 -- 875 -- Tom Nook's lottery
 Metronome -- 1,000 -- 250 -- Tom Nook's shop
 Taiko Drum -- 1,300 -- 325 -- Tom Nook's shop
 Vibraphone -- 1,900 -- 475 -- Tom Nook's shop
 
 Stereo Systems:
 CD Player -- 1,600 -- 400 -- Tom Nook's shop
 Dice Stereo -- 2,150 -- 538 -- Redd's tent
 Gold Stereo -- 2,640 -- 660 -- Tom Nook's shop
 Hi-Fi Stereo -- 24,000 -- 6,000 -- Tom Nook's lottery
 High-End Stereo -- 2,750 -- 688 -- Redd's tent
 Jukebox -- 3,850 -- 963 -- Tom Nook's lottery
 Lovely Stereo -- 1,980 -- 495 -- Redd's tent
 Phonograph -- 1,840 -- 460 -- Tom Nook's shop
 Red Boombox -- 1,500 -- red -- 375 -- Tom Nook's shop
 Reel-to-Reel -- 2,000 -- 500 -- Tom Nook's shop
 Retro Stereo -- 2,160 -- 540 -- Tom Nook's shop
 Tape Deck -- 700 -- 175 -- Tom Nook's shop
 Turntable -- 2,580 -- 645 -- Redd's tent
 White Boom Box -- 1,500 -- 375 -- Tom Nook's shop
 
 - This list was compiled by myself through experience and the help of
 The Official Guide to Animal Crossing by Nintendo Power
 
 ******************************************************************************
 10)  ITEMS FROM GULLIVER, JOAN, KATRINA, SAHARAH, AND WENDELL:
 ******************************************************************************
 
       This is a list of items available (if any) from visitors Gulliver, Joan,
 Katrina, Saharah, and Wendell.
 
 Gulliver (washes up onshore whenever his shipmates throw him overboard):
 Arc de Triomphe -- 2,300
 Bottled Ship -- 840
 Chinese Lion -- 1,200
 Chinese Lioness -- 1,800
 Compass -- 320
 Fishing Bear -- 680
 Lady Liberty -- 2,300
 Manekin Pis -- 1,300
 Matryoshka -- 980
 Merlion -- 2,300
 Mermaid Statue -- 1,900
 Moai Statue -- 1,900
 Mouth of Truth -- 1,900
 Pagoda -- 1,280
 Plate Armor -- 1,850
 Shogi Piece -- 1,250
 Stone Coin -- 1,400 -- red
 Tiger Bobblehead -- 580
 Tokyo Tower -- 1,150
 Tower of Pisa -- 2,300
 Tribal Mask -- 1,100
 
 Joan (comes from 6am to 12pm every Sunday):
 Turnips -- whatever price she tells you -- whatever price Nook tells you
 
 Katrina (fortune-telling feline; your fortune can consist of the following):
 Love -- Villagers of the opposite sex will fall in love with you
 Lucky Finances -- You will find and earn more bells than usual
 Lucky Materials -- It will become easier to get rare items
 Unlucky -- You'll fall down a lot
 Unpopular -- Villagers will be mean to you
 
 Saharah (comes at 6am and stays for 24 hours; bring her a carpet and 3,000
 bells; items cannot be bought back; visit her again and each time will cost
 twice as much [thanks to Rudi]):
 Ancient Tile -- 2,400
 Basement Floor -- 2,125
 Boxing Ring Mat -- 2,500
 Chessboard Rug -- 2,075
 Classroom Floor -- 1,500
 Closed Road -- 1,625
 Concrete Floor -- 1,800
 Daisy Meadow -- 1,800
 Lunar Surface -- 2,000
 Mossy Carpet -- 2,000
 Music Room Floor -- 1,800
 Office Flooring -- 1,700
 Saharah's Desert -- 1,800
 Sand Garden -- 1,750
 Sandlot -- 1,700
 Sidewalk -- 1,950
 Tropical Floor -- 2,050
 Western Desert -- 1,700
 
 Wendell (comes at 6am and stays for 24 hours; bring him a fish; items cannot be
 bought back):
 Ancient Wall -- 2,300
 Backgammon Wall -- 1,800
 Basement Wall -- 1,875
 Blue Tarp -- 1,400
 Classroom Wall -- 1,500
 Desert Vista -- 2,250
 Garden Wall -- 1,600
 Industrial Wall -- 1,750
 Lunar Horizon -- 1,900
 Meadow Vista -- 2,000
 Mortar Wall -- 1,750
 Music Room Wall -- 1,600
 Office Wall -- 1,750
 Ringside Seating -- 2,250
 Sandlot Wall -- 1,700
 Tree-Lined Wall -- 1,850
 Tropical Vista -- 2,300
 Western Vista -- 1,500
 
 - This list was compiled by myself through experience and the help of
 The Official Guide to Animal Crossing by Nintendo Power
 
 ******************************************************************************
 11)  DIARIES AND STATIONARY:
 ******************************************************************************
 
       Diaries and stationary are very important parts of Animal Crossing.
 Diaries hold your calendar (and you can type notes in them), and letters are a
 great form of communication for you and your townsanimals.  Here is a list of
 the different styles of diaries and stationary you can get.  Also included is
 their selling and buy-back prices.
 
 Diaries (all of which can be found at Tom Nook's shop):
 Blue Diary -- 880 -- 220
 Blue Polka Pad -- 320 -- 80
 Calligraphy Pad -- 860 -- 215
 Captain's Log -- 980 -- 245
 College Rule -- 180 -- 45
 Diary -- 1,450 -- 363
 French Notebook -- 1,250 -- 313
 Green Plaid Pad -- 320 -- 80
 Journal -- 280 -- 70
 Organizer -- 1,260 -- 315
 Pink Diary -- 870 -- 218
 Pink Plaid Pad -- 320 -- 80
 Red Polka Pad -- 320 -- 80
 School Pad -- 200 -- 50
 Scroll -- 1,200 -- 300
 Yellow Plaid Pad -- 320 -- 80
 
 Stationary (can be found at Tom Nook's shop for 160 bells unless otherwise
 noted; Nook will buy from you for 10 bells per sheet):
 Airmail Paper
 Aloha Paper
 Bamboo Paper
 Blossom Paper
 Bluebell Paper
 Butterfly Paper
 Cloudy Paper
 Cool Neon Paper
 Cool Paper
 Dainty Paper
 Daisy Paper
 Deep Sea Paper
 Dizzy Paper
 Dragon Paper
 Elegant Paper
 Essay Paper
 Fantasy Paper
 Felt Paper
 Festive Paper -- used by Jingle only (12/23)
 Fireworks Paper
 Fortune Paper -- used by Katrina only (1/1)
 Gingko Paper
 Gyroid Paper
 Honeybee Paper
 Horsetail Paper
 Hot Neon Paper
 Inky Paper
 Ivy Paper
 Lacy Paper
 Lattice Paper
 Maple Leaf Paper
 Misty Paper
 Museum Paper
 Mystic Paper
 Neat Paper
 New Year's Card -- used by your mother only (1/1)
 Noodle Paper
 Octopus Paper
 Orange Paper
 Panda Paper
 Parchment
 Petal Paper
 Polka-Dot Paper
 Rainbow Paper
 Rainy Day Paper
 Ranch Paper
 Ribbon Paper
 Simple Paper
 Skyline Paper
 Snowy Paper
 Sparkly Paper
 Spooky Paper
 Stageshow Paper
 Starry Sky Paper
 Steel Paper
 Sunset Paper
 Thick Paper
 Tile Paper
 Vine Paper
 Watermelon Paper
 Wing Paper -- used by the HRA only
 Winter Paper
 Woodcut Paper
 Woodland Paper
 
 - This list was compiled by myself through experience and the help of
 The Official Guide to Animal Crossing by Nintendo Power
 
 
 ******************************************************************************
 12)  UMBRELLAS AND OTHER HANDHELD ITEMS:
 ******************************************************************************
 
       Everyone knows that accessories can make or break an outfit, right?
 Well here's your chance to strut your stuff around town by having the coolest
 items in your possession!  This section includes the Umbrella/Parasol
 collection (including prices) and other accessories (which are usually given
 out for free).
 
 Umbrellas/Parasols (available at Tom Nook's shop):
 Batbrella -- 190 -- 48
 Berry Umbrella -- 360 -- 90
 Blue Umbrella -- 100 -- 25
 Bumbershoot -- 420 -- 105
 Checked Umbrella -- 230 -- 58
 Classic Umbrella -- 340 -- 85
 Daffodil Parasol -- 480 -- 120
 Dainty Parasol -- 360 -- 90
 Elegant Umbrella -- 380 -- 95
 Flame Umbrella -- 290 -- 73
 Gelato Umbrella -- 220 -- 55
 Gingham Parasol -- 290 -- 73
 Hypno Parasol -- 190 -- 123
 Icy Umbrella -- 480 -- 120
 Lacy Parasol -- 420 -- 105
 Leaf Umbrella -- 88 -- 22
 Lotus Parasol -- 480 -- 120
 Mod Umbrella -- 290 -- 73
 Nintendo Parasol -- 64 -- 16 (get it? 64 bells = N64!)
 Noodle Parasol -- 490 -- 123
 Orange Umbrella -- 320 -- 80
 Paper Parasol -- 350 -- 88
 Pastel Parasol -- 380 -- 95
 Petal Parasol -- 490 -- 123
 Plaid Parasol -- 290 -- 73
 Polka Parasol -- 340 -- 85
 Retro Umbrella -- 360 -- 90
 Ribbon Parasol -- 330 -- 83
 Sharp Umbrella -- 250 -- 63
 Sunny Parasol -- 380 -- 95
 Twig Parasol -- 120 -- 30
 Yellow Umbrella -- 240 -- 60
 
 Balloons (available at Redd's booth [7/4] and on Nook's sale days):
 Blue Balloon
 Bunny B. Balloon
 Bunny O. Balloon
 Bunny P. Balloon
 Green Balloon
 Purple Balloon
 Red Balloon
 Yellow Balloon
 
 Fans (available at Redd's booth [7/4]):
 Bamboo Fan
 Bluebell Fan
 Cloud Fan
 Fan Fan
 Flower Fan
 Leaf Fan
 Maple Fan
 Plum Fan
 
 Pinwheels (available at Redd's booth [7/4] and Nook's grab bags [11/fourth
 Friday]):
 Fancy Pinwheel
 Flower Pinwheel
 Green Pinwheel
 Pink Pinwheel
 Red Pinwheel
 Striped Pinwheel
 Tiger Pinwheel
 Yellow Pinwheel
 
 - This list was compiled by myself through experience and the help of
 The Official Guide to Animal Crossing by Nintendo Power
 
 ******************************************************************************
 13)  WALLPAPER AND MATCHING CARPETS:
 ******************************************************************************
 
       There are more carpets and wallpaper in Animal Crossing than just the
 ones that match your furniture or get from Saharah and Wendell.  Listed below
 are the many, many choices you have to decorate your house.  In parenthesis
 are the prices you will pay at Tom Nook's shop.  Wallpaper and flooring that
 does not include a price will indicate how you can acquire them.
 
 Ancient Wall/Ancient Tile (from Wendell/Saharah)
 Arched Window (2,150)/Parquet Floor (2,350)
 Backgammon Wall/Chessboard Rug (from Wendell/Saharah)
 Backyard Fence (800)/Backyard Lawn (880)
 Bamboo Wall (1,150)/Bamboo Flooring (1,360)
 Basement Wall/Basement Floor (from Wendell/Saharah)
 Blue Tarp/Closed Road (from Wendell/Saharah)
 Blue Wall (1,260)/Blue Flooring (1,580)
 Blue-Trim Wall (1,420)/Red Tile (1,680)
 Cabana Wall (1,480)/Cabana Flooring (1,680)
 Cabin Wall (1,200)/Cabin Rug (1,540)
 Chic Wall (1,860)/Plush Carpet (2,160)
 Citrus Wall (1,120)/Citrus Carpet (1,330)
 Classic Wall (2,100)/Classic Carpet (2,300)
 Classroom Wall/Classroom Floor (from Wendell/Saharah)
 Concrete Wall (800)/Steel Flooring (1,480)
 Desert Vista/Saharah's Desert (from Wendell/Saharah)
 Exotic Wall (1,420)/Exotic Rug (1,820)
 Exquisite Wall (1,470)/Exquisite Rug (1,960)
 Floral Wall (2,250)/Palace Tile (3,200)
 Garden Wall/Sand Garden (from Wendell/Saharah)
 Gold Screen Wall (2,180)/18 Mat Tatami (1,150)
 Green Wall (1,050)/Green Rug (1,540)
 Groovy Wall (1,280)/Diner Tile (1,300)
 Harvest Wall/Harvest Rug (from Franklin)
 Imperial Wall (2,660)/Imperial Tile (2,980)
 Industrial Wall/Concrete Floor (from Wendell/Saharah)
 Ivy Wall (1,250)/Slate Flooring (1,380)
 Jingle Wall/Jingle Carpet (from Jingle)
 Kiddie Wall (1,500)/Kiddie Carpet (1,630)
 Kitchen Wall (1,120)/Kitchen Flooring (1,230)
 Kitschy Wall (1,240)/Kitschy Tile (1,280)
 Lattice Wall (1,780)/Kitchen Tile (1,890)
 Library Wall (1,680)/Tartan Rug (1,820)
 Lovely Wall (1,880)/Lovely Carpet (1,980)
 Lunar Horizon/Lunar Surface (from Wendell/Saharah)
 Manor Wall (1,050)/Opulent Rug (1,230)
 Meadow Vista/Daisy Meadow (from Wendell/Saharah)
 Mod Wall (1,200)/Ceramic Tile (1,390)
 Modern Screen (1,150)/Tatami Floor (1,340)
 Modern Wall (1,450)/Modern Tile (1,540)
 Mortar Wall/Mossy Carpet (from Wendell/Saharah)
 Mosaic Wall (2,100)/Mosaic Tile (2,300)
 Music Room Wall/Music Room Floor (from Wendell/Saharah)
 Office Wall/Office Flooring (from Wendell/Saharah)
 Old Brick Wall (1,200)/Charcoal Tile (800)
 Ornate Wall (1,580)/Ornate Rug (2,100)
 Parlor Wall (1,120)/Checkered Tile (1,680)
 Plaster Wall (880)/Birch Flooring (800)
 Playroom Wall (1,320)/Playroom Rug (1,360)
 Plaza Wall (1,960)/Plaza Tile (2,180)
 Ranch Wall (1,450)/Ranch Flooring (1,750)
 Regal Wall (2,240)/Regal Carpet (2,850)
 Ringside Seating/Boxing Ring Mat (from Wendell/Saharah)
 Rose Wall (2,240)/Fancy Carpet (2,980)
 Sandlot Wall/Sandlot (from Wendell/Saharah)
 Shanty Wall (800)/Shanty Mat (720)
 Snowman Wall/Snowman Carpet (from Snowman)
 Spooky Wall/Spooky Carpet (from Jack)
 Stately Wall (2,450)/Stone Tile (2,750)
 Stone Wall (800)/Old Flooring (800)
 Tea Room Wall (1,750)/8 Mat Tatami (800)
 Tree-Lined Wall/Sidewalk (from Wendell/Saharah)
 Tropical Vista/Tropical Floor (from Wendell/Saharah)
 Western Vista/Western Desert (from Wendell/Saharah)
 Wood Paneling (1,320)/Cowhide Rug (1,540)
 
 - This list was compiled by myself through experience and the help of
 The Official Guide to Animal Crossing by Nintendo Power
 
 ******************************************************************************
 14)  CLOTHING:
 ******************************************************************************
 
        The amount of clothing you can get in this game is incredible --
 over 240 pieces!  Clothing can be obtained by purchasing from Tom Nook
 or the Able Sisters, washing Gracie's car, doing chores for your
 townsanimals, E-Reader cards, finding them in the dump, or claiming
 they're yours at the Police Station.  This list contains the buying and
 buy-back prices for each article of clothing.  For special pieces, the
 circumstances in which you can get them has been noted.  Gracie Originals can be
 obtained during any time of year, whereas many of the other outfits can only be
 found during certain seasons.  Each is noted.
 
 A Shirt -- 370 -- 92 -- all year
 Airy Shirt -- 420 -- 105 -- all year
 Ancient Knit -- 390 -- 97 -- Winter
 Anju's Shirt -- 460 -- 115 -- Fall
 Arctic Camo -- 320 -- 80 -- all year
 Argyle Shirt -- 460 -- 115 -- Spring
 Aurora Knit -- 380 -- 95 -- Winter
 Bad Plaid Shirt -- 420 -- 105 -- all year
 Bamboo Robe -- 0 -- 0
 Barber Shirt -- 380 -- 95 -- all year
 BB Shirt -- 350 -- 87 -- all year
 Bear Shirt -- 390 -- 97 -- all year
 Beatnik Shirt -- 360 -- 90 -- Spring
 Berry Gingham -- 330 -- 82 -- Spring
 Big Bro's Shirt -- 320 -- 80 -- Fall
 Big Dot Shirt -- 340 -- 85 -- all year
 Big Star Shirt -- 400 -- 100 -- all year
 Blossom Shirt -- 370 -- 92 -- Spring
 Blossoming Shirt -- 390 -- 97 -- Spring
 Blue Aloha Shirt -- 0 -- 0 (on Animal Island)
 Blue Check Print -- 360 -- 90 -- Fall
 Blue Check Shirt -- 380 -- 95 -- all year
 Blue Grid Shirt -- 340 -- 85 -- Summer
 Blue Pinstripe -- 380 -- 95 -- Fall
 Blue Puffy Vest -- 0 -- 0
 Blue Scale Shirt -- 370 -- 92 -- Fall
 Blue Stripe Knit -- 340 -- 85 -- Summer
 Blue Sweatsuit -- 0 -- 0
 Blue Tartan -- 390 -- 97 -- Summer
 Blue Tie-Dye -- 380 -- 95 -- Summer
 Bold Check Shirt -- 360 -- 90 -- all year
 Botanical Shirt -- 420 -- 105 -- Fall
 Bubble Shirt -- 410 -- 102 -- Summer
 Butterfly Shirt -- 7,200 -- 1,800 (after washing Gracie's car)
 Cafe Shirt -- 420 -- 105 -- all year
 Caterpillar Tee -- 6,800 -- 1,700 (after washing Gracie's car)
 Caveman Tunic -- 380 -- 95 -- all year
 Chain-Gang Shirt -- 260 -- 65 -- all year
 Checkerboard Tee -- 340 -- 85 -- all year
 Checkered Shirt -- 390 -- 97 -- all year
 Cherry Shirt -- 380 -- 95 -- all year
 Chevron Shirt -- 320 -- 80 -- all year
 Chichi Print -- 180 -- 45 -- all year
 Circus Shirt -- 370 -- 92 -- all year
 Citrus Gingham -- 360 -- 90 -- Spring
 Citrus Shirt -- 6,400 -- 1,600 (after washing Gracie's car)
 Classic Top -- 350 -- 87 -- Fall
 Cloudy Shirt -- 320 -- 80 -- Spring
 Club Shirt -- 360 -- 90 -- all year
 Comfy Sweater -- 360 -- 90 -- Winter
 Concierge Shirt -- 350 -- 87 -- Fall
 Cool Shirt -- 6,400 -- 1,600 (after washing Gracie's car)
 Coral Shirt -- 6,200 -- 1,550 (after washing Gracie's car)
 Cow Print -- 6,400 -- 1,600 (after washing Gracie's car)
 Cozy Sweater -- 350 -- 87 -- Winter
 Crewel Shirt -- 380 -- 95 -- Winter
 Crossing Shirt -- 6,200 -- 1,550 (after washing Gracie's car)
 Daisy Shirt -- 380 -- 95 -- Spring
 Danger Shirt -- 340 -- 85 -- all year
 Dapper Shirt -- 350 -- 87 -- Winter
 Dark Polka Shirt -- 350 -- 87 -- Winter
 Dawn Shirt -- 380 -- 95 -- Summer
 Dazed Shirt -- 350 -- 87 -- Summer
 Deep Blue Tee -- 380 -- 95 -- all year
 Deer Shirt -- 380 -- 95 -- Winter
 Denim Shirt -- 390 -- 97 -- Summer
 Desert Camo -- 320 -- 80 -- all year
 Desert Shirt -- 390 -- 97 -- Winter
 Diamond Shirt -- 380 -- 95 -- all year
 Dice Shirt -- 340 -- 85 -- all year
 Diner Uniform -- 290 -- 72 -- Spring
 Dragon Suit -- 340 -- 85 -- Summer
 Dreamy Shirt -- 390 -- 97 -- Spring
 Earthy Knit -- 390 -- 97 -- Winter
 Eight-Ball Shirt -- 340 -- 85 -- all year
 Exotic Shirt -- 380 -- 95 -- Winter
 Fall Plaid Shirt -- 370 -- 92 -- Fall
 Far-Out Shirt -- 380 -- 95 -- Fall
 Fetching Outfit -- 420 -- 105 -- Spring
 Fiendish Shirt -- 6,800 -- 1,700 (after washing Gracie's car)
 Fish Bone Shirt -- 340 -- 85 -- all year
 Fish Knit -- 380 -- 95 -- Summer
 Five-Ball Shirt -- 340 -- 85 -- all year
 Flame Shirt -- 360 -- 90 -- all year
 Flicker Shirt -- 360 -- 90 -- all year
 Floral Knit -- 420 -- 105 -- Spring
 Flowery Shirt -- 400 -- 100 -- Summer
 Folk Shirt -- 380 -- 95  -- Winter
 Fortune Shirt -- 480 -- 120 -- all year
 Four-Ball Shirt -- 340 -- 85 -- all year
 Fresh Shirt -- 380 -- 95 -- all year
 Frog Shirt -- 340 -- 85 -- Summer
 Funky Dot Shirt -- 430 -- 107 -- all year
 Future Shirt -- 390 -- 97 -- all year
 G Logo Shirt -- 128 -- 32 -- Summer
 Gaudy Sweater -- 330 -- 82 -- Spring
 Gelato Shirt -- 330 -- 82 -- all year
 Giraffe Print -- 6,200 -- 1,550 (after washing Gracie's car)
 Go-Go Shirt -- 360 -- 90 -- Fall
 Gracie's Top -- 6,200 -- 1,550 (after washing Gracie's car)
 Grape Shirt -- 6,400 -- 1,600 (after washing Gracie's car)
 Grass Shirt -- 5,800 -- 1,450 (after washing Gracie's car)
 Gray Tartan -- 420 -- 105 -- all year
 Green Bar Shirt -- 120 -- 80 -- Summer
 Green Ring Shirt -- 180 -- 45 -- all year
 Green Tie-Dye -- 380 -- 95 -- all year
 Groovy Shirt -- 6,400 -- 1,600 (after washing Gracie's car)
 Gumdrop Shirt -- 390 -- 97 -- Spring
 Heart Shirt -- 360 -- 90 -- all year
 Hippie Shirt -- 360 -- 90 -- Summer
 Hot Spring Shirt -- 520 -- 130 -- Spring
 Houndstooth Knit -- 370 -- 92 -- Winter
 Houndstooth Tee -- 350 -- 87 -- all year
 Icy Shirt -- 390 -- 97 -- Summer
 Jade Check Print -- 360 -- 90 -- all year
 Jagged Shirt -- 360 -- 90 -- all year
 Jester Shirt -- 420 -- 105 -- Spring
 Jingle Shirt -- 0 -- 0 (12/24-12/25)
 Jungle Camo -- 320 -- 80 -- all year
 Kaffe's Shirt -- 460 -- 115 -- Winter
 Kiddie Shirt -- 340 -- 85 -- all year
 Kiwi Shirt -- 6,400 -- 1,600 (after washing Gracie's car)
 Laced Shirt -- 370 -- 92 -- Winter
 Ladybug Shirt -- 5,400 -- 1,350 (after washing Gracie's car)
 Lavender Robe -- 5,800 -- 1,450
 Leather Jerkin -- 390 -- 97 -- Winter
 Lemon Gingham -- 330 -- 82 -- Spring
 Leopard Print -- 6,400 -- 1,600 (after washing Gracie's car)
 Light Line Shirt -- 380 -- 95 -- Summer
 Lite Polka Shirt -- 380 -- 95 -- all year
 Li'l Bro's Shirt -- 320 -- 80 -- Summer
 Lime Line Shirt -- 380 -- 95 -- Fall
 Loud Bloom Shirt -- 360 -- 90 -- Summer
 Loud Line Shirt -- 370 -- 92 -- Summer
 Lovely Shirt -- 400 -- 100 -- Spring
 Melon Gingham -- 330 -- 82 -- Spring
 Melon Shirt -- 6,400 -- 1,600 (after washing Gracie's car)
 Mint Gingham -- 330 -- 82 -- all year
 Misty Shirt -- 380 -- 95 -- all year
 Mod Top -- 340 -- 85 -- all year
 Moldy Shirt -- 50 -- 12 -- Summer
 Monkey Shirt -- 380 -- 95 -- Winter
 Moody Blue Shirt -- 123 -- 30 -- Spring
 Mosaic Shirt -- 350 -- 87 -- Summer
 MVP Shirt -- 370 -- 92 -- all year
 Natty Shirt -- 380 -- 95 -- Summer
 Nebula Shirt -- 390 -- 97 -- all year
 Neo-Classic Knit -- 380 -- 95 -- Winter
 New Spring Shirt -- 520 -- 130 -- Spring
 Nine-Ball Shirt -- 340 -- 85 -- all year
 No. 1 Shirt -- 250 -- 62 -- all year
 No. 2 Shirt -- 250 -- 62 -- all year
 No. 3 Shirt -- 250 -- 62 -- all year
 No. 4 Shirt -- 250 -- 62 -- all year
 No. 5 Shirt -- 250 -- 62 -- all year
 No. 23 Shirt -- 250 -- 62 -- all year
 No. 67 Shirt -- 250 -- 62 -- all year
 Noble Shirt -- 380 -- 95 -- all year
 Noodle Shirt -- 380 -- 95 -- Fall
 Oft-Seen Print -- 320 -- 80 -- Spring
 One-Ball Shirt -- 340 -- 85 -- all year
 Optical Shirt -- 430 -- 107 -- all year
 Orange Pinstripe -- 5,000 -- 1,250 (after washing Gracie's car)
 Orange Tie-Dye -- 380 -- 95 -- all year
 Painter's Smock -- 360 -- 90 -- Fall
 Patched Shirt -- 0 -- 0 (10/31-11/01)
 Patchwork Top -- 340 -- 85 -- Fall
 Paw Shirt -- 360 -- 90 -- all year
 Peachy Shirt -- 390 -- 97 -- Spring
 Pink Tartan -- 420 -- 105 -- Spring
 Plum Kimono -- 0 -- 0
 Polar Fleece -- 360 -- 90 -- all year
 Pop Bloom Shirt -- 360 -- 90 -- all year
 Prism Shirt -- 370 -- 95 -- all year
 Pulse Shirt -- 6,000 -- 1,500 (after washing Gracie's car)
 Purple Tie-Dye -- 380 -- 95 -- all year
 Puzzling Shirt -- 320 -- 80 -- all year
 Racer 6 Shirt -- 380 -- 95 -- all year
 Racer Shirt -- 380 -- 95 -- all year
 Rainbow Shirt -- 777 -- 194 -- Summer
 Rally Shirt -- 380 -- 95 -- all year
 Red Aloha Shirt -- 0 -- 0 (on Animal Island)
 Red Bar Shirt -- 360 -- 90 -- all year
 Red Check Shirt -- 330 -- 82 -- Spring
 Red Grid Shirt -- 360 -- 90 -- all year
 Red Puffy Vest -- 0 -- 0
 Red Scale Shirt -- 370 -- 92 -- Fall
 Red Sweatsuit -- 0 -- 0
 Red Tie-Dye -- 380 -- 95 -- all year
 Ribbon Shirt -- 370 -- 92 -- Spring
 Rickrack Shirt -- 360 -- 90 -- Fall
 Rose Shirt -- 480 -- 120 -- all year
 Rugby Shirt -- 360 -- 90 -- all year
 Seven-Ball Shirt -- 340 -- 85 -- all year
 Sharp Outfit -- 290 -- 72 -- Winter
 Sherbet Gingham -- 330 -- 82 -- Fall
 Shirt Circuit -- 5,120 -- 1,280 (after washing Gracie's car)
 Shortcake Shirt -- 330 -- 82 -- Winter
 Silk Bloom Shirt -- 480 -- 120 -- Spring
 Six-Ball Shirt -- 340 -- 85 -- all year
 Ski Sweater -- 320 -- 80 -- Fall
 Skull Shirt -- 320 -- 80 -- all year
 Snappy Print -- 320 -- 80 -- all year
 Snow Shirt -- 6,800 -- 1,700 (after washing Gracie's car)
 Snowcone Shirt -- 420 -- 105 -- Summer
 Somber Robe -- 0 -- 0
 Spade Shirt -- 340 -- 85 -- all year
 Speedway Shirt -- 290 -- 72 -- Summer
 Spiderweb Shirt -- 320 -- 80 -- Summer
 Splendid Shirt -- 6,200 -- 1,500 (after washing Gracie's car)
 Spring Shirt -- 320 -- 80 -- Spring
 Spunky Knit -- 360 -- 90 -- Winter
 Star Shirt -- 370 -- 95 -- all year
 Static Shirt -- 360 -- 90 -- Fall
 Stormy Shirt -- 380 -- 95 -- all year
 Straw Shirt -- 360 -- 90 -- Fall
 Strawberry Shirt -- 6,400 -- 1,600 (after washing Gracie's car)
 Striking Outfit -- 460 -- 115 -- Winter
 Subdued Print -- 320 -- 80 -- Fall
 Summer Robe -- 0 -- 0
 Sunset Top -- 290 -- 72 -- all year
 Swell Shirt -- 6,000 -- 1,500
 Three-Ball Shirt -- 340 -- 85 -- all year
 Thunder Shirt -- 320 -- 87 -- Fall
 Tiger Print -- 6,400 -- 1,600 (after washing Gracie's car)
 Tiki Shirt -- 400 -- 100 -- all year
 Tin Shirt -- 6,400 -- 1,600 (after washing Gracie's car)
 Toad Print -- 140 -- 85 -- Winter
 Trendy Top -- 360 -- 90 -- Fall
 Tropical Shirt -- 370 -- 92 -- Summer
 Turnip Top -- 350 -- 87 -- all year
 Twinkle Shirt -- 480 -- 120 -- Summer
 Two-Ball Shirt -- 340 -- 85 -- all year
 U R Here Shirt -- 350 -- 87 -- all year
 Ugly Shirt -- 420 -- 105 -- Summer
 Uncommon Shirt -- 360 -- 90 -- Winter
 Vertigo Shirt -- 370 -- 92 -- all year
 Vogue Top -- 380 -- 95 -- Spring
 Waffle Shirt -- 430 -- 107 -- Fall
 Watermelon Shirt -- 6,400 -- 1,600 (after washing Gracie's car)
 Wave Print -- 380 -- 95 -- Summer
 Wavy Pink Shirt -- 360 -- 90 -- Fall
 Wavy Tan Shirt -- 360 -- 90 -- Fall
 Whirly Shirt -- 350 -- 87 -- Summer
 White Ring Shirt -- 180 -- 45 -- all year
 Windsock Shirt -- 320 -- 80 -- Summer
 Winter Sweater -- 290 -- 72 -- Winter
 Work Uniform -- 0 -- 0 (worn when working for Tom Nook)
 Yellow Bar Shirt -- 320 -- 80 -- all year
 Yellow Bolero -- 430 -- 107 -- all year
 Yellow Pinstripe -- 360 -- 90 -- Winter
 Yellow Tartan -- 430 -- 107 -- Spring
 Yodel Shirt -- 350 -- 87 -- all year
 Zebra Print -- 6,400 -- 1,600 (after washing Gracie's car)
 Zipper Shirt -- 320 -- 80 -- all year
 
 - This list was compiled by myself from experience, with help from
 Prima Games' Official Strategy Guide to Animal Crossing
 
 ******************************************************************************
 15)  FOSSILS:
 ******************************************************************************
 
        This list includes the names of fossils, and how much they sell for at
 Tom Nook's.  Fossils are found by digging them out of the ground, and must
 first be mailed to the museum on your mailing list before they can be sold or
 donated.  Don't forget, you can also donate them to the museum!
 
 Apato:
 Skull -- 5,000
 Torso -- 4,500
 Tail -- 4,000
 
 Mammoth:
 Skull -- 3,000
 Torso -- 2,500
 
 Plesio:
 Skull -- 4,000
 Neck -- 4,500
 Torso -- 4,500
 
 Ptera:
 Skull -- 4,000
 Left Wing -- 4,500
 Right Wing -- 4,500
 
 Stego:
 Skull -- 5,000
 Torso -- 4,500
 Tail -- 4,000
 
 T-Rex:
 Skull -- 6,000
 Torso -- 5,500
 Tail -- 5,000
 
 Tricera:
 Skull -- 5,500
 Torso -- 5,000
 Tail -- 4,500
 
 Single Fossils:
 Amber -- 1,200
 Ammonite -- 1,100
 Dinosaur Egg -- 1,400
 Dinosaur Track -- 1,000
 Trilobite -- 1,300
 
 - This list was compiled by myself through experience and the help of
 The Official Guide to Animal Crossing by Nintendo Power
 
 ******************************************************************************
 16)  PAINTINGS:
 ******************************************************************************
 
        Paintings can be purchased through Tom Nook and Crazy Redd, or
 obtained through E-Reader cards or by doing chores for your townsanimals.
 Included in this list are the painting names and how much they cost.
 
 Amazing Painting -- 1,960
 Basic Painting -- 1,960
 Classic Painting -- 1,960
 Common Painting -- 1,960
 Dainty Painting -- 1,960
 Famous Painting -- 1,960
 Fine Painting -- 1,960
 Flowery Painting -- 1,960
 Moving Painting -- 1,960
 Perfect Painting -- 1,960
 Quaint Painting -- 1,960
 Rare Painting -- 1,960
 Scary Painting -- 1,960
 Strange Painting -- 1,960
 Worthy Painting -- 1,960
 
 - This list was compiled by myself through experience and the help of
 The Official Guide to Animal Crossing by Nintendo Power
 
 ******************************************************************************
 17)  GYROIDS:
 ******************************************************************************
 
        What is a Gyroid, you ask?  Why, it's a little wooden figurine-
 thingy that wobbles around and makes noises, I reply.  You can also
 play a K.K. Slider song around them, and they'll move to the music!
 Sounds fascinating, of course!  Gyroids can usually be found by digging
 them out of the ground like you would a fossil.  You can usually find
 lots of them on the first clear day after a rainstorm.  So collect them
 all, put them together, and let them make all kinds of crazy music
 together!  (P.S.:  All Gyroids have a selling price of 828.)
 
 Alloid:
 Mini Alloid
 Mega Alloid
 Tall Alloid
 
 Bovoid:
 Mega Bovoid
 Tall Bovoid
 
 Bowtoid:
 Mini Bowtoid
 Mega Bowtoid
 Bowtoid
 Tall Bowtoid
 
 Buzzoid:
 Mini Buzzoid
 Mega Buzzoid
 Buzzoid
 Tall Buzzoid
 
 Clankoid:
 Mini Clankoid
 Mega Clankoid
 Clankoid
 Tall Clankoid
 
 Croakoid:
 Mini Croakoid
 Mega Croakoid
 Croakoid
 Tall Croakoid
 
 Dekkoid:
 Mini Dekkoid
 Mega Dekkoid
 Dekkoid
 
 Dinkoid:
 Mini Dinkoid
 Mega Dinkoid
 
 Dingloid:
 Wee Dingloid
 Mini Dingloid
 Mega Dingloid
 Squat Dingloid
 Dingloid
 Tall Dingloid
 
 Drilloid:
 Mini Drilloid
 Mega Drilloid
 Drilloid
 
 Droploid:
 Tall Droploid
 
 Echoid:
 Mini Echoid
 Mega Echoid
 Tall Echoid
 
 Fizzoid:
 Mini Fizzoid
 Mega Fizzoid
 
 Freakoid:
 Mini Freakoid
 Mega Freakoid
 
 Gargloid:
 Mini Gargloid
 Gargloid
 Tall Gargloid
 
 Gongoid:
 Mini Gongoid
 Mega Gongoid
 Gongoid
 Tall Gongoid
 
 Harmonoid:
 Mini Harmonoid
 Mega Harmonoid
 Harmonoid
 Tall Harmonoid
 
 Howloid:
 Mini Howloid
 Mega Howloid
 Howloid
 
 Lamentoid:
 Mini Lamentoid
 Mega Lamentoid
 Lamentoid
 Tall Lamentoid
 
 Lullaboid:
 Mini Lullaboid
 Mega Lullaboid
 Lullaboid
 Tall Lullaboid
 
 Metatoid:
 Mini Metatoid
 Metatoid
 
 Nebuloid:
 Mini Nebuloid
 Mega Nebuloid
 Squat Nebuloid
 Nebuloid
 Tall Nebuloid
 Slim Nebuloid
 
 Oboid:
 Mega Oboid
 Oboid
 Tall Oboid
 
 Oombloid:
 Mini Oombloid
 Mega Oombloid
 Oombloid
 Tall Oombloid
 
 Percoloid:
 Mega Percoloid
 Tall Percoloid
 
 Plinkoid:
 Mini Plinkoid
 Mega Plinkoid
 Plinkoid
 
 Poltergoid:
 Mini Poltergoid
 Mega Poltergoid
 Poltergoid
 Tall Poltergoid
 
 Puffoid:
 Mini Puffoid
 Mega Puffoid
 Tall Puffoid
 
 Quazoid:
 Mini Quazoid
 Mega Quazoid
 Quazoid
 Tall Quazoid
 Slim Quazoid
 
 Rhythmoid:
 Mini Rhythmoid
 Rhythmoid
 
 Rustoid:
 Mini Rustoid
 Mega Rustoid
 Rustoid
 
 Sproid:
 Mini Sproid
 Mega Sproid
 Sproid
 Tall Sproid
 
 Sputnoid:
 Mini Sputnoid
 Mega Sputnoid
 Sputnoid
 Tall Sputnoid
 
 Squelchoid:
 Mini Squelchoid
 Mega Squelchoid
 Squelchoid
 
 Strumboid:
 Mini Strumboid
 Mega Strumboid
 Strumboid
 Tall Strumboid
 
 Timpanoid:
 Mini Timpanoid
 Mega Timpanoid
 Timpanoid
 Tall Timpanoid
 
 Tootoid:
 Mini Tootoid
 Mega Tootoid
 Tootoid
 
 Warbloid:
 Mini Warbloid
 Warbloid
 Tall Warbloid
 
 - this list was compiled by myself through experience and the help of
 The Official Guide to Animal Crossing by Nintendo Power
 
 ******************************************************************************
 18)  TOWN THEMES:
 ******************************************************************************
 
            These are songs you can use for your town theme.  To change
 your town theme, go to the "bulletin board" to the right of the dump.
 It will have little notes on it.  Go up to the board and press A.  You
 can now change your town theme by moving the left joystick up and down
 to change the note, and press A to keep it that way.  Then the cursor
 will move on to the next note for you to change.  This is how the songs
 work:
 
 Lower case letter = lower note
 Upper case letter = middle or high note
 - = rest
 Z = zzz note
 ? = ? note
 *Some songs that include quotation marks (") in the title are made-up
 songs by their respective posters.
 *All songs are property and responsibility of their respective posters
 from the GameFaqs Animal Crossing Message Board.  If they don't sound
 quite right, it is because AC doesn't allow flats or sharps in the
 songs.
 
             To hear how the song sounds, press the X button.  To leave
 the song as is, press the Start button.  And now for the songs (in
 alphabetical order)...
 
 1812 Overture:
 cfGAGfGA-f-f--ZZ
 - posted by tadakatsu
 
 Adam's Song (by Blink 182):
 AECZAECZGECZGECZ
 - posted by SolidSnake182
 
 All The Small Things (by Blink 182):
 ecZZgbcZZecZZbcZ
 - posted by belbie
 
 American Pie (by Don McLean):
 G---F-FFEDCD-ZZZ
 - posted by one time poster
 
 Animal Crossing ("DJ K.K."):
 CCC-BAGAZeZeGA-Z
 - posted by AquaDoctorBob
 
 Animal Crossing ("Kapp'n's Song"):
 eeGCZGZefGA-GZZZ
 - posted by angelkitty808
 
 Animal Crossing ("K.K. Fusion"):
 dfGe-cd-?dfGe-ca
 - posted by Stoud
 
 Animal Crossing ("Original Town Theme"):
 GE-GF-D-BCZ?Zc-ZZ
 - posted by myself, Pikachu 4 President
 
 Animal Crossing ("Rockin' K.K.")
 cdfCCCCCAfAfffff
 - posted by LordCrackie
 
 Another One Bites the Dust (by Queen):
 AZAZAZZZAACADZZZ
 - posted by SolidSnake182
 
 Auld Lang Syne:
 gcccedcdecceGA--
 - posted by T. Cromis
 
 Austin Powers Theme:
 ACCAAZgZACCAAZgZ
 - posted by Esam028
 
 Back to the Future Theme:
 CZFZB-CDCAFB-ZZZ
 - posted by Rufio23
 
 Batmanuel (The Tick):
 DZDZCZADZDZDCZAZ
 - posted by HannahG
 
 Beethoven's Fifth Symphony:
 fffd---Zeeec---Z
 - posted by Avatar Z
 
 Be Our Guest (from Disney's 'Beauty and the Beast'):
 eGC-eGB-eGAGEcG- (last G is middle G)
 - posted by Dune Tiger
 
 Billie Jean (by Michael Jackson):
 CBBA-G-BB-A-G---
 - posted by LegacyX4
 
 Bubble Bobble:
 CBAGBAgfAgfeg-ZZ
 - posted by bubandbob.com
 
 Bubble Bobble III ("Parasol Star"):
 bcdebcdebcd-B-g-
 - posted by bubandbob.com
 
 Carousel (by Blink 182):
 CDEFGFECGBBCDCBG
 - posted by SolidSnake182
 
 Castlevania:
 DDCBdefgAd-AgC-
 - posted by zoogpiccolo
 
 Cheers Theme:
 f---cdfAG-G-ZZZZ
 - posted by Hedgehog14
 
 Chrono Trigger ("Ayala's Theme"):
 a-c-G--fedc-d-e-
 - posted by EinTheDoggyDog
 
 Chrono Trigger ("Beginning"):
 GcbabcdGcbabcdGZ
 - posted by Cfree
 
 Chrono Trigger ("Bike Chase"):
 AZGAZGAZGDZCZZZZ
 - posted by EinTheDoggyDog
 
 Chrono Trigger ("Black Tyrano, Masamune, Etc. Boss Battle"):
 ddda-A-G-GGGf--Z
 - posted by EinTheDoggyDog
 
 Chrono Trigger ("Boss Battle"):
 ddda-A-G-GGGf--Z
 - posted by EinTheDoggyDog
 
 Chrono Trigger ("Chrono's Theme"):
 ad-e-f-a--e-c--
 - posted by EinTheDoggyDog
 
 Chrono Trigger ("Frog's Theme"):
 e-eecde--A--G--e
 - posted by EinTheDoggyDog
 
 Chrono Trigger ("Gato's Theme"):
 dZcaZcdddedcacdd
 - posted by EinTheDoggyDog
 
 Chrono Trigger ("Luccia's Theme"):
 C-ceGC-BBBCG--ZZ
 - posted by EinTheDoggyDog
 
 Chrono Trigger ("Luccia's/Robo's Theme"):
 cc-dd-cdd-Ged--Z
 -posted by EinTheDoggyDog
 
 Chrono Trigger ("Magus's Theme"):
 edGe--c-b-c---ZZ
 - posted by EinTheDoggyDog
 
 Chrono Trigger ("Queen Zeal"):
 DDZZAAZCCZBCBBZ
 - posted by EinTheDoggyDog
 
 Chrono Trigger ("Robo's Theme"):
 cc-dd-cdd-a-ec-
 - posted by EinTheDoggyDog
 
 Chrono Trigger ("Schala's Theme")
 GGddffddGGddAAff
 -posted by EinTheDoggyDog
 
 Chrono Trigger ("Second Lavos Battle"):
 ABCBAGAefGA--G--
 - posted by EinTheDoggyDog
 
 Chrono Trigger ("Spekkio!"):
 e-C---Ge-A---ZZZ
 - posted by EinTheDoggyDog
 
 Chrono Trigger ("Time Circuits"):
 adeGAadeGadeAcd
 - posted by EinTheDoggyDog
 
 Chrono Trigger ("Wind Scene [600 A.D.]"):
 dZZeZZfZeZcZaZdZ
 - posted by EinTheDoggyDog
 
 Come As You Are (by Nirvana):
 eZGAeZGAeZGABAGe
 - posted by AlexInABag
 
 Crazy (by Aerosmith):
 ceGA-ZZf-ABAZZABC
 -posted by belbie
 
 Deck The Halls:
 G-fe-d-c-d-e-c-Z
 - posted by T. Cromis
 
 Don't Want To Miss A Thing (by Aerosmith):
 BCDEEAFDBDEFF-E-
 - posted by belbie
 
 Dradel Song:
 dbdbdb-bddcba---
 - posted by Sean&JET5041
 
 Dragon Ball Z ("Powering Up"):
 e-e-G--e-e-AG--
 - posted by greatn
 
 Dragon Ball Z Theme:
 ge-deGe-ge-de--Z
 -posted by EinTheDoggyDog
 
 Dream Theater/Ytse Jam:
 DCDEDEFEFGFGFEFD
 - posted by roccobladr
 
 Dr. Mario:
 DEDEDCCADEDCC-ZZ
 -posted by Blitz Bolt
 
 Dueling Banjos Introduction:
 bcd-b-c-a-b-g-a-
 - posted by Forkbomb
 
 Earthbound ("A New Friend"):
 AcdcdcdabGCEZ---
 - posted by Cfree
 
 Earthbound ("Defeat A Boss"):
 BGDADAbAagZ----
 - posted by Cfree
 
 Earthbound ("Fanfare"):
 FACBZCZACGZAZ--
 - posted by Cfree
 
 Earthbound ("Meeting a Boss"):
 dadadadcCZ-----
 - posted by Cfree
 
 Earthbound ("Ness's Theme"):
 bcbabcbabcZZZ---
 - posted by Cfree
 
 Earthbound ("Onett"):
 cdec--cdedcbcZZZ
 - posted by LegacyX4
 
 Earthbound ("Onett theme"):
 GCEA---GCEBAGAZZ
 - posted by Elite
 
 Earthbound ("Snowwood"):
 f-BC-BA-ABAGA--Z
 - posted by Secef
 
 Earthbound ("Sound Stone"):
 dGAB-BDA-ABGZZZ
 - posted by bjackm
 
 Earthbound Theme:
 fACB-C-ACG-A---z
 - posted by BGM
 
 E.T. Theme:
 c---G---Zfedecg-
 - posted by ZombieBite
 
 Eyes on Me:
 gc-deGege-decacd
 -posted by EinTheDoggyDog
 
 Final Fantasy I ("Battle Theme"):
 aed--ZcbaZabcZbg
 - posted by greatn
 
 Final Fantasy I ("Matoya's Cave," Version 1):
 aceaf-edcb---
 - posted by bjackm
 
 Final Fantasy I ("Matoya's Cave," Version 2):
 A---b-d-cbca---Z
 - posted by bjackm
 
 Final Fantasy I ("Victory Theme"):
 dcdcffefeedcbca
 - posted by GortSCHS
 
 Final Fantasy III ("Chocobo Theme"):
 C-AfdCAfA-f-A-ZZ
 - posted by EvilLemmy
 
 Final Fantasy III/VI ("Battle Theme"):
 abceGfdfe-a--ZZZ
 - posted by greatn
 
 Final Fantasy III/VI ("Jidoor Theme"):
 efeAeedZdedBddcZ
 - posted by RiskyChris
 
 Final Fantasy VII ("Aerith's Theme"):
 eGA--ZececGA--ZZ
 - posted by BGM
 
 Final Fantasy VII ("After Battle Theme"):
 BBBB--G--A-B-AB-
 - posted by FIMBA798
 
 Final Fantasy VII ("Airship Theme"):
 c-deB-A--cdeGfcd
 - posted by Washuu108
 
 Final Fantasy VII ("Tifa's Piano Song"):
 gabZBA-gabGFZgag
 - posted by Puffypuff
 
 Final Fantasy VII ("Yuffie's Theme"):
 gabZZdbZZbcbgabZ
 - posted by Bman
 
 Final Fantasy VIII ("Eyes On Me"):
 gc-d-e-Ge-decacd
 - posted by bjackm
 
 Final Fantasy IX ("You're Not Alone"):
 eZcZbdaZeeecbacG
 -posted by EinTheDoggyDog
 
 Flintstones Theme:
 GcCAGcGfefGcde--
 - posted by belbie
 
 Funkytown (by Lipps, Inc.):
 GGfGZdZdGCBGZZZZ
 - posted by Felemel Crash
 
 Ghostbusters:
 GGbGafZZGGGGfGZZ
 - posted by bjackm
 
 God Bless America:
 C---B-A-BAG---ZZ
 - posted by Felemel Crash
 
 Good King Wenceslas:
 fffGffc-dcdef-f-
 - posted by T. Cromis
 
 Gundam Wing (anime series; "Just Communication"):
 f-G-A--GAG-Ae--Z
 - posted by Secef
 
 Hamtaro (anime series; "Ending Theme"):
 AZGZfZeZdZZdefGZ
 - posted by Zoonie
 
 Happy Days Theme:
 adfABCBZbeGBCDC
 - posted by GreenLatrine
 
 Harry Potter ("Fawkes Theme"):
 c-d-feg-c-C-g-e-
 - posted by bjackm
 
 Harry Potter Theme:
 ad-fed-AG--e--
 - posted by bjackm
 
 Have Yourself A Merry Little Christmas:
 g-b-d-f-Gfedc-b-
 - posted by T. Cromis
 
 Ice, Ice Baby (by Vanilla Ice):
 dddZd-aZddd-dd-a
 -posted by belbie
 
 I Get Around (by the Beach Boys):
 GGGG-eeee-AdCBA?
 - posted by Stoud
 
 Indiana Jones: Raiders Of The Lost Arc March:
 e-fGC---d-ef----
 - posted by bjackm
 
 In The End (by Linkin Park):
 D-A-A-F-E-E-E-EF
 - posted by roccobladr
 
 Itchy and Scratchy Theme (from 'The Simpsons'):
 Gc-GE-GcGcGE-CDE
 - posted by Brian5701
 
 James Bond Theme:
 gaZfe---acd---ZZ
 - posted by bjackm
 
 Jigglypuff's Song:
 c--Gecd--ef-e---
 - posted by Medi Guy
 
 Jingle Bell Rock (by Bobby Helms):
 CCC-BBB-ABAe--ZZ
 - posted by Nekojin
 
 Jingle Bells:
 bbbZbbbZbdgabZZZ
 - posted by myself, Pikachu 4 President
 
 Jolly Old St. Nicholas:
 EEEEDDD-CCCCE---
 - posted by B_Campbell
 
 Kirby Fanfare:
 agababcagZGfedbc
 - posted by EinTheDoggyDog
 
 Kirby's Theme:
 A-Gfeca-defGeZZZ
 - posted by greatn
 
 Legend of Zelda:
 A-e--AABCDE--ZZZ
 -posted by Blitz Bolt
 
 Legend of Zelda Fanfare:
 G-d--GGABCDZZZZZ
 - posted by bjackm
 
 Legend of Zelda ("Oath to Order"):
 A-f-d-f-A-D--ZZZ
 - posted by GreenLatrine
 
 Legend of Zelda: Link's Awakening ("Ballad of the Wind Fish"):
 ABC-ABC-CBAEG-A-
 - posted by bjackm
 
 Legend of Zelda: Majora's Mask ("Song of Healing"):
 EDA-EDA-EDABA--
 - posted by blu_pez
 
 Legend of Zelda: Majora's Mask ("Song of Healing," different version):
 E-D-A-E-D-A-
 - posted by blu_pez
 
 Legend of Zelda: Ocarina of Time ("Borlero of Fire"):
 GEGEBGBGAFAFCACA
 - posted by Big the Cat 500
 
 Legend of Zelda: Ocarina of Time ("Epona's Song"):
 DBA--DBA--DBABA-
 - posted by bjackm
 
 Legend of Zelda: Ocarina of Time ("Lon Lon Ranch"):
 DBA---DBA---DBA-
 - posted by Big the Cat 500
 
 Legend of Zelda: Ocarina of Time ("Minuet of Forest"):
 dDB----ABA----ZZ
 - posted by bjackm
 
 Legend of Zelda: Ocarina of Time ("Requeim of Spirit"):
 a--c-a-e--c--a--
 - posted by ?
 
 Legend of Zelda: Ocarina of Time ("Saria's Song"):
 FAB-FAB-FABED-BC
 - posted by bjackm
 
 Legend of Zelda: Ocarina of Time ("Song of Storms"):
 dfD-dfD-e-fefeca
 - posted by bjackm
 
 Legend of Zelda: Ocarina of Time ("Temple of Light Theme"):
 -CG-CG-A-C--ZZZZ
 -posted by Yogo540
 
 Legend of Zelda: Ocarina of Time ("Temple of Time Theme"):
 Ad-fAd-fACB-G---
 - posted by bjackm
 
 Legend of Zelda: Ocarina of Time ("Zelda's Lullaby"):
 A--C--G-FGA--C-D
 - posted by Yogo540
 
 Lone Ranger:
 gggZgggZggcZdZeZ
 - posted by T. Cromis
 
 Lord of the Rings: The Fellowship of the Ring ("Concerning Hobbits"):
 cde-G-e-d-c----Z
 - posted by Chrono007
 
 Lord of the Rings: The Fellowship of the Ring ("Evil Theme"):
 CBC-----B-A-e-ZZ
 - posted by Chrono007
 
 Lord of the Rings: The Fellowship of the Ring ("Hobbit's Theme"):
 g-a-b--d---bag--
 - posted by ?
 
 Lord of the Rings: The Fellowship of the Ring Theme:
 C--BCBA-CB--e---
 - posted by Scott
 
 Lord of the Rings: The Two Towers ("Riders of Rohan Theme"):
 AAA-C-B---C--D-A
 - posted by rimmer
 
 Love Hina (anime series; "Opening Theme"):
 BBBBDGBdGbddcbcZ
 - posted by Bman
 
 Low Rider (bass line):
 gaZcZdZe-GZeGZGA
 - posted by Felemel Crash
 
 Luigi's Mansion Theme:
 bb-bb--gba--g---
 - posted by Cfree
 
 M*A*S*H Theme:
 e-f-ef-e-f-e-d--
 - posted by Secef
 
 Main Street Electrical Light Parade Theme (from Disneyland):
 cZefGZcZdZfZeZZZ
 - posted by bjackm
 
 Mario Bros. Theme:
 EE-E-CE-G---G---  (all middle notes except last G)
 -posted by NeoWrestler
 
 Mario is Dead:
 gfZfffZedcZZZZZZ
 - posted by Medi Guy
 
 Mario Star Song:
 CCCdCCdCCBBBcBBc
 - posted by zoogpiccolo
 
 Mario Theme Song:
 ZZCCZCZACZEZZZGZZ
 - posted by TheMan10
 
 Mario Underground:
 GGeeffZZGGeeffZZ
 - posted by Medi Guy
 
 Metroid ("Item Theme"):
 CagecaDBgdefefe
 - posted by Jerrbea
 
 Mission Impossible Theme:
 dZdZfGdZdZdccdZdZ
 - posted by bjackm
 
 A Moment Like This (by Kelly Clarkson):
 ccffGAG-ccAG-ff-
 - posted by doughboyee
 
 Morning Has Broken:
 gacf--G--edcdedc
 - posted by T. Cromis
 
 The Muppets:
 CCABABG-CCABAG--
 -posted by belbie
 
 Neon Genesis Evangelion (anime series):
 fABAABBBEDCBCCCZ
 - posted by lewiscode
 
 "Nottingham Castle":
 FFFFFEDCZFFFZAZC
 - posted by writer77
 
 O Beautiful:
 G-G--ee-G-G--dd-
 -posted by Felemel Crash, with slight modifications by scottpan2000
 
 O Christmas Tree:
 g-cZcc-d-eZee-ZZ
 - posted by JoeFaust
 
 O Come All Ye Faithful:
 f-f---c-f-G---c-
 - posted by T. Cromis
 
 Ode to Joy:
 eefGGfedccdedcc-
 - posted by simsman24000, with slight modifications by scottpan2000
 
 Oscar Mayer Hot Dog Song:
 dcbdddd-dceeee-
 -posted by doughboyee
 
 Pachabel's Kanon:
 C-E-G-F-E-C-E-D-
 - posted by Freq Man
 
 Peanuts Theme:
 c-deZedcd--c---Z
 - posted by EvilLemmy
 
 A Pirate's Life For Me (from Disneyland's 'Pirates of the Carribbean'
 ride):
 e-G-A-G-feeddc-Z
 - posted by doughboyee
 
 Play That Funky Music:
 GAAGA-e-dcZZZZZZ
 - posted by Stoud
 
 Pokemon ("Trainer Battle"):
 GdGffGAEAGGAdddd
 - posted by Animelee
 
 Pretty Woman:
 eedc-eedce-dedc-
 - posted by belbie
 
 Punch-Out! ("Fight Theme"):
 abcb-cd-cded-e-G
 - posted by belbie
 
 Ranma 1/2 (anime series; "Nekohanten"):
 F-G-E-D-FFFGD-ZZ
 - posted by Nakor
 
 Ranma 1/2 (anime series; "Yapapapaa"):
 eGG-eGG-aba-G--Z
 - posted by Nakor
 
 Rock Around The Clock:
 gabZgZbZgabCDbag
 - posted by silverfox329
 
 Rubber Ducky:
 ede-G-F-CB---ZZZ
 - posted by bjackm
 
 Scale (Doh-Rey-Me):
 g-a-b-c-D-E-B-C-
 - posted by Pikachu 4 President
 
 Scooby-Doo Theme:
 EEDDC-DFa-ZabgEE
 - posted by Jerrbear
 
 Secret of Mana Theme:
 e-a-g-c-d-de-a--
 - posted by Ziridar
 
 Sesame Street Theme:
 C--A-f-fGAZC-A-f
 - posted by bjackm
 
 Silent Night:
 G--AG-e----ZZZZZ
 - posted by T. Cromis
 
 Simpsons Theme:
 F--A-B-DC--A-F--
 - Taken from www.animalxing.com and modified by myself, Pikachu 4 President
 
 Somewhere Over the Rainbow:
 g--c--b-gab-cZZZ
 - posted by nateworld04
 
 The Song That Never Ends:
 GABC-B-A-C-B---Z
 - posted by Dark_Omen
 
 Sound of Music ("Edelweiss"):
 e-GD--C--Gf---ZZ
 - posted by Greer
 
 Sound of Music Song, Part One:
 gbbbDDaccEBBZZZZ
 - posted by Pikachu 4 President
 
 Sound of Music Song, Part Two:
 DgEcbgaDgEBCbC--
 - posted by Pikachu 4 President
 
 Starfox ("Original Credits"):
 CgCED---CgCEFD--
 - posted by Hedgehog14
 
 Star Spangled Banner:
 Gec-e-G-C---ZZZZ
 - posted by Felemel Crash
 
 Star Trek:
 g-cf---ecadG--ZZ
 - posted by Candy
 
 Star Wars ("Darth Vader Theme"):
 a-a-a-gca-gca-ZZ
 - posted by raven1823
 
 Star Wars ("Death Star Attack"):
 dd-bdd-bff-efedb
 - posted by bjackm
 
 Star Wars ("Imperial March"):
 dZdZdZbfdZbfdZZZ
 - posted by bjackm
 
 Star Wars ("Tie Fighter Attack"):
 dd-bdd-bff-eedb-
 - posted by bjackm
 
 Star Wars Theme:
 GGC--G--FECG--ZZ-ZZ
 -posted by Blitz Bolt, with slight modifications by me (Pikachu 4
 President)
 
 Super Mario Bros. 2 ("Level 1-1"):
 GceG-ceGbeBA--ZZ
 - posted by greatn
 
 Super Mario RPG ("Frog Pond Theme, Part One"):
 GAEDCDECGCDABC
 - posted by Big the Cat 500
 
 Super Mario RPG ("Frog Pond Theme, Part Two"):
 ABCDGCDE------
 - posted by Big the Cat 500
 
 Super Mario Sunshine ("Delfino Plaza Theme"):
 DEEGF-D-DEEGF-D
 - posted by Pokemario
 
 Super Mario World ("DinosaurLand"):
 e-cgaccagccGe-d-
 - posted by LanceB
 
 Super Mario World 2: Yoshi's Island ("Ending Theme"):
 B-ZG-ZGGGBBECA--
 -posted by LordCrackie
 
 Super Mario World 2: Yoshi's Island ("Map Theme"):
 bcdZGZeGBZCBCBdg
 - posted by bjackm
 
 Super Metroid ("Brinstar Theme"):
 CAfAfDCAfAfACEZZ
 - posted by bjackm
 
 Super Smash Brothers: Melee ("Fox's Victory"):
 cfcZ-cfc-Cgg-eEg
 - posted by Cfree
 
 Super Smash Brothers: Melee ("Marth's Victory"):
 g-gceG-fea-bcdG-
 - posted by EinTheDoggyDog
 
 Super Smash Brothers: Melee ("Onett"):
 ecef-f-fgdfe--ZZ
 - posted by Socrates3
 
 Super Smash Brothers: Melee ("Whispy Woods"):
 gacccdeedcbbbcb-
 -posted by EinTheDoggyDog
 
 Super Smash Brothers: Melee ("Whispy Woods, Beginning"):
 EZCZCBAZABCAGAE-
 - posted by EinTheDoggyDog
 
 Tactics Ogre: K.o.L. Battle Victory:
 a-ebc-GeG---A---
 - posted by EinTheDoggyDog
 
 Tetris:
 e-bcd-cba--ZZZZZ
 - posted by GuardianBooJoh
 
 The Wall (by Pink Floyd):
 cd-e-d-cd-e-c-ZZ
 - posted by Vespa
 
 A Thousand Miles (by Vanessa Carlton):
 cCcCBG-cGce-dcZZ
 - posted by doughboyee
 
 Time Of Your Life (by Green Day):
 EEFGFEEFEDCDZZZZ
 - posted by tiggerthehun
 
 Tiny Toon Adventures:
 cbdZdedZdbdGdedZ
 - posted by KooperKoushiro
 
 Tiny Toons Theme:
 fef-fgf-fef-Bfgf-
 - posted by belbie
 
 Top Gun Theme:
 g-G-G-FeFed-d---
 - posted by AzNxDawG
 
 Tranformers Theme:
 d-ef--d-ef-ac--Z
 - posted by anonymous
 
 Tropical Song:
 BGC-CBG-GCB-BCG-
 - posted by Cfree
 
 Twilight Zone Theme:
 fGfdfGfdfGfdfGfd
 - posted by MethRattle
 
 Twinkle Twinkle Little Star:
 ccGGAAG-ffeeddc-
 - posted by kaprichosa
 
 Under the Sea (from Disney's 'The Little Mermaid'):
 EGCE-E-Gd-f-e-c
 - posted by bjackm
 
 Wagner's "Ride of the Valkyries" ('Apocalypse Now' chopper-raid scene):
 gCbCE-CEDEG-EZZZ
 - posted by truerock
 
 War (W.I.I.G.F.? heard in the movie 'Rush Hour'):
 bbbZZddZeZZdedeb
 -posted by EinTheDoggyDog
 
 Welcome Christmas (from 'How The Grinch Stole Christmas'):
 GeAGGeABCBGAGdZ
 - posted by anonymous
 
 Wheel of Fortune Theme:
 eZdeZdefeZdeZdef
 - posted by Stoud
 
 Yankee Doodle:
 ffGAfAGZffGAf-e-
 - posted by JoeFaust
 
 Yoshi's Story ("Treasure Hunt"):
 ccccC-ccZA-cd--Z
 - posted by Washuu108
 
 "Zip":
 CBBAGDEDCFEC-D-C
 - posted by Big the Cat 500
 
 Zip-A-Dee-Doo-Dah:
 eZefG-C--A-AfG--
 - posted by bjackm
 
 - Need more Town Themes?  Be sure to visit T. Cromis's Town Theme Song FAQ
 on www.gamefaqs.com!
 
 ******************************************************************************
 19)  K.K. SLIDER'S SONGS:
 ******************************************************************************
 
       K.K. Slider (real name: Totakeke) appears in front of the Train Station
 from 8pm to 12am every Saturday night.  He is a very hip, cute dog that will
 play songs on his guitar for you.  This section includes a list of the songs
 he will play.  You can only hear one song per night, but afterwards he will
 give you a tape of it so you can listen to it on anything that plays music
 back at your house.  Though he will play a different song every week, if you'd
 like for him to play a particular song from this list, he will take your
 request.  There are three songs (noted below) that he will only play if you
 request them.  Be sure to use correct spelling and punctuation!  (P.S.:  HUGE
 props to Nintendo for the animation sequence during K.K.'s songs.  I love it.
 Even if you don't like the music, just watching the animation sequence is
 worth it.  And hey, how cute is he when he whistles?!)
 
 Aloha K.K.
 Cafe K.K.
 Comrade K.K.
 DJ K.K.
 Go K.K. Rider!
 I Love You (by request only)*
 Imperial K.K.*
 K.K. Aria*
 K.K. Ballard
 K.K. Blues
 K.K. Bossa
 K.K. Calypso
 K.K. Casbah
 K.K. Chorale
 K.K. Condor
 K.K. Country
 K.K. Crusin'
 K.K. Dirge
 K.K. D & B
 K.K. Etude
 K.K. Faire
 K.K. Folk
 K.K. Fusion
 K.K. Gumbo
 K.K. Jazz
 K.K. Lament
 K.K. Love Song*
 K.K. Lullaby
 K.K. Mambo
 K.K. March
 K.K. Parade
 K.K. Ragtime
 K.K. Reggae
 K.K. Rock
 K.K. Safari
 K.K. Salsa
 K.K. Samba
 K.K. Ska
 K.K. Song (by request only)
 K.K. Soul
 K.K. Steppe
 K.K. Swing
 K.K. Tango
 K.K. Technopop
 K.K. Waltz
 K.K. Western
 Lucky K.K.
 Mr. K.K.
 Only Me*
 Rockin' K.K.
 Senor K.K
 Soulful K.K.
 Surfin' K.K.*
 The K. Funk
 Two Days Ago (by request only)*
 
 - posted by Githon
 
 * = Pika Pick (these are my favorites... so far!)
 
 ******************************************************************************
 20)  THINGS TO MAKE YOUR TOWNSANIMALS SAY:
 ******************************************************************************
 
       A common question asked on the Board is, "So-and-so wants me to teach
 them a new word!  What should I teach them?"  So, since I don't believe in
 teaching them to say naughty words, here's what I came up with, along with my
 many partners in crime at the Board:
 
 !
 !!!
 !!!!!!!!!!
 (Go away!) (Include the parentheses. It's Phyllis's word.)
 (Name of unliked villager) sucks
 *bows*
 *cough*
 *flashback*
 *grins*
 *growls*
 *hugs*
 *laughs*
 *lmao*
 *lol*
 *nods*
 *salutes*
 *shakes hand*
 *shakes head*
 *shifts eyes*
 *shrugs*
 *snorts*
 *zzz...*
 ...
 :( (the symbols)
 :D (the symbols)
 ?!?!?!
 ???
 ^_^ (the symbols)
 
  (icon)
 
 
  is cool!
 >:0 (the symbols)
 íƒâ€š_íƒâ€š (the symbols)
 Ace
 All hail !
 Aloha
 And...?
 And...YEAH!
 Angel
 Anime rulz
 Apple rulz
 ASPCA!
 Babe
 Baby
 Baka
 Bally chap
 BANG!
 Beaky
 Blef
 Blushie -- Embarassed
 BoInG! (from Earthbound)
 BOOM!
 Booyaka (from Final Fantasy VIII)
 But I say
 But...
 But... why?
 Bye-Q! -- Goodbye
 Caffine!
 Candy Cane (especially good for Christmas-time)
 Carouse (Nook's word)
 Catchemall
 Cherri ho
 Cluckity
 Coffee!
 Coke rulz
 Colonel
 Commander
 Comrade (this is only funny for Vladimir, the Russian bear)
 Cool
 Cornball
 Crazy
 Cute kitty!
 Cute doggy!
 Cutie
 Cutie Pie
 Dahling
 Dam* you! (has to be capitol "D" or game won't accept it)
 Darlin'
 Dawg
 De gozaru -- "it is" (from the anime series Rurouni Kenshin)
 Desu
 Desu ka?
 Diggi-duggi -- Digging
 DiNg! (from Earthbound)
 D'oh! (Homer Simpson's word)
 DOING!
 DON'TRESET (Resetti's words)
 DUCK!
 Dude
 DUDE!!
 DUUUUDE!
 Dweeb!
 Eat me!
 Eatmshorts
 Eh wot? (Blathers's words)
 Excellent.
 Excellsior (Marvel)
 Fahbulous
 Fatso
 Fatty
 Flavin
 Foo
 Fool!
 Freak
 Freaky
 Fresh!
 Friend
 Fungah
 Funkay
 Gaki -- Japanese for "brat"
 Gee-Dog
 General
 Genki da -- "You're fine" in Japanese
 Ghetto
 GIMMEBELLS (Nook's word)
 Glomp -- term used by anime fans to describe big hugs characters do
 Gorush -- Hurry
 Got milk?
 Grasshopper
 Gravy
 Groovy (really funny for snobby characters)
 Grrr...
 HAHAHAHAHA
 Hamgoof -- Disappointed
 Hamha! -- Greeting
 Hampact -- Promise
 Hamtast -- Enemy
 Heeheehee.
 Heh
 Heh heh heh
 Heke? -- Surprised or confused
 HELP!
 Hif-hif -- Sniffing
 Hi-Q! -- Hello
 Hm
 Hmmm
 Hmmmmm...
 Ho ho ho! (Santa!)
 Home slice
 Homeslice
 Homestyle
 Homie
 Honey
 Hottie
 Hoyo
 Hoyoyo
 Huh?
 Human
 Humph
 I (heart) cheese
 I (heart) my Mac
 I know
 I love you
 I see...
 ICDeadPPL
 Idiot
 I'll bet
 I'llBBack
 I'm funny!
 I'm sayin'!
 IMABOMB!
 Iwantfood
 Jammin'
 Jolly ho
 KABOOM!
 Kamehmeha
 Kill all
 King 
 King Fish
 Kinky
 Kitty!
 Kittykitty
 Koochi-Q -- Pretty
 Krmpkrmp -- Eating
 Kushi kushi -- Grooming or scratching, sometimes when embarassed or nervous
 Lackaday
 Liege
 Liutenant
 LOOK AT ME (Resetti's words)
 Lt Col.
 Ma'am
 Make7UpUrs
 Mamac'ta
 Mama-mia (Mario's word)
 Master
 Master
 Master 
 Maybe
 Mega-Q -- Big
 Meh
 Miss 
 M'man
 Mr. 
 Mrs. 
 Ms. 
 Mullet
 My King
 My liege
 My lord
 My master
 My Queen
 Nazedesuka -- More or less means, "Why?" in Japanese
 Neato
 NES
 No da (from the anime series "Fushigi Yugi")
 Nogo -- No can do
 Nope
 N'tcha
 Oink
 Oinkzorz
 Oopaa! -- Let's go!/Pouncing
 Oopsie! -- Sorry
 Oowah -- Sleepy
 Packa-packa -- Gnawing
 Padda-padda -- Running
 Pants
 Partner
 Peachy
 Pepsi rulz
 Pikachuuu!
 Pika-pwr!
 Please
 PLUSHIES!
 Pookie
 Precious
 Private
 Psycho
 Puupuupuu!
 Queen 
 Really?
 Riiight...
 Rock on
 Salad (for cows and pigs and other commonly consumed animals)
 Save me!
 Scoochie -- Climbing
 Sensei -- "Teacher" in Japanese
 Sexy...kinda
 Shine Get!
 ShowMeThe(bell bag)
 Silly
 Sir
 Smashing
 Smurfy
 So what?
 Soda!
 Sorry... (Sable's word)
 Soup!
 SpiderSense
 Spidey (from Spiderman)
 Spiffie -- Stylish
 Spooooon!!! (The Tick's battle cry)
 Sprout (Tortimer's word)
 Squirrely
 Student
 Sucka!
 Sugar Pie (especially good for Christmas-time)
 'Sup?
 Suppa
 Suppatime
 Sweeeeeeeet...
 Sweet
 SWEETZZ!!
 t(|_|t)
 Tack-Q -- Roll
 Taco
 Teach'
 Teacher
 Techie
 Teenie -- Small
 Thank you
 Ticky-ticky -- Scampering
 Trainee
 Uh-huh
 Uhhhhhh...
 Ummm....
 Usagi -- means "rabbit" in Japanese
 W00t!W00t!
 Waaaaaah
 WAHAHAHA
 Wanna bet?
 WASSUP!
 Wat?
 Wazzat?
 Wee-one
 Weird
 Weirdo
 What?
 Whatever
 Wheee!
 Who says?
 Who's there?
 WiseOne
 Woo-HOO!
 Woot Dawg
 Word
 Wot wot
 Wot? (Blathers's word)
 WOW!!!
 Y'all
 Y'know?
 Ya know?
 Ya see
 Yep
 Yep yep
 Yepper (Tortimer's word)
 Yes Sensei?
 YES?!
 Y'know?
 Yo!
 YoungOne
 You're #1
 You're cool
 You're nuts
 YOUWILLDIE (give to a nice, kind villager)
 Yu-Gi-Oh!
 Zieke Zeon
 ZoOm! (from Earthbound)
 
 - Thanks to omnitarian, Miyamoto Wannabe, JGPiep888, Cool mario 6446, wing
 zero x custom, Marth11, NOALINK2500, Acboy555, bumpygrimes, Runagar,
 caitsithfortune, super magus, turbowing007, jcink, nemesis310, SuppaMan,
 woken, Rpgmfan05, jokey665, GameHyper, PoofHatMika, Rat Guy, wisei07, Silver
 Striker, burninfire251, mysterious ninja, YF Wing 22, Fenrir423, liontamer,
 merani, HarDCorE PunK, sonicinmobius, ryuhayabusa, out of my mind,
 ArcaneNecromancer, SnowyDude, sheikzelda, Misty, dbishop, AC and Cody Patrick.
 
 ******************************************************************************
 21)  FREE PASSWORDS:
 ******************************************************************************
 
       Free Passwords are codes that give you free items.  For ones labeled
 "Tell Tom Nook," go to Tom Nook's shop and when he talks to you, select "Other
 Things."  Then choose "Say Password."  From there, you simply type it in!  For
 ones labeled "Tell Villager," you must send the code in a letter to one of
 your townsanimals.  You must put the key symbol (on the letter-typing
 keyboard) on the first line of the letter, and then type the two lines of the
 codes exactly as you see them here.  The letter should have three lines total.
 The villager will then write back within a couple days with your free item
 attached to the letter as a present.  The codes with the "*" next to the title
 will make a great Mario theme!
 
       Also, if there are codes on BLINK's site that aren't here, please e-mail
 them to me.  Thanks!
 
       **Please Note** These passwords are taken from BLINK7441's website (unless
 it says "posted by...") with his permission.  I have not tried them out myself,
 therefore I can't tell you what to do if they don't work.  If one of these codes
 doesn't work, please visit his site at http://acblink.cjb.net/ and let him know.
 Then you may e-mail me with the correction if you'd like.  Thank you!
 
 100 Turnips Code:
 aPShDyYoeR685b
 afcAlkwcRCmqi3
 Tell Tom Nook
 
 100 Turnips Code:
 mRSMDqYokR685s
 &%OL&kwcRCmqi3
 Tell: Villager
 
 8 Mat Tatami Code:
 Di9xES@sTRJsYY
 sqo9cb#3UaKHs3
 Tell: Tom Nook
 
 8 Mat Tatami Code:
 li9xES@sTRJsYY
 sqo9cb#3UaKHs3
 Tell: Villager
 
 Aerobics Radio Code:
 4UTG548QQtQZGf
 ln#%jbLEqj5ZBf
 Tell: Tom Nook
 
 Aiko Figurine Code:
 hGpermakiobroS
 zeImAlCrOssiNG
 Tell: Tom Nook
 
 Airy Shirt Code:
 guibfDHdcWqmWc
 ZkrTnDUgkjJ&jb
 Tell: Tom Nook
 
 Alarm Clock Code:
 GenegenerousgY
 GenygenerousgY
 Tell: Tom Nook
 
 Alarm Clock Code:
 Bdftimermustbe
 Tautimermustbe
 Tell: Villager
 
 Aloe Code:
 MupersmashbdoS
 SupersmashbroS
 Tell: Tom Nook
 
 Amazing Painting Code:
 ebucddbkLagnLg
 BiMBdbichCmqi3
 Tell: Tom Nook
 
 Amber Code:
 vuTcfAHyCSqmWj
 ZkyTnDUgcjJ&jb
 Tell: Tom Nook
 
 Amber Code:
 DennisMillerIs
 SocDamnAwesome
 Tell: Villager
 
 Ancient Knit Code:
 RethnfoqGreebY
 ldtineorfreebY
 Tell: Tom Nook
 
 Angler Trophy Code:
 Wi9GES@sTRJhAA
 sf09cb#9vaKHL4
 Tell: Tom Nook
 
 Antique Clock Code:
 9#S8UItokM6850
 h%LOmkwcRCmqi3
 Tell: Tom Nook
 
 Apato Skull Code:
 CashisislkndeS
 YoshisislandeS
 Tell: Tom Nook
 
 Apato Skull Code:
 DelnisMillerIs
 SocDamnAwesome
 Tell: Villager
 
 Apato Torso Code:
 4UTG548pQKQZGf
 1n#%jNLEqj5ZBf
 Tell: Tom Nook
 
 Apple Clock Code:
 Oa5trmersol4tI
 OldtW1ersoldtI
 Tell: Tom Nook
 
 Apple TV Code:
 Mkri4mariomaro
 Flriomariomaro
 Tell: Tom Nook
 
 April Ticket Code (6 Tickets):
 Ii8rows2082LuG
 LisnowsrdouLug
 Tell: Tom Nook
 
 Arc de Triomphe Code:
 1KT1D5Y4k36851
 45L613wcRCmqir
 Tell: Tom Nook
 
 Arched Window Code:
 IEnjoyOldSchoo
 lLegendOfZelda
 Tell: Tom Nook
 
 Arched Window Code:
 1oD5cDEmhJGsXR
 h2vm#2UwhLEjTF
 Tell: Villager
 
 Arctic Camo Code:
 guibfAH1ENqmW3
 ZkrTnDUgdjJ&jb
 Tell: Tom Nook
 
 Arwing Code:
 I7r45678912345
 E2345678912345
 Tell: Tom Nook
 
 Arwing Code:
 I7r45678912345
 E234567891234Y
 Tell: Villager
 
 Asteroid Code:
 far45678912345
 E2345678912345
 Tell: Tom Nook
 
 Aurora Knit Code:
 1qWrr6ofBu&q7z
 8rzSNqofyq76ts
 Tell: Tom Nook
 
 Autumn Medal Code:
 HortoftendendY
 SortoftendenyG
 Tell: Tom Nook
 
 August Ticket Code (7 Tickets):
 ClinkocarniabY
 AlinkocarniayG
 Tell: Tom Nook
 
 Azalea Bonsai Code:
 NmxIGWIeSLYAAC
 t6iMwbzCGvFs&Q
 Tell: Tom Nook
 
 Baby Bear Code:
 IHkteTheNewWaa
 OCRogtingCodez
 Tell: Tom Nook
 
 Baby Bear Code:
 IHktBTheNewWay
 OCPo&tingCodez
 Tell: Villager
 
 Backgammon Wall Code:
 PtwqrpuffGitls
 PowerpuffGirls
 Tell: Tom Nook
 
 Backpack Code:
 fi9GES@sTRJsAA
 sqO9cb#9UaKHL4
 Tell: Tom Nook
 
 Backpack Code:
 DoCe4w@uTRJsAA
 sq09cb39Vak#84
 Tell: Villager
 
 Backyard Pool Code:
 ArTriaAedSarah
 Spurlingtre5&2
 Tell: Tom Nook
 Backyard Pool Code:
 JusrexactlywfY
 LxOrexactlywfY
 Tell: Villager
 
 Bad Plaid Shirt Code:
 1qWwi6IfBeoq7z
 8XtSNyufyy76ts
 Tell: Tom Nook
 
 Balloon Fight Code:
 CbDahLBdaDh98d
 9ub8ExzZKwu7Zl
 Tell: Tom Nook
 
 Bamboo Robe (from Doubutsu no Mori!) Code:
 4UTG548uQKQZGf
 1n#%jtLEqj5ZBf
 Tell: Tom Nook
 
 - posted by Sonic2004
 
 Bamboo Wall Code:
 2GD5cDEmhJGsXR
 TTvm#2UwhLEjTF
 Tell: Tom Nook
 
 Bamboo Wall Code:
 2GD5cDEmhJGsXR
 T2vm#2UwhLEjTF
 Tell: Villager
 
 Barbecue Code:
 aPYhDyYoeR685b
 afZBlkwcRCmqi3
 Tell: Tom Nook
 
 Barber's Pole Code:
 TGGu@@Zzfuq#0z
 b3Nn27lGVImPGG
 Tell: Tom Nook
 
 Barber's Pole Code:
 axxxxxxxxxxxxx
 S62Y2JsF0GE@iz
 Tell: Villager
 
 Baseball Code:
 1n5%N%8JUjE5fj
 lEcGr4%ync5eUp
 Tell: Tom Nook
 
 Basic Painting Code:
 ebucddbkLRgnLg
 BiMBdbichCmqi3
 Tell: Tom Nook
 
 Beatnik Shirt Code:
 s@T@3vbA4RJQfb
 thBEttkoHqqld7
 Tell: Tom Nook
 
 BB Shirt Code:
 s@T@3vbA4RJQfb
 HhBEttkoHqqld7
 Tell: Tom Nook
 
 Berry Gingham Code:
 guibfAHyEeqmWP
 ZkhTnDUgUjJ&jb
 Tell: Tom Nook
 
 Big Bro's Shirt Code:
 aMiBAraLaM1mWb
 6waTgDLx0jJZBf
 Tell: Tom Nook
 
 Big Dot Shirt Code:
 SyioyyairofsaY
 SeqnypuirofsyG
 Tell: Tom Nook
 
 Big Festive Tree Code:
 lLhuwvEDA33emA
 dbgnvzbCIBAsyU
 Tell: Tom Nook
 
 Big Star Shirt Code:
 4UFG548uQWQZGf
 lnu%jtLEqj5ZBf
 Tell: Tom Nook
 
 Billiard Table Code:
 NmxIGWIeSLYAAC
 u6iMwbzCGvFs&Q
 Tell: Tom Nook
 
 Birdcage Code:
 asi6ersalClRes
 Pniversa2Codes
 Tell: Tom Nook
 
 Bird Cage Code:
 EByY6mPTISyAEE
 MeQxbe81jaVOOb
 Tell: Villager
 
 Bird Feeder Code:
 ArTriaAnoSarah
 Spurlingtre5&2
 Tell: Tom Nook
 
 Birthday Cake Code:
 Q6&6KQom9DzR35
 8foDC4%EEpCmiR
 Tell: Tom Nook
 
 Birthday Cake Code:
 2is5IDEmhJGsXR
 h2vm#2UwhLEjTF
 Tell: Villager
 
 Biwa Lute Code:
 l6&6KQom9DzR35
 kfLDC4%EEpCmiR
 Tell: Tom Nook
 
 Biwa Lute Code:
 Graw5agcEsbbag
 GrabbagGrabbag
 Tell: Villager
 
 Black Bishop Code:
 aDSLDyYoeR685b
 afRBlkwcRCmqi3
 Tell: Tom Nook
 
 Black Bishop Code:
 huSermbrPodroS
 ABImA1Cr0sTiNc
 Tell: Villager
 
 Black King Code:
 lLhuwvEDA23fmA
 dsgnvzbCIBAsyU
 Tell: Tom Nook
 
 Black Knight Code:
 SupermakiobroS
 AeImAlCrOssiNG
 Tell: Tom Nook
 
 Black Pawn Code:
 SupermayiobroS
 AoImAlCaOssiNG
 Tell: Tom Nook
 
 Black Queen Code:
 1LhuwvEDA22fmA
 dagnvzbCvBAsyU
 Tell: Tom Nook
 
 Black Rook Code:
 aDShHyYoeR685b
 afyBlkwcRCmqi3
 Tell: Tom Nook
 
 Blossom Paper Code:
 peachyavemario
 anicEuhboobjob
 Tell: Tom Nook
 
 Blossom Shirt Code:
 vuTbfAHyC3qmWm
 ZkhTnDUgbjJ&jb
 Tell: Tom Nook
 
 Blossoming Shirt Code:
 4UTG548pQKQZGf
 ln#%jjLEqj5ZBf
 Tell: Tom Nook
 
 Blue Aloha Shirt Code:
 TobebotherediY
 VcbebotherediY
 Tell: Tom Nook
 
 Blue Bed Code:
 Uxxxxxxxexxxxx
 S6nY2JsF0GE@iz
 Tell: Tom Nook
 
 Blue Bed Code:
 Uxxxxxxxxxxxxx
 S6nY2JIFOGE@iz
 Tell: Villager
 
 Bluebell Fan Code:
 mb5g2e8EgEuV86
 iMamp2#LwUOox#
 Tell: Tom Nook
 
 Bluebell Fan Code:
 NmxIGWIeSLYFFC
 u6iMwbzCGvFsnQ
 Tell: Villager
 
 Blue Bench Code:
 GerewdriverscS
 ScrewdriverscS
 Tell: Tom Nook
 
 Blue Bookcase Code:
 VPihDyYoeR685b
 Bemb1kwcRCmqi3
 Tell: Villager
 
 Blue Cabinet Code:
 SnowsnowmanscY
 BaGwHnowmanscY
 Tell: Tom Nook
 
 Blue Check Shirt Code:
 vuHcfAH%FTqmW#
 ZkyTnDUgCjJ&jb
 Tell: Tom Nook
 
 Blue Clock Code:
 2%Q2fhMKhAyAY3
 05yYAK9zNHxLo7
 Tell: Tom Nook
 
 Blue Corner Code:
 Bi9xES@sTRJTAA
 sqO9cb#3UaKHs4
 Tell: Tom Nook
 
 Blue Cosmos Bag Code:
 #wH4Br5BQz39kJ
 fiHg%xAySuPNxl
 Tell: Tom Nook
 
 Blue Dresser Code:
 Blainq0002HeIS
 ABigFatAssNazi
 Tell: Tom Nook
 
 Blue Dresser Code:
 UetsbeextracdY
 YetsbeextracyG
 Tell: Villager
 
 Blue Flooring Code:
 S2ui@kTheuooH8
 RGTU6@F7ld5GX3
 Tell: Tom Nook
 
 Blue Golf Bag Code:
 B6&6KQom9DzR35
 RfLDC4%EepcmiR
 Tell: Tom Nook
 
 Blue Grid Shirt Code:
 4UFG548QQWQZGF
 an#%jLL5qj5ZBf
 Tell: Tom Nook
 
 Blue Puffy Vest Code:
 2uiDfAH%AfqmWi
 ZkyTnDUgQjJ&j%
 Tell: Tom Nook
 
 Blue Scale Shirt Code:
 vuTcfAHyCHqmWj
 ZkyTnDUgcjJ&jb
 Tell: Tom Nook
 
 Blue Stripe Knit Code:
 4UTG548uQKQZGf
 1n#%jALEqj5ZBf
 Tell: Tom Nook
 
 - posted by Demon Lord Kage
 
 Blue Table Code:
 S2ui@kTheukFH4
 RGTU6@F71r5GX3
 Tell: Tom Nook
 
 Blue Tarp Code:
 ebSS8yYoeR685b
 BfGBlkwcRCmqi3
 Tell: Tom Nook
 
 Blue Tie-Dye Code:
 VupDfAH%ATqmW#
 ZkyTnDUgUjJ&jb
 Tell: Tom Nook
 
 Blue-Trim Wall Code:
 mByY6mPTISyAEE
 Meexae81jaVOOb
 Tell: Tom Nook
 
 Blue-Trim Wall Code:
 IRSMDqYokR685s
 #%LO%wwcQCmqi3
 Tell: Villager
 
 Blue Umbrella Code:
 b8mcookingtons
 Tomcookingtons
 Tell: Villager
 
 Blue Umbrella Code:
 b8mcookingtons
 Tomcookingtons
 Tell: Villager
 
 Blue Vase Code:
 #SbaUIRmw#gwkY
 Bh66qeLMscTY%W
 Tell: Tom Nook
 
 Blue Wall Code:
 SGpermaKiobroS
 wnImAlCrOssiNG
 Tell: Tom Nook
 
 Blue Wardrobe Code:
 n1ACK6I9JE#Jf@
 gHCeoBLaa7y%tE
 Tell: Tom Nook
 
 Bold Check Shirt Code:
 aMiBAsaQls1mWg
 ZcGTgDLxsjJZBf
 Tell: Tom Nook
 
 Bonfire Code:
 fi9xES@sTRJsAA
 sh09cb#9UaKH84
 Tell: Tom Nook
 
 Botanical Shirt Code:
 4UTG548uQ5QZGf
 1n#%eTLEqj5ZBf
 Tell: Tom Nook
 
 Bottled Ship Code:
 GethnfoqGreebY
 ldtineorfreebY
 Tell: Tom Nook
 
 Boxing Barricade Code:
 Ai9xES@sTRJsAA
 sh09cb#9UaKHb4
 Tell: Tom Nook
 
 Boxing Barricade Code:
 iy9ezS@uTRJsAA
 sq09cb39Vak#84
 Tell: Villager
 
 Boxing Mat Code:
 li9xES@sTRJsYY
 sqO9cb#3UaKHq5
 Tell: Tom Nook
 
 Boxing Mat Code:
 lnCaES@sTRJsAA
 sq09cb39Vak#84
 Tell: Villager
 
 Boxing Ring Mat Code:
 66zabccn66efgH
 ayGcbcd6BagfgH
 Tell: Tom Nook
 
 Boxing Ring Mat Code:
 66zabccn66efgH
 DyGcbcd6BaefgH
 Tell: Villager
 
 Brick Block Code*:
 ArVriaAnUrarah
 Spurling1re5&2
 Tell: Tom Nook
 
 - posted by SoulRed
 
 Brick Block Code*:
 ArisSris2&5eUP
 ArisAris2&5eUP
 Tell: Villager
 
 Brick Carpet Code*:
 666abcdn66efgH
 DyGabcd6B6efgH
 Tell: Tom Nook
 
 Brick Carpet Code*:
 66tabcdn66efgH
 DyGabcd6B6efgH
 Tell: Villager
 
 Bromacileae Code:
 AlinktothepasT
 AlinkgothepasT
 Tell: Tom Nook
 
 Bubble Shirt Code:
 s@T@3vbA4RJQfb
 ehBEttkoH8qld7
 Tell: Tom Nook
 
 Bug Zapper Code:
 cPYhDyYoeR685b
 afZBlkwcRCmqiR
 Tell Tom Nook
 
 Bug Zapper Code:
 BackandenjoybY
 1dbkandenjoybY
 Tell: Villager
 
 Bunny B. Balloon Code:
 FewprettydaisY
 LewprettydaisY
 Tell: Tom Nook
 
 Bunny P. Balloon Code:
 Dbqg2e8EgEuV86
 iMamp2#LwUOox#
 Tell: Tom Nook
 
 Bunny P. Balloon Code:
 mbqg2e8EgEuV86
 iMamp2#LwUOox#
 Tell: Villager
 
 Bus Stop Code:
 ArariaAndSarah
 Ssurlkngtre5&2
 Tell: Tom Nook
 
 Butterfly Paper Code:
 Wc3451Ru4K2312
 1ki4a123b123D2
 Tell: Tom Nook
 
 Butterfly Shirt Code:
 vuHcfAH%FTqmW#
 ZkyTnDUgqjJ&jb
 Tell: Tom Nook
 
 Buzzoid Code:
 GrdB7TVOGo3WtR
 sHBeCngForDver
 Tell: Tom Nook
 
 Buzzoid Code:
 peachisenanoth
 ercastlekoopah
 Tell: Villager
 
 Cabana Bed Code:
 B6&6KQom9DzR35
 DfkDC4%EEpCmiR
 Tell: Tom Nook
 
 Cabana Bed Code:
 1oD5IDEmhJGsXR
 T2vm#2UwhLEjTF
 Tell: Villager
 
 Cabana Bookcase Code:
 Iar45678912345
 E2345678912345
 Tell: Tom Nook
 
 Cabana Bookcase Code:
 Iar45678912345
 E234567891234Y
 Tell: Villager
 
 
 Cabana Chair Code:
 2%QafhMKhAyAY3
 Z5yYAK9zNHxLo7
 Tell: Tom Nook
 
 Cabana Chair Code:
 2%Q3EhMtRByAY3
 Z5yYAK9zoHxLo7
 Tell: Villager
 
 Cabana Dresser Code:
 PlaystationonE
 PyaystationonE
 Tell: Tom Nook
 
 Cabana Dresser Code:
 IDkteTGeNewWag
 OCPostingCodez
 Tell: Villager
 
 Cabana Lamp Code:
 ZzicrRB%wwcRMs
 GX1Qb&Zv0Z7c8x
 Tell: Tom Nook
 
 Cabana Lamp Code:
 Zzicr@B0wwcRMs
 GX1QbiZv0Z7c8x
 Tell: Villager
 
 Cabana Screen Code:
 ZzicrRA%wwcRMs
 GX1QbaZv0Z7c8x
 Tell: Tom Nook
 
 Cabana Screen Code:
 2%Q3fhMdRByAY3
 Z5yYAK9zyHxLo7
 Tell: Villager
 
 Cabana Table Code:
 I7345678912345
 E234567891234E
 Tell: Tom Nook
 
 Cabana Table Code:
 I7345678912345
 E234567891234Y
 Tell: Villager
 
 Cabana Vanity Code:
 FjEiKuIzEiKukY
 DkEiKuIzEiKuky
 Tell: Tom Nook
 
 Cabana Vanity Code:
 Zzicr@B%wwcRMs
 GX1KbaZv0Z7c8x
 Tell: Villager
 
 Cabin Armchair Code:
 MupersmashbgoS
 SFIersmashbroS
 Tell: Tom Nook
 
 Cabin Armchair Code:
 NiadmlicdmlicY
 1ucdmlicdmliyG
 Tell: Villager
 
 Cabin Bed Code:
 MupersmashbroS
 SupersmashbroS
 Tell: Tom Nook
 
 Cabin Bed Code:
 MVpersmashbroS
 SupersmashbroS
 Tell: Villager
 
 Cabin Bookcase Code:
 S2ui@kTheukFH8
 RGTU6@F71d5GX3
 Tell: Tom Nook
 
 Cabin Chair Code:
 D7r4567a912345
 Ea3456789e23i5
 Tell: Tom Nook
 
 Cabin Clock Code:
 MupersmashbnoS
 SupersmashbroS
 Tell: Tom Nook
 
 Cabin Couch Code:
 Blaine0002HeIS
 ABigFatAssNazi
 Tell: Tom Nook
 
 Cabin Dresser Code:
 11AcKGI9JE#Jf@
 gHcebBLdG7Y%PE
 Tell: Tom Nook
 
 Cabin Dresser Code:
 IDktBTBeNewWay
 OfPostingCodez
 Tell: Villager
 
 Cabin Low Table Code:
 MupersmaspbroS
 SupersmashbroS
 Tell: Tom Nook
 
 Cabin Low Table Code:
 MupersmasVbroS
 SupersmashbroS
 Tell: Villager
 
 Cabin Table:
 ZzicrRB%wwcRMs
 GX1QbaZv0Z7c8x
 Tell: Tom Nook
 
 Cabin Table Code:
 Zmicr@B%wwcRMs
 GX1QbaZv0Z7c8x
 Tell: Villager
 
 Cabin Wardrobe Code:
 IDkteTBeNewWay
 OCRogtingCodez
 Tell: Tom Nook
 
 Cabin Wardrobe Code:
 IDkteTBeNewWag
 OCPogtingCodez
 Tell: Villager
 
 Cactus Code:
 hupersmashbroS
 SGpersmashbroS
 Tell: Tom Nook
 
 Cafe K.K. Code:
 jePccCvLTRJoBA
 pcddkwe9ej9wO4
 Tell: Villager
 
 Caladium Code:
 AliGkCntimesoY
 AlinkintimesyG
 Tell: Tom Nook
 
 Candy Code:
 IkomyourfathzY
 LiimyourfathzY
 Tell: Tom Nook
 
 Candy Machine Code:
 aPZhDjYoeR685b
 afZBlkwcRCmqi3
 Tell: Tom Nook
 
 Cannon Code*:
 IRSMDqYokR685s
 &%LO&kwcRCmqi3
 Tell: Tom Nook
 
 - posted by Sonic2004
 
 Cannon Code*:
 IUSMDqYokR685s
 &KLO&2wcRCmqi3
 Tell: Villager
 
 Caterpillar Tee Code:
 1qWyt6IfB@&q7z
 8XzSNtwfyq76ts
 Tell: Tom Nook
 
 Caveman Tunic Code:
 DontthatseemaY
 DontthatSeemaY
 Tell: Tom Nook
 
 CD Player Code:
 eWoG4aYGDeYiOe
 Si9XcOAcZuAjsZ
 Tell: Tom Nook
 
 Cello Code:
 2%QqfhMeRByAY3
 OKyYAK9zNHxLo7
 Tell: Tom Nook
 
 Cement Mixer Code:
 1mWYR6IfB@&q7z
 8XzSNwpfij76ts
 Tell: Tom Nook
 
 Chalk Board Code:
 aDShHyYoeR685b
 afxBlkwcRCmqi3
 Tell: Tom Nook
 
 Chalk Board Code:
 ABoyqndHisBlob
 ABoygndHisBlob
 Tell: Villager
 
 Charcoal Tile Code:
 snqfFarJUjE5fz
 HzvGr4%yn35euz
 Tell: Tom Nook
 
 Checkered Shirt Code:
 vCTbf%Fy5MYmWc
 Zk&TnDUgljJ&jb
 Tell: Tom Nook
 
 Checkered Tile Code:
 E7M6lE7M6sE7hY
 E7M6sE7M6sE7yG
 Tell: Tom Nook
 
 Chess Table Code:
 9AA@2ZZ9Q5Qk3i
 X5Exwra1PQagsj
 Tell: Villager
 
 Chevron Shirt Code:
 aMTdTraLVR1mWb
 OwaTgDLxqjJZBf
 Tell: Tom Nook
 
 Chichi Print Code:
 DennisMillerIs
 SokDamnAwtsome
 Tell: Villager
 
 Chic Wall Code:
 SupermariobroS
 AnImAlCr0sTiNG
 Tell: Villager
 
 Chinese Lion Code:
 NI9xES@R8G685r
 HbG8#8NESgDOIo
 Tell: Tom Nook
 
 Chinese Lioness Code:
 vuTcfAHyCsqmWj
 ZkyTnDUgcjJ&jb
 Tell: Tom Nook
 
 Chocolates Code:
 vuTcfAHyCsqmWj
 ZkyTnDUgCjJ%jb
 Tell: Tom Nook
 
 Chowder Code:
 vi9GES@sTRJhAA
 sh09cb&9UaKHL4
 Tell: Tom Nook
 
 Circus Shirt Code:
 VuHcfAHyFTqmW#
 ZkyTnDUgqjJ&jb
 Tell: Tom Nook
 
 Citrus Carpet Code:
 666abcdn66ef7H
 DhGabcd6B6efgH
 Tell: Tom Nook
 
 Citrus Wall Code:
 G0pertRuiKbrbS
 AxImAlCiOssiNG
 Tell: Tom Nook
 
 Clankoid Code:
 GrlB7gVOGo3WtR
 RHBeCPgForDver
 Tell: Tom Nook
 
 Classic Bed Code:
 HullivershoneH
 DullivershonSY
 Tell: Tom Nook
 
 Classic Bed Code:
 HollNvrushonez
 DivlivershonSY
 Tell: Villager
 
 Classic Cabinet Code:
 BF&6KQom9DzR35
 RfLDC4%EepcmiR
 Tell: Tom Nook
 
 Classic Cabinet Code:
 2VzAOxZiZ3oGFI
 pfcocrw9ml@paP
 Tell: Villager
 
 Classic Chair Code:
 11ACK6I9JE#Jf@
 gHCeoBLaa7Y%PE
 Tell: Tom Nook
 
 Classic Clock Code:
 rc&c5qw9baamLS
 gljjHSoLwZMD7&
 Tell: Tom Nook
 
 Classic Clock Code:
 ec&c5qw9baamLS
 alrjHScLwZMD7&
 Tell: Villager
 
 Classic Desk Code:
 rxdfqdasdasdas
 masdasdasdasda
 Tell: Tom Nook
 
 Classic Hutch Code:
 5ePiES@sTRQmAA
 sh&9cb#9Uh9w04
 Tell: Tom Nook
 
 Classic Sofa Code:
 B6&6KQom9DzR35
 RfyDC4%EEpCmiR
 Tell: Tom Nook
 
 Classic Sofa Code:
 Graw5agbrsbbag
 GrabbagGrabbag
 Tell: Villager
 
 Classic Table Code:
 Toad&Mushsooms
 Hmad&Mushdooms
 Tell: Tom Nook
 
 Classic Table Code:
 xLdasdasdasasa
 aaaasssssaaass
 Tell: Villager
 
 Classic Vanity Code:
 Za2&3&4&5&6&7&
 1&2&3&4&5&6&7&
 Tell: Tom Nook
 
 Classic Vanity Code:
 IDkteTBeNewWay
 OfPogtingCodez
 Tell: Villager
 
 Classic Wall Code:
 OainktothepasT
 qninktothepasT
 Tell: Tom Nook
 
 Classic Wardrobe Code:
 KtsuKuKeGiKunY
 ItsuReSeZeNiyG
 Tell: Tom Nook
 
 Classroom Floor Code:
 xxxAxxxxVZn0W3
 ywR%jticqjLZBf
 Tell: Tom Nook
 
 Classroom Wall Code:
 ExAtictraveldY
 ExctictraveldY
 Tell: Villager
 
 Closed Road Code:
 Ndntendoistheb
 estgamecompany
 Tell: Tom Nook
 
 Club Shirt Code:
 vuTbfAHyC3qmWc
 ZkhTnDUgbjJ&jb
 Tell: Tom Nook
 
 Clu Clu Land Code:
 Crm%h4BNRyu98d
 9uu8exzZKwu7Zl
 Tell: Tom Nook
 
 Coconut Palm Code:
 MupersmaspbnoS
 SFIersmashbroS
 Tell: Tom Nook
 
 Coconut Palm Code:
 EC345123412312
 1ki45123412312
 Tell: Villager
 
 Coffee Machine Code:
 E7M6s123412312
 1kp45123412312
 Tell: Tom Nook
 
 Coin Code*:
 Ai9GES@sTRJsYz
 sh09cb39UaKHL4
 Tell: Tom Nook
 
 Common Painting Code:
 i5iupw5McN#yns
 K4XsEbrpNQZWPS
 Tell: Villager
 
 Compass Code:
 a&ShDyYoeR685b
 afZBlkwcRCmqi3
 Tell: Tom Nook
 
 Conciege Shirt Code:
 QethnfoqGreebY
 ldtineorfreFCY
 Tell: Tom Nook
 
 Conga Drum Code:
 PaAattentiondY
 1wyattentiondY
 Tell: Tom Nook
 
 Cooler Code:
 vi9xES@sTRJhAA
 sh09cb&9UaKHI4
 Tell: Tom Nook
 
 Cool Shirt Code:
 OSqeIseeIseeIs
 IAeeIseeIseeIs
 Tell: Villager
 
 Coral Shirt Code:
 ThqPoliceDogIs
 CopperHeIsCool
 Tell: Tom Nook
 
 Corn Plant Code:
 AlinktothepasT
 AlinkiothepasT
 Tell: Tom Nook
 
 Cornucopia Code:
 4Ui6TCC89Zn0W3
 dwh%jtLdqjLZBf
 Tell: Tom Nook
 
 Cosmos Model 1 Code:
 cISIHBYokR685s
 &%LO&kwcRCmqi3
 Tell: Tom Nook
 
 Cosmos Model 1 Code:
 cISIHBcB3iadra
 &%LO&kwcRCmqi3
 Tell: Villager
 
 Cosmos Model 2 Code:
 Ai9xES@sTRJsAA
 sh09cb#9UaKHA4
 Tell: Tom Nook
 
 Cosmos Model 2 Code:
 idee4w@uTRJsAA
 sq09cb39Vak#84
 Tell: Villager
 
 Cosmos Model 3 Code:
 fi9xES@sTRJhAA
 sh09cb#9UaKHl4
 Tell: Tom Nook
 
 Cosmos Model 3 Code:
 Do9e8S@uTRJsAA
 sq09cb39Vak#84
 Tell: Villager
 
 Country Guitar Code:
 J12&3&4&5&6&7&
 1&2&3&4&5&6&7&
 Tell: Tom Nook
 
 Country Guitar Code:
 IHkteTheNewWay
 OfPogtingCodez
 Tell: Villager
 
 Cornucopia Code:
 4Ui6TCC89Zn0W3
 dwh%jtLdqjLZBf
 Tell: Tom Nook
 
 Covered Wagon Code:
 ArariaAnfSarah
 SpurlOageUeo&2
 Tell: Tom Nook
 
 Cow Skull Code:
 ArariaAndrarah
 Swurl5ngtre5&2
 Tell: Tom Nook
 
 Cozy Sweater Code:
 guibfAHyE3qmWc
 ZkhTnDUg1jJ&jb
 Tell: Tom Nook
 
 Crab Stew Code:
 dhatHaveYouGot
 ForMeTqdayNook
 Tell: Tom Nook
 
 Crab Stew Code:
 ahatHaveYouGot
 ForMeTodayNook
 Tell: Villager
 
 Cream Sofa Code:
 asdasdasdasdas
 dasdasdasdasda
 Tell: Tom Nook
 
 Croakoid Code:
 SnimalForest64
 A4imalCrossing
 Tell: Tom Nook
 
 Croakoid Code:
 iPFhDyYoeR%85b
 ufkBlkwcRCmqi3
 Tell: Villager
 
 Crossing Shirt Code:
 RethnfoqGreebY
 ldtineorWreebY
 Tell: Tom Nook
 
 Croton Code:
 MupersmaspbwoS
 SFIersmashbroS
 Tell: Tom Nook
 
 Croton Code:
 Kxxxxxxxxxxxxx
 SbnY2JIFOGE@iz
 Tell: Villager
 
 Crewel Shirt Code:
 guibfAHlE3qmWP
 ZkrTnDUgljJ&jb
 Tell: Tom Nook
 
 Cubby Hole Code:
 ebucddbkLvgnLb
 BiMBlkwcRCmqi3
 Tell: Tom Nook
 
 Cube Clock Code:
 SVpermaoioBroS
 AzImAlCrOssiNG
 Tell: Tom Nook
 
 Daffodil Chair Code:
 AnythingthingY
 AcythingthingY
 Tell: Villager
 
 Daffodil Table Code:
 Gkriomariomari
 Flriomariomar4
 Tell: Tom Nook
 
 Dainty Painting Code:
 
 ekri%ma9iom5ro
 Flriomariomaro
 Tell: Tom Nook
 
 Dainty Paper Code:
 MeatloafmeatdY
 LsatloafmeatdY
 Tell: Villager
 
 Diary Code:
 tTNiSbugj7rZyA
 rESrVYkM1NYZeh
 Tell: Villager
 
 Daisy Meadow Code:
 2Ea4vQLlTUq325
 ajQpZfAv9wfYw#
 Tell: Tom Nook
 
 Daisy Shirt Code:
 vCTbf%Fy5XYmWc
 Zk&TnDUgojJ&jb
 Tell: Tom Nook
 
 Danger Shirt Code:
 p2h%b9w67kTJqZ
 FD35cZp5d6Jec
 Tell: Tom Nook
 
 - posted by gcnking6543
 
 Dapper Shirt Code:
 QethnfoqGreebY
 ldtineorTreFCY
 Tell: Tom Nook
 
 Dark Polka Shirt Code:
 guibfAH1E3qmW3
 ZkrTnDUgdjJ&jb
 Tell: Tom Nook
 
 Dawn Shirt Code:
 4UFG548QQdQZGf
 1n#%jtLEqj5ZBf
 Tell: Tom Nook
 
 December Ticket Code (7 Tickets):
 mc3451Ru4K2312
 1ki45123412312
 Tell: Tom Nook
 
 Deep Blue Tee Code:
 2GiDfAiLrW1mWg
 ZcyTgDLgejJ&jj
 Tell: Tom Nook
 
 Deer Scare Code:
 aupersmashbroS
 SFpersmashbroS
 Tell: Tom Nook
 
 Deer Shirt Code:
 vuTbfAHyCFqmWm
 ZkhTnDUgbjJ&jb
 Tell: Tom Nook
 
 Dekkoid Code:
 ttremeflqtzone
 Xutemeflatzone
 Tell: Tom Nook
 
 Desert Cactus Code:
 8i9xES@sTRJsAA
 sh09cb#9UaKH84
 Tell: Tom Nook
 
 Desert Camo Code:
 guibfDHdENqmWc
 ZkrTnDUgkjJ&jb
 Tell: Tom Nook
 
 Desert Shirt Code:
 4UTG548QQtQZGf
 In#%jIL7qj5ZRf
 Tell: Tom Nook
 
 Desert Vista Code:
 gES58yYoev685b
 BfMBlkwcRCmqi3
 Tell: Tom Nook
 
 Detour Arrow Code:
 cAQifhGeBsyjYc
 nqBYAKxjeFdjop
 Tell: Tom Nook
 
 Detour Sign Code:
 hSatHavsVouJot
 ForMeTqdayNook
 Tell: Tom Nook
 
 Detour Sign Code:
 hSatHavsVouGot
 ForMeTodayNook
 Tell: Villager
 
 Diamond Shirt Code:
 guibfAHdExqmWc
 ZkrTnDUgKjJ&jb
 Tell: Tom Nook
 
 Diary Code:
 tTNiSbugj7rZyA
 rESrVYkM1NYZeh
 Tell: Villager
 
 Dice Shirt Code:
 vCTbFPFQcvYmWC
 Zk&TnDUgljJ&jb
 Tell: Tom Nook
 
 Dice Stereo Code:
 1LhuwvEDA33fmA
 dbgnvzbCIBAsyU
 Tell: Tom Nook
 
 Dice Stereo Code:
 ahFeGCSfabkarc
 Xa@BTGarioKart
 Tell: Villager
 
 Diner Uniform Code:
 4UTG548uQKQZGf
 1n#%jGLEqj5ZBf
 Tell: Tom Nook
 
 - posted by Demon Lord Kage
 
 Dingloid Code:
 GodIsTheGreate
 stBeingForever
 Tell: Tom Nook
 
 Dinosaur Egg Code:
 XJh5rVHlvsVeWi
 U6ATVrjlec&BFP
 Tell: Tom Nook
 
 Dinosaur Track Code:
 4NTG548uQKQZGf
 1n#%j6LEqj5ZBf
 Tell: Tom Nook
 
 Dirt Model Code:
 4HT6T948YZnOW3
 dji%jtLEqj5ZBf
 Tell: Villager
 
 Djimbe Drum Code:
 4PqRIYFs8D5tX2
 U4TIZBKWagsKXi
 Tell: Villager
 
 Dolly Code:
 aPShDyYoeR685b
 PfbBlkwcRCmqi3
 Tell: Tom Nook
 
 Donkey Kong Code:
 2n5@N%8JUjE5fj
 ljcGr4%ync5EUp
 Tell: Tom Nook
 
 Donkey Kong Jr. Math Code:
 bA5PC%8JUjE5fj
 ljcGr4%ync5EUp
 Tell: Tom Nook
 
 Donkey Kong Jr. Math Code:
 jePccCvLTRJoBA
 pcddkwe9ej9rc4
 Tell: Villager
 
 Dracaena Code:
 MupersmashbroS
 SuIersmashbroS
 Tell: Tom Nook
 
 Draceana Code:
 xxxxxxxxxxxxxx
 S6nY2JIFOGE@iz
 Tell: Villager
 
 Dragon Paper Code:
 i5eupw5McN#yns
 VaK4XsEbrpNQZW
 Tell: Tom Nook
 
 Drilloid Code:
 Vgvalbcscceexx
 klmtBoG9dLaSmb
 Tell: Tom Nook
 
 Dump Model Code:
 LLhOwvrDA22fmt
 dagnvzbCIBAsyd
 Tell: Tom Nook
 
 Eagle Pole Code:
 Toad&Mushrooms
 Bnad&Mushrooms
 Tell: Tom Nook
 
 Ebony Piano Code:
 2%QRfhMdRByAY3
 O5yYAK9zNHxLo7
 Tell: Tom Nook
 
 Ebony Piano Code:
 2%Q3fhMeRByAY3
 Z5yYAK9zcHxLo7
 Tell: Villager
 
 Eight-Ball Shirt Code:
 aMTdTraLV31mWb
 OwaTgDLxqjJZBf
 Tell: Tom Nook
 
 Elephant Slide Code:
 NmxIGWIeSLYAAC
 u6iMwbzCGvFsn#
 Tell: Tom Nook
 
 Emi Figurine Code:
 DillerInstiNct
 KillerInstinct
 Tell: Tom Nook
 
 Essay Paper Code:
 peachgavemario
 pniceuhblowjob
 Tell: Tom Nook
 
 Excitebike Code:
 3%Q4fhMTRByAY3
 05yYAK9zNHxLd7
 Tell: Tom Nook
 
 Excitebike Code:
 3%s4fhMCRByAY3
 05yYAK9zNHxLd7
 Tell: Villager
 
 Exercise Card Code:
 rchbSCxsathaBa
 hznCqbmgwjgrcd
 Tell: Tom Nook
 
 Exercise Card Code:
 ZzicrAa%wwcRMs
 GX1QbaZv0Zac8x
 Tell: Villager
 
 Exotic Bed Code:
 2%Q2fhVtRByAY3
 O5yYAK9zNHxLo7
 Tell: Tom Nook
 
 Exotic Bed Code:
 Zticr@B%wwcRMs
 GX1QbaZv0Z7c8x
 Tell: Villager
 
 Exotic Bench Code:
 xxxxjxxxexxxxx
 S6nY2JIF0GE@iz
 Tell: Tom Nook
 
 Exotic Bench Code:
 xxxxjxxxxxxxxx
 S6nY2JIF0GE@iz
 Tell: Villager
 
 Exotic Bureau Code:
 IDktCHheNewWay
 OfPostingCodez
 Tell: Tom Nook
 
 Exotic Bureau Code:
 IDkteTheNewWay
 OfPostingCodez
 Tell: Villager
 
 Exotic Chair Code:
 AliGkAntimesoY
 AlinkintimesyG
 Tell: Tom Nook
 
 Exotic Chest Code:
 MupersmfshbwoS
 SupersmashbroS
 Tell: Tom Nook
 
 Exotic End Table Code:
 ZUicrRB%wwcRMs
 GX1QbaZv0Z7c8x
 Tell: Tom Nook
 
 Exotic End Table Code:
 ZUicr@B%wwcRMs
 GX1QbaZv0Z7c8x
 Tell: Villager
 
 Exotic Lamp Code:
 AlinktothepasT
 ClinkgothepasT
 Tell: Tom Nook
 
 Exotic Screen Code:
 AlinktothepasT
 ClinkrothepasT
 Tell: Tom Nook
 
 Exotic Shirt Code:
 WzatswrongwitH
 WhatswrongwitH
 Tell: Tom Nook
 
 Exotic Table Code:
 znlPfBa6iXoajl
 ibxCYoH0oW4qrs
 Tell: Tom Nook
 
 Exotic Wall Code:
 OpaxEnoCSLEQ#m
 ZuwKDaKaALOH%s
 Tell: Tom Nook
 
 Exquisite Rug Code:
 EciCCy2YLaOuoA
 lLcZ&@eyHfTols
 Tell: Tom Nook
 
 Exquisite Wall Code:
 21D5cDEmZJGsXR
 T2vm#2UwhLEjTF
 Tell: Villager
 
 Exquisite Wall Code:
 21D5cDEmZJGsXR
 T2vm#2UwhLEjTF
 Tell: Villager
 
 Extinguisher Code:
 ec&c5qw9baamLS
 ilrjHSoLwZMD7&
 Tell: Tom Nook
 
 Extinguisher Code:
 TechnomusicalY
 TechnomusicalY
 Tell: Villager
 
 Fall Plaid Shirt Code:
 HialhyponoticS
 RealhyponoticS
 Tell: Tom Nook
 
 Fan Fan Code:
 cAQifhGeBsyjYc
 vqPYAKGaeFdjop
 Tell: Tom Nook
 
 Fan Palm Code:
 AroriaArdSarah
 Spurlingtru5&2
 Tell: Tom Nook
 
 Fan Palm Code:
 wjhzatMK4x8DZi
 aOE6ZsHMqmU73Q
 Tell: Villager
 
 Fantasy Paper Code:
 MlryintoadtowN
 ZelDbinhyruleS
 Tell: Tom Nook
 
 Fantasy Paper Code:
 yntersecretnow
 entersecretnow
 Tell: Tom Nook
 
 Far-Out Shirt Code:
 CSqeIseeIseeIs
 IseeIseeIseeIs
 Tell: Villager
 
 Festive Candle Code:
 ArariaAndrarah
 Srurlqngtre5&2
 Tell: Tom Nook
 
 Festive Flag Code:
 ArariaAnUQarah
 SpurlOegHPe5&2
 Tell: Tom Nook
 
 Festive Flag Code:
 9AL@2ZZ9Q5Qk3i
 X5Xxwra1PQagsj
 Tell: Villager
 
 Festive Tree Code:
 aDSLDyYoeR685b
 afoBlkwcRCmqi3
 Tell: Tom Nook
 
 Fetching Outfit Code:
 vCTbF%F%5fYmWC
 Zk&TnDUgljJ&jb
 Tell: Tom Nook
 
 Fire Flower Code*:
 1kT1D0Y4k36851
 84L613wcRCmqir
 Tell: Tom Nook
 
 Fire Flower Code*:
 Do9eED@uTRJsAA
 sq09cb39Vak#84
 Tell: Villager
 
 Fireplace Code
 TqkckitsbecadY
 TpinkitsbecayG
 Tell: Tom Nook
 
 Fishing Bear Code:
 4UTG548QQKQZGf
 ln#%jbLEVj5ZBf
 Tell: Tom Nook
 
 Fishing Bear Code:
 DennisMillerIs
 SokDamnAwesome
 Tell: Villager
 
 Fish Knit Code:
 aMiBAsaQas1mWg
 ZcGTgDLxqjJZBf
 Tell: Tom Nook
 
 Flag Pole Code*:
 Di9xES@sTRJsAA
 sqO9cb39Vak#84
 Tell: Tom Nook
 
 Flagman Sign Code:
 ArariaAnQSarah
 Swurlqngtre5&2
 Tell: Tom Nook
 
 Flag Pole Code*:
 Do9eES@uTRJsAA
 sq09cb39Vak#84
 Tell: Villager
 
 Five-Ball Shirt Code:
 1qWqr6wfBu&q7z
 8rzSNrwfyq76ts
 Tell: Tom Nook
 
 Flagman Sign Code:
 ArariaAnQSarah
 Swurlqngtre5&2
 Tell: Tom Nook
 
 Flicker Shirt Code:
 VupDfAH%ATqmW#
 ZkyTnDUgqjJ&jb
 Tell: Tom Nook
 
 Flip-Top Desk Code:
 DusrexactlywfY
 LxbrexactlywfY
 Tell: Tom Nook
 
 Flip-Top Desk Code:
 DusrexactlywfY
 LxOrexactlywfY
 Tell: Villager
 
 Flying Saucer Code:
 2%Q3EhMeRByAY3
 n5yYAK9zcHxLo7
 Tell: Tom Nook
 
 Flying Saucer Code:
 2%Q3EhMeRByAY3
 n5yYAK9zcHxLo7
 Tell: Villager
 
 Folding Chair Code:
 B6&6KQom9DzR35
 8fkDC4%EepCmiR
 Tell: Tom Nook
 
 Folk Guitar Code:
 IDktBTheNewWay
 OCRo&tingCodez
 Tell: Tom Nook
 
 Folk Shirt Code:
 guibfAH1ExqmWP
 ZkrTnDUgdjJ&jb
 Tell: Tom Nook
 
 Fortune Shirt Code:
 VuHcfAH%FTqmWc
 ZkyTnDUg0jJ&jb
 Tell: Tom Nook
 
 Froggy Chair Code:
 NeetloafmeatdY
 LsatloafmeatdY
 Tell: Tom Nook
 
 Frog Woman Pole Code:
 4u%x5fw9GINwLS
 9ljjHSoLwZMD7&
 Tell: Tom Nook
 
 Frog Woman Pole Code:
 aGD5IDEmZJGsXR
 T2vm#2UwhLEjTF
 Tell: Villager
 
 Funky Dot Shirt Code:
 4UFG548QQWQZGF
 hn#%jLL5qj5ZBf
 Tell: Tom Nook
 
 Garbage Can Code:
 2%43EhMeRByAY3
 Z5yYAK9zcHxLo7
 Tell: Villager
 
 Garden Gnome Code:
 IP8cGEhbT0x@En
 RTkjA3P3nb#GNh
 Tell: Villager
 
 Garden Pond Code:
 2%Q2fhVeRByAY3
 Z5yYAK9z9HxLo7
 Tell: Tom Nook
 
 Garden Pond Code:
 WouldlikesavcY
 1auldlikesavcY
 Tell: Villager
 
 Garden Stone Code:
 TwspoGrhumanmY
 ThRpoNrhCmanyG
 Tell: Tom Nook
 
 Garden Stone Code:
 Is84uckitstodY
 DwstuckitstodY
 Tell: Villager
 
 Garden Wall Code:
 OainktothepasT
 8ninktothepasT
 Tell: Tom Nook
 
 Gargloid Code:
 dq%cugkN&in76h
 y%TIL3HUo3QYqd
 Tell: Tom Nook
 
 Gaudy Sweater Code:
 DennisMillerIs
 SokDamnAwtsqme
 Tell: Villager
 
 Gelato Shirt Code:
 4UFG548QQWQnGf
 ln#%jtLEqj5ZBf
 Tell: Tom Nook
 
 Gerbera Code:
 2%42fhMtRByAY3
 O5yYAK9zgHxLo7
 Tell: Tom Nook
 
 Gerbera Code:
 ZUic2@B%wwcRMs
 GX1KbiZv0B7c8x
 Tell: Villager
 
 Giraffe Print Code:
 guiDfAH%AfqmWi
 ZkyTnDUgQjJ&j%
 Tell: Tom Nook
 
 Glass-Top Table Code:
 Ikri5ma9iom5ro
 Flriomariomaro
 Tell: Tom Nook
 
 Globe Code:
 Toad&Mushsooms
 Hmad&Mushdpoms
 Tell: Tom Nook
 
 Glow Clock Code:
 aDShDyYoeR685b
 afaBlkwcRCmqi3
 Tell: Tom Nook
 
 Gold Econo-Chair Code:
 Toad&Mushrooms
 Hmad&Mushrooms
 Tell: Tom Nook
 
 Golden Shovel Code:
 TarquterMustje
 AtLeastHundred
 Tell: Tom Nook
 
 Golden Shovel Code:
 TartumerMustBe
 AtLeastHundred
 Tell: Villager
 
 Golden Stereo Code:
 wV0A0xZiZ3oGFI
 pfcocrw9ml@paP
 Tell: Villager
 
 - posted by Kane Spy and Backspace
 
 Golf Code:
 Crm%h4BNRbu98d
 9un8exzZKwo7Zl
 Tell: Nook
 
 Gongoid Code:
 c1tpbvSIrsPR4c
 Jhsa%yOJEIXXCp
 Tell: Tom Nook
 
 Gracie's Top Code:
 4UTG548uQKQZGf
 1n#%jTLEqj5ZBf
 Tell: Tom Nook
 
 - posted by Demon Lord Kage
 
 Grape Shirt Code:
 1qWww6IfB@&q7z
 8XzSNtwfyq76ts
 Tell: Tom Nook
 
 Grapefruit Table Code:
 S2ui@kTheuoHH8
 RGTU6@F71d5GX3
 Tell: Tom Nook
 
 Grapefruit Table Code:
 Uxxxjxxxxxxxxx
 S6nY2JsF0GE@iz
 Tell: Villager
 
 Grass Model Code:
 KtsuKiKiHeDeaY
 IswayinthereyG
 Tell: Tom Nook
 
 Grass Shirt Code:
 guibfAHyEfqmWP
 ZkhTnDUgIjJ&jb
 Tell: Tom Nook
 
 Gray Tartan Code:
 4UFG548QQWQZGF
 an#%jtLEqj5ZBf
 Tell: Tom Nook
 
 Green Bed Code:
 Blaone0002HeIS
 ABigFatAssNazi
 Tell: Tom Nook
 
 Green Bench Code:
 MupersmashbloS
 SgIersmashb5oS
 Tell: Tom Nook
 
 Green Chair Code:
 KerewdriverscS
 ScrewdriverscS
 Tell: Tom Nook
 
 Green Counter Code:
 S2ui@kTheuoHH4
 RGTU6@F71d5GX3
 Tell: Tom Nook
 
 Green Desk Code:
 aD%3RxM3M#X3ao
 QPRxO8Q8xEITqv
 Tell: Villager
 
 Green Dresser Code:
 PlaystationonE
 PnaystationonE
 Tell: Tom Nook
 
 Green Dresser Code:
 IDktBTGeNewWay
 OfPostingCodez
 Tell: Villager
 
 Green Drum Code:
 2%Q2fhVeRByAY3
 Z5yYAK9zNHxLo7
 Tell: Tom Nook
 
 Green Drum Code:
 2%Q2fhMeRByAY3
 Z5yYAK9z8HxLo7
 Tell: Villager
 
 Green Golf Bag Code:
 B6&6KQom9DzR35
 RQLDC4%EepcmiR
 Tell: Tom Nook
 
 Green Pantry Code:
 MupersmashbwoS
 SupersmashbroS
 Tell: Tom Nook
 
 Green Pipe Code*:
 ArariaAnfSarah
 SpurlOagereo&2
 Tell: Tom Nook
 
 - posted by SgtPepperX
 
 Green Plaid Pad Code:
 LxaeictravelfY
 PoetictravelfY
 Tell: Villager
 
 Green Ring Shirt Code:
 VuTbfAHyC3qmWc
 ZkhTnDUg1jJ&wb
 Tell: Tom Nook
 
 Green Table Code:
 MupersmaspbsoS
 SFIersmashbroS
 Tell: Tom Nook
 
 Green Wardrobe Code:
 ObsuKuKeGiKunY
 ItsuReSeZeNiyG
 Tell: Tom Nook
 
 Groovy Shirt Code:
 aMicJsaQes1mWg
 ZcNTgDLgqjJZBj
 Tell: Tom Nook
 
 Green Wardrobe Code:
 IHkteTheNewWay
 OfPostingCodez
 Tell: Villager
 
 Groovy Shirt Code:
 aMicJsaQes1mWg
 ZcNTgDLgqjJZBj
 Tell: Tom Nook
 
 Groovy Wall Code:
 PtwqrpuffGirls
 PowerpuffGirls
 Tell: Tom Nook
 
 Gumdrop Shirt Code:
 TobebotherediY
 VcOeCoGherediY
 Tell: Tom Nook
 
 Hammock Code:
 1mWYg6IfB@&q7z
 8XzSNupfij76ts
 Tell: Tom Nook
 
 Hamster Cage Code:
 vPdhDyYoeR685b
 afZBlkwcRCmqi3
 Tell: Tom Nook
 
 Hamster Cage Code:
 FromscratchsoY
 FromscratchsyG
 Tell: Villager
 
 Handcart Code:
 2%Q2fhMeRByAY3
 Z5yYAK9zNHxLo7
 Tell: Tom Nook
 
 - posted by Cactusjack1999 (first code ever found!)
 
 Handcart Code:
 2%Q2fhMeRByAY3
 Z5yYAK9zNfxLo7
 Tell: Villager
 
 Harp Code:
 CginkintimesoY
 AlinkintimesyG
 Tell: Tom Nook
 
 Harp Code:
 xxxxxxxxxxxxxx
 S6nY7JIFOGE@iz
 Tell: Villager
 
 Harmonoid Code:
 Bi9xES@sTRJTAA
 sq09cb#3UaKHs3
 Tell: Tom Nook
 
 Harvest Bed Code:
 ArariaAndrarah
 Swurlingtre5&2
 Tell: Tom Nook
 
 Harvest Bureau Code:
 Di9xES@sTRJsYY
 sqO9cb#3UaKHP5
 Tell: Tom Nook
 
 Harvest Chair Code:
 ifc74nVlY%zoI4
 I5X@qSEncEKb0V
 Tell: Tom Nook
 
 Harvest Clock Code:
 R5ngoARS6I3iVL
 y&M6IJyNoWUBW4
 Tell: Tom Nook
 
 Harvest Clock Code:
 R5ngoARS6I3iVL
 y&M6IJyNoWUBW4
 Tell: Villager
 
 Harvest Dresser Code:
 fi9GES@sTRJsAA
 sqO9cb#9UaKHI4
 Tell: Tom Nook
 
 Harvest Lamp Code:
 1TWYT6IfB@&q7z
 8UzSN1pfij76ts
 Tell: Tom Nook
 
 Harvest Mirror Code:
 ZeldainhyruleS
 NlgendO3Zeldgb
 Tell: Tom Nook
 
 Harvest Mirror Code:
 oeldainhyruleS
 NlgendO3Zeldgb
 Tell: Villager
 
 Harvest Sofa Code:
 ArariaAndrarah
 Srurl5ngtre5&2
 Tell: Tom Nook
 
 Harvest Table Code:
 vPNH#CJc5yevsB
 DDQOhQdeKxHydS
 Tell: Tom Nook
 
 Harvest T.V. Code:
 vPSYDyYoeR685b
 afZBlkwcRCmqi3
 Tell: Tom Nook
 
 Harvest Wall Code:
 aPShDyYoeR685b
 AfhBlkwcRCmqi3
 Tell: Tom Nook
 
 Hawthorn Bonsai Code:
 NmxIGWIeSLYAAC
 t6iMwbzCGvFs&b
 Tell: Tom Nook
 
 Haz-Mat Barrel Code:
 ArariaAnUQarah
 SpurlingHSe5&2
 Tell: Tom Nook
 
 Hi-Fi Stereo Code:
 1LhuwvEDA22emA
 dbgnvzbCvBAsyU
 Tell: Tom Nook
 
 High-End Stereo Code:
 aDSLDyYoeR685b
 afaBlkwcRCmqi3
 Tell: Tom Nook
 
 Hinaningyo Code:
 SnowsnowmanscY
 BaGwHnAwHanscY
 Tell: Tom Nook
 
 Hinaningyo Code:
 PD%3RxM3M#X3ao
 4PRxO8Q8xEITqv
 Tell: Villager
 
 Hot Spring Shirt Code:
 s@T@3vbA4RJQfb
 thBEttkoHdqld7
 Tell: Tom Nook
 
 Houndstooth Knit Code:
 gMTdTraLVR1mWb
 6waTgDLxqjJZBf
 Tell: Tom Nook
 
 Houndstooth Knit Code:
 KeIzinterviewY
 InanintervieyG
 Tell: Villager
 
 House Model Code:
 aRShDyYoeR685b
 afZBlkwcRCmqi3
 Tell: Tom Nook
 
 Howloid Code:
 Ai9xES@sTRMsYY
 shO9cb#9UaKHL1
 Tell: Tom Nook
 
 Icy Shirt Code:
 guJbfDHdE2BmWc
 ZklTnDUgkjJ&jb
 Tell: Tom Nook
 
 Imperial K.K. Code:
 3%J%cCcdSxWiIt
 givJsjsAznGVDB
 Tell: Tom Nook
 
 Imperial Wall Code:
 gaSX8yYoeR685b
 zfMBlkwcRCmqi3
 Tell: Tom Nook
 
 Iris Chair Code:
 NmxIGWIeSLYAAC
 u6iMw3zCGvFs&j
 Tell: Tom Nook
 
 Iron Frame Code:
 2%Q3EhMeRByAY3
 05yYAK9zNHxLo7
 Tell: Tom Nook
 
 Iron Frame Code:
 2%Q3EhMeRByAY3
 n5yYAK9zdHxLo7
 Tell: Villager
 
 Ivory Piano Code:
 GrHb5aggrabbag
 GrabbagGrabbag
 Tell: Villager
 
 Jackhammer Code:
 ArariaAnfEarah
 SpurlOagereo&2
 Tell: Tom Nook
 
 Jack-in-the-Box Code:
 2%Q2fhVehAyAY3
 Z5yYAK9zhHxLo7
 Tell: Tom Nook
 
 Jack-in-the-Box Code:
 NmxIGWIeSLYAAC
 DriMwbzCGvFs&Q
 Tell: Villager
 
 Jack-o'-Lantern Code:
 2%Q2fhMURByAY3
 Z5yYAK9zNHxLo7
 Tell: Tom Nook
 
 Jack-o'-Lantern Code:
 2%Q2fhMeRByAY3
 Z5yYAK9zcHxLo7
 Tell: Villager
 
 January Ticket Code ( 5 Tickets):
 Ec3451Ru4K2312
 cki45123412312
 Tell: Tom Nook
 
 Jasmine Bonsai Code:
 2%Q2fhVeRByAY3
 O5yYAK9zNHxLo7
 Tell: Tom Nook
 
 Jersey Barrier Code:
 ArariaAndSarah
 Sourl3ngApe5&2
 Tell: Tom Nook
 
 Jester Shirt Code:
 4UFG548QQ5QZGf
 1n#%jtLEqj5ZBf
 Tell Tom Nook
 
 Jingle Bed Code:
 aPShHyYoeR685b
 afvBlkwcRCmqi3
 Tell: Tom Nook
 
 Jingle Bed Code:
 Fercuryuhewhit
 morcnrytnewhit
 Tell: Villager
 
 Jingle Carpet Code:
 B66aPcdnE6ef7H
 DhGabcd6BAefgH
 Tell: Tom Nook
 
 Jingle Chair Code:
 aDSLHyYoeR685b
 afBBklwcRCmqi3
 Tell: Tom Nook
 
 Jingle Clock Code:
 JgpermariobqoS
 2ysmAlCa0ssiNG
 Tell: Tom Nook
 
 Jingle Dresser Code:
 11AcKGI9JE#Jf@
 gHceoBLdG7Y%PE
 Tell: Tom Nook
 
 - posted by cla
 
 Jingle Lamp Code:
 aPShDyYoeR685b
 afTBlkwcRCmqi3
 Tell: Tom Nook
 
 Jingle Piano Code:
 aDShHyYoeR685b
 afEBlkwcRCmqi3
 Tell: Tom Nook
 
 Jingle Sofa Code:
 aPShDyYoeR685b
 afhBlkwcRCmqi3
 Tell: Tom Nook
 
 Jingle Sofa Code:
 aPShDyYoeR685z
 ffZBlkkcRCmqi3
 Tell: Villager
 
 Jingle Table Code:
 lLhuwvEDA33emA
 dbgnvzbCvBAsyU
 Tell: Tom Nook
 
 Jingle Wardrobe Code:
 MeetloafmeatdY
 LxatloafmeatdY
 Tell: Tom Nook
 
 Journal Code:
 KleaseBntertdY
 PleaseentertdY
 Tell: Villager
 
 Judge's Bell Code:
 Dd9eES@uTRJsAA
 sqO9cb39Vak#84
 Tell: Villager
 
 - posted by Tom
 
 Jukebox Code:
 a#S8UItokM6850
 h%LO&kwcRCmqi3
 Tell: Tom Nook
 
 June Ticket Code (1 Ticket):
 Ii4rowsrdouLuG
 HLanowsrdiuLug
 Tell: Villager
 
 Katrina's Tent Code:
 BuN2up3up4upsG
 1up2up3up4ups1
 Tell: Tom Nook
 
 Katrina's Tent Code:
 ABoyqndHisBlob
 ABoyAndHisBlWb
 Tell: Villager
 
 Kayak Code:
 4i9xES@sTRJhAA
 shO9cb#9UaKHo4
 Tell: Tom Nook
 
 Keg Code:
 PlaystationonE
 PlqystationTwO
 Tell: Tom Nook
 
 Keiko Figurine Code:
 21D5IDEmZJGsXR
 h2vm#2UwhLEjTF
 Tell: Villager
 
 Kiddie Bed Code:
 SupermariobroS
 AnImAlCa0ssiNG
 Tell: Tom Nook
 
 Kiddie Bed Code:
 ABoyqndHisglob
 ABoyAndHisBlob
 Tell: Villager
 
 Kiddie Bookcase Code:
 aPSLHyYoeR685b
 afoBlkwcRCmqi3
 Tell: Tom Nook
 
 Kiddie Bureau Code:
 MeeCAKafmeatdY
 LsatloafmeatdY
 Tell: Tom Nook
 
 Kiddie Chair Code:
 9#S8UItokM6850
 h%LOskwcRCmqi3
 Tell: Tom Nook
 
 Kiddie Clock Code:
 IzEiKutsuKiRiY
 HeCeGtsuBeBiyG
 Tell: Tom Nook
 
 Kiddie Couch Code:
 SVpermaoiobroS
 ABImAlCaOssiNG
 Tell: Tom Nook
 
 Kiddie Dresser Code:
 BDD3Rxd3MUX3vo
 4HRx08Q8xEITqv
 Tell Villager
 
 Kiddie Shirt Code:
 TobebotherediY
 VcOeCoGhArediY
 Tell: Tom Nook
 
 Kiddie Stereo Code:
 6LhuwvEDA23fmA
 dbgnvzbCIBAsyU
 Tell: Tom Nook
 
 Kiddie Table Code:
 QtiXgIAGfe2AI7
 WwBZBBWW&PulBc
 Tell: Tom Nook
 
 Kiddie Wardrobe Code:
 2d345csYd12g45
 KqJ4r6k89ej3f5
 Tell: Tom Nook
 
 Kiddie Wardrobe Code:
 IHktBTBeNewWay
 OCPostingCodez
 Tell: Villager
 
 Kitchen Tile Code:
 whqewavenhbkut
 whatravenhbkut
 Tell: Tom Nook
 
 Kitchen Tile Code:
 whqtravenhbkut
 whatravenhbkut
 Tell: Villager
 
 Kitschy Clock Code:
 SVpermaoioBroS
 AnImAlCrOssiNG
 Tell: Tom Nook
 
 Kitshy Tile Code:
 cddhbcdgnzefgg
 bydabcdafcefgg
 Tell: Tom Nook
 
 Kitschy Tile Code:
 IRshEaCgrokQA4
 Es6nbdHGrokQA4
 Tell: Villager
 
 Kiwi Shirt Code:
 aMTdTraLVs1mWb
 6waTgDLxgjJZBf
 Tell: Tom Nook
 
 Kiwi Shirt Code:
 PrGhedmeoverdY
 PushedmeoveryG
 Tell: Villager
 
 K.K. Blues Code:
 MiEerquitemamY
 QeverquitemayG
 Tell: Tom Nook
 
 K.K. Casbah Code:
 PunehMeOutBoyS
 PuncEMeOutBoyS
 Tell: Villager
 
 K.K. Condor Code:
 Oqtjq2f&4MOru9
 IM8dr2pYkxqla#
 Tell: Tom Nook
 
 K.K. Cruisin' Code:
 PunehMAOuVBoy8
 kuncyMeOutBoyS
 Tell: Tom Nook
 
 K.K. Cruisin' Code:
 PunehMeOutBoy8
 PuncyMeOutBoyS
 Tell: Villager
 
 K.K. D & B Code:
 NbfDGWIeSLYAAC
 u6iMwbzCGvFs&Q
 Tell: Tom Nook
 
 K.K. "I Love You" Code:
 69UFKKdcMs%Qrs
 ij#H@ooBWlWok5
 Tell: Tom Nook
 
 K.K. Mambo Code:
 Dozdey@DiddysD
 Donkey@DiddysD
 Tell: Tom Nook
 
 K.K. "Only Me" Code:
 69UIKKdcMs%Qrs
 nj#H@ooBWIWok5
 Tell: Tom Nook
 
 K.K. Rock Code:
 69UIKkdcMs%Qrs
 nj#H@ooBWlWOk5
 Tell: Tom Nook
 
 - posted by ZackEshna
 
 K.K. Samba Code:
 PunehMeOutBoy8
 PunchMeOutBoyS
 Tell: Villager
 
 K.K. Ska Code:
 1CT1DOY4k36851
 r4#613wcRCmqir
 Tell: Tom Nook
 
 K.K. Song Code:
 jePccCvLTRJoBA
 Tcddkwe9ej9rz4
 Tell: Tom Nook
 
 K.K. Song Code:
 jePccCvLTtJoBA
 pcddkwe9ej9rc4
 Tell: Villager
 
 K.K. Soul Code:
 PunehMAOuVBoyS
 PuncyMeOutBoyS
 Tell: Tom Nook
 
 K.K. Soul Code:
 PunehMeOuVBoyS
 PunchMeOutBoyS
 Tell: Villager
 
 K.K. Steppe Code:
 3%J%wCcdSxWiIt
 givJMjsAznGVDB
 Tell: Tom Nook
 
 K.K. Swing Code:
 BunehMeOutBoyS
 PunchMeOutBoyS
 Tell: Villager
 
 K.K. Western Code:
 Pi9xAT@bUEioH8
 sz09bc#9pbFKb4
 Tell: Tom Nook
 
 Koopa Shell Code*:
 Bi9xES@sTRJsAA
 shO9cb#9UaKHs4
 Tell: Tom Nook
 
 Lady Liberty Code:
 LLhOwvrDA23fmt
 dsgnvzbCvBAsyd
 Tell: Tom Nook
 
 Lamentoid Code:
 GodYxTVOGo3Wte
 stBeingForever
 Tell: Tom Nook
 
 Lantern Code:
 zkT1D0Y4k36851
 847613wcRCmqir
 Tell: Tom Nook
 
 Lantern Code:
 Do9e4D@uTRJsAA
 sq09cb39Vak#84
 Tell: Villager
 
 Lavender Robe Code:
 2GiDfAiLrh1mWg
 ZcyTgDLgYjJ&jj
 Tell: Tom Nook
 
 Lawn Chair Code:
 ArariaAndSarah
 SourlingAre5&2
 Tell: Tom Nook
 
 Lawn Mower Code:
 fi9xES@sTRJhAA
 sh09cb#9UaKH84
 Tell: Tom Nook
 
 Leaning Stone Code:
 2%Q2fhVeRByAY3
 O5yYAK9znHxLo7
 Tell: Tom Nook
 
 Leaning Stone Code:
 2%Q2fhVeRByAY3
 O5yYAK9znHxLo7
 Tell: Villager
 
 Leather Jerkin Code:
 QetrnfoqGreebY
 ldtineorHreFCY
 Tell: Tom Nook
 
 Lefty Desk Code:
 aPKhDyYoeR685b
 afZBlkwcRCmqi3
 Tell: Tom Nook
 
 Lamentoid Code:
 GodYxTVOGo3Wte
 stBeingForever
 Tell: Tom Nook
 
 Lemon Table Code:
 NmxIGWIeSLYAAB
 trwMwbzCGvFs&Q
 Tell: Tom Nook
 
 Lemon Table Code:
 umxIGWIeHLYAAB
 trwMwbzCGvFs&Q
 Tell: Villager
 
 Lighthouse Model Code:
 aRSLDyYoeR685b
 afoBlkwcRCmqi3
 Tell: Tom Nook
 
 Light Line Shirt Code:
 guibfAH1EuqmW3
 ZkrTnDUgdjJ&jb
 Tell: Tom Nook
 
 Lime Chair Code:
 S2ui@kTheukDH4
 YGTU6@F71d5GX3
 Tell: Tom Nook
 
 Lion's Paw Code:
 IDesettresettU
 IkesettresettU
 Tell: Tom Nook
 
 Locomotive Model Code:
 a&SLDyYoeR685b
 afRBlkwcRCmqi3
 Tell: Tom Nook
 
 Loud Bloom Shirt Code:
 1qWWO6IfB@&q7z
 8XzSNqpfyo76ts
 Tell: Tom Nook
 
 Loud Line Shirt Code
 aMiBAraLaR1mWb
 6waTgDLxqjJZBf
 Tell: Tom Nook
 
 Lovely Armchair Code:
 Q6&6KQom9DzR35
 8fLDC4%EEpCmiR
 Tell: Tom Nook
 
 Lovely Armchair Code:
 Graw5agAEabbag
 GrabbagGrabbag
 
 Tell: Villager
 
 Lovely Bed Code:
 ptczxwytatoyku
 yoorenumberone
 Tell: Tom Nook
 
 Lovely Chair Code:
 Toad&Mushsooms
 Hmad&Mushrooms
 Tell: Tom Nook
 
 Lovely Chair Code:
 Grab5aggEabbag
 GrabbagGrabbag
 Tell: Villager
 
 Lovely Dresser Code:
 IDkteHheNewWay
 OCPostingCodez
 Tell: Tom Nook
 
 Lovely Dresser Code:
 IDktBTheNewWay
 OCPostingCodez
 Tell: Villager
 
 Lovely End Table Code:
 4u&x5fw9GINwLS
 9ljjHSoLwZMD7&
 Tell: Tom Nook
 
 Lovely Kitchen Code:
 B6&6KQom9DzR35
 kfLDC4%EEpCmiR
 Tell: Tom Nook
 
 Lovely Kitchen Code:
 DwpermKriobro3
 Sjpermariobro3
 Tell: Villager
 
 Lovely Lamp Code:
 KurBsmybraindY
 HurOsmybrainyG
 Tell: Tom Nook
 
 Lovely Lamp Code:
 GrHb5agbEabbag
 GrabbagGrabbag
 Tell: Villager
 
 Lovely Phone Code:
 4Ui6TCC8iZcQW3
 dwh%jtLcqjIZBf
 Tell: Tom Nook
 
 Lovely Stereo Code:
 dhoDamnHRADoes
 NotLikeMyHouse
 Tell: Tom Nook
 
 Lovely Vanity Code:
 Uni6ersalClRes
 Eniversa2Codes
 Tell: Tom Nook
 
 Lovely Wall Code:
 IEnjoyOldYchoo
 lLegendOfZelda
 Tell: Tom Nook
 
 Low Lantern Code:
 7kriyma9iom5ro
 Flrioma9iomaro
 Tell: Tom Nook
 
 Luigi Trophy Code:
 BCQ4iZFK%i5xqo
 SnyrjcrwAeDMkQ
 Tell: Tom Nook
 
 Lullaboid Code:
 HollivrusKonez
 bivhabcrshonSY
 Tell: Tom Nook
 
 Lullaboid Code:
 HollivrusKsdez
 bivhabcacsAVdY
 Tell: Villager
 
 Lunar Lander Code:
 2%Q2fhMehAyAY3
 O5yYAK9zaHxLo7
 Tell: Tom Nook
 
 Lunar Rover Code:
 JadscramnowscR
 NowscLamnowscR
 Tell: Tom Nook
 
 Mailbox Code:
 E7M6s12341231N
 1ka45123412312
 Tell: Tom Nook
 
 Maki Figurine Code:
 Toad&Mushrooms
 Rwad&Mushrooms
 Tell: Tom Nook
 
 Maki Figurine Code:
 GrHw5aggrsbbag
 GrabbagGrabbag
 Tell: Villager
 
 Mama Bear Code:
 G4YYGDeYiOeSi9
 XcOAcZuAjsZUde
 Tell: Tom Nook
 
 Mammoth Skull Code:
 4UTG548uQKQZGf
 1n#%jfLEqj5ZBf
 Tell: Tom Nook
 
 - posted by Sonic2004
 
 Mammoth Torso Code:
 4UTG548uQKQZGf
 1n#%jNdEqj5ZBf
 Tell: Tom Nook
 
 Manekin Pis Code:
 vCTbFPFQcuYmWC
 Zk&TnDUgljJ&jb
 Tell: Tom Nook
 
 Manekin Pis Code:
 DennisMillerIs
 SokDamnAwesqme
 Tell: Villager
 
 Manhole Cover Code:
 A2345t7u9Ks34z
 123456x8912345
 Tell: Tom Nook
 
 Manor Model Code:
 aRShHyYoeR685b
 af&BlkwcRCmqi3
 Tell: Tom Nook
 
 Manor Wall Code:
 IRSMDqYoKG685s
 #%LO#mwcQCmqi3
 Tell: Villager
 
 Maple Bonsai Code:
 YimetopaythedY
 TimetopaytheyG
 Tell: Tom Nook
 
 March Ticket Code (4 Tickets):
 Ec345123412312
 1ki45123412312
 Tell: Tom Nook
 
 Mario Trophy Code:
 ECzihy%rtHbHuk
 o3XlP3IslEqI#K
 Tell: Villager
 
 Master Sword Code:
 UniversalClRes
 UniversalCodes
 Tell: Tom Nook
 
 Matryoshka Code:
 Cashisislandeo
 YoshisislandeS
 Tell: Tom Nook
 
 May Ticket Code (6 Tickets):
 mc3451Ru4K2312
 1ki45123412312
 Tell: Tom Nook
 
 Mega Alloid Code:
 GeorgelucasliA
 Georgelucaslwl
 Tell: Tom Nook
 
 Mega Alloid Code:
 aPFhDyYoeR%85b
 ufkBlkwcRCmqi3
 Tell: Villager
 
 Mega Bovoid Code:
 Aq%cugkN&in76h
 V%TIL3HUo3QYbd
 Tell: Tom Nook
 
 Mega Bowtoid Code:
 Qteemeflatzone
 WtWemeflatzone
 Tell: Tom Nook
 
 Mega Buzziod Code:
 Aq%cugkN&in76h
 V%TIL3HUo3QYEd
 Tell: Tom Nook
 
 Mega Clankoid Code:
 ArTriaAnoSarah
 Spurlcngtren&2
 Tell: Tom Nook
 
 Mega Croakoid Code:
 3Na1DOY4Q36851
 &In613Rc%Cmqir
 Tell: Tom Nook
 
 Mega Dekkoid Code:
 GodBxTVOGo3WtR
 stBeCngFor3ver
 Tell: Tom Nook
 
 Mega Dingloid Code:
 GodBxTVOGo3Wte
 stBeZngForever
 Tell: Tom Nook
 
 Mega Dinkoid Code:
 2%Q2fhVtRByAY3
 Z5yYAK9zaHxLo7
 Tell: Tom Nook
 
 Mega Dinkoid Code:
 2%Q2fhVtRByAY3
 Z5yYAK9zlHxLo7
 Tell: Villager
 
 Mega Drilloid Code:
 Di9GES@sTRJsAA
 sq09cb39UaKHs1
 Tell: Tom Nook
 
 Mega Echoid Code:
 ArisSrisKcismY
 ArisJrisArisyG
 Tell: Tom Nook
 
 Mega Fizzoid Code:
 2%Q2fhVthAyAY3
 Z5yYAK9zpHxLo7
 Tell: Tom Nook
 
 Mega Freakoid Code:
 GrdB77VOGo3WtR
 sHBeCPgForDver
 Tell: Tom Nook
 
 Mega Gongoid Code:
 2%42fhVtRByAY3
 Z5yYAK9zfHxLo7
 Tell: Tom Nook
 
 Mega Harmonoid Code:
 Si9xES@sTRJsYY
 sh09cb#9Vak#I1
 Tell: Tom Nook
 
 Mega Howloid Code:
 4DTddb48GZ1OWc
 dgsJjFLeqj5ZBd
 Tell: Tom Nook
 
 Mega Lamentoid Code:
 GodIxTVeGr3ate
 stBeingForever
 Tell: Tom Nook
 
 Mega Lullaboid Code:
 fi9xES@sTRJsAA
 sh09cb#9UaKHs3
 Tell: Tom Nook
 
 Mega Nebuloid Code:
 HollivrusKsdez
 bivhabcacsAVuY
 Tell: Tom Nook
 
 Mega Nebuloid Code:
 HollivrusKsdez
 bivhabcacsAVuv
 Tell: Villager
 
 Mega Oboid Code:
 aPShDyYoeR685b
 afLOlkwcRCmqi3
 Tell: Tom Nook
 
 Mega Oombloid Code:
 linkz2ldaBanon
 ganon8eldClink
 Tell: Tom Nook
 
 Mega Percoloid Code:
 Di9xES@sTRJsAA
 sq09cb39Vak#83
 Tell: Tom Nook
 
 Mega Plinkoid Code:
 aPShDyYoeR685b
 afDOlkwcRCmqi3
 Tell: Tom Nook
 
 Mega Poltergoid Code:
 YteemeflStzone
 Xutemeflatzone
 Tell: Tom Nook
 
 Mega Puffoid Code:
 fi9xES@sTRJsAA
 sh09cb39Vak#I8
 Tell: Tom Nook
 
 Mega Quazoid Code:
 G#dBxTVOGo3WtR
 sHBeCngForDver
 Tell: Tom Nook
 
 Mega Quazoid Code:
 2%Q3fhMiRByAY3
 Z5yAYK9zcHxLo7
 Tell: Villager
 
 Mega Rustoid Code:
 GodIxT3eGr3ate
 stBeingForever
 Tell: Tom Nook
 
 Mega Sproid Code:
 AscNVAY#qoI4
 I5X@dSEdWEKbOV
 Tell: Villager
 
 Mega Sputnoid Code:
 ZzicrRM%wwcRMs
 GX1QbiZv0Z7c8x
 Tell: Tom Nook
 
 Mega Sputnoid Code:
 Zzicr@M%wwcRMs
 GX1QbiZv0Z7c8x
 Tell: Villager
 
 Mega Squelchoid Code:
 Di9xES@sTRJsAA
 sq09cb39vek#z1
 Tell: Tom Nook
 
 Mega Strumboid Code:
 1OTENOY4k36851
 84L613wcRCmqir
 Tell: Tom Nook
 
 Melon Chair Code:
 Phr456fa@L234r
 8ch4567h91234r
 Tell: Tom Nook
 
 Melon Shirt Code:
 aMiBAsaQls1mWg
 ZcGTgDLxqjJZBf
 Tell: Tom Nook
 
 Merlion Code:
 Cashilislandeo
 YoshisislandeS
 Tell: Tom Nook
 
 Mermaid Statue Code:
 4UT6T6L8VZn0W3
 ywR%jtxcqjLZBf
 Tell: Tom Nook
 
 Metatoid Code:
 Aq%cugkN&in76h
 y%TIL3HUo3QYEd
 Tell: Tom Nook
 
 Metronome Code:
 AlinktothepasT
 IlinkrothepasT
 Tell: Tom Nook
 
 Miniature Car Code:
 aRShDyYoeR685b
 PfqBlkwcRCmqi3
 Tell: Tom Nook
 
 Mini Bowtoid Code:
 GodIxTQeGr3ate
 stBeingForever
 Tell: Tom Nook
 
 Mini Bowtoid Code:
 GodIxTheGrwate
 stBeingForever
 Tell: Villager
 
 Mini Buzzoid Code:
 Aq%cugkN&in76h
 y%TIL3HUo3QYqg
 Tell: Tom Nook
 
 Mini Dinkoid Code:
 Zzicr@P%wwcRMs
 GX1QbiZv0Z7c8x
 Tell: Villager
 
 Mini Drilloid Code:
 Di9GES@sTRJyAA
 sq09cb39UaKHs1
 Tell: Tom Nook
 
 Mini Echoid Code:
 2%Q2fhVthAyAY3
 O5yYAK9z@HxLo7
 Tell: Tom Nook
 
 Mini Echoid Code:
 Z6icr@B%wwcRMs
 GX1QbaZv0Z7c8x
 Tell: Villager
 
 Mini Fizzoid Code:
 2%Q3EhMtRByAY3
 n5yYAK9zgHxLo7
 Tell: Tom Nook
 
 Mini Fizzoid Code:
 2%Q3EhMtRByAY3
 n5yYAK9zlHxLo7
 Tell: Villager
 
 Mini Freakoid Code:
 HoTeKoKbCstscY
 HometoroostsyG
 Tell: Tom Nook
 
 Mini Gargloid Code:
 AiBiCiDiEiFipY
 AiBiCiDiEiFiyG
 Tell: Tom Nook
 
 Mini Gongoid Code:
 ArisSrisKlismY
 ArisJrisAsisyG
 Tell: Tom Nook
 
 Mini Gongoid Code:
 Ketz5iFkZAc3Uj
 29E7UdyDwjsrNU
 Tell: Villager
 
 Mini Harmonoid Code:
 1FThDOY4k36851
 84U613wcRCmqir
 Tell: Tom Nook
 
 Mini Howloid Code:
 1CT1DOY4k36851
 84#613wcRCmqir
 Tell: Tom Nook
 
 Mini Lullaboid Code:
 Ai#9ES@sTRJsAA
 sh09cb#9Vak9I8
 Tell: Tom Nook
 
 Mini Lullaboid Code:
 gaT6Tra8iZ1mW3
 dwa%jtLxqjJZBf
 Tell: Villager
 
 Mini Nebuloid Code:
 Di9xES@sTRJsAA
 sq09cb39vqk#01
 Tell: Tom Nook
 
 Mini Oombloid Code:
 ZUic2RA%wwcRMs
 GX1KbiZv0Z7c8x
 Tell: Tom Nook
 
 Mini Oombloid Code:
 ZUic2@A%wwcRMs
 GX1KbiZv0Z7c8x
 Tell: Villager
 
 Mini Plinkoid Code:
 1CT1DOY4k36851
 847613wcRCmqir
 Tell: Tom Nook
 
 Mini Rhythmoid Code:
 Ai9xES@sTRMsYY
 sh09cb#9UaKHI1
 Tell: Tom Nook
 
 Mini Rhythmoid Code:
 4UF6T948GA3AW3
 dw#%jtLEqj5ZBf
 Tell: Villager
 
 Mini Rustoid Code:
 1FThDOY4k36851
 84s613wcRCmqir
 Tell: Tom Nook
 
 Mini Sproid Code:
 aq%iugkN&in76h
 y%TIL3HUo3QYEd
 Tell: Tom Nook
 
 Mini Sputnoid Code:
 2%Q2fhMthAyAY3
 O5yYAK9zxHxLo7
 Tell: Tom Nook
 
 Mini Sputnoid Code:
 Zzicr@B%wwcRMs
 GX1KbiZv0Z7c8x
 Tell: Villager
 
 Mini Squelchoid Code:
 QUF6A948Gl3QW3
 dw#%htAEqj2ZBf
 Tell: Villager
 
 Mini Tootoid Code:
 GrdBQTVOGo3WtR
 sHBeCngForDver
 Tell: Tom Nook
 
 Mini Warbloid Code:
 Aq%cugkN&in76h
 y%TIL3HUo3QYEu
 Tell: Tom Nook
 
 Mint Gingham Code:
 EzatswrongwitH
 WhatswrongwitH
 Tell: Tom Nook
 
 Misty Shirt Code:
 OpvOoMo5oACECE
 asAEiGOxoqd5iq
 Tell: Villager
 
 Moai Statue Code:
 vCTbFPFQciYmWC
 Zk&TnDUgYjJ&jb
 tell: Tom Nook
 
 Mochi Pestle Code:
 c1tpbvSIrsPR4c
 Jhsa%yOJEIXXCu
 Tell: Tom Nook
 
 Modern Bed Code:
 MupersmaspbdoS
 SFIersmashbroS
 Tell: Tom Nook
 
 Modern Cabinet Code:
 MupersmaspbhoS
 SuIersmashbroS
 Tell: Tom Nook
 
 Modern Chair Code:
 A2345678912345
 12345678912345
 Tell: Tom Nook
 
 Modern Chair Code:
 ZUicr@A%wwcRMs
 GX1QbaZv0Z7c8x
 Tell: Villager
 
 Modern Desk Code:
 TGGu@@Zzfuq#0z
 z3Nn27IGVlmPGG
 Tell: Tom Nook
 
 Modern Dresser Code:
 riPiES@LTRJmAA
 shO9cb#9Uh9wO4
 Tell: Tom Nook
 
 Modern End Table Code:
 A7r45678912345
 K2345678912345
 Tell Tom Nook
 
 Modern Lamp Code:
 2CijfPfycftAWi
 ZkLTnpUgQjJ&j%
 Tell: Tom Nook
 
 Modern Lamp Code:
 b6ZsCg6gM%RJud
 yqq2dhMduKC&Dr
 Tell: Villager
 
 Modern Screen Code:
 EByY6mPTISyAEE
 yeexae81jaVOOb
 Tell: Tom Nook
 
 Modern Sofa Code:
 xxxxxxxxexxxxx
 S62Y2JIF0GE@iz
 Tell: Tom Nook
 
 Modern Sofa Code:
 xxxxxxxxxxxxxx
 S62Y2JIF0GE@iz
 Tell: Villager
 
 Modern Table Code:
 AlinktothepasT
 #linkgothepasT
 Tell: Tom Nook
 
 Modern Wardrobe Code:
 IDktBTGeNewWay
 OCRogtingCodez
 Tell: Tom Nook
 
 Modern Wardrobe Code:
 IDkteTGeNewWay
 OCPogtingCodez
 Tell: Villager
 
 Mod Top Code:
 2uiDfAH%AsqmWi
 ZkyTnDUgRjJ&j%
 Tell: Tom Nook
 
 Moldy Shirt Code:
 guibfAHyEGqmWP
 ZkhTnDUgUjJ&jb
 Tell: Tom Nook
 
 Monkey Shirt Code:
 aMTdTraLV31mWb
 OwaTgDLxCjJZBf
 Tell: Tom Nook
 
 Moody Blue Shirt Code:
 vuHcfAH%FgqmW#
 ZkyTnDUgCjJ&jb
 Tell: Tom Nook
 
 Moon Code:
 yUF6T6L8iZn0WU
 ywR%jtx@qjLZBf
 Tell: Tom Nook
 
 Mosaic Shirt Code:
 VuHcfAH%FTqmW#
 ZkyTnDUgqjJ&jb
 Tell: Tom Nook
 
 Mossy Carpet Code:
 wnqfFarJUjE5fz
 HzvGr4%yn35enz
 Tell: Tom Nook
 
 Mossy Stone Code:
 KetzfiRkZAc3Uj
 29E7UdyDwjsrNU
 Tell: Villager
 
 Mountain Bike Code:
 4UF6T948GZnZW3
 dw#%jtLEqjLZBf
 Tell: Tom Nook
 
 Mountain Bike Code:
 iy9e8w@uTRJsAA
 sq09cb39Vak#84
 Tell: Villager
 
 Mouth of Truth Code:
 Lisreal2084LuG
 Lisreal2084Lug
 Tell: Tom Nook
 
 Mr. Flamingo Code:
 ArTriaAndSarah
 Spurlingtpe5&2
 Tell: Tom Nook
 
 Mrs. Flamingo Code:
 aPYhDjYoeR685b
 afZBlkwcRCmqi3
 Tell Tom Nook
 
 Mrs. Flamingo Code:
 9AL@2Zx9Q5Qk3i
 X5Xxwra1PQagsj
 Tell: Villager
 
 Museum Model Code:
 LLhOwvrDA22fmt
 dagnvzbCvBAsyU
 Tell: Tom Nook
 
 Music Room Wall Code:
 PtwqrpuffGwrls
 PowerpuffGirls
 Tell: Tom Nook
 
 Naomi Figurine Code:
 Q6&6KQom9DzR35
 kfyDC4%EEpCmiR
 Tell: Tom Nook
 
 Naomi Figurine Code:
 xk%wxx46MXFxQP
 gxLXWxJ&V62kdt
 Tell: Villager
 
 Natty Shirt Code:
 s@T@3vbA4RJQfb
 HhBEttkoHdqld7
 Tell: Tom Nook
 
 Nebula Shirt Code:
 SyiyypairofsaY
 SeinypairofsyG
 Tell: Tom Nook
 
 Nebuloid Code:
 JewelinthecroN
 JgwelinthecroN
 Tell: Tom Nook
 
 Neo-Classic Knit Code:
 VupDfAH%AhqmW#
 ZkyTnDUgqjJ&jb
 Tell: Tom Nook
 
 Neo-Classic Knit Code:
 DeqnisMillerIs
 SokDamnAwestme
 Tell: Villager
 
 Neutral Corner Code:
 Di9xES@sTRJsYY
 sqO9cb#3UaKHL5
 Tell: Tom Nook
 
 Neutral Corner Code:
 4UFdTp48GZ3HW3
 dw#%jtLEqj5ZBf
 Tell: Villager
 
 N Logo Code:
 MuQx5fw9GINwLS
 9ljjHSoLwZMD7&
 Tell: Tom Nook
 
 N Logo Code:
 ec&c5qw9bammLS
 alrjHScLvZMD7&
 Tell: Villager
 
 No. 1 Shirt Code:
 4UTG548QQtQZGf
 ln#%j5LMqj5ZBf
 Tell: Tom Nook
 
 No. 4 Shirt Code:
 2GiDfAiLrV1mWg
 ZcyTgDLgYjJ&jj
 Tell: Tom Nook
 
 Noble Shirt Code:
 2GiDfAiLrs1mWi
 ZcyTgDLg0jJ&j%
 Tell: Tom Nook
 
 Noisemaker Code:
 Di9xES@sTRMsYY
 sqO9cb#9Vak#84
 Tell: Tom Nook
 
 Noisemaker Code:
 ioCezS@uTRJsAA
 sq09cb39Vak#84
 Tell: Villager
 
 Noodle Parasol Code:
 ZelDbinhyruleS
 1einkrothepasT
 Tell: Tom Nook
 
 Noodle Shirt Code:
 vuHcfAH%FgqmW#
 ZkyTnDUggjJ&jb
 Tell: Tom Nook
 
 Nook's Portrait Code:
 A2345678912345
 12345r78m12345
 Tell: Tom Nook
 
 November Ticket Code (1 Ticket):
 Wc3451Ru4K2312
 hki45123412312
 Tell: Villager
 
 November Ticket Code (6 Tickets):
 Ec3451Ru4K2312
 1ki45123412312
 Tell: Tom Nook
 
 November Ticket Code (6 Tickets):
 Wc3451Ru4K2312
 1ki45123412312
 Tell: Villager
 
 Oboid Code:
 8i9xES@sTRJsAA
 sh09cb#9UaKH67
 Tell: Tom Nook
 
 October Ticket Code (5 Tickets):
 mc3451Ru4K2312
 1ki45123u12312
 Tell: Tom Nook
 
 Octopus Paper Code:
 peachgavemario
 anicEuhblowjob
 Tell: Tom Nook
 
 Odd Clock Code:
 aDShDyYoeR685b
 afZBlkwcRCmqi3
 Tell: Tom Nook
 
 Odd Clock Code:
 WDShDyYoeR685b
 HVZBlkwcRCmqi3
 Tell: Villager
 
 Office Chair Code:
 Wkrioma9iomaro
 Flriomariomaro
 Tell: Tom Nook
 
 Office Desk Code:
 Dwpermariobro3
 Sjpermariobro3
 Tell: Tom Nook
 
 Office Desk Code:
 DwpermaRiobro3
 Sjpermariobro3
 Tell: Villager
 
 Office Flooring Code:
 666abcdn66efgH
 Dy4abcd6B6efgH
 Tell: Tom Nook
 
 Office Wall Code:
 JgpermariobqoS
 8ysmAlCa0ssiNG
 Tell: Tom Nook
 
 Oft-Seen Print Code:
 vCTbf%Fy5XYmWc
 Zk&TnDUg&jJ&jb
 Tell: Tom Nook
 
 Oil Drum Code:
 ArTriaAnorarah
 Spurlingtre5&2
 Tell: Tom Nook
 
 Old Brick Wall Code:
 Ptwqrpuffqirls
 PowerpuffGirls
 Tell: Tom Nook
 
 Oombloid Code:
 2%Q2fhVthAyAY3
 Z5yYAK9zCHxLo7
 Tell: Tom Nook
 
 Orange Box Code:
 QthXgIAGfe2AI7
 WwBZBBWW#Pu1Bc
 Tell: Tom Nook
 
 Orange Box Code:
 rNkGuNubwCYx4O
 Op5XbBP6PxGsc9
 Tell: Villager
 
 Orange Cone Code:
 I7345678912345
 E234567891234P
 Tell: Tom Nook
 
 Orange Paper Code:
 SptrlingSilveR
 SpurlingSilveR
 Tell: Tom Nook
 
 Orange Tie-Dye Code:
 guibfDHdECqmWc
 ZkrTnDUgkjJ&jb
 Tell: Tom Nook
 
 Ornate Rug Code:
 666mbcd666efgH
 DyGabcd6B6efgH
 Tell: Tom Nook
 
 Owl Clock Code:
 aPSLDyYoeR685b
 afoBlkwcRCmqi3
 Tell: Tom Nook
 
 Pachira Code:
 Blaine0002HeIS
 ABigFttAssNazi
 Tell: Tom Nook
 
 Pagoda Code:
 4UFG548QQWQZGF
 an#%j1LEqj5ZBf
 Tell: Tom Nook
 
 Panda Paper Code:
 n88lzeiRuBnM8L
 n88xxxn88xn8yG
 Tell: Tom Nook
 
 Papa Bear Code:
 11ACK6I9JE#Jf@
 gHCeoBLaa7y%PE
 Tell: Tom Nook
 
 Pansy Model 1 Code:
 fi9GES@sTRJhAA
 sq09cb#9UaKHL4
 Tell: Tom Nook
 
 Pansy Model 1 Code:
 aVR#81u4jhE8yt
 KBWFEZWo&3fVMi
 Tell: Villager
 
 Pansy Model 2 Code:
 Di9xES@sTRJqAA
 shO9cb@9UcIO84
 Tell: Villager
 
 Pansy Model 2 Code:
 Di9xES@sTRJqAA
 shO9cb@9UcIO84
 Tell: Villager
 
 Pansy Model 3 Code:
 4UT6T648GZ3ZW3
 dwb%jtL3qjLZBf
 Tell: Tom Nook
 
 Pansy Model 3 Code:
 iyCe4D@uTRJsAA
 sq09cb39Vak#84
 Tell: Villager
 
 Parquet Floor Code:
 Nintendoistheb
 estgamecompany
 Tell: Tom Nook
 
 Patched Shirt Code:
 vCTbf%FykEYmWc
 Zk&TnDUgljJ&jb
 Tell: Tom Nook
 
 Patchwork Top Code:
 2GiDfAiLra1mWi
 ZcyTgDLgqjJ&jY
 Tell: Tom Nook
 
 Paw Shirt Code:
 VuHcfAHyFTqmWc
 ZkyTnDUgUjJ&jb
 Tell: Tom Nook
 
 Peachy Shirt Code:
 VupDfAH%AhqmW#
 ZkyTnDUgDjJ&jb
 Tell: Tom Nook
 
 Peachy Shirt Code:
 VupDfAH%AhqmW#
 ZkyTnDUgDjJ&jb
 Tell: Tom Nook
 
 Pear Dresser Code:
 5iPiES@LTRJmAA
 shO9cb#9Uh9wO4
 Tell: Tom Nook
 
 Pear Wardrobe Code:
 11AcKGI9JE#Jf@
 gHcE3BLdG7Y%PE
 Tell: Villager
 
 Pear Wardrobe Code:
 11AcKGI9JE#Jf@
 gHcE3BLdG7Y%PE
 Tell: Villager
 
 Perfect Painting Code:
 Wkriomariomaro
 Flriomariomaro
 Tell: Tom Nook
 
 Petal Paper Code:
 MaryintoadtowN
 ZelDbinhyruleS
 Tell: Tom Nook
 
 Petera Left Wing Code:
 CashisislandeS
 YoshisislandeS
 Tell: Tom Nook
 
 Picnic Table Code:
 ArariaAndrarah
 S9urlCngwre5&2
 Tell: Tom Nook
 
 Piggy Bank Code:
 4UFG548CQ2QZGf
 ln#%jWLEGj5ZBf
 Tell: Tom Nook
 
 Pine Bonsai Code:
 fupersmashbwoS
 SupersmashbroS
 Tell: Tom Nook
 
 Pine Chair Code:
 NmxIGWIeSLYAAC
 t6sMwbzCGvFs&b
 Tell: Tom Nook
 
 Pink Tartan Code:
 aMTdTraLVR1mWb
 6waTgDLxUjJZBf
 Tell: Tom Nook
 
 Pink Tree Model Code:
 aRShHyYoeR685b
 afBBlkwcRCmqi3
 Tell: Tom Nook
 
 Plate Armor Code:
 a&ShHyYoeR685b
 af%BlkwcRCmqi3
 Tell: Tom Nook
 
 Playroom Wall Code:
 OainktothepasT
 QninktothepasT
 Tell: Tom Nook
 
 Plaza Tile Code:
 GdthbTdgnzeDgg
 bydabcdaScefgg
 Tell: Villager
 
 Plesio Neck Code:
 4pTG548uQKQZGf
 1n#%jFLEqj5ZBf
 Tell: Tom Nook
 
 Plesio Skull Code:
 I5gTK#HYSv#i6w
 Qt@fWMjUhoMVgg
 Tell: Villiger
 
 Plesio Torso Code:
 4UFG548QQWQZGF
 an#%j%L5qj5ZBf
 Tell: Tom Nook
 
 Plinkoid Code:
 Ai#9ES@sTRJsAA
 sh09cb39Vak#I8
 Tell: Tom Nook
 
 Plinkoid Code:
 Di9GES@sTRJsYY
 sh09cb39Vak#q1
 Tell: Villager
 
 Plum Bonsai Code:
 MupersmaspbsoS
 SFpersmashbroS
 Tell: Tom Nook
 
 Plush Carpet Code:
 ShiyypairofsaY
 ShinypairofsyG
 Tell: Tom Nook
 
 Polka Parasol Code:
 LTNiSbugj7rZyA
 rESrVYkM1NYZeh
 Tell: Villager
 
 Poltergoid Code:
 VPdhDyYoeR685b
 Bemb1kwcRCmqi3
 Tell: Tom Nook
 
 Ponderosa Bonsai Code:
 MupersmaspbnoS
 SupersmashbroS
 Tell: Tom Nook
 
 Pond Lantern Code:
 NmxIGWIeSLYAAC
 u6iMwbzCGvFsn&
 Tell: Tom Nook
 
 Pop Bloom Shirt Code:
 FdImAstringtdY
 FrCmCstringtyG
 Tell: Tom Nook
 
 Pop Machine Code:
 TwspoGrhumanmY
 ThRpoorhumanyG
 Tell: Tom Nook
 
 Porceletta Code:
 HopingmadmercY
 HopingmadmaryG
 Tell: Tom Nook
 
 Post Model Code:
 4UH6TbA8VZaAW3
 dwh%jtLeqj5ZBf
 Tell:Tom Nook
 
 Potbelly Stove Code:
 1mWYR6IfB@&q7z
 8XzSNZpfij76ts
 Tell: Tom Nook
 
 Potbelly Stove Code:
 2obSMUEU%Ds2ZV
 88JrMuLo43UZHV
 Tell: Villager
 
 Pothos Code:
 rbhbSCvhathoBa
 dzddkweuej#rcd
 Tell: Tom Nook
 
 Pothos Code:
 NintenonintzaY
 NintenonintzyG
 Tell: Villager
 
 Propane Stove Code:
 Bi9xES@sTRJsYY
 sh09cb#9UaKHI4
 Tell: Tom Nook
 
 Propane Stove Code:
 GSgE&zpk3NzKqc
 paV#9GrTzxiyCd
 Tell: Villager
 
 - posted by ACTrader
 
 Ptera Left Wing Code:
 CashisislandeS
 YoshisislandeS
 Tell: Tom Nook
 
 Ptera Right Wing Code:
 DeqnisMgllerIs
 SokDamnAwesome
 Tell: Villager
 
 Pulse Shirt Code:
 FdImAstringtdY
 FrCmastringtyG
 Tell: Tom Nook
 
 Purple Balloon Code:
 BgxxxxxxxxxxdN
 n66abcdn66efgH
 Tell: Tom Nook
 
 Puzzling Shirt Code:
 2GiDfAiLrV1mWg
 ZcyTgDLgqjJ&jj
 Tell: Tom Nook
 
 Quazoid Code:
 dq%cugkN&in76h
 V%TIL3HUo3QYbu
 Tell: Tom Nook
 
 Quazoid Code:
 GoeeettuesettU
 IkesettresettU
 Tell: Villager
 
 Question Block Code*:
 vi9GES@sTRJhAA
 sh09cb#9UaKHL4
 Tell: Tom Nook
 
 - posted by Sonic2004
 
 Question Block Code*:
 io9eES@uTRJsAA
 sq09cb39Vak#84
 Tell: Villager
 
 Quince Bonsai Code:
 2%Q2fhMNRByAY3
 05yYAK9zNHxLo7
 Tell: Tom Nook
 
 Racer Shirt Code:
 guibfAHyEvqmWc
 ZkhTnDUgCjJ&jb
 Tell: Tom Nook
 
 Racer 6 Shirt Code:
 2uiDfAH%AfqmWi
 ZkyTnDUgqjJ&j%
 Tell: Tom Nook
 
 Radiator Code:
 idnetninNoAnoa
 qrmqsvninoaNoA
 Tell: Tom Nook
 
 Rally Shirt Code:
 4UTG548uQKQZGf
 1##%j6LEqj5ZBf
 Tell: Tom Nook
 
 - posted by jdlloyd
 
 Ranch Armchair Code:
 ThGnletusbecdY
 ThenletusbecyG
 Tell: Tom Nook
 
 Ranch Armchair Code:
 Grab5aggEsbbag
 GrabbagGrabbag
 Tell: Villager
 
 Ranch Bookcase Code:
 Toad&Mushrooms
 Toad&Mushrooms
 Tell: Tom Nook
 
 Ranch Bookcase Code:
 1iD5IDEmhJGsXR
 T2vm#2UwhLEjTF
 Tell: Villager
 
 Ranch Couch Code:
 UnidersalCOdes
 UniversalCodes
 Tell: Tom Nook
 
 Ranch Dresser Code:
 i5iupw5MaN#Z33
 VaK4XsEbrp5WZO
 Tell: Villager
 
 Ranch Flooring Code:
 666abcd666efgH
 Dy6abcd6B6efgH
 Tell: Tom Nook
 
 Ranch Hutch Code:
 Psi6ersalClRes
 Pniversa2Codes
 Tell: Tom Nook
 
 Ranch Table Code:
 UniversalCVpes
 UniversalCodes
 Tell: Tom Nook
 
 Ranch Table Code:
 IseeourselvedY
 HaveourselvedY
 Tell: Villager
 
 Ranch Tea Table Code:
 Toad&MushDooms
 Toad&Mushrooms
 Tell: Tom Nook
 
 Ranch Wardrobe Code:
 2d345csYd12g45
 KqJ456k89e23f5
 Tell: Tom Nook
 
 Ranch Wardrobe Code:
 IHkteTBeNewWay
 OfPostingCodez
 Tell: Villager
 
 Rare Painting Code:
 VAriomariomaro
 Flriomariomaro
 Tell: Tom Nook
 
 Raven Pole Code:
 MupersmasRbroS
 SupersmashbroS
 Tell: Tom Nook
 
 Raven Pole Code:
 2iQ5IDEmZJGsXR
 T2vm#2UwhLEjTF
 Tell: Villager
 
 Red Armchair Code:
 thelegendzeEda
 thelegendzeldA
 Tell: Tom Nook
 
 Red Bar Shirt Code:
 1qWWO6IfB@&q7z
 8XzSNqpfyw76ts
 Tell: Tom Nook
 
 Red Boom Box Code:
 aDShDyYoeR685b
 afBBlkwcRCmqi3
 Tell: Tom Nook
 
 Red Check Shirt Code:
 aMicJsaQfs1mWg
 ZcNTgDLgUjJZBj
 Tell: Tom Nook
 
 Red Clock Code:
 SupermariobroS
 AiImAlCrOssiNG
 Tell: Tom Nook
 
 Red Corner Code:
 Si9xES@sTRJsYY
 sh09cb#9Vak#I4
 Tell: Tom Nook
 
 Red-Scale Shirt Code:
 FdImastringtdY
 FrCmastringtyG
 Tell: Tom Nook
 
 Red Tie-Dye Code:
 4UTG548aQKQZGf
 ln#%jiLEqj5ZBf
 Tell: Tom Nook
 
 Reel-To-Reel Code:
 SupermakiobroS
 AoImAlCaOssiNG
 Tell: Tom Nook
 
 Reel-To-Reel Code:
 gercuryghewhit
 morcnrytnewhit
 Tell: Villager
 
 Refrigerator Code:
 IHkteTGeNewWay
 OCRogtingCodez
 Tell: Tom Nook
 
 Refrigerator Code:
 IHktCTGeNewWay
 OCPogtingCodez
 Tell: Villager
 
 Regal Armoire Code:
 5iPiES@sTRJmAA
 shO9cb#9Uh9wO4
 Tell: Tom Nook
 
 Regal Bed Code:
 2%Q2fhVthAyAY3
 O5yYAK9zjHxLo7
 Tell: Tom Nook
 
 Regal Bookcase Code:
 NintendoGamecu
 bearenumberone
 Tell: Tom Nook
 
 Regal Carpet Code:
 xfdaoonfiuhter
 layuoonfighter
 Tell: Tom Nook
 
 Regal Chair Code:
 Q6&6KQom9DzR35
 DfyDC4%EEpCmiR
 Tell: Tom Nook
 
 Regal Chair Code:
 FromdaytodaydY
 1eomdaytodaydY
 Tell: Villager
 
 Regal Cupboard Code:
 iakeThisAUnive
 rNalCodeOrElse
 Tell: Tom Nook
 
 Regal Cupboard Code:
 Grab5aggrsbbag
 GrabbagGrabbag
 Tell: Villager
 
 Regal Dresser Code:
 IHkteHheNewWay
 OCPostingCodez
 Tell: Tom Nook
 
 Regal Dresser Code:
 IHkteTheNewWay
 OCPostingCodez
 Tell: Villager
 
 Regal Lamp Code:
 2%Q3fhMKRByAY3
 Z5yYAK9zNHxLo7
 Tell: Tom Nook
 
 Regal Lamp Code:
 Zzicr@k%wwcRMs
 GX1QbaZv0Z7c8x
 Tell: Villager
 
 Regal Sofa Code:
 2%QYfhMdRByAY3
 O5yYAK9zNHxLo7
 Tell:Tom Nook
 
 Regal Sofa Code:
 Zticr@A%wwcRMs
 GX1QbiZv0Z7c8x
 Tell: Villager
 
 Regal Table Code:
 Mu&x5fw9GINwLS
 9ljjHSoLwZMD7&
 Tell: Tom Nook
 
 Regal Vanity Code:
 ZzicrRe%wwcRMs
 GX1QbaZv0Z7c8x
 Tell: Tom Nook
 
 Regal Vanity Code:
 2#gGVTIx48UTTJ
 JXVYeYgC%7R1gM
 Tell: Villager
 
 Regal Wall Code:
 AsIdboutgoindY
 AskaboutgoinyG
 Tell: Tom Nook
 
 Retro Stereo Code:
 B6&6KQom9DzR35
 RfLDC4%EEpCmiR
 Tell: Tom Nook
 
 Retro T.V. Code:
 B6&6KQom9DzR35
 DfoDC4%EEpCmiR
 Tell: Tom Nook
 
 Retro Umbrella Code:
 BgxxxTxxxxxxbN
 7cdcdcdn66efgH
 Tell: Tom Nook
 
 Rhythmoid Code:
 Ni9xES@sTRJhAA
 sh09cb#9UaKHBE
 Tell: Tom Nook
 
 Ribbon Paper Code:
 peachgavemario
 unictuhblowjob
 Tell: Tom Nook
 
 Rickrack Shirt Code:
 2GiDfAiLrV1mWi
 ZcyTgDLgqjJ&jY
 Tell: Tom Nook
 
 Righty Desk Code:
 ArTriaAnoSarah
 Spurliygtre5&2
 Tell: Tom Nook
 
 Ringside Seating Code:
 SGpermauiobroS
 wnImAlCrOssiNG
 Tell: Tom Nook
 
 Ringside Table Code:
 1kThDOY4k36851
 84U613wcRCmqir
 Tell: Tom Nook
 
 Ringside Table Code:
 UseyourbraindY
 1weyourbraindY
 Tell: Villager
 
 Robo-Clock Code:
 hGpermakiobroS
 z4ImAlCaOssiNG
 Tell: Tom Nook
 
 Rock Guitar Code:
 PlaystationonE
 F@vystationonE
 Tell: Tom Nook
 
 Rocket Code:
 ZdBiCiDiEiFipY
 AiBiCiDiEiFiyG
 Tell: Tom Nook
 
 Rocket Code:
 XdBiCiDiEiFipY
 AiBiCiDiEiFiyG
 Tell: Tom Nook
 
 Rock Guitar Code:
 IHkteTGeNewWay
 OfPostingCodez
 Tell: Villager
 
 Rockin' K.K. Code:
 69UiKKdcMs%Qrs
 nj#H@ooBWlWok5
 Tell: Tom Nook
 
 Rose Shirt Code:
 vCTbf%F%5AYmWc
 Zk&TnDUgljJ&jb
 Tell: Tom Nook
 
 Rose Wall Code:
 rkntenoisbette
 9ihanMicrosoft
 Tell: Tom Nook
 
 Roulette Item (receive random items every time, but beware!) Code:
 rbhbSCvhathoBa
 dzddkweuej9rcd
 Tell: Tom Nook
 
 Round Cactus Code:
 NmxIGWIeSLYAAC
 u6iMwbzCGvFsnj
 Tell: Tom Nook
 
 Round Cactus Code:
 xk%wxx46M7FxQP
 gFLgW@J&V62kdt
 Tell: Villager
 
 Rubber Tree Code:
 xalloonfighter
 balloonfighter
 Tell: Tom Nook
 
 Ruby-Econo Chair Code:
 B6&6KQom9DzR35
 8foDC4%EEpCmiR
 Tell: Tom Nook
 
 Rugby Shirt Code:
 4UTG548uQtQZGf
 ln#%jtLEqj5ZBf
 Tell: Tom Nook
 
 Rustoid Code:
 GodBxTVOGo3Wt7
 stBeCngForever
 Tell: Tom Nook
 
 Saddle Fence Code:
 ArariaAndSarah
 SpurlOngereo&2
 Tell: Tom Nook
 
 Saharah's Desert Code:
 BovetotraveltY
 LovetotravelyG
 Tell: Tom Nook
 
 Samurai Suit Code:
 aPShHyYoeR685b
 afBBlkwcRCmqi3
 Tell: Tom Nook
 
 Samurai Suit Code:
 aPShHyYoeR685b
 pfBBlkwcRCmqi3
 Tell: Villager
 
 Sandbag Code:
 1kT1N0Y4k36851
 84L613wcRCmqir
 Tell: Tom Nook
 
 Sandbag Code:
 ThqPoliceDogIs
 CopperHeIqCool
 Tell: Villager
 
 Satellite Code:
 linkzPld#B31on
 ganozPeldClink
 Tell: Tom Nook
 
 Saw Horse Code:
 vP5hDyYoeR685b
 afZBlkwcRCmqiR
 Tell: Tom Nook
 
 Scale Code:
 2%Q2fhMdRbyAY3
 O5yYAK9zNHxLo7
 Tell: Tom Nook
 
 Scale Code:
 Zmic2@B%wwcRMs
 GX1KbiZv0Z7c8x
 Tell: Villager
 
 School Desk Code:
 ArariaAndSarah
 Spurl0ngAreo&2
 Tell: Tom Nook
 
 Science Table Code:
 MkriWma9iom5ro
 Flriomariomaro
 Tell: Tom Nook
 
 Scroll Code (present within a present):
 ZelDbinhyruleS
 NhelegendlegeN
 Tell: Tom Nook
 
 Seven-Ball Shirt Code:
 1qWie6IfB@&q7z
 8XzSNkwfyq76ts
 Tell: Tom Nook
 
 Sewing Machine Code:
 MkriLma9iom5ro
 Flriomariomaro
 Tell: Tom Nook
 
 Sewing Machine Code:
 xk%wSJ46M7FgQP
 gFLgW@J&V62kdt
 Tell: Villager
 
 Shanty Mat Code:
 sddhbcdgnzefgg
 bydabcdafcefgg
 Tell: Tom Nook
 
 Sharp Outfit Code:
 vupcfAHyF3qmWj
 ZkyTnDUgcjJ&jb
 Tell: Tom Nook
 
 Shirt Circuit Code:
 guibfAHyExqmWP
 ZkhTnDUgUjJ&jb
 Tell: Tom Nook
 
 Shogi Piece Code:
 4UTG548QQtQZGf
 Zn#%jbLEBj5ZBf
 Tell: Tom Nook
 
 Shop Model Code:
 alShDyYoeR685b
 PfbBlkwcRCmqi3
 Tell: Tom Nook
 
 Shrine Lantern Code:
 Mkri3mariomaro
 Flriomariomaro
 Tell: Tom Nook
 
 Silk Bloom Shirt Code:
 SyioyyqirousaY
 SeqnypuirufsyG
 Tell: Tom Nook
 
 Simple Paper Code:
 MeexemeatloadY
 IseeemeatloadY
 Tell: Villager
 
 Six-Ball Shirt Code:
 4UFG548QQWQZGf
 So#%jtLEqj5ZBf
 Tell: Tom Nook
 
 Ski Sweater Code:
 ZheLegendOfZel
 daWindWalker24
 Tell: Tom Nook
 
 Skull Shirt Code:
 2GiDfAiLrV1mWi
 ZcyTgDLgYjJ&jY
 Tell: Tom Nook
 
 Sleeping Bag Code:
 Ai9xES@sTRJsAA
 shO9cb#7UaKHl4
 Tell: Tom Nook
 
 Sleigh Code:
 ThkckitsbecadY
 ThinkitsbecayG
 Tell: Tom Nook
 
 Slim Nebuloid Code:
 1FThDOY4k36851
 84#613wcRCmqir
 Tell: Tom Nook
 
 Slim Quazoid Code:
 Vi9xES@sTRMsYA
 shO9cb39UaKHs3
 Tell: Tom Nook
 
 Slot Machine Code:
 MupersmashbgoS
 SupersmashbroS
 Tell: Tom Nook
 
 Slot Machine Code:
 ByapunkbyapunK
 ByapunkbyapunK
 Tell: Villager
 
 Snake Plant Code:
 aupersmashbroS
 SFIersmashbroS
 Tell: Tom Nook
 
 Snappy Print Code:
 2GiDfAiLrW1mWg
 ZcyTgDLgYjJ&jj
 Tell: Tom Nook
 
 Snowboard Code:
 dhatHaveYouKot
 ForMeTqdayNook
 Tell: Tom Nook
 
 Snow Bunny Code:
 FWgsS#25e0v4Fp
 C9%qZxC3iy32VY
 Tell: Tom Nook
 
 Snowman Clock Code:
 vCTbFPFQciYmWC
 Zk&TnDUgljJ&jb
 Tell: Tom Nook
 
 Snowman Code:
 a&ShHyYoeR685b
 afyBlkwcRCmqi3
 Tell: Tom Nook
 
 Snowman Dresser Code:
 DennisMfllerIs
 SokDamnAwesome
 Tell: Villager
 
 Snowman Fridge Code:
 4UFG548CQ2QZGf
 1n#%jWLEqj5ZBf
 Tell: Tom Nook
 
 Snowman Lamp Code:
 vCTbFPFQcxYmWC
 Zk&TnDUgljJ&jb
 Tell: Tom Nook
 
 Snowman Lamp Code:
 vptmilkgoDmilk
 gotmilkgotmi%k
 Tell: Villager
 
 Snowman Sofa Code:
 4UTG548QQtQZGf
 In#%j1L7qj5ZRf
 Tell: Tom Nook
 
 Snowman Table Code:
 4UTG548uQKQZGf
 1n#%jNLEqj5ZBf
 Tell: Tom Nook
 
 - posted by Demon Lord Kage
 
 Snowman T.V. Code:
 4UTG548QQtQZGf
 ln#%j2LNqj5ZBf
 Tell: Tom Nook
 
 Snowman Wardrobe Code:
 4UTG548qQKQZGf
 1n#%jNLEqj5ZBf
 Tell: Tom Nook
 
 Snow Shirt Code:
 guibfAHdExqmWc
 ZkrTnDUgkjJ&jb
 Tell: Tom Nook
 
 Snowy Tree Model Code:
 WhatHaveYouGot
 ForMeTqdayNook
 Tell: Tom Nook
 
 Snowy Tree Model Code:
 RhatHaveYouGot
 ForMeTodayNook
 Tell: Villager
 
 Soccer Code:
 C%X4kpi6TLgdY3
 hI8X8PX9bAavFj
 Tell: Tom Nook
 
 Soda Machine Code:
 77r45678912345
 E2345678912345
 Tell: Tom Nook
 
 Somber Robe (from Doubutsu no Mori!) Code:
 GetinforfreebY
 1dtinforfreebY
 Tell: Tom Nook
 
 Space Heater Code:
 11ACKGI9JE#JF@
 GHCEOBLDG7Y%PE
 Tell: Tom Nook
 
 Space Heater Code:
 Grab5aggrabbag
 GrabbagGrabbag
 Tell: Villager
 
 Spaceman Sam Code:
 Zzic2RB%wwcRMs
 GX1QbaZv0Z7c8x
 Tell: Tom Nook
 
 Spaceman Sam Code:
 Zzicj@B%wwcRMs
 GX1QbaZv0Z7c8x
 Tell: Villager
 
 Space Shuttle Code:
 2%Q2fhMKhAyAY3
 Z5yYAK9zNHxLo7
 Tell: Tom Nook
 
 Space Station Code:
 2%42fhMtRByAY3
 Z5yYAK9zfHxLo7
 Tell: Tom Nook
 
 Space Station Code:
 Ke0z5iRkZAc3Uj
 29E7UdyDwjsrNU
 Tell: Villager
 
 Spade Shirt Code:
 guibfAH1E3qmWP
 ZkrTnDUgdjJ&jb
 Tell: Tom Nook
 
 Space Station Code:
 2%42fhMtRByAY3
 Z5yYAK9zfHxLo7
 Tell: Tom Nook
 
 Sparkly Paper Code:
 Cc3451Ru4K2312
 1ki4a123412312
 Tell: Tom Nook
 
 Speed Bag Code:
 4i9GES@sTRJsAA
 sqO9cb#9UaKHI4
 Tell: Tom Nook
 
 Speed Sign Code:
 vPYhDyYoeR685b
 afZBlkwcRCmqiR
 Tell: Tom Nook
 
 Speedway Shirt Code:
 2uiDfAH%AhqmWi
 ZkyTnDUgqjJ&j%
 Tell: Tom Nook
 
 Spoiled Turnips (starts as Unknown, turns into this after a few days) Code:
 bagHdadgokboom
 baghdadgokboom
 Tell: Tom Nook
 
 Spooky Bookcase Code:
 GsHinkistinkiS
 LstinkistinkiS
 Tell: Tom Nook
 
 Spooky Bookcase Code:
 aIbIcIdIeIfIPy
 aIbIcIdIeIfIGy
 Tell: Villager
 
 Spooky Chair Code:
 linkz2ldaBanon
 ganonSeldClink
 Tell: Tom Nook
 
 Spooky Clock Code:
 2%Q2fhMKRByAY3
 05yYAK9zNHxLo7
 Tell: Tom Nook
 
 Spooky Dresser Code:
 riPiES@sTRJmAA
 shO9cb#9Uh9wO4
 Tell: Tom Nook
 
 Spooky Lamp Code:
 Dar4567a912345
 Ea3456789e23i5
 Tell: Tom Nook
 
 Spooky Sofa Code:
 2%Q2fhVehAyAY3
 O5yYAK9zJHxLo7
 Tell: Tom Nook
 
 Spooky Sofa Code:
 2%Q2fhVehAyAY3
 O5yYAK9zKHxLo7
 Tell: Villager
 
 Spooky Table Code:
 2%Q3EhMeRByAY3
 Z5yYAK9zxHxLo7
 Tell: Tom Nook
 
 Spooky Table Code:
 2%Q3EhMeRByAY3
 Z5yYAK9zcHxLo7
 Tell: Villager
 
 Spooky Vanity Code:
 2%Q2fhMdRByAY3
 O5yYAK9zNHxLo7
 Tell: Tom Nook
 
 Spooky Vanity Code:
 2%Q3EhMtRByAY3
 n5yYAK9zdHxLo7
 Tell: Villager
 
 Spooky Wardrobe Code:
 jePiES@LTRJmAA
 pcddkwe9Uh9wO4
 Tell: Tom Nook
 
 Spooky Wardrobe Code:
 2%Q8SuMeRByAY3
 K5yYAK9zAHxLo7
 Tell: Villager
 
 Spring Medal Code:
 ArariaAnUrarah
 SpurlingAre5&2
 Tell: Tom Nook
 
 Spring Shirt Code:
 4UFG548QQWQZGf
 1n#%jtLEqj5ZBf
 Tell: Tom Nook
 
 Sprinkler Code:
 Ai9xES@sTyJsYY
 shO9cb#9UaKHL4
 Tell: Tom Nook
 
 Sprinkler Code:
 4Ui6TCC89ZnnW3
 dwh%jtL3qjcZBf
 Tell: Villager
 
 Sputnoid Code:
 linkzeldaBanon
 ganonzeldalink
 Tell: Tom Nook
 
 Squat Nebuloid Code:
 Di9xES@sTRJsAA
 sh09cb39vqk#01
 Tell: Tom Nook
 
 Squat Dingloid Code:
 HaeeavepeekedY
 MayeavepeekeyG
 Tell: Villager
 
 Squat Nebuloid Code:
 Di9xES@sTRJsAA
 sh09cb39vqk#01
 Tell: Tom Nook
 
 Squelchoid Code:
 Ni9xES@sTRJhAA
 shO9cb37UaKHLE
 Tell: Tom Nook
 
 Strange Painting Code:
 NmxIGWIeSLYAAC
 u6iMwbzCGvFsnQ
 Tell: Tom Nook
 
 Standing Stone Code:
 2%QzfhVeRByAY3
 O5yYAK9zNHyLo7
 Tell: Tom Nook
 
 Starman Code*:
 Ai9xES@sTRJsYY
 sh09cb#9UaKHI4
 Tell: Tom Nook
 
 Star Shirt Code:
 guibfAHyE3qmWc
 ZkhTnDUgCjJ&jb
 Tell: Tom Nook
 
 Static Shirt Code:
 VuHcfAH%FTqmW#
 ZkyTnDUgUjJ&jb
 Tell: Tom Nook
 
 Station Model 1 Code:
 1LhOwvrDA23fmt
 dsgnvzbCIBAsyd
 Tell: Tom Nook
 
 Station Model 1 Code:
 4HT6T948YZnOW3
 dkk%jtLEqj5ZBf
 Tell: Villager
 
 Station Model 2 Code:
 Ai9@ES@sTRJsAA
 sh09cb39Vak#I4
 Tell: Tom Nook
 
 Station Model 3 Code:
 NI9xES@R8G685r
 HbG8#8NESgEPIo
 Tell: Tom Nook
 
 Station Model 4 Code:
 ABoyqndHtsBlob
 ABoesndHisBlub
 Tell: Tom Nook
 
 Station Model 4 Code:
 4UT6T948GZnOW3
 dA1%jtLEqj5ZBf
 Tell: Villager
 
 Station Model 5 Code:
 yUF6T6X8iZn0WU
 dwk%j8x@qjLZBf
 Tell: Tom Nook
 
 Station Model 6 Code:
 a&SLDyYoeR685b
 afoBlkwcRCmqi3
 Tell: Tom Nook
 
 Station Model 7 Code:
 E7M6t5x4A3d2fi
 E7M6s5x4A3d2fl
 Tell: Tom Nook
 
 Station Model 8 Code:
 ABoyqndHysBlob
 ABoesndHisBlob
 Tell: Tom Nook
 
 Station Model 11 Code:
 ILhOwvrDA23fmt
 dsgnvzbCIBAsyd
 Tell: Tom Nook
 
 Station Model 12 Code:
 SupermariobroS
 oiImg1Cr0ssiNG
 Tell: Tom Nook
 
 Station Model 13 Code:
 aRSLHyYoeR685b
 afoBlkwcRCmqi3
 Tell: Tom Nook
 
 Station Model 14 Code:
 aRSLDyYoeR685b
 afRBlkwcRCmqi3
 Tell: Tom Nook
 
 Station Model 15 Code:
 ABoyqndHisBlob
 ABoeAnuHisBlub
 Tell: Tom Nook
 
 Steam Roller Code:
 Ar2riaAnQSarah
 Spurliagtre5&2
 Tell: Tom Nook
 
 Steam Roller Code:
 %4&nNeNUS@U5KO
 @yUIWXSHPn5oPr
 Tell Villager
 
 Stego Skull Code:
 huTcfAHyCsqmWj
 ZkyTnDUgCjJ%jb
 Tell: Tom Nook
 
 Stego Torso Code:
 4UTG548uQKQZGf
 1n#%j1LEqj5ZBf
 Tell: Tom Nook
 
 - posted by Demon Lord Kage
 
 Stone Coin Code:
 aPShDyYoeR685b
 PfBBlkwcRCmqi3
 Tell: Tom Nook
 
 Stone Couple Code:
 2%Q2fhVehAyAY3
 Z5yYAK9zpHxLo7
 Tell: Tom Nook
 
 Stone Tile Code:
 xxxxxxxxVZn0W3
 ywR%jticqjLZBf
 Tell: Tom Nook
 
 Storefront Code:
 ArariaAwQSarah
 Ssurlingtre5&2
 Tell: Tom Nook
 
 Stormy Shirt Code:
 aMiBAsaQas1mWb
 ZwGTgDLxqjJZBf
 Tell: Tom Nook
 
 Stove Code:
 2helegendzelda
 thelegendzeldA
 Tell: Tom Nook
 
 Strange Painting Code:
 NmxIGWIeSLYAAC
 u6iMwbzCGvFsnQ
 Tell: Tom Nook
 
 Striking Outfit Code:
 s@T@3vbA4RJQfb
 HhBEttkoH8qld7
 Tell: Tom Nook
 
 Strumbloid Code:
 Vi9xES@sTRMsAA
 shO9cb39UaKHs1
 Tell: Tom Nook
 
 Subdued Print Code:
 s@T@3vbA4RJQfb
 HhBEttkoH&qld7
 Tell: Tom Nook
 
 Summer Robe (from Doubutsu no Mori!) Code:
 1qWWO6IfB@&q7z
 8XzSNrpfyo76ts
 Tell: Tom Nook
 
 Sunflower Code:
 linkzrld#B31on
 ganozqeldClink
 Tell: Tom Nook
 
 Sunset Top Code:
 FdImastringtdY
 HromastringtyG
 Tell: Tom Nook
 
 Super Mushroom Code*:
 SimGES@sTRJsYY
 sh09cb39Vak#I4
 Tell: Tom Nook
 
 Super Mushroom Code*:
 Si9GES@sTRJsYY
 sh09cb39Vak#I4
 Tell: Villager
 
 Super Toilet Code:
 Ikriomariomaro
 Flriomariomaro
 Tell: Tom Nook
 
 Super Tortimer Code:
 ArariaAndrarah
 S9urlCngtre5&2
 Tell: Tom Nook
 
 Surfboard Code:
 WhitHaveYouGot
 ForMeTqdayNook
 Tell: Tom Nook
 
 Surfin' K.K. Code:
 OainktothepasT
 ClinkgothepasT
 Tell: Tom Nook
 
 Swell Shirt Code:
 guibfAHyE3qmWP
 ZkhTnDUgUjJ&jb
 Tell: Tom Nook
 
 Table Tennis Code:
 NmxIGWIeSLYAAC
 u6iMwbzCGvFs&j
 Tell: Tom Nook
 
 Taiko Drum Code:
 ec&c5qw9GINwLS
 9ljjHSoLwZMD7&
 Tell: Tom Nook
 
 Taiko Drum Code:
 H8aL%@Oyl2@DSf
 EcC6YLYybGMoMy
 Tell: Villager
 
 Tailor Model Code:
 a&SLHyYoeR685b
 afQBlkwcRCmqi3
 Tell: Tom Nook
 
 Tailor Model Code:
 KGabBxxxxxxxxx
 S6nY2JIF0GE@iz
 Tell: Villager
 
 Tall Bowtoid Code:
 vchnSuVhrthoBa
 dzddkweuej9rcd
 Tell: Villager
 
 Tall Buzzoid Code:
 3ea1DOY4Q36851
 &In613Rc%Cmqir
 Tell: Tom Nook
 
 Tall Clankoid Code:
 aq%cugkN&in76h
 V%TIL3HUo3QYEu
 Tell:Tom Nook
 
 Tall Croakoid Code:
 Asc74NVAY#qoI4
 I5X@qSEdWEKbOV
 Tell: Villager
 
 Tall Dingloid Code:
 KhWoksformakdY
 ThanksformakyG
 Tell: Tom Nook
 
 Tall Droploid Code:
 HoTeKoKbostscY
 HometoroostsyG
 Tell: Tom Nook
 
 Tall Echoid:
 2%Q3EhMtRByAY3
 Z5yYAK9zxHxLo7
 Tell: Tom Nook
 
 Tall Gongoid Code:
 MarioteAnis6fY
 MarioteCnis6yG
 Tell: Tom Nook
 
 Tall Lamentoid Code:
 gfc82NV1Y#zoI4
 I5X@qSEncEKbOV
 Tell: Tom Nook
 
 Tall Lantern Code:
 PlaystationonE
 PlaystationTwO
 Tell: Tom Nook
 
 Tall Lantern Code:
 mariothepeache
 senanothercast
 Tell: Villager
 
 Tall Lullaboid Code:
 Ni9GES@sTRUhYY
 sh09cb#9UaKHB3
 Tell: Tom Nook
 
 Tall Lullaboid Code:
 bevolutionidea
 revolutionidea
 Tell: Villager
 
 Tall Nebuloid Code:
 Ai9xES@sTRJsAA
 sh09cb#9UaKHI3
 Tell: Tom Nook
 
 Tall Nebuloid Code:
 ABoyqndHisBlob
 ABoyAnpHisBlob
 Tell: Villager
 
 Tall Oboid Code:
 1CT1DOY4k36851
 84I613wcRCmqir
 Tell: Tom Nook
 
 Tall Oombloid Code:
 2%42fhMtRByAY3
 O5yYAK9zeHxLo7
 Tell: Tom Nook
 
 Tall Poltergoid Code:
 Fsy74NV1Y#zoI4
 I5X@qSEdcEKbOV
 Tell to: Tom Nook
 
 Tall Puffoid Code:
 Ai9xES@sTRJsYY
 sh09cb49UaKHL3
 Tell: Tom Nook
 
 Tall Sputnoid Code:
 2%Q2fhVtRByAY3
 O5yYAK9zfHxLo7
 Tell: Tom Nook
 
 Tall Strumboid Code:
 gi9xES@sTRMsYA
 sAO9cb39UaKHA3
 Tell: Tom Nook
 
 Tall Timpanoid Code:
 fi9xEa@sTRMsYY
 sh09cb#9UaKHI1
 Tell: Tom Nook
 
 Tall Warbloid Code:
 Qteemeflatzone
 Wttemeflatzone
 Tell: Tom Nook
 
 Tape Deck Code:
 aPSLDyYoeR685b
 afZBlkwcRCmqi3
 Tell: Tom Nook
 
 Tatami Floor Code:
 666abcdn66efgH
 Dyxabcd6B6efgH
 Tell: Tom Nook
 
 Tatami Floor Code:
 li9xES@sTRJsAY
 sqodcb#3UaKHs3
 Tell: Villager
 
 Teacher's Chair Code:
 1mWYg6IfB@&q7z
 8XzSN2pfij76ts
 Tell: Tom Nook
 
 Teacher's Chair Code:
 sivenminuteabs
 sevenminuteabs
 Tell: Villager
 
 Teacher's Desk Code:
 ArariaAndSarah
 SpurlingAreO&2
 Tell: Tom Nook
 
 Tea Set Code:
 2%Q2fhMKRByAY3
 Z5yYAK9zNHxLo7
 Tell: Tom Nook
 
 Tea Set Code:
 HHnksawakCnini
 ILnksawakeninG
 Tell: Villager
 
 Telescope Code:
 ArariaAndSarah
 SsurlingAreo&2
 Tell: Tom Nook
 
 Tennis Code:
 jePccCvLTRJoBA
 pcddkwe9ej9rO4
 Tell: Villager
 
 Tent Model Code:
 Ai9xES@sTRJsYY
 sh09cb#9Vak#I4
 Tell: Tom Nook
 
 Tent Model Code:
 4UT6Tra8rZn0W3
 dw&%jtL3qjLZBf
 Tell: Villager
 
 Three-Ball Shirt Code:
 2uiDfAH%AsqmWi
 ZkyTnDUgqjJ&j%
 Tell: Tom Nook
 
 Three-Ball Shirt Code:
 DennisMillerIs
 SocDamnAwtsome
 Tell: Villager
 
 Thunder Shirt Code:
 aMTdTraLVR1mWb
 6waTgDLxqjJZBf
 Tell: Tom Nook
 
 Tiger Bobblehead Code:
 4UTG548QQKQZGf
 ln#%jbLEqj5ZBf
 Tell: Tom Nook
 
 Tiger Print Code:
 1qWWO6IfB@&q7z
 8XzSNrpfyw76ts
 Tell: Tom Nook
 
 Tiki Shirt Code:
 vCTbf%Fy5AYmWc
 Zk&TnDUgljJ&jb
 Tell: Tom Nook
 
 Tiki Torch Code:
 ArariaAndSarah
 Shurliagtre5&2
 Tell: Tom Nook
 
 Timpano Drum Code:
 4u&x5fw9GINwLS
 fljjHSoLwZMD7&
 Tell: Tom Nook
 
 Timpano Drum Code:
 ec&c5qw9baamLS
 alrjHSqLgZMD7&
 Tell: Villager
 
 Timpanoid Code:
 KhWoksformakdY
 TpanksformakyG
 Tell: Tom Nook
 
 Timpanoid Code:
 WhenuwishuponA
 sStarmakesnodif
 Tell: Villager
 
 Tin Shirt Code:
 guibfAHyE3qmWP
 ZkhTnDUgljJ&jb
 Tell: Tom Nook
 
 Tissue Code:
 votmilkgotmilk
 gotmilkgotmi%k
 Tell: Tom Nook
 
 Tissue Code:
 votmilkgoDmilk
 gotmilkgotmi%k
 Tell: Villager
 
 Toad Print Code:
 2GiDfAiLrs1mWi
 ZcyTgDLgqjJ&j%
 Tell: Tom Nook
 
 Toad Print Code:
 DennisMillerIs
 So2DamnAwtsome
 Tell: Villager
 
 Toilet Code:
 FloriofloriofY
 FloriofloriofY
 Tell: Tom Nook
 
 Tokyo Tower Code:
 vxtmilkgotmilk
 gotmilkgotmi%k
 Tell: Tom Nook
 
 Tootoid Code:
 ArTriaAnoSarah
 Spurlingtren&2
 Tell: Tom Nook
 
 Track Model Code:
 a&SLeyYoeR685b
 afRBlkwcRCmqi3
 Tell: Tom Nook
 
 Traffic Cone Code:
 T234567u912345
 f2345678912345
 Tell: Tom Nook
 
 Traffic Cone Code:
 Youscrewitupqy
 YoudoitagainyG
 Tell: Villager
 
 Train-Car Model Code:
 OadtGmersoldtI
 OldtimersoldtI
 Tell: Tom Nook
 
 Train Set Code:
 MupersmaspbzoS
 SuIersmashbroS
 Tell: Tom Nook
 
 Trash Bin Code:
 2%Q2fhVehAyAY3
 O5yYAK9zgHxLo7
 Tell: Tom Nook
 
 Trash Bin Code:
 Ketz6iRkZAc3Uj
 29E7UdyDwjsrNU
 Tell: Villager
 
 T-Rex Skull Code:
 QtiXgIAGfe2AI7
 WwBZBBWW#PulBc
 Tell: Tom Nook
 
 T-Rex Tail Code:
 1LhuwvEDA22fmA
 dbgnvzbCvBAsyU
 Tell: Tom Nook
 
 T-Rex Torso Code:
 vuTcfAHyCSqmWj
 ZkyTnDUgbjJ&jb
 Tell: Tom Nook
 
 T-Rex Torso Code:
 DiqnisMillerIs
 SooDamnAwesome
 Tell: Villager
 
 Tribal Mask Code:
 4UTG548QQtQZGf
 In#%jbLEqj5ZRf
 Tell: Tom Nook
 
 Tricera Skull Code:
 aDSLHyYoeR685b
 afBBlkwcRCmqi3
 Tell: Tom Nook
 
 Tricera Tail Code:
 eWoG4aYGDeYiOe
 SiDXcOAcZuAjsZ
 Tell: Tom Nook
 
 Tricera Torso Code:
 OadtimersoldtI
 OldtimersoldtI
 Tell: Tom Nook
 
 Trilobite Code:
 vuTcfAHyCSqmWm
 ZkhTnDUgbjJ&jb
 Tell: Tom Nook
 
 Tropical Vista Code:
 EByY6mPTISyAEE
 Meexae81jaVOOb
 Tell: Tom Nook
 
 Tulip Chair Code:
 7kriVma9iom5ro
 Flrioma9iomaro
 Tell: Tom Nook
 
 Tulip Model 1 Code:
 Di9GES@sTRJhYY
 sq09cb#3UaKHP5
 Tell: Tom Nook
 
 Tulip Model 2 Code:
 Di9xES@sTRJhYY
 scO9cb#9UaKHL4
 Tell: Tom Nook
 
 Tulip Model 3 Code:
 fi9xES@sTRJsYY
 sc09cb#9Vak#I4
 Tell: Tom Nook
 
 Tulip Model 3 Code:
 Ai9@ES@sTRJsYY
 sh09cb38Vak#I4
 Tell: Villager
 
 Tulip Table Code:
 ebucddbkLRgnLg
 BiMBdbicjCmqi3
 Tell: Tom Nook
 
 Turntable Code:
 bA5PC%8JUjE5fj
 1EcGr4%ync5EUp
 Tell: Tom Nook
 
 Twig Parasol Code:
 BgexxxxxxxxxdN
 n66abcdn66efgH
 Tell: Tom Nook
 
 Twinkle Shirt Code:
 vCTbJRFlXQYmWc
 Zk&TmDUgljJ&jb
 Tell: Tom Nook
 
 Two-Ball Shirt Code:
 vCTbf%FyfDYmWc
 Zk&TnDUgljJ&jb
 Tell: Tom Nook
 
 Vaulting Horse Code:
 umxIGWIxSLYAAB
 trwMwbzCGvFs&Q
 Tell: Tom Nook
 
 Venus Comb Code:
 zfCDBBcgAaDAec
 FaDaCttresettU
 Tell: Tom Nook
 
 Venus Comb Code:
 LseeourselvedY
 HaveourselvedY
 Tell: Villager
 
 Vibraphone Code:
 Comevisitusatw
 wwacblinkcjbne
 Tell: Tom Nook
 
 Vibraphone Code:
 GrHw5agcEabbag
 GrabbagGrabbag
 Tell: Villager
 
 Violin Code:
 2%Q2fhMehAyAY3
 Z5yYAK9z@HxLo7
 Tell: Tom Noo
 
 Waffle Shirt Code:
 aMiBAraLaR1mWb
 6waTgDLx0jJZBf
 Tell: Tom Nook
 
 Wagon Wheel Code:
 1i9xES@sTRJsYY
 sh09cb39UaKHL4
 Tell: Tom Nook
 
 Wagon Wheel Code:
 DyCeEw@uTRJsAA
 sq09cb39Vak#84
 Tell: Villager
 
 Warbloid Code:
 aq%cugkN&in76h
 y%TIL3HUo3QYEd
 Tell: Tom Nook
 
 Wario Woods Code:
 bA5PC%8JUjE5fj
 1EcGr4%ync5eup
 Tell: Tom Nook
 
 Water Bird Code:
 MupersmashbloS
 SFIersmashbroS
 Tell: Tom Nook
 
 Watering Trough Code:
 vPdhDyYoei685b
 afZBlkwcRCmqi3
 Tell: Tom Nook
 
 Watermelon Chair Code:
 A234567u912345
 12345678912345
 Tell: Tom Nook
 
 Watermelon Shirt Code:
 guibfAH1EFqmWP
 ZkrTnDUgdjJ&jb
 Tell: Tom Nook
 
 Watermelon Table Code:
 cAQifhGeBsyjYc
 yqyYAKxjeFdjop
 Tell: Tom Nook
 
 Watermelon Table Code:
 Ke0z6iRkZAc3Uj
 29E7UdyDwjsrNU
 Tell: Villager
 
 Warbloid Code:
 aq%cugkN&in76h
 y%TIL3HUo3QYEd
 Tell: Tom Nook
 
 Wave Breaker Code:
 WhatHaveYouSot
 ForMeTqdayNook
 Tell: Tom Nook
 
 Wave Breaker Code:
 WhatHaveYouUot
 ForMeTodayNook
 Tell: Villager
 
 Wave Print Code:
 1qWww6IfB@&q7z
 8XzSNqwfyq76ts
 Tell: Tom Nook
 
 Wave Print Code:
 a23f@aftyDhvss
 gyyjkl9745gnfg
 Tell: Villager
 
 Wavy Pink Shirt Code:
 VuHcfAHyFgqmW#
 ZkyTnDUgqjJ&jb
 Tell: Tom Nook
 
 Wee Dingloid Code:
 AruriaAnoSarah
 Spurlingtren&2
 Tell: Tom Nook
 
 Weed Model Code:
 yUF6T6L8iZn0WU
 ywU%jtx@qjLZBf
 Tell: Tom Nook
 
 Weeping Fig Code:
 MupersmashbroS
 SFpersmashbroS
 Tell: Tom Nook
 
 Weight Bench Code:
 Bi9xES@sTRJsYY
 sh09cb39UaKHL4
 Tell: Tom Nook
 
 Weight Bench Code:
 Do9eEw@uTRJsAA
 sq09cb39Vak#84
 Tell: Villager
 
 Well Code:
 vi9GES@sTRJhAA
 sh09cb@9UaKHL4
 Tell: Tom Nook
 
 Well Model Code:
 a&ShHyYoeR685b
 afABlkwcRCmqi3
 Tell: Tom Nook
 
 Well Model Code:
 UGaxxxxxxxxxxx
 S6nY2JIF0GE@iz
 Tell: Villager
 
 Wentletrap Code:
 IresettresettU
 IkesettresettU
 Tell: Tom Nook
 
 Western Fence Code:
 ArariaAndSarah
 SourlingApe5&2
 Tell: Tom Nook
 
 Western Vista Code:
 ebSS8yYoev685b
 BfMBlkwcRCmqi3
 Tell: Tom Nook
 
 Wet Roadway Sign Code:
 ThIckitsbecadY
 ThinkitsbecayG
 Tell: Tom Nook
 
 Whirly Shirt Code:
 aMicJsaQfs1mWg
 ZcNTgDLgqjJZBj
 Tell: Tom Nook
 
 White Bishop Code:
 SupermariobqoS
 4nImAlCa0ssiNG
 Tell: Tom Nook
 
 White Bishop Code:
 ABoyqndHesBlob
 ABoyAndHisBlob
 Tell: Villager
 
 White Boom Box Code:
 HRcE#IbRoJEV8o
 d@rB6leTnU%a3E
 Tell: Tom Nook
 
 White Boom Box Code:
 zercuryuhewhit
 morcnrytnewhit
 Tell: Villager
 
 White Cosmos Bag Code:
 Io4rorofhorrdY
 Ho4rorofhorrdY
 Tell: Villager
 
 White Golf Bag Code:
 Q6&6KQom9DzR35
 RfyDC4%EEpCmiR
 Tell: Tom Nook
 
 White King Code:
 aPShDyYoeR685b
 afbBlkwcRCmqi3
 Tell: Tom Nook
 
 White Knight Code:
 aDSLHyYoeR685b
 afaBlkwcRCmqi3
 Tell: Tom Nook
 
 White Knight Code:
 BiPiES@sTRJmAA
 shO9cb#9Uh9HO4
 Tell: Villager
 
 White Pawn Code:
 RtiXgIAGfe2AI7
 WwBZBBWW#Pulyc
 Tell: Tom Nook
 
 White Queen Code:
 aPShDyYoeR685b
 af%BlkwcRCmqi3
 Tell: Tom Nook
 
 White Ring Shirt Code:
 4UFG548QQdQZGf
 ln#%jtLEGj5ZBf
 Tell: Tom Nook
 
 White Rook Code:
 aPSLHyYoeR685b
 afxBlkwcRCmqi3
 Tell: Tom Nook
 
 Winter Sweater Code:
 guibfDHdMWqmWc
 ZkrTnDUgkjJ&jb
 Tell: Tom Nook
 
 Wobbelina Code:
 MupersmashbroS
 SGpersmashbroS
 Tell: Tom Nook
 
 Wobbelina Code:
 rreatscottnook
 greatscottnook
 Tell: Tom Nook
 
 Woodcut Paper Code:
 i5eupw5McN#yns
 Va&LXsEbXUNQZW
 Tell: Tom Nook
 
 Woodland Paper Code:
 Wc3451Ru4K2312
 1ki4a123412312
 Tell: Tom Nook
 
 Work Uniform Code:
 xethtforfreebY
 ldtitforfreebY
 Tell: Tom Nook
 
 Work Uniform Code:
 vOiCYtf5ygcjk@
 C3YmDh8JlYfJf4
 Tell: Villager
 
 Worthy Painting Code:
 7kriMma9iom5ro
 Flriomariomaro
 Tell: Tom Nook
 
 Writing Chair Code:
 Q6&6KQom9DzR35
 DfkDC4%EEpCmiR
 Tell: Tom Nook
 
 Writing Chair Code:
 Graw5aggrabbag
 GrabbagGrabbag
 Tell: Villager
 
 Writing Desk Code:
 Dwpermari4bro3
 Sjpermariobro3
 Tell: Tom Nook
 
 Yellow Bar Shirt Code:
 aMTdTraLVR1mWb
 0waTgDLxojJZBf
 Tell: Tom Nook
 
 Yellow Bolero Code:
 VuHcfAHyFTqmW#
 ZkyTnDUg0jJ&jb
 Tell: Tom Nook
 
 Yellow Pansy Bag Code:
 o@ddf6Yq#sHxcx
 0YcLaENeHt3kn&
 Tell: Tom Nook
 
 Yellow Pansy Bag Code:
 h@ddf6Yq#sHxcx
 0YcLaENeHt3kn&
 Tell: Villager
 
 Yellow Pinstripe Code:
 EcatswrongwitH
 WhatswrongwitH
 Tell: Tom Nook
 
 Yellow Pinwheel Code:
 cAQifhGeBsyjYc
 EqyYAKxjeFdjop
 Tell: Tom Nook
 
 Yoko Figurine Code:
 2uijfrfyAfqmWi
 ZkycnpUgQjJ&j%
 Tell: Tom Nook
 
 Yoko Figurine Code:
 21s5IDEmhJGsXR
 T2vm#2UwhLEjTF
 Tell: Villager
 
 Yuki Figurine Code:
 B6&6KQom9DzR35
 kfoDC4%EEpCmiR
 Tell: Tom Nook
 
 Yuki Figurine Code:
 LiI4UFT548RLuG
 LiI4UFT548ZLug
 Tell: Villager
 
 Zebra Print Code:
 vuTbfAHyC3qmWc
 ZkhTnDUg1jJ&jb
 Tell: Tom Nook
 
 Go to www.animal-crossing.com and click on the "News" page.  You will
 see an animated icon that reads "Dear Pecan..."  After clicking on the
 icon several times to read the text, a pop-up window will appear asking
 for your information, and then it will give you a free password.
 
 - posted by Evil Vin
 
 Buggy item (DON'T USE THIS ITEM BECAUSE YOU CANNOT GET RID OF IT UNLESS
 YOU RESET AND MEET MR. RESETTI), otherwise known as "Unknown" Code:
 69UIKkdqMs%Qrs
 nj#H@ooBWIWOk5
 Tell: Tom Nook
 
 - posted by Jeffkong
 
 * On the GameFaqs AC Message Board, these passwords are often referred
 to as "Universal Codes," a term coined by BLINK7441
 
 - This list includes many codes from BLINK7441's website (please see "Helpful
 Websites" for a link to his site, which includes Tom Nook's replies and the
 Official Universal Codes Forum)
 
 - Major "thank you" to turbowing007 for filling in the dozens of codes that
 I was missing!
 
 ******************************************************************************
 22)  TIPS/TRICKS:
 ******************************************************************************
 
 Fishing:
 When releasing a Sea Bass into the sea, walk in the opposite direction
 of where the Sea Bass escaped to.  You'll have a better chance of
 catching another, bigger fish.
 
 - tip from Teckguy2
 
 The guide says to aim your lure to land on the fish.  Don't ever
 actually do this -- it causes the fish to change direction.  Instead,
 aim your line in front of the fish, and let the current carry it to the
 fish.
 
 - tip from me (Pikachu 4 President)
 
 K.K. Slider Tricks/Tips:
 Request "Animal Crossing" or any other song that K.K. Slider doesn't
 know, and he will play the main theme song for you, but you won't get
 the aircheck.
 
 - tip paraphrased from criswell22 and Luigiwinsagain
 
 Go to K.K. Slider with full pockets.  He won't be able to give you a
 tape of the song he plays for you because you won't be able to carry
 it.  Keep talking to him until he plays a song you like.  Then, drop
 something and say "I liked the old one" when you talk to him again.
 Ultimate K.K. songs!
 
 - posted by GamecubGuy 997
 
 Speak with K.K. Slider at exactly 8:45pm on Saturday and request any
 song you want.  Mr. Resetti will fly around in the background as K.K.
 Slider plays.
 
 - paraphrased from The Official Guide to Animal Crossing by Nintendo
 Power
 
 Making Bells:
 Every day, a rock in your village will be able to yield money.  Try to
 hit every rock in your village with your shovel.  When you hit the one
 with money in it, it will turn red, and throw out money bags worth 100
 bells.  After three hits, the bags will turn into 1,000 bell bags.  After six
 hits, the bags will turn into 10,000 bell bags.  If you hit it fast enough, you
 can get in about eight hits before the rock turns back to normal.
 
 - tip paraphrased from www.the-animal-crossing.com and bkc56
 
 When hitting the aforementioned rock, you will notice that there's a "kickback"
 (your character moves backward one square) each time you hit it, thus making it
 more difficult to run up and hit it again quickly.  To help solve this problem,
 try to position yourself between the rock and a cliff before you start to hit
 the rock, and then your character won't be able to move backwards.  The seventh
 time you hit the rock, you will get a bag of money worth 10,000 bells!
 
 - posted by Klosterdev
 
 Another trick to use with the rock is to dig three holes with your character in
 the middle:
  O - rock
 X X
  X
 
 - posted by Kapps187
 
 Miscellaneous:
 Use the X button to select multiple items.
 
 - tip from Pikachu 4 President
 
 When lying in a double bed (or by pushing multiple beds together), you can watch
 your character roll over by using the gray joystick on your controller to go
 left and right.
 
 - tip from my sister, Stephanie
 
 It costs 350 bells to design a pattern on the GameCube, but it's free
 on the GBA (on Animal Island).
 
 - posted by poisonfrog8
 
 To get extra inventory space, save your mail and attach the items you
 can't throw out to the old letters.  You can always take the items out
 of the letters later on after you get more room in your inventory.
 
 - tip paraphrased from www.the-animal-crossing.com
 
 You cannot use your tools in your house, therefore cockroaches cannot
 be killed using your net.  You have to run around the house and step on
 them.  (Eww!)
 
 - paraphrased from The Official Guide to Animal Crossing by Nintendo
 Power
 
 Wait by your mailbox at 9am and/or 5pm to catch the mail-pelican, Pete.
 He will talk to you briefly about his social life, something Copper may
 ask you about.
 
 - paraphrased from The Official Guide to Animal Crossing by Nintendo
 Power
 
 When Crazy Redd comes to town you can buy all of his stuff and he will close
 down his tent.  Talk to Copper again and he will tell you where Redd is.  Go to
 that acre.  Redd will have different items this time.  You can repeat this as
 long as you want but this will cost a lot.  Sometimes you see Redd by a sign and
 when he finishes talking to you he will go in it.  (This will work only on Sale
 Day!)
 
 - posted by Omega DragoonX
 
 On any day except for Copper's Morning Excercises, if you go to the
 Police Station between 6 AM and 7 AM, you can catch Copper doing the
 excercises while on duty.
 
 - posted by Kory McCullough
 
 Tree-Planting:
 Sun-loving plants, such as coconut trees, prefer the warmer climates of the
 lower part of town.  Cold-weather plants, such as evergreen saplings, do better
 in the northern (or upper) part of town.
 
 - paraphrased from Nintendo's Animal Crossing website, www.animal-crossing.com
 
 ******************************************************************************
 23)  FLOWER ARRANGING FOR A PRETTY TOWN:
 ******************************************************************************
 
       Want to make your town pretty in a creative way?  One idea (and no one
 says you have to do this; it's just an idea) is to create pictures with your
 flowers!  Here's how to do it: Stock up on flowers by buying out Nook's shop
 every day for as long as you need to (it helps to plant everything all at
 once).  Here's some good designs for you and your villagers' viewing pleasure
 (don't forget that you can use whatever type of flowers you like):
 
 
       Diamond: Supplies Needed/Suggested -- Big space with no trees or
 bushes/grass around, 5 Pink Cosmos, 8 White Cosmos, 12 Blue Cosmos.
 
    B
   BWB
  BWPWB
 BWPPPWB
  BWPWB
   BWB
    B
 
        Curve: Supplies Needed/Suggested -- House of your favorite villager,
 with one side of the house being where you don't walk a whole lot (so you
 won't step on the flowers), 5 Red Tulips, 5 White Tulips, 5 Yellow Tulips.  If
 desired, continue the design around the entire house, but make sure you don't
 step on them!
 
       RWY
 |`````|RWY
 |House|RWY
 |_____|RWY
       RWY
 
        Envelope: Supplies Needed/Suggested -- Post Office, 54 Yellow Pansies,
 35 Purple Pansies, 28 White Pansies.
 
          YYYYYYYYYYYYY
          YYPPPPPPPPPYY
          YYPPWWWWWPPYY
 |`````|  YYPWPWWWPWPYY
 | P.O.|  YYPWWPWPWWPYY
 |_____|  YYPWWWPWWWPYY
          YYPWWWWWWWPYY
          YYPPPPPPPPPYY
          YYYYYYYYYYYYY
 
          Smiley Face: Supplies Needed/Suggested -- LOTS of room, 50 Yellow
 Tulips, 7 White Tulips.
 
    YYY
   YYYYY
  YYWYWYY
 YYYYYYYYY
 YYYYYYYYY
 YYWYYYWYY
  YYWWWYY
   YYYYY
    YYY
 
        Mickey Mouse: Supplies Needed/Suggested -- LOTS of room, 82 Blue Cosmos.
 
  BBB    BBB
 BBBBB  BBBBB
  BBB    BBB
   BBBBBBBB
  BBBBBBBBBB
 BBBBBBBBBBBB
 BBBBBBBBBBBB
  BBBBBBBBBB
   BBBBBBBB
 
        Mario Mushroom: Supplies Needed/Suggested -- LOTS of room, 44 Red Tulips,
 31 White Cosmos.  (Thanks to NessRevenge13 for this one!)
 
     RRR
   RRRRRRR
 RRRRRRWWWRR
 RRWWRRWWWRR
 RRWWRRRRRRR
 RRRRRRRRRRR
   WWWWWWW
   WWWWWWW
   WWWWWWW
 
 ******************************************************************************
 24)  JAPANESE AND NINTENDO REFERENCES:
 ******************************************************************************
 
 Japanese References:
 In Japan, one of their cultural "quirks" (for lack of a better word) is
 in their live shows when they have the ladies pick up umbrellas with
 swirls on them and twirl them around.  From the back, the swirls are
 continuous and can be almost hypnotic -- hence the "Hypno umbrella," an
 item in AC.  Once you have this umbrella, put it in your hands, stand
 so your character is facing North (away from you), and press the A
 button.  She/he will twirl the umbrella.  They can't do it constantly,
 but the effect is close.  Then, turn around so you can see your
 character's face, and you can see them turn the umbrella using both
 hands.  It's quite cute and the twirling works with any umbrella, rain
 or shine, and with certain patterns, it can look very cool.
 
 - posted by myself, Pikachu 4 President
 
 Tom Nook gets his name from the Japanese word "Tanuki," meaning raccoon.
 
 - posted by myself, Pikachu 4 President
 
 Nintendo References:
 Rescue the bird-sailor (Gulliver) that washes up onshore.  Talk to him twice
 and the first time he will explain how he got there; the second time he'll
 say he misses his fish in "Hyrule."
 
 - paraphrased from Sephiroth411
 
 He'll also say he wonders if Mary in "Toad Town" is doing OK.
 
 - paraphrased from Quaker Oats
 
 Kappn' will ask if you've ever been to the Hyrulian jail.
 
 - paraphrased from wobbuffet10 and Cassady99
 
 There's a triforce symbol on the back side of Katrina's tent.
 According to the Fishing FAQ, after catching a loach, your character
 says, "Do you think it's Hyrulian?"
 
 - paraphrased from Giygas199X
 
 There's a Nintendo parasol with a Japanese symbol on it that means "Nintendo."
 
 - paraphrased from AC
 
 A crocodile with the catch phrase "It's-a-me!" is one of the villagers
 you may encounter in AC.
 
 - paraphrased from Sam I Am
 
 In one of the animals' houses, if you open a wardrobe/dresser, it may
 say (something like) "You found 100 Rupees!  Too bad they're useless
 here."
 
 - paraphrased from ProtoBladeX
 
 After talking to Gulliver (the bird-sailor) and getting the item, talk
 to him a few more times.  He may say (something like), "... and then
 there was the time I fought those giant sea snakes at Pinnacle Rock...
 oh, wait, that wasn't me!"
 One of Kapp'n's songs has the lyrics,
 "Oh listen now me boys
 With all your trinkets and toys
 Yes I know Nintendo
 Gives you your joys.
 But, lad, I ask ye,
 Can a game sing like me?
 Mario... Can't croon, bro!
 Don't you agree?"
 
 - paraphrased from Miyamoto Wannabe
 
 When you start a new player in a town, sometimes, when Rover is on the
 phone talking to Nook, he'll greet Nook with this:
 "It's-a-me!
 Haha! Great impression, huh?
 Anyway..."
 
 - posted by Asrman1
 
 Speaking of umbrellas, the "Nintendo parasol" is worth 64 bells.  64...
 Nintendo 64...  Get it?  :-)
 
 - posted by tiamold
 
 There is a red shirt with an "M" on it named "Big Bro's shirt" and a
 green shirt with a green "L" on it named "Li'l Bro's shirt."
 
 - taken from The Official Guide to Animal Crossing by Nintendo Power
 
 Tangy once asked me to help her "get through the maze in the back of her
 Nintendo Power magazine."
 
 - posted by me, Pikachu 4 President
 
 The Anju and Kaffe shirts are in reference to Zelda VI: Majora's Mask.
 There is what appears to be a Goron in the bottom left corner of Redd's tent.
 
 - posted by HAWK1010
 
 Sometimes the villagers will ask you to deliver a Pocket Pikachu, a Game Boy, or
 a Nintendo Power magazine.
 
 - posted by ACTrader
 
 The Octopus Paper is a reference to the Game & Watch games by Nintendo
 
 - paraphrased from Bing147
 
 Gulliver says something about the Karagol Sea. It's from a game boy advance
 game, Golden Sun.
 
 - posted by drillpeck
 
 The Desert Shirt is the same one worn by Ganondorf and the Gerudo of the desert
 in Zelda: Ocarina of Time.
 
 - posted by Crazy C Lea
 
 Gracie has been known to say, "Oh, how nice, you're wearing one of my fashions.
 That was part of last season's Hyrulian line."
 
 - posted by thom_burr
 
 ******************************************************************************
 25)  F.A.Q./ADDITIONAL INFORMATION (FOR BEGINNERS AND NOVICES):
 ******************************************************************************
 
       All answers given by myself unless otherwise noted.  PLEASE do
 not e-mail me with questions or post on the GameFaqs AC Message Board
 until you have read this the WHOLE WAY THROUGH...
 
 About The Game:
 Q:  Should I buy this game?
 A:  Yes.  Absolutely.  Your life won't be complete without it.
 Seriously.  Alright, alright, here's  a more detailed answer...  It depends.  If
 you work or go to school a lot (and I mean a LOT, like where you wouldn't be
 able to play the game for days at a time), then try renting it first.  Since it
 works on real time, then the game keeps going even when you stop playing.  So if
 you stop playing for 4+ days or so, sometimes your town will have lots of weeds
 you'll have to pull, or some of your villagers will move out.  This game is good
 if you don't necessarily need for a game to have a big, advanced storyline.  Or
 perfect graphics (the graphics are great, but a lot of people like perfection.
 
 Q:  Is this game like the Sims?
 A:  It's the same concept (control your own life, meet people, make
 friends, etc.), except it's about 2,000% better than the Sims because
 it's so much more detailed.  You can control what you say to others.
 You can create patterns, get original 8-bit Nintendo games that you can
 play on your GameCube, go fishing, go bug-catching, buy stuff, sell
 stuff...  I could go on and on.  Just trust me.
 
 Q:  So this game works on "real time"...  What's that mean?
 A:  It means that even when you're done playing and turn off your
 GameCube, time is passing in your game.  If you don't play for a few
 days, your house may become infested with cockroaches and your
 villagers will be upset that you haven't come to see them.
 
 Q:  That sounds like a lot of trouble for just a game.
 A:  First of all, Animal Crossing is not just a game, it's a state of
 mind.  It's a way of life.  Secondly, it's not so much trouble.  Just
 taking a bit of time to talk to everyone and pull out the weeds in your
 town is enough to keep most of the villagers happy.
 
 E-Reader:
 Q:  What's this e-Reader I've heard so much about?
 A:  The e-Reader is a product from Nintendo that plugs into your Game
 Boy Advance.  Using either the cards that it comes with or cards you
 buy separately, you can swipe the cards and get new items in Animal
 Crossing or play old Nintendo games on your GBA.  For more information,
 please check out NHaines's FAQ at
 http://db.gamefaqs.com/console/gamecube/file/animal_crossing_gba.txt or
 log on to Nintendo's website at www.nintendo.com
 
 Q:  I have a Game Boy Advance and a GameCube/GBA Link Cable!  Now where do I
 get the E-cards?
 A:  Wal*Mart, Fry's (best bet), Target, and basically any other video game
 store.  Beware of clueless game store clerks, though!
 
 Q:  Do you have a list of the available e-cards?
 A:  Of course!  Here they are:
 
     Series 1 Character Cards:
     001 -- K.K. Slider
     002 -- Rover
     003 -- Porter
     004 -- Tom Nook (Nook's Cranny uniform)
     005 -- Tortimer
     006 -- Mr. Resetti
     007 -- Blathers
     008 -- Sable Able
     009 -- Mabel Able
     010 -- Kapp'n
     011 -- Bob
     012 -- Mitzi
     013 -- Punchy
     014 -- Ankha
     015 -- Paolo
     016 -- Teddy
     017 -- Potia
     018 -- Peanut
     019 -- Bliss
     020 -- Bunnie
     021 -- O'Hare
     022 -- Bill
     023 -- Joey
     024 -- Maelle
     025 -- Biff
     026 -- Lobo
     027 -- Rasher
     028 -- Pigleg
     029 -- Rhoda
     030 -- Plucky
     031 -- Tad
     032 -- Drift
     033 -- Chevre
     034 -- Bangle
     035 -- Rowan
     036 -- Buck
     037 -- Bluebear
     038 -- June
     039 -- Cheri
     040 -- Apollo
     041 -- Cube
     042 -- Flash
     043 -- Yodel
     044 -- Faith
     045 -- Bud
     046 -- Flossie
     047 -- Pinky
     048 -- Nibbles
     049 -- Dotty
     050 -- Scoot
     051 -- Boris
     052 -- Goose
     053 -- Admiral
     054 -- Kody
     055 -- Pierce
     056 -- Puck
     057 -- Bones
     058 -- Dora
     059 -- Spike
     060 -- Jane
 
     Series 1 Design Cards:
     D01 -- Shine Sprite
     D02 -- Jumpman Mario
 
     Series 1 Music Cards:
     M01 -- Only Me
     M02 -- K.K. Faire
     M03 -- DJ K.K.
     M04 -- Mr. K.K.
 
     Promotional Cards (found only in issues of Nintendo Power):
     PR -- Link Design card
 
 - Series 1 card lists posted by myself, Pikachu_4_President
 
     Series 2 Character Cards:
     061 -- Tom Nook (Nook 'n' Go uniform)
     062 -- Pelly
     063 -- Copper
     064 -- Saharah
     065 -- Joan
     066 -- Jingle
     067 -- Redd
     068 -- Stinky
     069 -- Olivia
     070 -- Purrl
     071 -- Eloise
     072 -- Elina
     073 -- Eunice
     074 -- Baabara
     075 -- Dozer
     076 -- Grizzly
     077 -- Cookie
     078 -- Butch
     079 -- Filbert
     080 -- Sally
     081 -- Doc
     082 -- Coco
     083 -- Pompom
     084 -- Derwin
     085 -- Bubbles
     086 -- Chief
     087 -- Dobie
     088 -- Sampson
     089 -- Limberg
     090 -- Curly
     091 -- Lucy
     092 -- Ava
     093 -- Leigh
     094 -- Chuck
     095 -- Patty
     096 -- Jay
     097 -- Midge
     098 -- Puddles
     099 -- Lily
     100 -- Camofrog
     101 -- Boots
     102 -- Iggy
     103 -- Tybalt
     104 -- Cyrano
     105 -- Yuka
     106 -- Elmer
     107 -- Peaches
     108 -- Vladimir
     109 -- Poncho
     110 -- Peewee
     111 -- Sprocket
     112 -- Marcy
     113 -- Kitt
     114 -- Buzz
     115 -- Roald
     116 -- Aurora
     117 -- Olive
     118 -- Franklin
 
     Series 2 Design Cards:
     D03 -- Samus's Suit
     D04 -- Pikmin Pattern
     D05 -- Star Fox Emblem
     D06 -- K.K. Tour Tee
 
     Series 2 Music Cards:
     M05 -- K.K. Country
     M06 -- K.K. Parade
     M07 -- K.K. Aria
     M08 -- Senor K.K. (with an accent over the "n")
 
     Series 2 Player Cards:
     P01 -- Boy (1)
     P02 -- Girl (1)
     P03 -- Boy (2)
     P04 -- Girl (2)
 
     Series 2 Sibling Cards:
     B01 -- Resetti Brothers
 
 - Series 2 Character Cards list posted by omnitarian
 
     Series 3 Character Cards:
     119 -- Tom Nook (Nookway uniform)
     120 -- Phyllis
     121 -- Booker
     122 -- Wendell
     123 -- Katrina
     124 -- Gulliver
     125 -- Tangy
     126 -- Monique
     127 -- Kitty
     128 -- Opal
     129 -- Stella
     130 -- Cashmere
     131 -- Chow
     132 -- Goldie
     133 -- Bea
     134 -- Ricky
     135 -- Blaire
     136 -- Gaston
     137 -- Claude
     138 -- Weber
     139 -- Mallary
     140 -- Bertha
     141 -- Wolfgang
     142 -- Chico
     143 -- Anicotti
     144 -- Truffles
     145 -- Cobb
     146 -- Betty
     147 -- Hank
     148 -- Stu
     149 -- Belle
     150 -- Anchovy
     151 -- Otis
     152 -- Jeremiah
     153 -- Huck
     154 -- Ribbot
     155 -- Liz
     156 -- Velma
     157 -- Rolf
     158 -- Snooty
     159 -- Sydney
     160 -- Winnie
     161 -- Cleo
     162 -- Annalise
     163 -- Rex
     164 -- Maple
     165 -- Hornsby
     166 -- Cesar
     167 -- Rio
     168 -- Carrie
     169 -- Mathilda
     170 -- Quetzal
     171 -- Hopper
     172 -- Ursala
     173 -- Lulu
     174 -- Pango
     175 -- Tom Nook (Raffle Day uniform)
     176 -- Timmy
     177 -- Chip
     178 -- Blanca
     179 -- Kabuki
     180 -- Ellie
     181 -- Groucho
     182 -- Maddie
     183 -- Static
     184 -- Snake
     185 -- Rocco
     186 -- Candi
     187 -- Sue E
     188 -- T-bone
     189 -- Twiggy
     190 -- Jambette
     191 -- Sven
     192 -- Gonzo
     193 -- Leopold
     194 -- Cupcake
     195 -- Queenie
     196 -- Friga
     197 -- Farley
 
     Series 3 Design Cards:
     D07 -- Hero's Tunic
     D08 -- Triforce Tile
     D09 -- Kirby Wallpaper
     D10 -- Resetti's Wrath
 
     Series 3 Music Cards:
     M09 -- K.K. Elude
     M10 -- K.K. Lullaby
     M11 -- K.K. Condor
 
     Series 3 Player Cards:
     P05 -- Boy (3)
     P06 -- Girl (3)
     P07 -- Boy (4)
     P08 -- Girl (4)
     P09 -- Boy (5)
     P10 -- Boy (6)
 
     Series 3 Sibling Cards:
     B02 -- Mable & Sable
     B03 -- Timmy & Tommy
 
 - Series 3 card lists posted by mdude4
 
     Series 4 Character Cards:
     198 -- Tom Nook (Nookington's uniform)
     199 -- Pete
     200 -- Copper
     201 -- Tommy
     202 -- Gracie
     203 -- Redd
     204 -- Jack
     205 -- Kiki
     206 -- Tabby
     207 -- Tom
     208 -- Dizzy
     209 -- Vesta
     210 -- Tutu
     211 -- Biskit
     212 -- Lucky
     213 -- Hazel
     214 -- Mint
     215 -- Gabi
     216 -- Genji
     217 -- Freckles
     218 -- Deena
     219 -- Rollo
     220 -- Freya
     221 -- Penny
     222 -- Rizzo
     223 -- Spork
     224 -- Hugh
     225 -- Egbert
     226 -- Oxford
     227 -- Bessie
     228 -- Piper
     229 -- Twirp
     230 -- Ace
     231 -- Emerald
     232 -- Cousteau
     233 -- Prince
     234 -- Alli
     235 -- Billy
     236 -- Zoe
     237 -- Ozzie
     238 -- Ed
     239 -- Octavian
     240 -- Aziz
     241 -- Murphy
     242 -- Pudge
     243 -- Tiara
     244 -- Sandy
     245 -- Astrid
     246 -- Amelia
     247 -- Gwen
     248 -- Boomer
     249 -- Axel
     250 -- Nate
     251 -- Bitty
     252 -- Gruff
     253 -- Huggy
     254 -- Valise
     255 -- Wisp
     256 -- Don
     257 -- Rosie
     258 -- Woolio
     259 -- Daisy
     260 -- Pecan
     261 -- Pippy
     262 -- Pate
     263 -- Fang
     264 -- Carmen
     265 -- Hambo
     266 -- Hector
     267 -- Petunia
     268 -- Robin
     269 -- Wart Jr.
     270 -- Alfonso
     271 -- Nosegay
     272 -- Savannah
     273 -- Tank
     274 -- Louie
     275 -- Mr. Resetti
 
     Series 4 Design Cards:
     D11 -- Yoshi's Egg
     D12 -- Poke Ball
     D13 -- Li'l Miser Shirt
     D14 -- Kapp'n's Kisser
 
     Series 4 "G" Cards:
     G01 -- Copper & Booker
 
     Series 4 Music Cards:
     M12 -- K.K. Chorale
     M13 -- K.K. Folk
     M14 -- Comrade K.K.
 
     Series 4 Nintendo (8-bit) Game Cards:
     N01 -- Ice Climber
     N02 -- Mario Bros.
 
     Series 4 Player Cards:
     P11 -- Girl (5)
     P12 -- Girl (6)
     P13 -- Boy (7)
     P14 -- Girl (7)
     P15 -- Boy (8)
     P16 -- Girl (8)
 
     Series 4 Sibling Cards:
     B04 -- Pelly & Phyllis
 
 - Series 4 card lists posted by myself, Pikachu_4_President
 
 General/Miscellaneous:
 Q:  What is a "pitfall"?  Is it a game?
 A:  Not in Animal Crossing.  A pitfall is an item.  It looks like a
 white circle with a large red exclamation point on the front.  Bury it
 and then you or one of your villagers will fall in it after walking
 over it.  It's meant to be a prank to play on your townsanimals.
 
 Q:  What kind of fruits are there?
 A:  Apples, pears, cherries, peaches, oranges, and coconuts (only found
 on the island).
 
 - answer by TRDNiteLife
 
 Q:  Why does my character have horns?
 A:  She/he doesn't.  It's hair sticking out from underneath their hat.
 
 Q: Why do I keep finding soccer/basket/volleyballs around my village? What am I
 supposed to do with them?
 A: Sometimes, when asking a villager for a favor, they will say they're bored
 and mention that if they had a ball to play with, they would be happier. It is
 your job to kick the ball over to them. After you do that, talk to them, and
 they will thank you. Also, you can kick the ball over to an townsanimal (even if
 they didn't ask for one) and they will kick it around. You can kick it back and
 forth between yourself and the villager.
 
 Q:  Do you really get presents from your villagers on your birthday?
 A:  Depends.  If they've already asked you what your birthday is and
 you have been being completely nice to each and every villager (even
 the not-so-nice ones), you will most likely get presents.  My birthday
 is October 6th, and I got presents from almost every villager in my
 town.  Plus, one of them was even standing outside my house waiting for
 me with a present that turned out to be an NES game!
 
 Q:  What if I get something from someone to return to someone else, but
 the person I have to return it to has moved?
 A:  You'll have to go to the town they moved to and give it to them
 there.
 
 Q:  How many Computer-Controlled Characters can I have?
 A:  15, not counting Nook, The Able Sisters, the Post Office staff, or
 anyone else not living in a house.  You can have 4 human characters, but only 1
 will be able to play at one time, and you will not be able to see the other
 human characters in their houses.
 
 Q:  What's this "island" I've heard about?
 A:  You can only get to it using a GameCube/Game Boy Advance Link Cable
 to link up your GameCube and a GBA.  The fishing is better on the
 island, you can create designs for free, talk to the animals there, and
 do all sorts of other nifty things that you can't do on the mainland.
 
 Q:  What can I do after I pay off all of my house extensions?
 A:  Donate bugs, fish, paintings, and fossils to the museum.
       If you haven't visited the island yet, do that.
       Go bug your friends/relatives' neighbors in their towns.
       Catch every species of bug and fish in the game (I believe
          there's 40 for each).
       Stare in awe at the statue you've received for paying off your
          debts.
       Work on creating new designs.
       Work on getting every item available in the game (this includes
          all the shirts, in which case it could take you years to collect
          everything).
       Get a new memory card and start another town.
       Spread the word about how wonderful this game is.  Start a fan
          club!
 
 - answer posted by myself with help from dman53 and ACTrader
 
 Q:  What can I do after Nook closes his store at night?
 A:  Clean your house.
       Catch fish and/or bugs and store them in your house until you can
          sell them.
       Re-arrange your furniture.
       Answer your mail.
       Dig up all the fossils, etc. and send them to the museum (the
          Post Office is open 24 hours a day).
       Do chores for the villagers that are still awake.
       Wake up the villages sleeping in front of their houses.
       Pull weeds.
       Cut down trees that are too close together.
       Catch bugs and fish and carry them around with you.  Talk to villagers and
          they might buy them for lots of money.
       Wake up your villagers.  At least six of mine will fall asleep in
          front of their houses at night.  Make sure they go into their houses,
          because sometimes they'll walk around a bit and then fall back asleep
          outside.
 
 Q:  This game includes Feng Shui, doesn't it?  How do I use it to my
 advantage?
 A:  Yes, this game uses Feng Shui, the ancient Chinese art of arranging
 furniture to encourage the flow of good chi (energy) and a happy,
 healthy life. Using it will earn you more luck in finding items and money. To
 use it, arrange your furniture like this:
 
 Orange furniture in the North (top of your house) for finding bells and items
 Yellow furniture in the West (left of your house) for finding bells and items
 Red furniture in the East (right of your house) for finding items
 Green furniture in the South (bottom of your house) for finding bells and items
 
 - answer posted by myself with help from Knightshade
 
 Q:  Why did you create this FAQ?
 A:  Several reasons, really.  To help out those on the Animal crossing
 Message Board, because they asked me to.  I also did it for my sister,
 who hasn't been playing the game nearly as long as I have.  And because
 I wanted to give back to those on the Message Board who have always
 been so kind and helpful to me.
 
 Q:  I'd like to give something back to you for creating this FAQ.  What can I
 do?
 A:  Drop me an e-mail to say thanks!  Just that makes all this work fun and
 worthwhile.  But, if you really feel the need to go above and beyond, I'd like
 two things:  I'm trying to find AC plush dolls.  They were only made in Japan.
 I'm looking for the Tom Nook, Porter, Rover, Girl with net, Boy with net, and
 Boy with fishing rod.  If you have a friend in Japan or something, they might
 have one.  I've tried eBay and ufocatcher.com, but they're too expensive.  Also,
 e-mail me for a list of the e-cards I need to complete my set.  Also, I'm
 looking for anything and everything Animal Crossing (Doubutsu no Mori)-related
 from Japan.  I'm also looking for promotional AC 3-D models from video
 game/software stores.  All items I'd be willing to pay or trade for.
 
 Golden Tools:
 Q:  How do you get the golden tools?
 A:  If you have an extra shovel, bury it in a glowing spot.  A golden
 sapling will appear.  After a few days, shake the full grown tree and
 out will fall a golden shovel.  After catching one of every type of
 fish, Tortimer will give you a golden fishing rod.  After catching one
 of every type of bug, you will get a golden net.  After keeping your town
 "perfect" (please see "How do I get a 'perfect town'?") for two straight weeks
 according to the Well, you will get a golden axe.
 
 Q:  What do these golden items do?
 A:  With the shovel, you can dig up random places and find money bags
 worth 100 bells.  With the axe, it will never break.  The golden
 fishing rod makes fishing easier, the bobber doesn't have to be as
 close to the fish to get a bite, and it takes longer for the fish to
 steal your bait.  You also get a fish weather vane on your roof.  The golden net
 is two to three times bigger than a normal net, which makes it a little easier
 to catch bugs.  You also get a butterfly weather vane on your house.  (Thanks to
 Loto610 for the golden net information!)
 
 Q:  Can I trade or sell golden tools?
 A:  No.
 
 How Do I...
 Q: How do I plant a tree?
 A: Plant fruit by digging a hole where there's lots of sunlight
 (not by a house or around lots of other trees), and click on a fruit in
 your inventory.  Choose the "plant item in ground" option and your
 character will automatically plant the fruit.  Remember not to step on
 the sapling at all!
 
 Q.  How do I write a letter?
 A:  Pick up some stationary.  Click on it in your inventory and choose
 "write a letter."  A keyboard will come up on the screen.  All the
 buttons on the GameCube controller on the screen are labeled.  Simply
 follow that on-screen picture to see which buttons do what.  When done,
 press the Start button.  Be sure you use proper punctuation and that
 your spelling is correct, or else whoever gets the letter may write
 back saying they don't understand.
 
 Q:  How do I get the present floating around tied to a balloon?
 A:  Wait for it to land on a tree, then shake the present out of the
 tree.
 
 Q: How do I catch a bee?
 A: It's not as easy as one might think. Try running real fast and then, when
 they're real close to you, run in a circle. Apparently bees don't turn as well
 as your character does, and they will keep going straight. Repeat the process,
 and they will be further behind you. Turn and get your net ready. When they've
 almost caught you, release the A button.
 
 Q:  How do I get rid of a villager I don't like?
 A:  The easiest way to do it (without having any other memory cards or towns) is
 to ignore them.  Don't write to them, don't do favors for them, and don't talk
 to them.  Ignore them, and eventually they will probably leave.
 
 Q: I shined up Gracie's car 'til it sparkled and she still insulted me and
 gave me cheap clothing!  How do I get a Gracie original?
 A: Be sure to tap the button as fast as you possibly can, or even faster than
 that!  A good way to do this is to get a capped pen, set it horizontally on the
 controller, and kind of "rub" the pen across the controller to make it tap very
 fast.
 
 - answer posted by Loki 174
 
 Q:  How do I talk to Pete?
 A: At 9am and/or 5pm, stand in front of the Bulletin Board in front of your
 house. As the clock chimes, you'll hear his wings pounding as he flies
 overhead, then he'll land in front of the board. Immediately walk over to him
 and press the A button like you would talk to any other animal. If he has mail
 to deliver to your house, he'll talk to you for a bit, then when the
 conversation's over, he'll walk over to your mailbox, flip the flag up, and
 put mail in your box, then he'll fly off again.
 
 Q: How do I get an item from/return an item to an animal that's sleeping?
 A: Here's a fun little secret I learned while playing Animal Crossing. You know
 how a townsanimal gets mad at you when you push them around? Well, they don't
 get mad at you if you push them around while they are sleeping. This information
 comes in very handy when you need to talk to them after their usual bedtime. If
 the animal has fallen asleep in front of their house, push them far enough away
 from their house so that you can stand between them and the house. Standing
 between the animal and their house prevents them from walking inside after you
 wake them up. Then, simply talk to the animal as you normally would. They will
 thank you (or yell at you, depending on their mood) for waking them up, and then
 try to walk into their house. Immediately press the A button to talk to them
 again, and you can give or retrieve the item.
 
 Q: How do I get a "perfect town"?
 A: According to Tips & Tricks magazine, follow these steps to earn a perfect
 town:
        1. Be sure to ask the Well "How are things"? and pay close attention to
           what it tells you. If it says "In areas where there is very little
           green..." make sure you plant at least nine trees per acre, except the
           acre your house is in (B-3), the acre the Wishing Well is in, all of
           the F acres, the Museum acre and the acre with the large lake (where
           fishing tourneys are held). If the Well says you have too many trees,
           make sure you have less then 16 trees in the acre it specifies. Once
           you've statisfied the specific are requirements...
        2. Keep track of where trees are by drawing the gridlines for your town
           on a piece of paper, and putting dots where the trees are. Once you
           have this information collected...
        3. Check to make sure you have 12, 13, or 14 trees per acre, except those
           mentioned above. These acres are worth two points. If you have nine,
           ten, 11, 15 or 16 trees in an acre, that acre is worth one point. If
           you have less than nine or more trees per acre, those acres are worth
           zero points. If you have trash anywhere but in the Dump, that acre
           will be worth zero points. If you have three or more weeds in an acre,
           that acre is worth zero points, unless you have flowers planted in
           that acre.  One flower reverses the negative effect of one weed, two
           flowers reverses the negative effect of two weeds, and so on.
        4. When you reach 34-60 points, you will get the perfect town message
           from the Well. Maintain your town this way for two weeks (replant dead
           trees, pick up trash, pull weeds, etc.), and you'll receive the Golden
           Axe!
 
 Q:  How do I make a snowman?
 A:  Please refer to the "Snowman F.A.Q." in the "Special Event/Holiday F.A.Q."
 section.
 
 Making Bells:
 Q:  What are some good ways to make money?
 A:  Money-wise, the game is pretty balanced.  If you are patient, you
 can collect fruit daily and sell them for money.  If you are not quite
 THAT patient, you can collect shells hourly or so along the beach for a
 less consistent but reasonable money source.  If you want to work for
 it, and have a low skill level, and no patience, you can catch bugs.
 Some are very easy to catch.  If you have a higher skill level, you
 should fish. A player good at button timing and speed can quickly land
 pay dirt after pay dirt by hitting the ocean during off hours of the
 day.  If you want to farm cash, you can plant and maintain foreign
 fruit, which with some work can become pretty easy and lucrative,
 although a little time intensive, very simple and reliable.  If you
 enjoy treasure hunting, you can shake trees for minor payoffs and
 occasional gifts, and occasional bee attacks.  If you've got the skill
 you can turn the bee attacks into opportunities for quick 4500 bell
 hits as you search.  If you like treasure hunting but prefer a more
 controlled method, and have more patience, you can hunt down the red
 rock and try to score 13,300 from it.   People who mine and mail with
 sufficient patience will get rewarded with extra fossils that sell for
 hard cash.  Risk-takers can invest their hard-earned bell in trees that
 just might sprout and triple their investment.  SMART opportunity
 takers will always plant that tree or not, based on the shiny spot's
 position, surrounding landscape, and whether or not it rained
 yesterday.  Property mongers will sell everything and buy everything to
 keep the flow of bell up while increasing their item catalog.
 Travelers can go get foreign deals and profits.  Socials will run quest
 after quest, attaining merchandise and either hoarding all the spoils
 or selling 90% of it, turning a profit THAT way.  The ultra-patient
 will invest a lot of time in socializing with the villagers, improving
 the landscape, writing letters, and increasing the town size - happy
 villagers that like you will have a naturally high freebie return
 rate (it's true - the better your PR with someone, the better deals and
 specials you can snag), and a town of 15 villagers that all like you
 can pay back bigger on a daily basis than anything else. It's the gift
 that keeps on giving, so long as you give back.  And REAL risk takers
 can play the turnip market, and try not to lose their shirt as they
 invest many thousands in the hopes of earning millions.
 
 - answer posted by shockfrost
 
 Q: I'd like to make more money.  I've heard about "money trees."  What are
 they, and how do I grow one?
 A:  After digging up a "glowing spot" with your shovel (you'll know
 what I'm talking about when you see one), you should get a bag worth
 1,000 bells.  Plant it in the ground and a little sprout will come up.
 For the next 24 hours, the tree will be in the sapling stage, so do not
 run over it and hopefully, if it has lots of sunlight, it will grow
 into a money tree.
 
 NES Games:
 Q: Which NES games can I get and how can I get them?
 A:  Balloon Fight
     Baseball
     Clu Clu Land
     Clu Clu Land D
     Donkey Kong
     Donkey Kong Jr.
     Donkey Kong Jr. Math
     Donkey Kong 3
     Excitebike
     Golf
     Pinball
     Punch-Out!!
     Soccer
     Super Tortimer (a fake NES game, given to you by Tortimer on 4/1)
     Tennis
     Wario's Woods
       You can get these games through presents on your birthday, E-Reader cards,
 trading, as rewards for helping your neighbors, shaking them out of
 trees, finding them in the dump or as a lost item at the police
 station, and the first person to move into town on a brand-new memory
 card will receive a letter from Nintendo that contains two NES games
 and a song from K.K. Slider to put into your tape player.
 
 - game list posted by ACTrader
 
 Patterns/Textures:
 Q:  How do I get my townsanimals to wear my design?
 A: Enter the Able Sisters' Design House.  Go up to an article of clothing on
 display, and press the A button.  Mabel will talk to you about the design of
 the clothing, and you'll get a list of options.  Choose "Display mine!" and
 then choose one of your patterns.  She will get rid of the current design on
 display and your design will appear on the article of clothing.  Then the
 other townsanimals may see your design and decide to wear it.
 
 Q: Where can I find more patterns?
 A:  On a very cool website by ss5joshua at animalcrossing.web1000.com
 or go to http://animalxing.com/textures.shtml. ss5joshua might be
 kind enough to make a pattern for you if you e-mail him and ask him real
 nicely.  He's a really nice guy; he lets me bug  him about making patterns for
 me.  People that let me bug them are cool.  T. Cromis (see the link to his
 website below) also lets me bug him.  He will do any design you ask for, and
 he's very nice.  For more texture websites, see the "Helpful Websites"
 section.
 
 Tom Nook:
 Q:  I heard that Tom Nook expands his store.  When does that happen?
 A:  After reaching a total of 25,000 bells by buying or selling items,
 Tom Nook will close Nook's Cranny and re-open the store under the name
 Nook 'N' Go.  After you've spent or made a total of 65,000 bells in
 Nook's store, he will close Nook 'N' Go and re-open the store under the
 name Nookway.  After his transactions total 150,000 and someone from
 another village has visited Nookway in your town, he will close his
 store for the last time and re-open it as Nookington's.  Each time he
 closes his store, he will send you a letter, and you will not be able
 to buy anything from him for a whole day.  However, you will find that
 each upgraded store includes more items.
 
 Q:  Why does Nook keep giving me raffle tickets?
 A:  Because on the date he tells you, he will hold a raffle.  For every
 five tickets you collect, you get a chance to win a prize at the
 raffle.  Nook will hold the raffle at his store (you won't be able to
 buy anything on raffle day).
 
 Trading:
 Q:  How do I trade?  Do I need to use the Internet?
 A:  No, you do not need to use the Internet.  If you know anyone that
 has the AC game and you'd like to trade (or give) an item, go to Tom
 Nook's store and talk to him.  When he asks what he can do for you,
 choose "Other Things" and then choose "Hear Code."  He will ask you the
 name of the town and the person you want to send the item to.  Type in
 the information and then confirm it with Nook.  He will then ask what
 item you'd like to give.  Click on the item in your inventory and then
 he will give you a password.  Write down the password very carefully on
 a piece of paper and give it to the person you sent the item to.  All
 they have to do to pick up the item is go to Nook's store in their own
 village and choose "Say Code."  Then they will have to type in the
 password you gave them, and Nook will give them the item.  A good place
 to trade items is on the GameFaqs Animal Crossing Trading Board:
 http://s1.cgi.gamefaqs.com/boards/gentopic.asp?board=575
 
 Q:  I'm having trouble making the codes work.  What do I do?
 A:  Try changing the lower-case L's to capital i's or vice-versa.
 
 What/Who Is...
 Q: What's with the animal that sells turnips every Sunday from 6am-12pm?
 A:  Her name is Sow Joan, and she is a boar.  If you buy the turnips, remember
 what price you bought them at.  Then check Tom Nook's store every day and ask
 him (under "Other Things") what price he'll pay you for your turnips.  The idea
 is to sell them to Nook for more money than what you paid Joan for them.  You
 have a week to do so; if you don't sell them within a week, they will go bad and
 you won't be able to sell them at all.
 
 Q:  Who is Mr. Resetti and why should I not upset him?
 A:  Mr. Resetti is a mole that will appear if you reset your game.
 Each time you reset your game or don't save before turning off your
 GameCube, he will pop up in front of you and lecture you relentlessly
 and make you feel like a total heel.  If that's not bad enough, and you
 keep resetting or not saving, he'll reset your game himself!
 
 ******************************************************************************
 26)  F.A.Q. (FOR THE PROS):
 ******************************************************************************
 
       This section includes very specific questions, for those who have played
 the game a lot and are ready to get down to the nitty-gritty, itty-bitty
 details.  All answers given by myself unless otherwise noted.  PLEASE do
 not e-mail me with questions or post on the GameFaqs AC Message Board
 until you have read this the WHOLE WAY THROUGH...
 
 Animal Island:
 Q:  What do I do on the island?
 A:  Bury furniture on the island, and leave the golden shovel. When you
 download the island to the GBA, feed the islander fruit to make him/her happy,
 then have him/her dig up the furniture. He/she will replace the furniture it
 digs up with a different piece of furniture, and if the islander is happy the
 item could be extremely rare.  Also, each islander hates one fruit, likes the
 others, and lives on fruit. When you feed it fruit, it will drop bell bags,
 ranging from 100 to 30,000. If you find the fruit that the islander loves,
 30,000 bell bags will be more frequent. Another thing you can do is leave your
 net on the island. Every few minutes, something will float past that you can
 catch. It will be switching between some of these types of items: tool,
 furniture, treasure chest (give you wallpaper, floor, or clothes), gyroid,
 pitfall, trash, maybe something else.  Whatever the floating object is when
 the islander catches it is the type of item you'll get. Feed the islander some
 fruit to make him/her drop the item for you.  Another thing you can do is
 leave your fishing pole on the island. give it to your islander on the GBA,
 and have him/her go fishing. The islander will catch either trash (heavily
 lowers happiness), octopus (slightly lowers happiness), a fish (raises
 happiness), treasure chest, furniture, or gyroid.
 
 - answer posted by link333
 
 Q:  I heard you can "duplicate" items using Animal Island.  How do I do that?
 A:  Here are the instructions for duplicated items via the island...
     1.  Go to island, drop off items there.
     2.  Leave island, save to GBA.
     3.  Don't press any buttons on GBA, leave acre when you get back to
         mainland.
     4.  Talk to Kapp'n. He will ask you where your island in your GBA went.
     5.  When he gives you a choice, choose "Another Island"
     6.  Pick up your items after getting to the island.
     7.  Press any button on the GBA.
     8.  Leave the island and don't save the island to the GBA.
     9.  After getting back to the mainland, leave the acre and come back.
    10.  Talk to Kapp'n and go to the island.
    11.  You will find duplicates of the items you picked up in step 6.
 
 - answer posted by Neo Zero
 
 Q:  I don't like my islander!  Is there some way to get a different one?
 A:  Believe it or not, there is!
     1.  Start a town without a memory card that must be deleted.
     2.  Go to the island (don't name it something dumb, it stays like that)
     3.  If you like the islander, go on. If not repeat steps 1-2.
     4.  Get the island on the GBA
     5.  Go to your real town
     6.  Go to the island. You should have the island on the GBA.
     7.  Save your game.
 
 - answer posted by Animal Crossing Dude
 
 Character Information:
 Q:  Are Pete and Phyllis a couple?
 A:  According to my sources (Pete himself), they are.  Why would he
 choose Phyllis over Pelly?  That is the eighth wonder of the world...
 
 Q:  I really like (insert character's name here), but they're talking about
 moving!  How can I convince them to stay?
 A:  Keep talking to them.  They may say something like "I need your help to
 move, and if you don't help me...  I won't move!  So, will you help me?"  Say
 no, and they'll probably stay.
 
 General/Miscellaneous:
 Q:  When will Tortimer ask me to help him decide where to build a new bridge?
 A:  When you manage to get 15 characters to move to your town for the first
 time.
 
 Q:  Can you fall in love and get married in this game?
 A:  No.
 
 Q:  Why not?
 A:  Um...  Because your character is human, and your villagers are animals,
 for one thing.
 
 Q:  So?
 A:  Next question, please.
 
 Q:  Do I have to set my GameCube clock back for Daylight Savings Time?
 A:  Yes.
 
 Q:  What's all this talk about "time travelling"?
 A:  Time travelling is when you purposely set your GameCube clock to a
 different date or time (say a holiday, for example), usually to get a certain
 item.
 
 Q:  Oh.  Isn't that cheating?
 A:  It's not cheating, per say.  That's just one of the options in the game
 that Nintendo was hoping no one would pick up on (like the Free Passwords).
 It does, however, take a *lot* of fun from the game.  Waiting for each holiday
 and special event to arrive is part of the whole point to the game.  It IS
 cheating to set the clock ahead just to get a specific item that is only
 available at a certain time of year or on a certain day.
 
 Q:  I fell in a pitfall!  What do I do?
 A:  Press the A button repeatedly.
 
 - answer posted by Anime Ratguy
 
 Q:  Does this game have an ending/can you die?
 A:  No.
 
 Letter-Writing:
 Q:  Any tips on letter-writing?
 A:  There is much debate on how to write a perfect letter.  Here are the tricks
 I use, and I almost always get a reply, usually with a gift attatched.
     -  Always spell everything correctly and try not to use big words they won't
        understand (although some big words are OK, as long as they're spelled
        correctly!).
     -  Use the proper punctuation, including periods, commas, hyphens, and
        apostrophes.
     -  Try to use their *current* catch phrase.
     -  Vary the way you start and end your letter  (i.e., "To My Favorite Hippo,
        Biff.... Your Buddy, Leslie").
     -  Say nice things about other villagers and be sure to use their names.
     -  When enclosing a gift, mention exactly what it is (i.e., "Here is a flame
        shirt for you.").  Be sure to spell it correctly, including
        capitalization where given.  This will make it more likely that you'll
        get a gift in return.
     -  Don't let your sentence run off the page in the middle of a word.  Start
        a new line.  This is VERY important!
     -  Mention specific holidays (as AC would say, such as "Toy Day" instead of
        "Christmas").
     -  Don't be crude or mean, or they Pmight get mad.
 
 Q:  How long does it take for your villager to reply to you?
 A:  Some villagers just don't write a whole lot of letters.  But for those who
 do, it will take anywhere from 30 seconds to several hours.  To be more
 specific, if you ask an animal if they need anything done and they ask you to
 write them a letter, write them a letter, and then go right back over to them
 and talk to them.  They will thank you for the letter and tell you that
 they've replied, so go check your mailbox.  However, Pete only delivers the
 mail at 9am and 5pm, so you probably won't get any letters inbewteen those
 times unless you send more than five or six letters at a time (then Pete will
 be paged to make a special delivery).
 
 Patterns/Textures:
 Q:  Can I mail my designs?
 A:  No.
 
 Q:  Can I sell my designs?
 A:  No.
 
 Q:  How long will it take before my townsanimals start wearing my design?
 A:  If it's a design they like (try simple ones or ones of a familiar
 character like Mario) they might start wearing it within a few days.  However,
 sometimes it can take up to two weeks.
 
 Q:  How can I get designs I've made to other towns so other townsanimals can
 wear them?
 A:  Go to the other town and enter the Able Sisters' Design House.  Go up to
 an article of clothing on display, and press the A button.  Mabel will talk to
 you about the design of the clothing, and you'll get a list of options. Choose
 "Display mine!" and then choose one of your patterns.  She will get rid of the
 current design on display and your design will appear on the article of
 clothing.  Then the other townsanimals may see your design and decide to wear
 it.
 
 Turnips:
 Q:  What do I do with turnips?
 A:  After you buy them from Joan on Sunday mornings, you can go to Tom Nook's
 shop (starting Monday) and, after choosing "Other things," choose "Turnip
 prices."  He will then tell you how much he's buying them for.  The idea is to
 sell them for more than bells than you paid for them.
 
 Q:  After buying lots of turnips from Joan, can I leave them in my basement
 without worrying about bugs?
 A:  Yes.  Be sure to sell them by the time Tom Nook's shop closes Saturday
 night!
 
 ******************************************************************************
 27)  SPECIAL EVENT/HOLIDAY F.A.Q.:
 ******************************************************************************
 
 Wisp F.A.Q. (any night from 12am-4am) --
 
      Wisp is an adorable little ghost who needs your help.  He wants you to
 gather five spirits floating around your town.  Grab them with your net, bring
 them back to Wisp, and he will grant you one wish.
 
      **PLEASE NOTE**:  This particular F.A.Q. was written by the great T.
 Cromis (check out his awesome website in the "Helpful Websites" section!).
 Without him this F.A.Q. would never have been posted, because so far, I haven't
 met Wisp.  You rock, Cromis!  Thanks for all your help!
 
 Preparations:
 1. Wisp can come regardless of how weedy your town is, but seems to come more
    frequently if you have lots of weeds.  Wisp does NOT come every night, even
    if your town is chock full of weeds.
 
 
 Instructions:
 1.  Find Wisp.  He will be invisible until you get near him. You do not have to
     bump into him to find the acre he is in.  If you are having trouble finding
     him, try using the "2-pass method."  Run horizontally back and forth,  first
     near the top of each acre you are to the far left of the map, then to the
     right near the bottom of each acre.  This is a quick method to scan your
     whole town, but there's a slight chance you will miss something.  For Wisp,
     a single pass through the center of each acre will probably suffice.  When
     you got to Wisp's acre, you will start to see messages like "That's not
     where I am, come over here," but he won't appear.  When you get the message,
     zig-zag around IN THAT ACRE until you bump into him, at which point he will
     become visible.
 2.  Find the spirits. They are about the size of a weed.  They are round at the
     bottom with a spiral design, and a pointy wavering thingy at the top.  They
     can even drift out to sea before you can catch them, but they will probably
     drift over the dock so will be able to snag it.  To find them all, try using
     the "3-pass method" (when you run once near the top, once near the center,
     and once near the bottom of each acre).  The spirits stack like stationary,
     so you only need one slot.
 3.  After you get the spirits, go back to Wisp (still visible and still in the
     same acre) to get your reward.
 
 Tips/Tricks:
 1.  If you save and quit with spirits in your inventory, you will lose them.
     However, they will scatter back to the town, so you don't need to find Wisp
     again, just restart your spirit hunt.
 2.  The weeding choice: nothing exciting happens.  He says something like "give
     me a few minutes."  But the weeds are still there.  If you just walk into a
     house and come out, the weeds will be gone.  Also, if you save and quit then
     restart, they will be gone.
 3.  The item choice:  The items are completely random; sometimes you get a
     shirt, sometimes a rare item.  Feng Shui probably helps.
 4.  You can NOT drop them in your house.  If you try to put them in an envelope
     you get the "You can not mail turnips or living things" message. Author's
     (Cromis) note: "I never though of spirits as living things.  They must be
     turnips."  *lol*  You can't donate them to the museum.
 
 Snowman F.A.Q. (starts after snow covers the ground, once a day every day) --
 
       Snowman is the funniest special character in the game.  He writes really
 cute letters and is fun to talk to.  Building a Snowman is not as hard as it
 sounds.  It does require patience, though, so follow my instructions carefully!
 Once you get the hang of it, you'll wish you could build them all year long!
 
 Preparations:
 None.
 
 Instructions:
 1.  Walk around your town and look for snowballs (little white spheres).
     Sometimes they're well-camouflaged by the snow and it's not uncommon to walk
     right past them.  They can be behind trees or houses sometimes, so watch out
     and don't kick them into water!
 2.  Once you've found the two snowballs, think about where they are and
     determine which one will be easiest to move.  For example, if the first
     snowball is in an acre full of trees, lakes, bridges, or whatever, it will
     be harder to get that one over to the second snowball, so it's better to
     push the second one over to the first one.
 3.  Once you've determined which one will be easiest to roll to the second one,
     start kicking the snowball carefully and slowly towards the other one.  If
     necessary, stop kicking the snowball and run ahead to check for lakes and
     trees that you'll have to "steer" the ball around.
 4.  After a while of kicking the snowball, the snowball will get larger and your
     character will start pushing it with their hands.  You'll notice they will
     move slower and will have better control over where the snowball goes.  This
     is the best time tto push a snowball over a bridge or up a hill.
 5.  When the two snowballs are in the same acre, roll one of them around until
     it's as big as you think it can get.  Stand next to it with your character
     facing you.  The snowball should be as tall (or a bit taller) than your
     character, including their hat.
 6.  Push the second snowball until it's a little bit more than half the size of
     the bigger one.
 7.  Push the little ball into the side of the bigger ball, and it should
     automatically plop itself onto the top of the bigger one.  If it doesn't,
     that means one or both of the snowballs is not the proper size.  Adjust the
     snowballs and try to push them together again.
 8.  A face will appear on your new snowman and he will begin to talk.  If he
     goes on about how wonderful you are, you know you've done it right.  If he
     tells you he would have preferred to look another way, you know you didn't
     build him correctly.  Try again the next day.
 9.  Snowman will send you a piece of the adorable Snowman Series in the mail if
     you built him correctly.
 
 Tips/Tricks:
 1.  To make it easier, kick each snowball back and forth across the screen until
     they're big enough to roll by hand.  This will make them much easier to
     control.
 2.  Go slowly, be patient, and don't rush.  A good snowman takes a bit of time.
 3.  Don't try to kick a snowball downhill.  It's easier to roll one up a hill to
     the one on the upper level than it is to roll one downhill to the lower
     level.
 4.  Never kick a snowball into the water.  It will melt and, while that looks
     pretty cool, it means you'll have to run around the map and find both
     snowballs again.
 5.  Never kick a snowball into a tree or rock.  If it's still small enough,
     it'll break.
 6.  Never try to push a snowball between two objects if it won't fit.  It will
     break.
 7.  I've found that the easiest way to make a snowman is to kick them around
     until my character starts pushing them, then steer one towards the other.
     After that I push one around until it gets really big, and then I push the
     other one around until it looks to be a little bit bigger than half the size
     of the bigger one.  If one it gets too big, I roll it around on a brown spot
     until it shrinks a little.
 8.  Never push the big snowball into the little one.  The little one is supposed
     to be the head, and the big one will be the body.  Always make sure you push
     the little one into the big one.
 9.  No matter how big ("mega Snowman") or small ("snowboy") the snowman is, as
     long as it is proportionate, you will get the furniture.  (Thanks to Jamie
     for reminding me of this!)
 10. When you construct a snowman over a spot where something is buried, the spot
     will disappear and the item buried there will appear in the lost and found
     (thanks to crynyd for pointing this out!).
 
 Igloo F.A.Q. (starts after snow covers the ground, lasts from 10am-10pm) --
 
      After snow covers the ground, you will notice that one of your villagers
 has built an igloo.  If you step inside the igloo and talk to the villager, they
 may offer to play a game with you.  Depending on their personality, villagers
 will play different games with you.  Each type of personality will always play
 the same games.  There are seven (eight, counting the DUMMY item) special items
 you can only get from an igloo resident, so try to collect them all!  The items
 are:
 
 Chowder (bubbles and boils)
 Crab Stew (bubbles and boils; you can turn the hotplate on and off)
 DUMMY (white triangular table-looking item with red Japanese characters on it;
 seems to be a dummy item that the creators forgot to take out of the game)
 Fireplace (fire crackles inside, and you can put stuff on it like a table)
 Igloo Model (which has a light that you can turn on and off)
 Sleigh
 Snow Bunny (does nothing, but it's cute!)
 Snowboard
 Snowy Tree Model
 
 Preparations:
 1.  If you've paid off your house, take your money to the Post Office and
     deposit all but 3,000 of it.  (Keep taking out 3,000 bells each time you
     want to play an igloo game.)  You don't have to do this, but it's wise
     because your townsanimal can't make you pay 90,000 bells if you don't have
     90,000 bells with you!
 2.  Make sure you have at least 3,000 bells on you.
 3.  If you want to sell an item, make sure it's in your inventory.  If you don't
     want to sell an item, take it out of your inventory.  You don't have to,
     because you can refuse to sell an item, but it's easier if you don't have it
     on you to begin with.
 
 Instructions for...
 
 "Very Sweet" characters:
 To buy an item:  They will play the 5-card game.  They will say five items and
 their prices, one by one, and with each one you can decide whether to buy it or
 not.  If you haven't bought an item by the time they get to the fifth item, you
 have to buy the last item, no matter what it costs (it will never cost more than
 you have).  This is the best game to get furniture and igloo items from, because
 you're always guaranteed to get an item, and sometimes you can get things
 cheaper than at Nook's!
 To sell an item:  They will have four cards; each one has a price written on it.
 Whichever card you choose, they will pay you however much is written on the card
 for your item.  If it's only ten bells, they will trade you an item for your
 item.
 
 "Nice" characters:
 To buy an item:  They will play the 4-card game.  You choose between four cards.
 If, on the first try you choose the same one they picked, you have to buy the
 item with all your money.  If you pick a different card, they will lower the
 price and you get to play again.
 To sell an item: They say a low price; then they will ask you to choose their
 right or left hand.  If you guess the same one they picked, they'll buy the item
 for the low price.  If you choose a different hand, they'll raise the price and
 you get to play again.
 
 "Kind and Quiet" characters:
 To buy an item:  They will play the peach/pear/apple game.  Guess if they are
 thinking of a peach, pear, or apple.  If you guess right, you get an item for
 free.  If you guess wrong, you'll have to buy the item for over 1,000 bells, or
 buy another item for less than 500 bells.
 To sell an item:  They will try to buy an item of yours for a low price.  You
 can sell your item by saying "Stop!" or say "Next!" if you refuse.  If you say
 "Next!" they may raise the price, not buy anything, or buy it for a low price
 anyway.
 
 "Athletic" characters:
 To buy an item:  They will play the wrestling game. You have to guess which move
 they used to beat you.  Their face will turn red and you'll hear a "pow!" sound
 as if they'd just hit you.  During the first two rounds, you have two choices.
 During the third and final round, you'll have three choices.  One wrong guess
 and you have to buy the item they told you about at the beginning of the game.
 Usually they will give it to you for a low price.
 To sell an item:  Pick one of three cards.  They will react to it.  You can
 either keep that card based on their reaction and you'll have to sell your item
 for the specified price, or you can choose to pick another card.
 
 "Moody" characters:
 To buy an item:  They will play the lucky card game.  You will have a choice of
 three cards.  One card is lucky, one is so-so, and one is unlucky.  If you
 choose the lucky card, you will get an item for free.  If you choose the so-so
 card, you'll pay a somewhat fair price.  If you choose the unlucky card, you
 will have to pay up to 3,000 bells for the item.
 To sell an item:  The townsanimal will think of a number between one and nine.
 Your job will be to guess if the number they're thinking of is more or less than
 five.  If you guess right three times in a row, they will buy your item for
 3,000 bells or more.  If you guess right two times in a row, they will buy your
 item for a little over 2,000 bells.  If you guess right once, they will pay
 around 1,500 bells.  If you guess wrong on the first try, they will pay less
 than 500 bells.
 
 Tips/Tricks:
 1.  The 5-card game is the easiest game to play.  You always get an item, and
     it's not hard to collect most (if not all) the igloo items in one day.  If
     you have a villager that plays this game (or another game that you like),
     play all day long as long as you have the money!
 2.  The igloo disappears at 10pm.  If you want to play after it's supposed to
     close, make sure you have several items in your inventory and around 10,000
     bells with you.  Run into the igloo with your items and money before 10pm.
     Talk to the igloo resident.  If they don't play a game with you, stay in the
     igloo and watch them walk around for a bit.  Then try talking to them again.
     You can do this all night as long as you don't run out of money to buy
     things.  It does require time and patience, though, so feel free to brush
     your teeth, put your PJs on, etc. in between talking to them!
 
 Tortimer's Lighthouse Request (sometime in first couple months of the year) --
 
      Tortimer is the world's hardest working tortoise (hey, how many turtle
 mayors do you know?), and he needs a break.  So it's off for a vacation for him,
 with a simple job request for you.  He asks you to turn on the Lighthouse every
 day while he's gone some time between 6pm and 10pm.
 
 Preparations:
 None.
 
 Instructions:
 1.  Go to the Lighthouse any time between 6pm and 10pm.  Walk around to the side
     you can't see (it will always be North side).
 2.  Walk in the door (you won't be able to see the door; just trust me, it's
     there) by pushing the control stick down.
 3.  You will be inside the Lighthouse, where you will see a life-saving ring on
     one side and a switch on the other.
 4.  Walk over to the switch and press the A button.  Your character will flip
     the switch.
 5.  You do not need to turn the Lighthouse off.  It will turn itself off some
     time in the morning.
 
 Tips/Tricks:
 1.  If you have more than one person living in your town, either one of you can
     turn the Lighthouse on.  Each person who helps with the Lighthouse task will
     get a gift from Tortimer.
 2.  You *must* turn on the Lighthouse every single day in order to get your
     present from Tortimer.
 3.  The Lighthouse will not be open during any other time of the year, and it
     will not be open before 6pm or after 10pm on the days you are supposed to
     turn it on.
 
 Halloween/Jack F.A.Q. (October 31 at 6pm - November 1 at 1am) --
 
      On Halloween night, from 6pm October 31st to 1am November 1st, a mysterious
 person with a Jack-o'-Lantern for a head will appear in town.  All of your
 villagers will be dressed like Jack, too.  Your job is to find the real Jack and
 give him a piece of candy.  In return, he will give you a piece of the
 only-available-once-a-year Spooky Series furniture collection.  After you
 receive the item, put it in your house and head out to find Jack again.
 
 Preparations:
 1.  Buy all of Nook's candy every day as soon as he starts selling it (about two
     weeks before Halloween).  Keep it in dressers, wardrobes, or other storage
     devices (like the office locker) in your basement.
 2.  Fill your letter inventory with old letters.
 
 Instructions:
 1.  Put one piece of candy in your inventory, and put a piece of candy in each
     old letter you've saved.  Make sure you don't have anything important in
     your inventory.
 2.  Head out to find Jack; try to avoid all your other townsanimals, who will be
     dressed as Jack and will be chasing you to get a piece of candy.
 3.  If a villager catches you, give them some candy.  Replace the candy you gave
     the villager with a piece from an old letter, and keep going.
 4.  Once you find Jack, give him a piece of candy.  He will give you furniture.
     Immediately, take the furniture he gave you and drop it off in your house.
     That way, if you run out of candy or don't have any with you when you get
     caught by a villager, they won't turn your piece of Spooky furniture into a
     Jack-o'-Lantern!
 5.  Repeat steps 1-4 until you run out of candy.
 
 Tips/Tricks:
 1.  To get a Jack-o'-Lantern or Jack-In-The-Box (not necessary to complete the
     Spooky Series), put something in your inventory that you don't really care
     about.  Then, allow yourself to be caught by a villager, and don't give them
     any candy.  They will "trick" you by turning your inventory item into a
     Jack-o'-Lantern or a Jack-In-The-Box.
 2.  The real Jack will never chase you, so if you see a "villager" standing
     still, that's the real Jack.
 
 Harvest Festival/Franklin F.A.Q. (Fourth Thursday of November, 3-9pm) --
 
       Definately the easiest holiday to get furniture from.  Franklin is a
 turkey who is desperate to be rescued from his fate as the town's Harvest
 Festival dinner.  It is your job to save his life.
 
 Preparations:
 None.
 
 Instructions:
 1.  Talk to Tortimer to receive your Harvest Festival gift.
 2.  Find Franklin and he will give you instructions on what to do.
 3.  Head to the Wishing Well and find the fork and knife lying on the banquet
     table.
 4.  Pick up the knife and fork using the B button.
 5.  Find Franklin again and he'll take the knife and fork from you and give
     you a piece of furniture from the Harvest Series.
 6.  Repeat steps 3-5 to collect the whole series, then you can get duplicates
     and sell them to Nook to make some money.
 
 Tips/Tricks:
 1.  Franklin will usually be hiding behind a house, building, or tree, so look
     carefully.
 2.  Usually Franklin will be in one of several common spots.  For example, in
     my game, he would often hide behind the Museum or a particular tree.  Don't
     hestitate to check behind a spot where you've found him before.
 
 Jingle F.A.Q. (December 24 at 8pm - December 25 at 1am) --
 
       Jingle is a reindeer who travels around the world on Christmas Eve
 delivering toys to all the good girls and boys.  From him you will receive
 pieces of the Jingle Series.
 
 Preparations:
 1.  Make sure you have a lot of very different-looking outfits.
 
 Instructions:
 1.  Find Jingle and talk to him until he gives you a gift.
 2.  Walk to a different acre and change into an outfit that looks very different
     from the one you were just wearing.  It can also be an outfit you designed
     (thanks to [email protected] for pointing this out).
 3.  Find Jingle again and talk to him twice to receive another gift.
 4.  Continue until you've collected the whole series, or until Jingle decides he
     doesn't want to give out any presents any more (whichever comes first).
 
 Tips/Tricks:
 1.  After talking to him five times, you don't have to leave the acre anymore;
     you can even change right in front of him!  At some point he'll recognize
     you, and then you're done unless you have another human character to use.
     (Thanks to bkc56 for this tip!)
 
 ******************************************************************************
 28)  HELPFUL WEBSITES:
 ******************************************************************************
 
       Here are some really helpful sites that will aid you on your journey
 through your Animal Crossing life.  If you visit an independent site, please
 be sure to tell its creator that Pikachu 4 President sent you!
 
 Animal Crossing Newsletters:
 http://www.geocities.com/animal_crosser/
 My newsletter, including cool downloads, games, screenshots, patterns, advice,
 merchandise news, and much more!
 
 Cromis's Animal Crossing newsletter can be obtained by e-mailing him at
 [email protected] and putting SUBSCRIBE CROMIS' BULLETIN in the subject line
 
 Animal Crossing on GameFaqs:
 http://s1.cgi.gamefaqs.com/boards/gentopic.asp?board=12178
 Animal Crossing Message Board
 
 http://s1.cgi.gamefaqs.com/boards/gentopic.asp?board=575
 Animal Crossing Trading Board
 
 Fishing:
 http://db.gamefaqs.com/console/gamecube/file/animal_crossing_fish.txt
 Deflux's Fishing FAQ
 
 Free Passwords:
 http://acblink.cjb.net/
 BLINK7441's "Universal Codes" Site
 
 General Animal Crossing Information:
 www.animal-crossing.com
 Nintendo's Official Animal Crossing Website
 
 www.animalxing.com
 Very informative and helpful site (also has textures/patterns)
 
 http://Jcink.com
 15 Easy Ways To Make Bells by jcink
 
 Miscellaneous:
 www.nintendo.com
 Nintendo's Official Website
 
 photos.yahoo.com/animal_crosser
 Pikachu 4 President's (that would be me!) Photo Gallery (with screenshots!)
 
 http://www.accentral.net/catalog.php?user=2771
 Pikachu_4_President's Online AC Catalog
 
 http://animalxing.suddenlaunch.com
 Justin's Animal Crossing Forum (for trading and miscellaneous)
 
 Patterns/Textures:
 animalcrossing.web1000.com
 ss5joshua's Patterns Site
 
 http://www.geocities.com/t_cromis/index.html
 T. Cromis's Patterns Site
 
 http://ickster.tripod.com/textures/
 More patterns/textures
 
 www.war3.com/warlock/actrading
 DK Jr., Mario, Kirby, and other patterns
 
 http://ickster.tripod.com/textures/
 Green Latrine's Texture Site
 
 http://www.boomspeed.com/ranma_neko/
 Ranma's Texture Site
 
 http://www.boomspeed.com/ranma_neko/peveus.html
 Peveus's Texture Page
 
 http://www.vgmaps.com/Other/SpecialStuff/index.htm
 The Online Video Game Atlas, which includes lots of really nice AC textures
 (and an awesome Super Smash Bros. movie)
 
 http://www.pbase.com/jokey665/animal_crossing_textures
 jokey665's Texture Site
 
 Town Themes:
 http://animal-crossing.com/popup_melody.jsp
 Melody Maker (lets you try out your own tunes!)
 
 ******************************************************************************
 29)  THANKS:
 ******************************************************************************
 
 Thank you to all the members of the Animal Crossing Message Board.  You
 have inspired me, helped me, and become my "extended villagers."  I
 wish you all the best in your AC lives.  Thank you for being so kind to
 me.
 
 A special, personal thanks to my wonderful boyfriend, Brian (a.k.a.
 zardoz_00), for encouraging me, supporting me, putting up with me, and
 helping me finish this long-awaited FAQ.
 
 A heartfelt thanks to the readers of this FAQ.  If I can help just one
 person, or get just one person to love this game as much as I do, it
 was all worth it.
 
 Big thanks to CJayC for making these little communities possible.
 Without you, we'd have to search far and wide for our information, and
 do you know how much precious time that takes away from our game-
 playing?
 
 Major "thank you" to my sister, Stephanie, for helping me proof-read
 this FAQ and for making me feel like it is actually helping someone!
 
 Thank you very much to those who helped me with the character information,
 including: Stephanie (my sister), omnitarian, espeon2000, Miyamoto Wannabe,
 Gmana7286634, sonicinmobius, ness445, briwhohuntselves (who collected most of
 the catch phrases, actually, and the personality descriptions), cjkirby, jcink,
 tinyboy21 alberto strikes back, babaloulou, animalcrossingman, Forsaken Being,
 darklao, FifthMeadow, zora32, NessRevenge13, Animal Crossing Dude, yueske,
 Avlanchesf49, Nagna zul,cf is best, AnimeJet, Toan Dark Cloud, IsaacofPainu,
 kappn3, jack925, Golden Son, Metaknight3000, porksoda, iluvgamecube, Dirk
 Gently, Bing147, Marth11, zeldafanatic15, kupop, DaSSBMmasta, tbone9012,
 SSTwinrova, Zeldas Majik 101, Acidpickle, GoldDean, Shadow Dino, Prof Elvin
 Gadd, Hjjf 309, deadmon, Secret240, xphile30, PrincessToadstool SevenYearOld,
 hyperporygonguy, sheikzelda, marbear758, Rabid Frothing Kirby, Toan Dark Cloud,
 LegatoBluesummers520, Trilly, Blade Echidna, DA boy reborn, Elekid 34,
 DarkDraconis, CubeKnight, Pikachu4u, wolfpiper, Draugluin, Samus Sedai, captain
 colorado, Omega DragoonX, Geno64, andypham007, MB Shafter, gijinkagato,
 Golden Hero, and deblaey.
 
 A warm thanks goes out to T. Cromis and BTB for helping me get this FAQ
 formatted correctly.
 
 Other thanks go to: hypershadowmanx, harry349, without a cause, IVIiles
 Prower, and Abhishek for fixing minor mistakes I made!
 
 ******************************************************************************
 30)  DISCLAIMERS (And Other Stuff I Have To Put):
 ******************************************************************************
 
 This FAQ is copyright 2002 by Leslie (a.k.a. Pikachu 4 President on the
 AC Message Board).  You may not post this FAQ anywhere else without my
 permission.  Please e-mail me at [email protected] for my
 permission to post a link to this FAQ on your website (you may NOT
 alter it in ANY way).  If you do not get my permission, from what I've
 read, GameFaqs will do everything and anything short of coming to your
 house and dragging you to court.  This FAQ is meant to be printed out
 and used for individual use ONLY.
 
 Pikachu 4 President is not responsible in any way/shape/form if the
 reader of this FAQ should suddenly become so addicted to this game that
 they lose their job, mate, house, and/or ability to function within
 normal society.
 
 ******************************************************************************
 31)  COMING SOON... AND UPDATES, TOO!:
 ******************************************************************************
 Coming Soon...
 
 More Animal Island Info
 More Special Event/Holiday F.A.Q. (as they happen)
 
 Updates:
 
 November 30, 2002, version 6.0 --
 Added more Character Information in the Characters section
 Added Jingle Bells and Sound of Music to Town Themes section
 Added "Pika Picks" to the K.K. Slider's Songs section
 Added more Things To Make Your Townsanimals Say
 Added to the Making Bells part of Tips/Tricks section
 Added about 30 codes to Free Passwords section
 Added Mario Mushroom in Flower Arranging For A Pretty Town section
 Added E-Card List in the E-Reader part of F.A.Q. (For Beginners And Novices)
 Added to the General/Miscellaneous part of F.A.Q. (For Beginners and Novices)
 Added Jcink's "15 Easy Ways To Make Bells" link to the Helpful Websites section
 Added Justin's link in the Helpful Websites section
 Fixed formatting
 
 December 2, 2002, version 6.0.1 --
 Added more Character Information in the Characters section
 
 December 4, 2002, version 6.0.2 --
 Added more Character Information in the Characters section
 Added information on the golden net in the F.A.Q. (For Beginners and Novices)
 
 December 16, 2002, version 6.5 --
 Added more Character Information in the Characters section (phrases are done!)
 Added Snowman info in  How Do I... part of F.A.Q. (For Beginners And Novices)
 Added Animal Crossing Newsletters links to Helpful Websites section
 
 December 20, 2002, version 7.0 --
 Added more Character Information in the Characters section
 Added about 25 more codes to Free Passwords (making this FAQ over 100 pages!!)
 Added Tree-Planting info to Tips/Tricks section
 
 December 22, 2002, version 7.0.1 --
 Added more letter-writing tips to the F.A.Q. (For The Pros) section
 
 January 12, 2003, version 7.5 --
 Added and fixed some Character Information in the Characters section
 Added and fixed some Town Themes in the Town Themes section
 Added more Things To Make Your Animals Say
 Added about 40 new codes in the Free Passwords section
 Added Gulliver's "Toad Town" reference to Japanese and Nintendo References
 Added Special Event/Holiday F.A.Q. section!
 
 January 15, 2003, version 7.5.1 --
 Added Bamboo Robe and Mammoth Skull codes to Free Passwords section
 
 January 16, 2003, version 7.5.2 --
 Added about 30 more codes to the Free Passwords section
 Added another "rock trick" (this one by Kapps187) to the Tips/Tricks section
 Added another "rock trick" (this one by bkc56) to Tips/Tricks section
 Added a tip/trick (by bkc56) to Jingle F.A.Q. in Special Event F.A.Q.
 
 January 16, 2003, version 7.5.3 --
 Added Gracie's Top, Blue Stripe Knit, Diner Uniform, and Snowman Table codes
 
 January 17, 2003, version 7.6 --
 Added T. Cromis's "Wisp F.A.Q." to the Special Event/Holiday F.A.Q. section
 
 January 20, 2003, version 7.6.5 --
 Added and fixed some Character Information in the Characters section
 Added ways to duplicate items and get a different islander to F.A.Q. (for Pros)
 Added Tortimer's Lighthouse Request to Special Event/Holiday F.A.Q.
 
 January 27, 2003, version 7.7 --
 Added Series 2 Design, Music, Player, and Sibling cards to e-Reader card list
 
 February 2, 2003, version 8.0 --
 Added seasons to get different outfits in the Clothing section
 Added about 100 new codes to the Free Passwords section
 
 February 5, 2003, version 8.5 --
 Added about 85 new codes to the Free Passwords section
 
 February 17, 2003, version 9.0 --
 Added and fixed some Character Information in the Characters section
 Added Rock Around The Clock to Town Themes section
 Added about 25 codes to Free Passwords section
 Added another tip to Snowman F.A.Q. in Special Event/Holiday F.A.Q. section
 
 March 13, 2003, version X --
 Added some Character Information in the Characters section
 Added many more and re-arranged the Town Themes to the Town Themes section
 Added more Things To Make Your Animals Say
 Added about 65 new codes in the Free Passwords section
 Added Gracie's "Hyrulian" reference to Japanese and Nintendo References
 Added all Series 3 cards to e-Reader card list
 Added catching bees to  How Do I... part of F.A.Q. (For Beginners And Novices)
 
 April 1, 2003, version X.0.5 --
 Added about 25 new codes in the Free Passwords section
 
 May 6, 2003, version X.1 --
 Added information about May windsocks to the Calendar section
 Added about 65 new codes to Free Passwords (making this FAQ over 200 pages!!)
 Added "How do I get a 'perfect town'?" to F.A.Q. (For Beginners And Novices)
 
 @-}--~~~~~~~~~~~~~~~~~~~~~~~~~THANKS FOR READING!~~~~~~~~~~~~~~~~~~~~~~~~~--{-@
 
 
 
 1
 
 
 163
 
 
 
 Special thanks to Revolutionary Leslie, aka Pikachu 4 President!
 
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